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1%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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3* AlternateCharacterInterpretation: It's ambiguous as to whether the Prepper is a genuine good Samaritan who thinks the best way to help survivors is with "tough love", a pragmatist who considers his relationship with the survivors as a "you scratch my back and I'll scratch yours" type of deal, or a outright ManipulativeBastard who's only in it for himself, sending out survivors into the zombie-infested streets and looting the resources they bring back when each of them inevitably dies. John Dee's Black Prophecy even warns of a "Beast with a Thousand Eyes" (seemingly in reference to the Prepper and his city-wide CCTV system) who "speaks your demise", which can be interpreted as anything from "the Prepper is secretly using you until you die" to "don't listen to the Prepper's well-meaning but misplaced fatalism, there is still hope".
4* SugarWiki/AwesomeMusic: ''[[https://youtu.be/AsC7ILz7eIE God Save the Queen]]'', played during the game's trailer. It's sung with a tone befitting of the frightening imagery portrayed, while the [[LyricalDissonance uplifting lyrics]] provides a somber mood to show just how badly shit has hit the fan.
5* CompleteMonster: [[HumansAreTheRealMonsters "King" Boris]] is the self-styled ruler of the zombies. To bide his time in the ZombieApocalypse, Boris came up with an exceptionally sadistic means of entertainment: building a booby-trapped zombie DeathCourse, then kidnapping random survivors and [[DeadlyGame forcing them to go through the course]] for his own amusement. Anyone who survives is rewarded [[MortonsFork with a "quick and painless death"]] before Boris takes their supplies and moves onto the next unlucky victim.
6* CriticalDissonance: While not without general criticism over the story and gameplay, the game still received mostly positive reception from critics thanks to its emphasis on SurvivalHorror and frightening atmosphere. However, gamers were more divided for the same reasons, since Action-Horror games were considerably more popular at the time.
7* DemonicSpiders: ''Any'' zombie, really, since they can grab you and kill you instantly provided that you aren't at full health. But the nastier ones:
8** The armored zombies. They have helmet protection, which takes around three hits from the bat to remove, and have body armor that protects them from all forms of attack short of explosives. Finding them amongst a group of other zombies is a nightmare.
9** Exploding zombies, ones wearing propane tanks on their backs and gas masks on their faces. Sure, they [[FridgeBrilliance can't bite you and make you a zombie]], but when they die (if it's not a super precise headshot), they explode, so killing them with the Cricket Bat is ''not'' an option.
10** Spitting zombies. They have more health than the average zombie, and they can spit acid at a distance which can temporarily blind you. Not too cumbersome when facing them alone, but amongst a horde, they're insane.
11** Red zombies. Much faster than the typical zombie, and they can almost kill you in one hit! Act fast!
12** The teleporting zombies. Killing them is particularly difficult since they have can [[ExactlyWhatItSaysOnTheTin teleport]], have a lot of health, are ''very'' agile, and the electricity they emit jams your radar.
13* FridgeBrilliance: And [[FridgeHorror Horror]]; The Ravens of Dee's ShortLivedAerialEscape is cut short by the [[http://en.wikipedia.org/wiki/Ravens_of_the_Tower_of_London ravens of the Tower of London]] flying into the rotor. According to superstition, if the ravens were to die or fly away from the tower, the Crown and Britain would fall. The game just needed to make it clear that things are screwed.
14* GoddamnedBats:
15** The rats and crows can make people pointlessly paranoid, since they can be detected with the Prepper Pad, which would give the impression that there are zombies nearby (especially if they're in large groups). And what they drop isn't really worth grabbing anyway.
16** A player-induced one in any empty zombified survivor. More experienced players farm places they've been to to hunt down zombie survivors for supplies, and the likes of the empty ones show up, occupying the position in the map that a perfectly good survivor could take instead!
17* GoodBadBugs: There's a way to duplicate your items, such as ammo and health kits, thanks to switching from the storage locker in the safe room to your backpack upon exiting said locker, and touching the empty area on the right in the backpack inventory. Patched now, unfortunately. But there's another one where the supplies in Brick Lane Market's street keep respawning even after you loot them.
18* HarsherInHindsight: At one point in the game, the Prepper says that he'll stick by the player no matter what. This becomes downright sad when [[spoiler:the Prepper discovers that the player has been working with the Ravens of Dee and very angrily feels betrayed. He even threatens to ''kill the player himself'']].
19%%* NarmCharm: "God Save the Queen" playing in the trailer.
20* OlderThanTheyThink: Shares many elements with the 1986 game ''Zombi'', the first game ever published by Ubisoft, [[https://twitter.com/KesieV/status/270532117191094274 but apparently isn't a reboot]].
21* NoDeathRun: Survival Mode, in where you only get to play as one survivor. Die, and you'll have to start over from the beginning.
22* PlayerPunch: Your player characters don't speak and don't show much personality aside from their understandable fear. That said, it's surprising how attached you can become to them and how hard it can be to fail them and have to watch them die.
23* PolishedPort: The [=Xbox One=] and [=PS4=] versions add in a few touchups from the original Wii U version. Namely, the flashlight can be triggered to expand its range, two new melee weapons were included alongside the cricket bat, the resolution was upscaled from 720p to 1080p, the graphics are much more sharper, and some of the more tedious elements like the loading times and weapon swinging were reduced.
24* PortingDisaster: The PC version doesn't have multiplayer or online features (i.e. player zombies), and it only has resolution and [=VSYNC=] when it comes to graphical options. The game also suffered from a serious crash just before fighting the first teleporting zombie, which Ubisoft took ''several years'' before fixing with a patch.
25* ScrappyMechanic:
26** Despite being one of the game's selling points, the permadeath system was this to some players who felt that it made the game [[ItsHardSoItSucks more frustrating than scary]]. As mentioned before, both on this page and the main, when you die, you become resurrected as a new survivor. The catch, however, is that you won't have any of your previous items on you anymore and your weapon skills will reset. So if you want to keep everything you accomplished thus far, you simply ''cannot die'', which is easier said than done. Made more annoying by the fact that you're resurrected automatically in the safehouse, requiring a lot of backtracking if you happen to die somewhere far away.
27** The fact that the [[EnemyDetectingRadar Prepper Pad]] also detects nearby animals, such as rats and crows. As animals tend to be in groups, especially rats, this can create a lot of unnecessary paranoia in an already tension-driven game.
28* ThatOneLevel:
29** [[spoiler:The "Arena", where all of your weapons are removed, you are only provided with a pistol and a few bombs, and the place is crawling with armored zombies.]]
30** The nursery is also pretty difficult as well. The first half where you just simply have to find the antibiotics is fairly easy, but then you there's a portion where you fall to the basement of the nursery. There, you end up encountering [[spoiler:the first teleporting zombie in the basement. Not only is it aggravating to kill her on accounts of her speed and random teleportation, but she produces some sort of electrical discharge that ''jams your radar'', practically making it impossible to see where she is until she comes after you. [[FromBadToWorse Not only that]], but when you return from the basement, a horde of zombies start invading the nursery and the stairways are too narrowly cramped to properly evade them]].

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