Created By: GlennMagusHarvey on November 19, 2011 Last Edited By: GlennMagusHarvey on November 20, 2011

Multi Episode Game

A videogame with a single plot is split over several episodes, typically with each to be bought separately.

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Most videogames, especially nowadays, are pretty much fully-contained, and if they have a story to them, the story starts at the beginning and ends at the end. However, especially back in the era of DOS games, a number of games were released in several installments, which were basically like chapters or plot arcs that are part of an overarching plot.

This practice was frequently used with shareware games: the first installment would be released freely, and would contain instructions for ordering and paying for the rest of the installments. Apogee Software was one company well-known for publishing games in this way.


Community Feedback Replies: 4
  • November 19, 2011
  • November 19, 2011
    Hmm...that seems to be very similar, except for two things:
    • The business model is different. In Episodic Game, the model is microtransactions; in the examples I gave (except Golden Sun), the model is shareware.
    • The era in which this design was popular is different. This is from the era of DOS games, around the late 1980s and early 1990s; Episodic Game's entries are much more recent.

    Should we expand Episodic Game to this batch of older examples?

    (I will admit that Golden Sun doesn't belong in this group; it's probably more like the recent model since it wasn't shareware either.)
  • November 20, 2011
    Several Apogee Software series were released like this. The first game was released as shareware, the other two you had to pay to get.
  • November 20, 2011