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1!!WebAnimation
2->"NO WIIMOTE CONTROL ISSUES ''HERE'' THAT COULD POSSIBLY CRIPPLE THE EXPERIENCE! BEST IN THE SERIES!!"
3-->--'''Creator/{{Egoraptor}}''' on ''VideoGame/TheLegendOfZeldaSkywardSword'', ''WebVideo/{{Sequelitis}}''
4
5->"So it ''is'' badly made, and I'm ''not'' shit! Hooray!"
6-->-- '''''WebAnimation/ZeroPunctuation''''', ''VideoGame/{{Knack}}'' Review
7
8->"In all fairness, ''Kane & Lynch 2'' does occasionally pretend to be a ''[[StealthBasedGame stealth game]]''; the kind of stealth game where [[EnemySummoner every enemy on the map becomes alerted to your exact position]] the moment ''one guard'' spots half an inch of your pimply bum. You know, the ''shit'' kind of stealth game. At all other times, it's got nothing but same old [[TakeCover cover-based shooting]], and technically doesn't even have ''that''. I thought the prerequisite of cover combat is that when you're in cover, the enemy ''can't'' shoot you, but Kane and Lynch beg to differ. You think they'd be better at tucking their heads in, what with all the time they spend [[RatedMForMoney sniffing their own farts]]."
9-->--'''''Zero Punctuation''''' on ''VideoGame/KaneAndLynch 2: Dog Days''
10
11->"I have to pass through the underground tunnels again, where it's [[BlackoutBasement pitch-black and I can't use any gun without a flashlight]], and they're full of [[YouALLLookFamiliar the same Nazis as always]]! How can ''they'' [[TheAllSeeingAI fucking see]]?! How can their ''[[ActionBomb exploding kamikaze dogs]]'' see?! ''VideoGame/SeriousSam'' gets away with exploding kamikazes, 'cos you fight them in open areas. In claustrophobic tunnels, they're basically, 'We're taking your health now, fuck you.' So in conclusion, ''Wolfenstein: Youngblood'' gives so little shit, it is actively ''removing'' shit from the universe."
12-->--'''''Zero Punctuation''''' on ''VideoGame/WolfensteinYoungblood''
13
14!!WebOriginal
15->''Roger tags along with Eddie, but he's absolutely useless for everything except [[TheLoad being a load,]] where [[KidnappingBirdOfPrey random birds can abduct him]] and cost you a life out of guilt. Doom's weasels will also butt in to kidnap Roger, where you're forced into a mini-quiz where you need to answer a bad pun....The pun answers are mostly obvious, nothing remotely on the level as ''[[VideoGame/TheSecretOfMonkeyIsland Monkey Island]]''[='=]s insult swordfighting responses, but you'll get sick of these after the first one with [[GoddamnedBats how commonly the dang weasels]] accost you.''
16-->--'''[[http://www.hardcoregaming101.net/kusoge/kusoge-rogerrabbit.htm Soltenga]]''' on ''Film/WhoFramedRogerRabbit'' ([[UsefulNotes/NintendoEntertainmentSystem NES]])
17
18!!WebVideo
19->"Hey, guys, look! It's ''[[UnderTheSea a water level]]'' in ''VideoGame/{{Bubsy}} 3D''! Ho ho ho! OHHHHH, he can just chomp you from ''a hundred miles away!'' Hee hee hee! Hahahahaha! '''[[LaughingMad AH hA Ha HA hA! HAhAHaHAhAHAaHA!!]]'''"
20-->--'''LetsPlay/{{videogamedunkey}}''' gets bitten by a shark
21
22->"Ecco controls like he's swimming through vodka rather than salt water."
23-->-- '''WebVideo/TheAngryVideoGameNerd''' on ''VideoGame/EccoTheDolphin''
24
25->"Geralt has a real problem with authority. Much of your combat is spent pressing buttons twice, 'cause he doesn't seem to think you mean business the first time."
26-->-- '''[[https://www.youtube.com/watch?v=ZohodiFCOTU George Weidman]]''' on ''VideoGame/TheWitcher''
27
28->"They actually have, in the description of the controls, a way to get out of ''[[ObviousBeta getting stuck on the scenery]]''. Well, at least they're aware."
29-->-- '''Creator/JimSterling''' [[https://www.youtube.com/watch?v=lxxB7arcWMM on]] ''Dark Shadows'' (Platform/{{Steam}})
30
31->"In ''[[VideoGame/{{Oddworld}} New 'N' Tasty]]'', it's incredibly finnicky to get Abe [[PlatformHell to do a short hop]]...I found the best way to get past it was to [[SaveScumming charge at it repeatedly like an idiot]], because it was easier than putting up with the new controls."
32-->--'''[[https://www.youtube.com/watch?v=QkhDrngAQZ0 Matthewmatosis]]'''
33
34->"There is bad design, and then there is ''[[VideoGame/ETTheExtraTerrestrial E.T.]]'' for the Atari, and then there is the Hellkite Dragon."
35-->-- '''Squiddish Returns''', "[[VideoGame/DarkSoulsI Derp Souls: Herp Souls 2]]"
36
37->"Games like ''VideoGame/DarkSouls'' are unique in that they require the player to be in a constant state of skill and awareness to stop them being punished."
38-->-- '''[=VaatiVidya=]''', [[https://www.youtube.com/watch?v=_oYLhAZvjvU A Tale of Two Adventurers]] (and yes, he and Squiddish are talking about [[VideoGame/DarkSoulsI the same game]])
39
40->"I hit it when the hole's in front, I hit it when it's to the back, I hit it when it's to the left, ''and'' to the right. What remains?"
41-->-- '''[[Music/NinjaSexParty Dan Avidan]]''', ''WebVideo/GameGrumps'', "The Wacky World of Miniature Golf Part 1"
42
43->"Because when it comes to ''VideoGame/DarkSouls'', bugs are just features that make it MORE EXTREME!"
44-->-- '''WebVideo/HonestTrailers''' on ''VideoGame/DarkSouls''
45
46->"This is less of a challenge in the form of ''endurance'' or ''smarts'' or doing something ''clever'', i-i-it's more of the challenge of just ''bashing your dick'' up against a cinder block laced with ''fire and acid''. It's kinda that, you know. You just keep going until you meet this arbitrary idea of the success, of the goal-line, of the [[{{Angrish}} finish victory]] -- well done, chappy boyo, you fucking dick ''fell off''!"
47-->-- '''LetsPlay/TearofGrace''' on [[https://www.youtube.com/watch?v=oSjIoI62KIo&t=136 just one]] of [[SturgeonsLaw many poorly-made]] [[HarderThanHard Super Expert]] levels in ''VideoGame/SuperMarioMaker''
48
49->"If you include it at all, the last thing this sort of gameplay should ever be is a crutch, and ''X6'' uses it as goddamn life support. You don't need to stack artificial difficulty to make a hard game. There's plenty of shit out there that routinely kicks my ass just as much as ''X6''. The difference between this and those is the fact that they're rewarding to better yourself at because there's quality to their design. When you get massacred in a properly intense game, you don't feel cheated, you feel the need to improve."
50-->-- '''[=HideofBeast=]''' during his [[https://www.youtube.com/watch?v=Y-7GR2Dv2Fs&list=PL9A7DD8572486C671&index=6 minimalist playthrough]] of ''VideoGame/MegaManX6''
51
52->''"This board is lacking a certain amount of fairness."''
53-->-- '''WebVideo/GrayStillPlays''', [[CatchPhrase various times]], mostly on ''VideoGame/HappyWheels'' custom levels
54
55!!RealLife
56
57->"I played ''VideoGame/{{Battletoads}}'', and learned that [[ComputersAreFast 'faster computer reactions']] is a cheap substitute for 'harder difficulty.'"
58-->-- '''Chris Kluwe'''
59
60->"The game is not challenging, it's ''difficult to play'', and it's taken many years but I'm ready to begin making this distinction."
61-->-- '''[[Webcomic/PennyArcade Jerry "Tycho Brahe" Holkins]]''' on ''VideoGame/{{Lair}}'', [[http://penny-arcade.com/2007/09/03 September 3rd, 2007]]
62

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