Created By: NKgamer on November 5, 2011
Troped

No continues past this point.

At a certain point in a game, dying gives you an automatic game over.

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So you're playing through a game, and let's face it you haven't been doing great. Good thing you can continue, except for this part. This is usually near the end of the game. Here you CAN'T CONTINUE PERIOD. The game automatically goes to the game over screen and you have to start all over.

Do We Have This Already? I was looking for something like this but couldn't find it.
Community Feedback Replies: 8
  • November 6, 2011
    Koveras
    Are there any examples?
  • November 6, 2011
    KTera
    • If you die during the torture sequence in Metal Gear Solid, you can't continue. I think Ocelot even laughs at you about it.
  • November 6, 2011
    Stratadrake
    I can't think of any examples.

    I remember in the first NES Ninja Gaiden, normally if you die you restart from the current screen/area (or in the case of a Game Over, beginning of the world), but if you lose against the penultimate boss in level 5-2, you get sent back to the beginning of the level (not screen/area), and if you lose against the Final Boss in 5-3, you restart from the beginning of the world (5-1). Ouch.

    It doesn't fit the description, though.
  • November 6, 2011
    MiinU
    • In Bloody Roar 3, the player can continue as often as needed, up to the end boss, Xion. If, however, you manage to win every fight without losing a round, you'll face the game's secret boss, Uranus, immediately following your bout with Xion. You only get one shot. Lose, and it's an automatic game over.
  • November 6, 2011
    Koveras
    I still don't really get it. This must be a console thing and I am a old PC gamer... This whole "continue" thing has to do with checkpoints, no? Because I can't imagine it being much of a problem with quick-saves readily available on PC. Unless particularly mean Save Game Limits are implemented that delete your saves. But it's not that trope, is it?

    Also, even if the game does throw you out into the main menu, what prevents you from loading the latest checkpoint? Isn't "Resume from last checkpoint" a standard feature?
  • November 6, 2011
    azul120
    I remember this being the case in the final stage of arcade Shinobi.
  • November 6, 2011
    MiinU
    ^^@Koveras - I have no experience with PC gaming, however, I have played games that either limit the number of times you can continue or games that won't allow you to continue beyond a certain point, like the Bloody Roar example above your post.

    For example: Ninja Gaiden III, on NES, only allows for five continues; whereas parts 1&2 allowed for infinite continues.

    Bloody Roar 3 will allow you to continue indefinitely, even against Xion, the game's final boss character. But if you meet the criteria and reach Uranus, you only get one chance to defeat her (good luck with that). If you lose, you can't continue. Meaning, if you want to face her again, you have to start over from the beginning.
  • November 6, 2011
    Insignificant
    This sounds like Check Point Starvation.
http://tvtropes.org/pmwiki/discussion.php?id=3bwoiqpg83d27dh5ntf8bqim&trope=PointOfNoContinues