Created By: Xarvas on October 1, 2013 Last Edited By: Arivne on March 30, 2015

Spider Cave

Level with only one type of enemy, usually spider/bug, prone to zerg rushing

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Trope
The bane of arachnophobic gamers everywhere. You go through missions fighting varied hordes of enemies, until you're told a cave needs to be cleared, or a facility has been overrun by some Australia-grade wildlife. You're about to experience a Spider Cave.

Despite the name it doesn't have to involve spiders, merely any sort of abnormally sized bug or insect. Spiders are just the most commonly used type. The common traits are:

  1. They have mostly melee attacks, sometimes poison based attacks.
  2. In shooters they tend to stay below line of sight, for easier ambushes and jump scares.
  3. They are fast and hard to hit, but go down fairly easily.
  4. They attack in huge numbers.
  5. They are very creepy.

Spider Caves usually have no other type of enemy or very little of them. Aside from the obvious reasons, they tend to be disliked due to repetitiveness, lack of variety and enemies being Goddamn Bats.


Examples

  • Lair Of The Blind Ones in Turok 2.
  • In Diablo 2 there are some with actual spiders in Act 3. Act 2 has numerous ones featuring desert wildlife. Including one with Scarab Demons, who fit the trope name for a different reason.
  • Fallout series
    • The locations "Ant Mound", "Scorpion Burrow (and Scorpion Canyon)" and "Cazador Nest" on Fallout: New Vegas.
    • The quest "They!" on Fallout 3.
  • Gaia Online zOMG's Hive World qualifies. It's an instance where a portal drops the players in a cave and wave after wave of enormous alien bugs attack and it only ends when everyone in the party dies.

Community Feedback Replies: 7
  • October 1, 2013
    Snicka
    Spider Swarm should be mentioned in the description.
  • October 1, 2013
    StarValkyrie
    The Laconic says it's a level with just one type of giant bug. Is that accurate? If not, I suggest Gaia Online zOMG's Hive World qualifies. It's an instance where a portal drops the players in a cave and wave after wave of enormous alien bugs attack and it only ends when everyone in the party dies.
  • October 1, 2013
    marcoasalazarm
    The locations "Ant Mound", "Scorpion Burrow (and Scorpion Canyon)" and "Cazador Nest" on Fallout New Vegas. And the quest "They!" on Fallout3.
  • October 3, 2013
    Paradisesnake
    The Fallout and Turok 2 examples lack context.
  • March 29, 2015
    DAN004
    So this is when a level consists only of one kind of enemy, right?

    • El Sword: In the Calluso Tribal Village level, you'll only fight the Calluso tribesmen and nothing else.

    For comparison, other levels often mix more than one kind of mobs, such as in Garpai Rock where Trock monsters are Harpies are put together.
  • March 29, 2015
    Chabal2
    • Some secret caves in Twilight Princess contain these.
      • One room in the Arbiter's Grounds contains a swarm of endlessly-respawning beetles that swarm you, doing no damage but slowing down your movements (to the point that you can't run on quicksand anymore).

  • March 30, 2015
    Arivne
    • Changed * to # to number a list.
    • Examples section
      • Added a line separating the Description and Examples sections.
      • Namespaced and italicized work names.

    Turok 2 and Fallout 3 are Zero Context Examples and needs to explain how they're this trope.

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