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1!Games with their own pages
2* ''YMMV/JakAndDaxterThePrecursorLegacy''
3* ''YMMV/JakIIRenegade''
4* ''YMMV/Jak3''
5* ''YMMV/JakX''
6* ''YMMV/{{Daxter}}''
7* ''YMMV/JakAndDaxterTheLostFrontier''
8----
9* {{Adorkable}}: Jak, at least when it comes to women. Whenever he tries to look cool in front of Keira, he can be rather awkward and bashful, especially when she tends to flirt with him.
10* SugarWiki/AwesomeMusic: Plenty of examples, but ''Jak II'''s final boss music is tops.
11* BaseBreakingCharacter: Erol, people either despise him due to his cocky, sadistic and arrogant personality in the second game and his return in the third game with his sudden character change of wanting to destroy the world feeling that either Praxis or Gol and Maia would've been better choices to bring back, or people love him because they kinda like his personality and believe that he's a character that just wasn't fleshed out very well and deserved a better portrayal then how he was in Jak 2 and Jak 3. This especially applies to the latter due to the whole theory that he was possibly brainwashed by the Dark Makers.
12* BestBossEver: The [[https://www.youtube.com/watch?v=GZ1OxAKdfhc final boss]] of ''The Precursor Legacy''
13* BigLippedAlligatorMoment: There's a mission in ''Jak 3'' where Daxter gets sucked into a computer and has to play a Pac-Man style game to find a MacGuffin. It evidently wasn't supposed to be ''that'' much of a stretch, since the character who put him into the computer [[BrainUploading was one with the computer himself]], but Daxter's ''whole body'' getting sucked through the ''screen''?
14* BrokenBase: To this day, it's not uncommon to see debates over whether the series was better when it was a pure platformer like the first game, or more Action-Oriented like the two sequels. The Lost Frontier gets this ''way'' more.
15* ClicheStorm: One of the biggest complaints with ''TLF''.
16* CompleteMonster: [[YMMV/JakIIRenegade Kor & Baron Praxis]]; [[YMMV/Jak3 Count Veger]]; the BigBad of ''YMMV/{{Daxter}}''; [[YMMV/JakAndDaxterTheLostFrontier Duke Skyheed]]. See those pages for details.
17* ContestedSequel: TLF, partly due to the above, partly for not having anything to do with the previous games. To be fair, the trilogy ''did'', in fact, ''end''.
18** Fans are split three-way with this installment. One camp thinks it is a good game, but not great like the predecessors. Another camp believes it to be [[SoOkayItsAverage mediocre, but harmless,]] and optional for a playthrough. The last camp considers that game complete garbage, and insult to all the releases before it, and [[FranchiseKiller the game that single-handedly killed the series.]]
19* DracoInLeatherPants: Erol in the second game.
20* EnsembleDarkHorse: Jinx only appeared in three or four missions, and we didn't see him at all outside of them. ''Why'' does he have so many fangirls?
21** Naughty Dog must have caught on, since he got a [[AscendedExtra much bigger role]] in ''Jak 3''.
22* FanonDiscontinuity: Fans tend to ignore the characters' canon ages, largely because everyone looks way older than what they've meant to be, and this also avoids some gross implications such as Keira's sexualization (She's ''14'' in the first game, and only turns 18 in Jak X) and the ShipTease that 22-year old Ashelin had with 17-year old Jak in ''Renegade''. Jak is usually considered to be 18 in ''TPL'', and 24 in ''Jak X'' and Keira, like in canon, is 1 year younger than him.
23* FanPreferredCouple: Initially it was Jak/Ashelin for those who want to see TheHero get with the FemmeFatale. Creator/NaughtyDog seemed to have caught on to that [[spoiler:because in ''Jak 3'', Ashelin becomes Jak's LoveInterest while Jak's previous LoveInterest Keira is DemotedToExtra, while Torn, who was implied to be with Ashelin by ''Jak II's'' end, doesn't react at all]]. Of course [[spoiler:massive backlash ensued. Eventually in ''Jak X'', [[AuthorsSavingThrow Keira and Jak were back together, as were Ashelin and Torn]], and the Jak/Ashelin romance was never mentioned again]].
24* FirstInstallmentWins: While all the games in the original trilogy are generally well-received, ''TPL'' sold the best in the series, and there are a large number of fans who prefer it over the sequels due to its more traditional CollectAThonPlatformer gameplay compared to their mission based sandbox and third person shooting focus, dislike of their DarkerAndEdgier direction, and feeling like it was more focused and had a more clear identity than the other games in the series.
25* FriendlyFandoms: Most especially with ''Franchise/RatchetAndClank'', often regarded as Creator/InsomniacGames' counterpart to the series and both known to promote each other. It is not uncommon for ''Ratchet'' fans to join ''Jak'' fans in wanting a revival of the series. To a lesser extent with ''Franchise/SlyCooper'' (another Sony-published platformer that debuted around the same time ''Jak'' and ''Ratchet'' did), ''VideoGame/CrashBandicoot'' (which was created by most of the same people) and ''Franchise/SpyroTheDragon'' (from the same time as ''Crash'', but sharing more gameplay with it than ''Crash'' does).
26* SugarWiki/FunnyMoments: [[Funny/JakAndDaxter Several]], but ''Jak 3'''s [[TheReveal Reveal]] probably takes the cake.
27* GoddamnedBoss: [[spoiler: Skyheed certainly can be if you haven't upgraded your ship, and your stats properly.]]
28* GoodBadBugs: As mentioned in the series' trivia page for TroubledProduction, Naughty Dog got ''very lucky'' with releasing the first game in a stable state, which trickled down across the second and third's developments. As a result, many people have discovered enough glitches and exploits to show that despite their beloved status and tight design, ''Jak and Daxter'' is a game series held together with paper clips and rubber bands.
29** ''The Precursor Legacy'' had a super jump glitch called The Rocket Uppercut, where by squeezing Jak under a ledge and performing an uppercut, he can launch himself high above the air, allowing him to skip barriers and level sections.
30** The barriers in ''Jak II'' give you an interesting one: until ''you'' get a Security Pass, ''no one'' can get through... including the Krimzon Guard.
31** In ''Jak 3'', it's possible to gain infinite height using Light Flight by flapping your wings twice, cancelling by using the Light Shield in mid-air, then flapping again, keep repeating and you can soar all the way to the top of the screen.
32** ''Jak II'' and ''3'' both have a bug where the hoverboard can gain infinite height.
33* SugarWiki/HeartwarmingMoment: The "find my son" scene from ''Jak 3'', followed by a true testament to Daxter's friendship.
34** Also: "I'm proud of ya, Dax."
35* HilariousInHindsight: Jak 3 takes place largely in a desert setting. Guess where the third Uncharted largely takes place...
36** Also, Keira, Jak's official LoveInterest, gets a [[TheOtherDarrin change in voice actress]] from Anna Garduno to Creator/TaraStrong in her third official appearance. Strong is also the original voice actress for Talwyn Apogee in the ''Franchise/RatchetAndClank'' series; in 2013, Talwyn, who's Ratchet's LoveInterest, gets a change in voice actress in ''her'' third official appearance.
37** In ''TPL'', during their fateful trip to Misty Island, Daxter goes on a short tirade about how the Precursors were probably losers. Almost immediately, he's knocked into the Dark Eco [[spoiler:and is turned into one himself]].
38* IronWoobie: Jak, starting with the second game, which opens with him being flung into a strange new place, arrested for seemingly no reason, and tortured and experimented on with Dark Eco for ''two years''. And in the third game, not only is he banished by the same city he saved, but near the end, [[spoiler:Damas dies in his arms, right as he realizes [[LukeIAmYourFather just who Damas was]]]].
39* ItsEasySoItSucks: Some people complained that ''TPL'' fit this trope, but ''[[NintendoHard Jak II]]'' certainly shut them up. Speaking of which...
40* ItsHardSoItSucks: Jak II has gotten this thrown its way. The third game strikes a balance between the two and isn't hit with either of those complaints.
41* MisBlamed: Many fans hate High Impact because of ''TLF'', even though the game's writers work for '''Naughty Dog''' and the scriptwriter is the same one that did the rest of the series. That said, this doesn't defend them from criticisms of the core gameplay, which, while based on ideas Naughty Dog had, was nonetheless their doing due to using their own take on said ideas. [[spoiler:Dark Daxter]] ''was'' High Impact's idea though, so...
42* SugarWiki/MomentOfAwesome: Jak vs. Floating War Factory. Jak wins.
43* SugarWiki/MostWonderfulSound: The roar of your Dark Eco maxing out in ''Jak X''. Hell yeah. Also the charging noise of the Wave Concussor. Not necessarily "wonderful" as such, but the huge explosions triggered by the dark bomb and the supernova sound both awesome and immensely satisfying.
44** Light Jak's regeneration makes a high pitched hum that was clearly meant to invoke this. Given that it signifies you going from your last legs back to full health, it's entirely understandable.
45* NightmareFuel: Has its [[NightmareFuel/JakAndDaxter own page]].
46* PlayerPunch: [[spoiler:Damas]]'s death makes you want to [[KillItWithFire Kill Veger With Fire]].
47* PortingDisaster: The Vita ports are abysmal. First, there are the framerate issues. The first game is playable, but the sequels often drop to single digits. Combined with the control compression [[note]]Dark Jak in 2 is on the rear touch panel, you '''will''' accidentally waste the power[[/note]], the port is one of the worst Vita ports out there.
48** To a lesser degree, the [=PS3=] ports have some issues of their own, like some minor sound and graphics issues, though for the most part, they're still perfectly playable and nowhere near as bad as the Vita versions. Unlike the Vita versions, fans generally like the [=PS3=] ports enough to recommend them to someone who never played the games.[[note]]Although the Platform/PlayStation4 ports have put that into contention, as while they are ports of the [=PS2=] versions, they only feature minor visual issues and are even more accessible than the [=PS3=] ports simply through age[[/note]]
49* RescuedFromTheScrappyHeap: The [[IncrediblyLamePun Hellcrap]] Cruiser went from being useless in ''Jak II'' to being instrumental in [[SugarWiki/MomentOfAwesome a certain mission]] in ''Jak 3''.
50* RewatchBonus: It's likely too subtle to be given much consideration on a first playthrough, but almost all of [[spoiler:Kor's]] scenes in the second game are littered with hints and foreshadowing for TheReveal.
51* ScrappyMechanic: Rail-grinding in ''Jak 3'', due to how unexplained it is. Generally, it's fine when you're grinding a straight rail, but try to grind any rail with turns or bumps, and more often than not you'll end up going backwards on the rail for no reason or getting thrown off, and it's seemingly random as to when it happens, so there appears to be no consistent way to stay on (though jumping sometimes works), you just have to get really lucky most of the time. This is especially painful if you're trying to get all the orbs in Spargus Village: there are several orbs that are only accessible by grinding a long rail that spirals upwards and then jumping off to a building that you can't reach otherwise (unless you use Light Flight) and 95% of the time when you try and grind that rail, you'll end up falling off at some point no matter which way you move the analog stick. Some people just resort to using the Light Flight infinite jump glitch to the orb at the very top of the rail. The solution is that you're not supposed to balance Jak, as pushing left or right will lean him off; you're instead meant to hold the stick ''forwards'' to push him along the rail no matter the direction.
52* SequelDifficultySpike: ''Jak II'' is considered by far the hardest game of the trilogy, to the point of frustration for many players. The third game inverts it, by being considerably easier than its predecessor.
53* ShipToShipCombat: The aforementioned Jak/Keira and Jak/Ashelin shippers.
54* SoOkayItsAverage: Seems to be the case with ''Daxter'' on the [[Platform/PlayStationPortable PSP]] (mostly story-wise, the core platforming and level design are quite solid); it's neither as well-loved as the original trilogy, nor as hated as ''[[VideoGame/JakAndDaxterTheLostFrontier The Lost Frontier]]''. It does fill some {{Plot Hole}}s in the original trilogy, but it's nothing special beyond that.
55* SuspiciouslySimilarSong: The Haven City Guard Pursuit theme has a melody oddly similar to Music/JoyDivision's Love Will Tear Us Apart.
56* TearJerker: [[spoiler:Damas's death]].
57* ThatOneBoss: The 4th to last boss in TLF (that Deep Purple monkey thing), that [[spoiler:can use blue eco to slow down time just like you. Chances that you'll not notice this the first time are quite high. And even when you get it, the boss will still be very hard to take down.]]
58** The first fight against Praxis in ''II'', as it's not very apparent where you can hide from Praxis' cannon fire, and the tornadoes in the third stage are next to impossible to avoid.
59* TheyChangedItNowItSucks: It seems this way to a sizable number of fans of the original ''Jak and Daxter'', when ''Jak 2'' changed everything.
60* TheyWastedAPerfectlyGoodCharacter: Some feel that Gol and Maia, only ''[[SequelHook probably]]'' destroyed by dark eco in the original game, had better setup to play CoDragons to the [[GreaterScopeVillain Dark Makers]] in ''Jak 3'' over [[spoiler:Erol]], whose tenure as the [[TheHeavy main antagonist]] is generally considered a weak one.
61* TheyWastedAPerfectlyGoodPlot: While many would say the change in direction was a good thing, there are also a lot who felt that the first game set up a pretty good platformer series, and didn't appreciate the shift in tone. These people feel there was room to expand on what the first game did rather than leaving it confined to that one game, which isn't helped by a hint towards a possible return of Gol and Maia that [[{{Fauxshadow}} ultimately doesn't amount to anything in the sequels]].
62** ''Daxter'' takes place during the 2 years Jak was captured... except it really doesn't. Even the game itself states "Almost 2 years later" near the beginning and the game seems to take place during the last few days Jak is imprisoned. While the PSP limitations are obviously an issue, what Daxter was doing during the 2 years before the game takes place is an interesting premise.
63%%* WhatDoYouMeanItsNotPolitical: Jak II was [[EpilepticTrees claimed]] by some to be a thinly veiled protest against the 2003 invasion of Iraq and the Bush administration ([[FauxSymbolism as supposedly represented by the MetalHead War and Baron Praxis respectively]]), particularly accusations that that they are wars that were fought solely for political and/or economic gain by governments that had illegitimately gained power.[[note]]With Baron Praxis's usurpation of power supposedly paralleling the Presidential election of 2000[[/note]] There is no proof of that Creator/NaughtyDog had any sort of political agenda when they made the game and for that matter had been in development well before the controversies regarding the Iraq War began.

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