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1* AcclaimedFlop: Despite positive reception from critics, due to [[ScrewedByTheNetwork some questionable decisions by Nintendo worldwide]], the game bombed hard globally after 60,000 units in total sales in just two months. The game has since dropped down to half price at many American retailers due to low sales.
2* AllStarCast: Good Lord, yes. Creator/TaraStrong, Creator/KariWahlgren and Creator/RogerCraigSmith among many others are featured here.
3* ApprovalOfGod: Despite being a Nintendo-funded IP, Nintendo allowed Platinum Games to port the game to other platforms for the remastered version through their Kickstarter.
4* AscendedMeme: Platinum leaned in a lot on the meme of Kamiya blocking people on Twitter, with one of the higher reward tiers of the Kickstarter being that you can personally be blocked by him.
5* ChannelHop: The original version was released by Nintendo exclusively for the Wii U, while the remastered ports were self-published by [=PlatinumGames=] for multiple platforms with Nintendo's permission.
6* ColbertBump:
7** Music and main Wonderful One trophies featured in ''Super Smash Bros for the Wii U'' have helped give this game attention (and helped convince unsure people it's a first party Nintendo title).
8** It got additional bumps thanks to LetsPlay/ChipCheezum's Let's Play, and all four members of the [[WebVideo/TwoBestFriendsPlay Best Friends Zaibatsu]] putting it on their Best of 2013 lists.
9** The game was offered as one of the final Club Nintendo rewards for 600 coins. Leading to a big boost in the [=eShop=] sales charts.
10* CreatorDrivenSuccessor: The game contains many elements from past Platinum Games and its predecessor Clover Studios:
11** ''VideoGame/ViewtifulJoe'': Both games feature {{Henshin Hero}}es who wear black-colored masks and can transform between their normal and superhero attire any time. Some mechanics such as Ukemi and the Battery Meter also make an appearance here. [[spoiler:Silvia]] even makes a cameo as Wonder-Cheerleader. The DLC game ''The Wonderful One: After School Hero'' also plays out like the side-scrolling beat-em-up platformers that the ''Viewtiful Joe'' games were.
12** ''VideoGame/{{Okami}}'': The drawing mechanic works similarly to the Brush techniques that can execute different attacks.
13** ''VideoGame/{{Bayonetta}}'': Many elements from Bayonetta make a return here, such as the combo system, the grading system, the use of secret levels, and quick time events. You could also unlock Bayonetta, Jeanne, and Rodin as playable characters.
14* CrossDressingVoices: Kari Wahlgren voices Wonder-Green, while Debi Derryberry voices Luka and young Will.
15* DescendedCreator:
16** Director Hideki Kamiya appears as an unlockable character. As a joke, he's intentionally slow and dies in a single hit.
17** The dub's voice director, Kris Zimmerman, also voices Wonder-Black ([[TheQuietOne the few lines he does have]]).
18* DevelopmentGag: [[spoiler:SecretCharacter Poseman's design was the starting point for the character who would become VideoGame/ViewtifulJoe. Here in ''The Wonderful 101'', he's turned into an {{Expy}}.]]
19* InvisibleAdvertising: Both the original Wii U release and Remaster suffered this for different reasons.
20** The original Wii U release received zero TV commercials or print advertisements, with any promotion being relegated to online ads. Kamiya himself was upset about this and tweeted about it. This can also likely be attributed to Nintendo's notorious CreatorsApathy in the Wii U era.
21** The Remaster did have a successful Kickstater campaign, but after the game launched, nobody knew it was out there. Likely due to [=PlatinumGames=] not having a proper marketing budget as they were handling publishing duties.
22* KeepCirculatingTheTapes: Not the game itself, but the Official Soundtrack. As of the end of 2016, it was delisted from digital storefronts. Physical copies were only made for the remasters Kickstarter.
23* PlayingAgainstType:
24** Charlie Schlatter as Wonder-Red.
25** Creator/KariWahlgren as Wonder-Green.
26** Creator/JBBlanc as Wonder-Yellow.
27** Creator/YuriLowenthal as Wonder-White.
28** Creator/FredTatasciore as James Shirogane.
29** Creator/SteveBlum as Wanna.
30* ScrewedByTheNetwork:
31** Nintendo gave this game very little marketing outside of Japan and then shipped thirty-thousand units in Japan alone. After about 5,000 units in one day of Japanese sales, the game went to sell near 3,500 more in the following week since launch, almost clearing a third of the initial shipment of units.
32** The game is doing even worse in Europe, only selling about 7,000 units after one week of sales.
33** In America, it shared the same fate as in Japan and Europe with 15,000 units after one week of sales. It didn't help that Nintendo of America made the ridiculous decision of releasing it two days before ''VideoGame/GrandTheftAutoV'', and [[http://www.gengame.net/wp-content/cache/supercache/gengame.net/2013/09/the-wonderful-101-shipments-were-extremely-small/index.html.gz that initial shipments to stores]] were as slim as or slimmer than Japan's initial shipments. Even worse is the fact that Nintendo keeps trying to push eShop purchases rather than retail, and gave the game '''no''' television ads whatsoever (although it did get quite a bit of online advertising). As such, the game has been selling a ''lot'' better digitally than retail-wise.
34* WhatCouldHaveBeen:
35** The original product proposal was for the game to be a sister series to ''VideoGame/SuperSmashBros'' with 100 playable Creator/{{Nintendo}} characters at once. It was also going to have a darker artstyle rather than a colorful and cutesy artstyle.
36** According to Kamiya's tweets, Platinum approached Nintendo asking if the ''VideoGame/PunchOut'' theme could be used in Operation 5-C, but Nintendo declined their request.
37** There is [[http://the-wonderful-101.wikia.com/wiki/The_Wonderful_Ones_(Team)#Rejected_Designs a number]] of thought up Wonderful One concepts that did not make it into the final team. Among these are more color names -- Orange, Purple, Brown, etc -- but whether or not they were planned to be major members with their own weapon types as with the final color members is not known.
38** The ''Remaster'' was originally planned to be released on the Xbox One and other Microsoft systems, but Platinum Games was unable to do it citing the engine of the original game compared to the Xbox would make a port very expensive. Though they insisted cost was the only reason they held up on an Xbox release and didn’t rule out doing it in the future.
39* WorkingTitle: Project P-100

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