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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/carrie_title.png]]
2[[caption-width-right:350:[[CollisionDamage "I gotta watch my step!"]]]]
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4''Carrie's Order Up!'' is an arcade-style video game designed by Zachary "Cleave" Rudolph, featuring music by Brandon "[=InkyFirefly=]" Strong.
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6Players take control of Carrie, a waitress crab, as she scuttles around a port-side restaurant, serving orders for all manner of sea-life as they come through the door. But once Carrie starts working, she just can't stop! So you'll have to use quick reflexes and your graceful pirouette to dodge customers and avoid bumping into them. As you progress, your restaurant moves onto new locations with even more space where you'll have to keep track of customers, as well as new hazards like leaky plumbing and littering patrons!
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8The main game consists of twenty rounds, and each can be replayed to complete numerous challenges and unlock new modes.
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10You can [[http://inkdragonworks.itch.io/carries-order-up grab it on itch.io]]!
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12No relation to the other ''{{VideoGame/Order Up}}!''
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14----
15!!Tropes featured in ''Carrie's Order Up!'':
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17* AndYourRewardIsClothes: Beating the high scores in each map of [[EndlessGame Endless Mode]] as Carrie and [[SecretCharacter Calcia]] unlocks different color palettes for them.
18* {{Animesque}}: The big-eyed, brightly colored, sea creatures look like they came straight out of a '90s Japanese arcade game.
19* AntiFrustrationFeatures: While each round of service mode has four optional challenges to complete, you don't actually have to complete them all in one playthrough.
20* ATwinkleInTheSky: The image for Endless Mode shows Carrie holding an enormous tower of plates, producing one of these to show just how impossibly high it goes.
21* BananaPeel: In later levels, customers will start leaving banana peels for poor Carrie to slip on. Thankfully, you can spin right through them.
22* BonusStage: Every four rounds takes you to a bonus stage where you can collect coins to build up your score and hopefully earn an extra life.
23* BrattyHalfPint: The kids gallivanting around through the aisles give this impression.
24* CarnivoreConfusion: Not only will the SharkMan characters ignore the smaller fish cusomters, but they're just as likely to order a salad as they are a steak.
25* CollisionDamage: Bumping into other customers is one of four ways to earn a Miss.
26* CosmeticAward: Completing the challenges in Service Mode unlocks a secret picture.
27* EasyModeMockery: Your scores aren't kept and you can't complete challenges on Friendly Mode.
28* EndlessGame: One of the unlocks is an "Endless Mode".
29* EverythingFades: Bumping into customers on Friendly Mode causes them to vanish in a puff of smoke.
30* FacePalm: Mess up while Calcia's in view, and you can see her faceclaw at Carrie's clumsiness.
31* FunnyAnimal: The entire cast is comprised of varying degrees of anthropomorphic sea life.
32* GenkiGirl: Carrie is endlessly cheery and enthusiastic. Once a round starts, she won't even stop moving until the round ends!
33* GiantMook: Larger sea creatures will use up more of your SprintMeter when you spin past them.
34* GreasySpoon: A brighter and cuter example then most.
35* HawaiianShirtedTourist: Rosa, the koi fish. Complete with Panama hat.
36* HiddenDepths: The credits reveal everyone's likes and dislikes, with a few surprising results.
37** ItsAllAboutMe: Calcia's credits bio lists her likes as simply "Herself, Attention".
38* LawOfOneHundred: Well, you actually only need forty to gain an ExtraLife, but the same idea.
39* NeverMyFault: One of Calcias lines for a miss is "Nice going, Carrie".
40* NintendoHard: It starts easy enough, but once the customers start getting faster, the puddles drop more frequently, and banana peels are littering the floor, your reflexes and coordination will be put to the test.
41* NoDamageRun: One way to unlock the SecretCharacter is to complete the game, from beginning to end, without a Game Over.
42* NonMammalianHair: Some characters, like Skyler the swordfish or Calcia, have fins or part of their shell shaped such that they look like hairdos.
43* OneHitPointWonder: Bump a customer, spin on a puddle, slip on a banana peel. Either way, you lose a life.
44* RedOniBlueOni: Carrie is cheerful and enthusiastic, Calcia is perpetually grumpy. Oddly enough, they're ''both'' warm colored and wear blue dresses.
45* RegeneratingHealth: On Friendly Mode, your Sprint Meter now serves as this for when you run into an obstacle. You still lose a life if a customer gets impatient, though.
46* RuleOfFunny: The game is populated by sea creatures, but everything still behaves like they're on land. Later levels even have ''puddles'' as a hazard.
47* {{Salaryman}}: Reginald, a business eel with a tie and briefcase.
48* ScoreMultiplier: You get more points if you serve multiple customers in a row, take as many plates to the dishwasher as you can at once, or grab multiple coins in quick succession.
49* SecretCharacter: Calcia, who's unlocked either through a NoDamageRun, or accumulating a high enough score across all runs. She can spin for as long as the button is pressed, unlike Carrie, who can only spin for short bursts. But she also is slowed down the more plates she carries.
50* SharkMan: Comes in both Great White and Hammerhead verities!
51* SlipperyAsAnEel: Reginald again, though he's merely trying to slip in a lunch break on a long work day.
52* SlipperySkid: Trying to spin through a puddle of water will cause you to slip and fall, earning a Miss.
53* SpectacularSpinning: Carrie avoids customers by spinning past them.
54* SprintMeter: Represented by Carrie turning red and working up a sweat the more you spin. Do it too much and you [[VideoGameLives lose a life]].
55* TheNapoleon: It doesn't come up in gameplay, but Skipple's credits bio reveals he loves boasting, and has issues about his height.
56* TimedMission: Once a patron has taken a seat, you have only a limited amount of time to serve their order.
57* TooFastToStop: When you complete a round, it takes a little while for Carrie to finally skid to a halt.
58* TopHeavyGuy: A sure way to know whether or not a customer counts as a GiantMook.
59* VideoGameLives: Like the ''VideoGame/GameAndWatch'' games that helped inspire it, you're capped at three lives, even if you earn more.

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