Everyone is familiar with the traditional "Game Over" screen that appears when you lose the game. Some games, however, like to mix things up and use a different phrase from "Game Over" in these losing screens. In function, an Idiosyncratic Game Over serves the exact same function as a standard Game Over screen: they let you know, upon losing all of your Hit Points or Video Game Lives, failing an Escort Mission, and so on, that you have lost the game. The main difference is that these screens say something, anything, aside from "Game Over". This may allow for a greater degree of immersion into the game, as an Idiosyncratic Game Over's phrase is more in line with a game's particular setting than just "Game Over". It's not the same as It's a Wonderful Failure or Have a Nice Death: an Idiosyncratic Game Over is short and to-the-point, whereas the former trope is more in line with a Bad Ending and the latter elaborates more on your failure (although there is some room for overlap with these tropes). Compare with Non-Standard Game Over. --
- Resident Evil: "You Are Dead"/"You Died"
- Ni GHTS Into Dreams: "Night Over"
- Shadow the Hedgehog: "Black Out"
- Total Distortion: "You Are Dead" (Dead, Dead!)
- Mass Effect: "Critical Mission Failure"
- Bokozuka Wars: "WOW! YOU LOSE!"
- Saints Row: "You're Smoked!"
- Devil May Cry: "You Are Dead"/"Your soul is doomed"/"Rest in piece"/"Abandon all hope..."
- Scarface: The World is Yours: "You Fucked Up"
- Kid Icarus: "I'm Finished!"
- Catherine: "Love is Over"
- Luigi's Mansion: "Good Night!"
- Missile Command: "THE END"
- Grand Theft Auto: "You're Wasted"
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