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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/creavures.png]]
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3''[=CreaVures=]'' is a PuzzlePlatformer by Muse Games, where you play as five '[=CreaVures=]' [[TeamworkPuzzleGame (controlling two in tandem)]], each with a unique ability that helps them to traverse the environment. The game was released for [[Platform/IBMPersonalComputer PC]] and [[Platform/AppleMacintosh Mac]] in 2011, and ported to Platform/{{iOS}} in 2012. It had a Website/{{Kickstarter}} in February 2011, but the game was already essentially finished by then, and they only asked for $3000 (and [[https://www.kickstarter.com/projects/musegames/creavures received $5,334]]) to help it launch.
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5The story is as follows: Much has changed in recent memory. The forest’s swirling light, once plentiful, is now cast so thin you can barely see through the darkness. The symphonic night has gone quiet, save a lone voice: the forest is calling. It needs your help. You know what must be done, how to save your mother forest. Will you? Go gather the others. They are waiting for you. Together you must venture deep into the forest, to bring her back from the brink.
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7Hurry, before the light is lost!
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10!!This game provides examples of:
11* BackgroundBoss: Both bosses: the Trout-creature in the swamp, and the Falcon Elm. Interestingly though, you never actually attack them.
12* ''BioluminescenceIsCool: The Game!''
13* DeathIsASlapOnTheWrist: Checkpoints are frequent, so little progress is lost.
14* FloatingPlatforms: Giant dragonflies fulfil this role here.
15* FlunkyBoss: Every so-often, the Falcon Elm will summon a few birds.
16* FungusHumongous: There are present during the cave level.
17* GlowingEyes: Practically every character in the games possesses eyes that glow a serene white.
18* GoombaSpringboard: Giant, yet friendly beetles essentially act as moving platforms on land.
19* TheLostWoods: The game is mainly set in a wood at night-time, where seemingly every other plant is capable of purple bioluminescence.
20* MeaningfulName: All the [=CreaVures=] names are based on their ability: [[NowThatsUsingYourTeeth Bitey]], [[SpikeShooter Pokey]], [[ShockAndAwe Zappy]], [[RollingAttack Rolly]], and [[NotQuiteFlight Glidey]].
21* NotQuiteFlight: Glidey the bat-like creature can glide.
22* {{Planimal}}: The Falcon Elm
23* RollingAttack: How [[MeaningfulName Rolly]] wards off aggressive creatures.
24* SceneryPorn: Man, the forest sure is pretty! The bioluminescent purple light contrasted against the night's darkness certainly makes for a rather unique experience.
25* ShockAndAwe: Zappy’s main schtick.
26* SpikeShooter: Pokey the porcupine is an expert at shooting purple quills.
27* ShoutOut: One of the achievements is called "[[Anime/MyNeighborTotoro My Neighbour Trout-oro]]", and another is "[[MemeticMutation Can't Let You Do That]] [[VideoGame/StarFox Falcon Elm!]]"
28* TeamworkPuzzleGame: You need to regularly switch between the animals in order to deploy their unique abilities at the right time and in the right order.
29* UndergroundLevel: The Caves.
30* WhiteAndGreyMorality: Arguably. Early on it's stated that the other creatures in the forest are only acting aggressively because of the loss of light, and the two bosses seem more territorial than anything else.
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