Created By: Grakor456 on February 2, 2012

Enemy-Piercing Projectile

In games, where a projectile can hit an enemy and pass through to others.

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Do we have this already? How did we miss it?

An alternative to Splash Damage, sometimes video game designers will want to give an option for archers and other wielders of projectiles a way of hitting multiple targets at a time. One way to do this is with Spread Shot, but the other way is to give the shooter a single projectile that can hit a target and then keep right on moving.

This can sometimes lead to moments of Fridge Logic as one wonders how an arrow can sail through three still-living enemies without even slowing down, but it can also provide more variety in types of attack. This tends to be common among Tower Defense games, and sometimes in other strategy and RPG games, usually focusing on The Archer.
Community Feedback Replies: 4
  • February 2, 2012
    • Resident Evil 4 uses this for the rifle, but most guns cause a lesser amount of damage to enemies directly behind the one targeted (thus, shooting one that Ashley is behind is ill advised). The Punisher handgun can specifically be upgraded to shoot through 5 enemies at once.
  • February 2, 2012
  • February 2, 2012
    Ah, nevermind then. Seems this one is already done. I'll add this name to the redirects for One Hit Polykill, since I find that name to be extremely unintuitive.
  • February 2, 2012
    Yeah, it took me like seven different searches to find it. Also, does it deserve to be a subtrope of Herd Hitting Attack? Because right now it isn't.