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1[[quoteright:314:https://static.tvtropes.org/pmwiki/pub/images/lyle_in_cube_sector.png]]
2
3->''OHNO! LYLE'S KITTY HAS BEEN STOLENED\
4AND NOW HE MUST JOURNEY THROUGH THE\
5WONKED OUT LANDS OF THE CUBESECTOR TO\
6RETRIEVE HIS MEOWMEOW COMPANION!''
7->--Official website
8
9''Lyle In Cube Sector'' is a [[FreewareGames freeware]] [[Platform/IBMPersonalComputer PC]] {{metroidvania}} made in 2006 by Bogosoft that [[JustForFun/XMeetsY plays like a cross between]] ''VideoGame/SuperMetroid'' and ''VideoGame/SuperMarioBros2''.
10
11You work with [[CrateExpectations cubes]]. With the right upgrades, you can throw them at enemies, [[DoubleJump use them to propel yourself higher]], and make them materialize in your hands. You must use these abilities skillfully in [[{{Magicant}} the cube sector]] to find your cat.
12
13The original PC version is available for download [[http://www.bogozone.net/lyle.html here]]. There is also a Platform/SegaGenesis port [[https://mikejmoffitt.itch.io/lics-md that was released in 2024]].
14
15See also ''VideoGame/CornKidz64'', a ''Platform/Nintendo64''-styled platformer by the same developer that is billed as a successor to ''Lyle''.
16----
17!!This work contains the following tropes:
18* AntiFrustrationFeatures:
19** The game autosaves any key items you collect, so they are not lost on a game over.
20** After a long corridor of enemies and hazards, the entrance to the final boss room [[SuspiciousVideoGameGenerosity contains a pair of]] respawning health and magic pickups.
21** One of the very few changes to gameplay in the Sega Genesis port is that it sets the early Boingo enemies to not spawn until Lyle has the ability to pick up cubes. Enemies are also more likely to drop healing pickups.
22* AttackReflector: If attacked from the front, the purple walkers will punch your thrown cubes back at you.
23* BadPeopleAbuseAnimals: The BigBad kidnaps Lyle's cat to [[spoiler:inexplicably use him as a source of power to undergo an OneWingedAngel transformation]].
24* BigBad: [[spoiler:Psychovyle is the main antagonist and FinalBoss]].
25* BossArenaIdiocy:
26** Klobbur's arena's ceiling is made of blue cubes, one of which doesn't get destroyed when it lands, just so you can hit him with it.
27** [[spoiler:Psychovyle]]'s arena's floor crumbles every time he uses his super ground pound. He even runs directly into the electric beams that stun him.
28* BossBattle: There are only two bosses before encountering the BigBad, who has two phases.
29* BreakingOut: The second boss has a ceiling of blocks protecting him. You have to deflect his green ball to break them and hit him.
30* CheckpointStarvation: ''There aren't any.'' While there is a teleportation room next to the starting location, various areas and in particular the second and third boss are far, far away from any of these.
31* CollisionDamage: Wait for cubes to stop bouncing before you touch them. After one update, green cubes cannot harm Lyle unless they fall right on top of him.
32* ColorCodedForYourConvenience: The cubes come in various colors:
33** Blue ones are regular.
34** Blue ones that flash pink regenerate after being picked up.
35** Red ones are explosive.
36** Green ones do not break.
37** Gold ones release health and cube energy refills and extensions when thrown.
38** Big and orange ones are both heavy and explosive.
39* CreatorCameo: Lyle's cat is named Keddums, after the author's real life cat.
40* DamnYouMuscleMemory: The game's final update has modified physics to account for a change from 50 to 60 frames per second and adds the ability to throw blocks diagonally. The Sega Genesis port runs on [=60fps=] while intentionally disregarding those changes.
41* DefeatEqualsExplosion: Enemies all go out in explosive ways. [[spoiler:Psychovyle's death explosion actually propels Lyle out of the pit the two fell in after the final boss fight]].
42* DoubleJump: One ability allows Lyle to gain extra height by tossing blocks downwards. You need 7 red orbs to unlock the ability to produce phantom blocks fast enough to be able to fly around with them.
43* DroughtLevelOfDoom: The gauntlet before the last boss, although it has gold cubes containing CP-restoring powerups scattered about and two gold cubes with HP and CP powerups at the very end. [[spoiler: If you enter the next room and immediately turn back, these will respawn]].
44* EarlyGameHell: You cannot even attack enemies in the first few minutes of the game. The hellish difficulty only becomes more manageable when you defeat the first boss and gain the ability to summon your own blocks.
45* EasterEgg: On the elevator room, take note of the block sticking out of the left wall between the middle and the bottom stops. Once you can block-jump fast enough to fly up there, you can find a hidden room with a TV that flashes random images every time it is struck with a block. Said images include a flashing [[Franchise/SuperMarioBros Mario]] and [[Literature/TheRing Sadako]] coming out of her well.
46* ExcusePlot: [[spoiler:Psychovyle]] kidnaps Lyle's cat. Lyle wants to rescue his cat.
47* GameOverMan: Upon running out of HP, Lyle [[DeathThrows falls off the screen]] and onto a set of platforms. He stands up and looks around in confusion before a giant block with "GAME OVER" written on it squashes him and leaves him comically stuck there.
48* TheGoomba: The most basic enemy, a gray caterpillar, only moves left and right and has one hit point.
49* GottaCatchEmAll: Seven red orbs are required to unlock VideoGameFlight and access to the final area. The last three are optional but halve the cost of phantom blocks, making the final boss significantly easier.
50* GrimyWater: Green toxic waste will kill you instantly, [[ConvectionSchmonvection as opposed to the red lava, which just does one point of damage]].
51* GroundPound: [[spoiler:Psychovyle]] uses these and does a particularly powerful one when you hit him.
52* HeartContainer: Green orbs extend your health meter.
53* ImpaledWithExtremePrejudice: The fate of the [[spoiler:final boss]], complete with blood gushing out of him in a game that otherwise has no graphic violence.
54-->CAUTION: LARGE POINTY THING
55* ImprobableWeaponUser: The protagonist fights by tossing and kicking blocks.
56* ItemGet: You get a brief description of what you can do with an item.
57* InsurmountableWaistHeightFence: Why can't Lyle climb over the blocks he would otherwise have to kick?
58* LastLousyPoint: Out of the 10 red orbs, an easily missable one lies atop a tree in the top right corner of one of the [=2x2=] sandy rooms where a green orb can also be found.
59* MadeOfExplodium: Red and orange boxes explode when thrown, damaging enemies more than other blocks do.
60* MakeMyMonsterGrow: When you enter Buggzy's boss room, he is small and stands on a bone. When it's time to fight him, he grows.
61* PostDefeatExplosionChain: Defeated bosses explode repeatedly with a different effect from when normal enemies explode.
62* {{Retraux}}: Uses 8-bit sprites and music.
63* RuleOfThree:
64** Once you get past his ceiling of bricks protecting him, Buggzy only takes three hits from your cubes.
65** After you feed the blue dog three eggs, he gives you a cube energy extension.
66* SequentialBoss: The final battle has two distinct phases.
67* SpikesOfDoom: Clearly, spikes are harmful.
68* SuperStrength: The Big Cube Lift upgrade gives Lyle the strength to lift giant blocks.
69* TacticalSuicideBoss: Most of the bosses tend to have an attack that winds up biting them.
70** Klobbur would be invincible if he didn't ram the walls and drop a cube from the ceiling for you to kick/throw into him.
71** Buggzy is the Breakout boss mentioned above and would also be unhittable if he didn't shoot a bounceable green shot.
72** [[spoiler:Psychovyle]] smashes the floor with enough force to damage it with the super ground pound he does when you hit him with a cube after stunning him. Even more ridiculous, he runs directly into the electric beams that stun him.
73%%* WithThisHerring
74* VideoGameCrueltyPunishment: Don't attack the cow or the baby bird any more than is necessary to get their respective powerups. They fight back.
75* WarmUpBoss: Klobbur is the first and easiest boss. Finding him is actually more difficult than the fight itself.

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