Law of Karmic Representation.

(permanent link) added: 2011-03-14 13:14:47 sponsor: UnicornBlood (last reply: 2011-03-14 19:36:39)

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Do We Have This? Needs More Examples.

Video Game Trope

This is the tendency for advertisements and promotional art for video games that have a karma meter to depict a certain alignment.

  • In a neutral example, the cover art for inFamous shows Cole using white electricity, whereas in the game it is either red or blue, depending on your alignment.
  • The original Fable's cover art shows the young character seeing his reflection as a decidedly evil character.
  • Fable 2's cover has the good hero seeing the bad one in a reflection.
    • Fable 3 does something similar with the evil and good versions of the crown reflected.
  • Black and White2 has hands from both alignments.

I don't know many games with karma bars, gonna need some help.

replies: 2

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