Created By: joeyjojo on October 14, 2011

Money based power up

A power up or special attack costs your in game money to use

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Do We Have This?

A video game trope when a power up or special attack inexplicably uses up your in game money, rather then your ammunition or Mana Meter.

Some times it can be hand waved as being a simplified representation of logistics costs and expenditures, but most of the times no explanation is given in story.

Compare and contrast with Money for Nothing and Money From Nowhere.

  • In BioShock and BioShock II, A player could 'buy out' vending machines and security system at a high cost.
  • Used heavily in Mystical Ninja. Your basic ranged attack involves literally throwing coins at your enemies and later the magic attacks and power up grade all draw directly from your finances.
  • In the very first The Legend of Zelda firing your bow would cost you one rupee. Later games would include arrows as actual items proper.
  • lacking the Magic meter in other games, the Magic armour in twilight princess would drain your supply of rupees at a extremely fast rate.
  • Inverted in Metro2030. Post apocalypse society uses your in game bullets as currency.

Community Feedback Replies: 17
  • October 14, 2011
  • October 14, 2011
    Compare also Cash Gate, where money is used to advance the plot.
  • October 14, 2011
    Played with in Advance Wars 2, with Colin's CO Powers modify his units strengths based on how much money he has.
  • October 14, 2011
    • Would Super Sonic (et. al.) of the Sonic The Hedgehog series count as this? Rings are valuable, and have been used as money in some games.
    • I forget, does the Pokemon trainer lose money when his or her Meowth/whatever uses Pay Day?
      • Just checked Bulbapedia, and it appears this is an inversion. The trainer actually GETS money from about counterfeiting...
  • October 14, 2011
    the Imperial Guard from Dawn Of War has an artillery shell ability that costs power and requisition to use.
  • October 14, 2011
    • On Final Fantasy V the you get the hability Zeninage or "Gil Toss", you basically use you money a a proyectile, considering that it usually deals a big amount of damage and by the time you get it you surely had ammased a considerable amount of money it is in fact a good techniche to have at hand
  • October 15, 2011
    Later Final Fantasy games also have the ability, albeit it's usually nerfed, sometimes to the point of uselessness.
  • October 15, 2011
    Speaking of Final Fantasy, FFX also had the "Bribe" skill: Pay a monster enough money and it'll voluntarily leave battle, dropping rare(r) items in the process.
  • October 15, 2011
    In most games of the Final Fantasy series, there's a "Gil Toss" or "Coin Throw" ability which directly throws money at the enemy to damage them.
  • December 18, 2011
    • Exit Fate has a Bribe mechanic which allows you to always-successfully avoid a battle.
    • In Psycho Waluigi, everything the shop contains (aside from a crown) is powerups lasting one level.
  • December 19, 2011
    • In The Daichis: Earth's Defense Family, each use of the more powerful weapons made available to the family costs them money.
  • December 19, 2011
    • In Kingdom Of Loathing, the toy mercenary is a combat-usable item, each use of which costs some small amount of meat. There's also the toy soldier, which uses bottles of tequila instead.
  • December 21, 2011
    In Kamen Rider OOO, Birth's weapon fires Cell Medals (which seem to function as bargaining chips to some degree), and OOO himself does the equivalent of a Spirit Bomb with billions of Cell Medals being channeled into a single attack that probably would have worked but for outside circumstances.
  • December 22, 2011
    • The Rumiko Takahashi manga Rin Ne; several characters have access to powers that literally use money as ammunition; the hero seldom uses his due to being broke.
  • December 22, 2011
    To expand on the Yojimbo summon from Final Fantasy X: His most powerful move kills everything (everything) in one hit (and looks damn cool), but requires approximately half your current money. Unless he really likes you, in which case he pulls it off as soon as he's summoned.
  • December 23, 2011
    • Freedroid RPG like other somewhat post-apocalyptic settings, uses a commodity as money, this time "valuable circuits". Which also can be spent to make and install equipment add-ons.
  • January 6, 2012