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1[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/fallout3cover.jpg]]
2[[caption-width-right:300:''[[Music/TheInkSpots ♫ I don't want to set the world on fire... ♫]]'']]
3
4->''"I am Alpha and Omega, the beginning and the end. I will give unto him that is athirst of the fountain of the waters of life freely."''
5-->-- '''James''', [[AsTheGoodBookSays quoting]] [[Literature/BookOfRevelation Revelation 21:6 (KJV)]]
6
7''Fallout 3'', released in 2008, is the third numbered and fifth released game in the popular ''Franchise/{{Fallout}}'' series.[[note]]It is, however, the fourth game in the official timeline due to ''VideoGame/FalloutBrotherhoodOfSteel'' being [[CanonDiscontinuity declared non-canon]].[[/note]] It was developed by [[Creator/{{Bethesda}} Bethesda Studios]], who purchased the rights to the franchise after Creator/InterplayEntertainment's bankruptcy. It marked a major shift for the franchise, going from a traditional [[TurnBasedCombat turn-based]] RPG to a [[CameraPerspectiveSwitch first-person/third-person]] ActionRPG, and left the West Coast setting of previous games for a fresh start in [[UsefulNotes/WashingtonDC the D.C. area]].
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9It's 2277, and [[RunningGag Vault 101 is an okay place to live]]. It's an underground paradise that saved humanity from [[TheEndOfTheWorldAsWeKnowIt the Great War]] two centuries ago, and has been home to everyone within it for generations. Your life is okay, too. Your father (Creator/LiamNeeson) is the head doctor and an all-around NiceGuy, and your mother... [[MissingMom well, she was probably nice too.]] You grew up more or less normally, despite the antics of resident bully [[GreaserDelinquents Butch DeLoria]] and his gang, [[GangOfBullies the Tunnel Snakes]]. Your best friend [[GirlNextDoor Amata]] made that easier, even if her father, the Vault's Overseer, is a bit of an [[PapaWolf over-protective]] {{jerk|ass}}. Still, you're lucky to have grown up here, with the [[CrapsackWorld Wasteland]] far behind the thick Vault door... if it even ''exists.'' Nobody knows for sure, because in Vault 101, [[ClosedCircle no one ever enters, and no one ever leaves.]]
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11Then, sometime after you turn 19, you find a panicked Amata shaking you awake, hurriedly telling you that your father has escaped the Vault, the Overseer has locked everything down, and Vault Security is out to kill you [[ColdBloodedTorture or worse.]] She offers you a stolen gun and runs for safety, and before you know it, your peaceful little life is turning upside down - there's a horde of giant mutant cockroaches swarming in through the busted sewage system, Butch is crying on his knees begging you for help, and the Overseer has turned into a tyrannical maniac who will stop at nothing to keep the Vault closed forever. Soon, it becomes clear that you have no choice but to follow in your father's footsteps and escape into the unknown.
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13As you climb out of the dingy tunnel, security guards peppering the closing Vault door with bullets, you find yourself staring into the radioactive remains of several hundred square miles of Washington DC, southern Maryland, and northern Virginia. This is the Capital Wasteland, and somewhere out there, amid the strange creatures, murderous lunatics, and killer robots is your dad. You must now learn why he left, how the Wasteland works, and discover the impact you're having on it just by being there. Will you reconcile with him, or turn him away? Help people out, or take advantage of them? Save DC... or become its doom?
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15The game has five DLC add-ons:
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17* ''Operation: Anchorage'': Relive the Chinese [[InvadedStatesOfAmerica invasion of Alaska]] through a VR simulation, with big rewards if you survive it.
18* ''The Pitt'': The Lone Wanderer visits the run-down (even by wasteland standards) city of UsefulNotes/{{Pittsburgh}}, where a struggle between slaves and their cruel masters take place amid a plague.
19* ''Broken Steel'': This DLC acts as an extension of the game's main quest. It allows you to play past the (controversial) ending, helping to finish the fight against the Enclave with the Brotherhood of Steel's help while dealing with the Brotherhood "Outcasts".
20* ''Point Lookout'': As the name implies, this DLC takes place in the swampy lands of Point Lookout, Maryland, where the player gets to join a tribe, see the sights, and end a centuries old feud.
21* ''Mothership Zeta'': A [[OutOfGenreExperience rather "out-there" adventure]] focused on a crashed flying saucer. After getting abducted by the eponymous Mothership, the Lone Wanderer must assemble a crew of cryogenically frozen abductees from across history to escape back to Earth.
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23The following [[GameMod Game Mods]] have their own pages:
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25* ''VideoGame/MothershipZetaCrew''
26* ''VideoGame/RebuildTheCapital''
27* ''VideoGame/TheresNoSuchThingAsBadPublicity''
28
29See also ''VideoGame/FalloutVanBuren'', Black Isle's original, very different ''Fallout 3'' that was cancelled due to financial difficulties, but is still used as [[BroadStrokes reference material]] by Bethesda.
30----
31!! ''Fallout 3'' contains the following tropes:
32
33* [[Fallout3/TropesAToM Tropes A to M]]
34* [[Fallout3/TropesNToZ Tropes N to Z]]
35----
36->''"Associate with men of good quality, if you esteem your own reputation. For it is better to be alone, than in bad company."''

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