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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/crime_patrol.png]]
2''Crime Patrol'' is one of the many arcade laserdisc {{Light Gun Game}}s created by Creator/AmericanLaserGames after the success of their first such game, ''VideoGame/{{Mad Dog McCree}}''. It was published in 1993, and later ported to the [[Platform/ThreeDOInteractiveMultiplayer 3DO]], Platform/SegaCD, Platform/SegaSaturn and Platform/PhilipsCDi the same year. It spawned a sequel called ''Crime Patrol 2: The Drug Wars'' the following year.
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4The PlayerCharacter is a police officer whose goal is to shoot every baddie before they shoot you. You'll go through several missions where you'll eventually be promoted from rookie, to undercover, SWAT and Delta Force. As a Rookie, you'll team up with a [[LargeHam hammy]] and [[TooDumbToLive reckless]] policewoman, taking on gang members, robbers and [[ArsonMurderAndJaywalking shoplifters]]. In Undercover, you team up with a slightly overweight male partner and confront cocaine smugglers, stolen car dealers, and crime lords in locations like nightclubs, construction sites and airports. Next, in SWAT, bank robbers, meth dealers, and crack dealers become the enemies. Finally, in Delta Force, you face terrorists who hijack a shipment of nuclear material, hijack a plane, and attempt to assassinate foreign diplomats. Oh, and don't shoot any civilians, even if they're randomly [[TooDumbToLive jumping and waving their arms]].
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6!!Shoot to choose a trope:
7* ArtisticLicenseGunSafety: What is your rookie partner thinking when she aims her handgun at your face as a prank? Firearms should always be treated as loaded and must only be pointed at targets you intend to kill. Anyone trying this stunt on a real police/military force would get in serious trouble.
8* ArtisticLicenseLawEnforcement: Inevitable given the game operates on RuleOfCool, but standout examples include:
9** The promotion from SWAT to Delta Force, while impressive, is wildly unlikely, as the real-life [[https://en.wikipedia.org/wiki/Delta_Force Delta Force]] selects its members from the military and not from civilian police forces. Even if this were not the case, the promotion from "rookie" to "undercover" to SWAT to Delta Force would be highly improbable for a single officer in their lifetime, especially in the short amount of time the game suggests.
10** Your Undercover partner punctuates his "[[DrugsAreBad Winners don't do drugs]]" message by shooting the bags of cocaine in the car at the airfield. This would put him on the hook for ''destruction of evidence'', which is a federal crime (18 U.S.C. ยง 1519) penalized by a fine and/or up to 20 years imprisonment, no matter how cool the shot looks.
11* BehindAStick: Two enemies in stage 4-2 of ''Drug Wars'' appear from behind pillars too narrow to hide them.
12* BikiniBar: The 'strip club' you visit in the Undercover section.
13* BloodlessCarnage: As with American Laser Games' other shooters, no blood is shed when anyone is shot.
14* BlownAcrossTheRoom: Some of the enemies react like this when shot. One of them goes flying ''toward'' you.
15* CaptainObvious:
16** "You're ''dead''. That's not good, is it?" after losing all your lives.
17** Your rookie partner on an electrified fence with a sign clearly reading "Danger: High Voltage":
18--> '''Rookie Partner:''' Holy-- This thing'll fry you! //
19* TheCameo: ''VideoGame/MadDogMcCree'' himself is one of the hijackers in the Delta mission.
20* {{Catchphrase}}:
21-->'''Rookie Partner''': ''Let's kick (some) butt!''
22* CowboyCop: Your mission is to shoot first, ask questions never.
23* DeadMansTriggerFinger: The very first enemy in the third SWAT mission causes an [[StuffBlowingUp explosion]] when he does this.
24* DissonantSerenity: The stripper and the strip club customers remain completely unfazed while the PlayerCharacter engages in a shoot-out with the mobsters right in front of them.
25* TheDon: The BigBad of Drug Wars is this.
26* DrugsAreBad: So bad your undercover partner would rather destroy them than take them as evidence. "Winners don't do drugs" indeed.
27* {{Expy}}: In the sequel, your nemesis is a ''hilariously'' blatant expy of [[Film/Scarface1983 Tony Montana]], right down to calling the player a cock-a-roche.
28* FullMotionVideo: The big selling point of this game, as with other American Laser Games shooters.
29* HaveANiceDeath: When you lose a life, your partner scolds you for your failure.
30* HostageSpiritLink: Shoot an innocent and you lose a life.
31* HotPursuit: The second half of the first undercover mission has you chasing drug dealers in a car chase.
32* ISurrenderSuckers: One of the mooks in the electronics store robbery:
33-->'''Mook''': I give up! I give up! Don't shoot me! ''[draws gun]''
34* LargeHam: It's a WorldOfHam!
35* TheMafia: The enemies at the strip club, complete with accents.
36* MookChivalry: As in other American Laser Games shooters, the enemies always take you on one at a time, rather than all at once.
37* NoNameGiven: Averted with some of your partners. Your undercover partner in the first game is called Spencer. In the second game, your Chicago partner is Stan (the Man) and your border patrol partner is Sam.
38* ProductPlacement: Your undercover partner orders [[http://en.wikipedia.org/wiki/Yoo-hoo Yoo-hoo]] at the strip club.
39* RailingKill: The last enemy in the gang fight stage suffers one of these when shot.
40* SlowMotionFall: Anyone who falls off a rooftop or [[RailingKill over a railing]] gets this treatment.
41* StuffBlowingUp: A few things explode violently, most notably the meth lab. Sometimes, things explode for [[MadeOfExplodium no apparent reason]].
42* TooDumbToLive: To be expected in games like this. Stupid civilians and hostages that insist on casually walking by or jumping up and waving their arms.
43** Your rookie partner takes the cake: She pranks you at one point by walking in front of you ''with her gun drawn and pointed right at your face''.
44* VideoGameTutorial: There's a target practice mission in the first game's Rookie missions, which includes civilian and mook targets. Drug Wars turns this into a ForcedTutorial.
45* AWinnerIsYou: [[spoiler:Your reward for winning in the first game is "Hey, good job in there" and a "The End" badge.]]

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