Created By: SpecterVonBaren on March 11, 2011

Wish I had that EARLIER!!!

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When a person gets some sort of immensely useful item/spell/creature/person/whatever juuuust after the point when it would have been the most useful. An example would be getting a box full of antidote for snake venom just after traveling through a canyon full of those snakes.

Metroid: Other M You go through an entire section full of lave and fire where the heat is constantly hurting you only for you to get the Varia Suit upgrade which protects you from heat damage just after that section.
Community Feedback Replies: 16
  • March 11, 2011
    MorganWick
    Related to, if not actually being, Bragging Rights Reward.
  • March 11, 2011
    Rolf
    This is pretty much in ALL games that has item/power upgrades. I mean, Link have scads of them in EACH game.
  • March 11, 2011
    Arivne
    Tabletop RPG
    • This happens quite a bit in older Dungeons And Dragons modules.
      • Adventure G3 Hall of the Fire Giant King. The PCs can fight a red dragon whose treasure hoard includes a sword of Red Dragon Slaying, which does triple damage against red dragons. Too bad the party can only get the sword after they kill the dragon.
  • March 12, 2011
    peccantis
    It happens all the time in games, how about other media?
  • March 12, 2011
    BlackDragon
    Does it have to be RIGHT afterwards? I remember in one of the last Kings Quest games, you'd come across a pawn-shop filled with items that would have been IMMENSELY useful in several of the previous entries in the series - as a self-aware nod to some of the maddeningly frustrating problems you had to solve in the older games.
  • March 12, 2011
    TonyG
    On Kim Possible, Kim has to fight Draken and Shego to protect a secret ray gun, while fighting a cold, and at several points has to avoid being hit by the ray. So what does the ray do? Cure the common cold.
  • March 12, 2011
    Arutema
    • Your reward for massacring two Orc tribes in Neverwinter Nights 2 is an axe that does bonus damage against Orcs. There are no major battles against Orcs after this award.
  • March 12, 2011
    SpecterVonBaren
    To Black Dragon: Hhm, I think that probably is an example simply because it's such a big nod to all the other times something was really difficult, I don't think it would work all the time though.

    To Morgan Wick: The thing with the Bragging Rights Reward is that it's more of a general rule and one that only applies to video-games, the idea of this trope is that it's for very specific things, I don't want this to simply be about something as simple as not having a better weapon but something specific like the venom example I gave.
  • March 12, 2011
    DragonQuestZ
    It's a common thing in shows to note that something would have been useful earlier, like a Charlies Angels parody episode of ''Alvin And The Chipmunks.

    And as much as that's an asinine aspect of Other M, it's the audience reaction of this, which makes it not the best example.
  • March 12, 2011
    arromdee
    Baldur's Gate has a "Spider's Bane" sword which protects from things such as web. Of course you get it by defeating the spiders.

    Justified because its previous owner died while using it to fight the spiders.
  • March 13, 2011
    invinible
    In Rune Scape, you need to kill Nail beasts to get Nail beast claws which are 1 of the ingredients needed to make the serum that protects your guys from the nastier effects from the Nail beasts. And the odds of getting that particular item is so rare you may end up facing about 50 random encounters of Nail beasts for each dose of the serum you have where 1 dose will only protect you during of those encounters.
  • March 14, 2011
    RealSlimShadowen
    • The Fallout 2 Hint Book, an Easter Egg item you get at the end of, well, Fallout 2, by talking to the old drunk priest in New Reno. Each time you use it you get 10,000 XP, and the first time you do it sets all your skills to 300%. As the item's description itself notes, this would have been useful at the beginning of the damn game...
    • No matter which order you play it in, you will always come across a mission in StarCraft II: Wings of Liberty where you will think, "I really should have gotten me one of these earlier..." You get a similar feeling in the original, but because of the way the game is structured, Wings of Liberty can even make you think that for your own choices.
  • March 14, 2011
    Chabal2
    Golden Sun: In The Lost Age and Dark Dawn, the Dullahan guards the most powerful summon in the game, which would have been very useful against him as it deals damage and heals your party.
  • March 16, 2012
    Aries
    Yeah... you can't use games as examples here. Practically every games is like that, and its justified because if you had everything you needed... then... well, it wouldn't be a great game now would it?
  • March 16, 2012
    arromdee
    Some games actually lampshade it, like the Fallout 2 example. I believe the Baldur's Gate example lampshaded it too, though I don't have the text in front of me.
  • March 17, 2012
    partner555
    Can we include knowledge? For example Wheatley in Portal 2 said "That would have been good to know, a little earlier." when he learned the white paste thing washes of, thus he could have prevented portals opening up.
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