1 | [[quoteright:224:https://static.tvtropes.org/pmwiki/pub/images/karate_champ.png]] |
2 | [[caption-width-right:224:What's a "fatality"?]] |
3 | |
4 | ->'''BEGIN!'''[[note]] Or "'''HAJIME!'''" in the Japanese version.[[/note]] |
5 | |
6 | ''Karate Champ'' ("Karate Dou" in Japan) is [[UrExample one of the earliest examples]] of the one-on-one fighting game, published by Data East Corporation in 1984 and originally developed by a company full of former Data East employees known as Technos Japan. The game featured a voice chip for both the sensei to make calls, and for the fighters to {{Kiai}}. |
7 | |
8 | Gameplay consists of two fighters ([[ColorCodedMultiplayer one in a white gi and another in a red gi]]) using karate moves to score successful hits against each other. There is no LifeMeter; a player can only win a round by scoring two "points" against his opponent, with the referee judging whether or not a hit is worth a half-point or a full point.[[note]]In other words, it plays more like what you would see at actual karate tournaments...well, ones that don't use kumite rules, anyway.[[/note]] The winning player gets to participate in a minigame, and then face off against progressively harder opponents. |
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10 | A sequel called "Karate Champ: Player vs. Player" ("Taisen Karate Dou") was later released. While the single player-only first game took place largely in a karate dojo, the second game had a variety different locations, and [[ExactlyWhatItSaysOnTheTin allowed two players to play against each other]]. |
11 | ---- |
12 | !Tropes used in ''Karate Champ'': |
13 | * BrutishBulls: And one that comes in and rushes towards your character in a mini-game! |
14 | * BoringButPractical: Using basic front-kick and leg-sweep motions as your primary attacks got you a long way in the game. |
15 | * BrickBreak: The other mini-game in the game itself. |
16 | * CockFight: In the sequel, the two opponents are presented as rivals for a girl's affections. The one who wins gets a SmoochOfVictory [[WomenPreferStrongMen from the impressed lady]]. |
17 | * {{Kiai}}: In both games, these are done with digitized voices. |
18 | * MiniGame: There is one where you break random objects heading for you. |
19 | * MovesetClone: Both opponents have the same attacks, same body, and the same clothing, not accounting the color. |
20 | * ScoringPoints: There are two kinds: one which determines the outcome of the match, and another traditional point-scoring system for the leaderboards, which doesn't have a direct effect on gameplay. |
21 | * SNKBoss: The computer opponent, once a player reaches 8th Degree Belt level. |
22 | * UrExample: One of the earliest one-on-one fighting game, predating the original ''VideoGame/StreetFighterI'' by three years. |
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