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11[[quoteright:350:[[VideoGame/{{SOMA}} https://static.tvtropes.org/pmwiki/pub/images/soma1.png]]]]
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14The Abandoned Laboratory is a common setting in SpeculativeFiction. But when you place it into a video game, it becomes quite the tour of science gone horribly wrong.
15
16Usually a task set out after finding rumors about a MadScientist. You decide to head to the Abandoned Laboratory, where you are greeted by hostile security units who do not want you to enter the deeper parts of the lab. They are often however no match for whatever lies below, whether it be discarded SuperSoldier projects, sentient [[AIIsACrapshoot robots who plan to exterminate all life]], or horrible masses of biological life which smell dinner. Often they are an evolutionary sort, [[FreakLabAccident starting out with rejected lifeforms and ending up as deadly beings which have exceeded the creator's ambitions]] and can more than easily kill the hero in a heartbeat. Card Keys are a common staple of these wretched labs. Often, [[ApocalypticLog logs]] will lie about, speaking of first pride and then terror of their author's scientific pursuits.
17
18Along the way, as you travel across the lab, you will go from a relatively sanitary environment to one where it feels disgusting just stepping on the ground. Vats full of the specimens lie dormant or are deceased due to being failures (however, if they are less than human, expect them to break free to start munching on something), bits of TechnoWreckage lie about as you realize you are near the scientist or his ultimate creation, which will grant the following...
19
20#A SealedGoodInACan, which obviously joins you.
21#The place becomes a CollapsingLair, forcing you to get the hell out of Dodge.
22#You recover a biological MacGuffin.
23#A massive organic blob awakens, planning to turn you to genetic material.
24#MotiveRant (You better get comfortable).
25
26See also MadScientist, ForScience. Also overlaps with AbandonedHospital in some cases, with the hospital residents being used as test subjects.
27----
28!!Video Game Examples:
29
30[[foldercontrol]]
31
32[[folder:Action-Adventure]]
33* ''VideoGame/ANNOMutationem'': Freeway 42 was formally a biological research facility that worked on organic materials for study until the [[UnwillingRoboticisation Mechanika Virus]] broke out and was soon abandoned after those who worked in the labs ended up regressing as an underground tribe while the labs became overrun with creatures born from industrial waste tossed into the sewer.
34* Shandor Island in ''VideoGame/GhostbustersTheVideoGame'', which overlaps with a HauntedCastle. It's abandoned, all right; it's loaded with black slime and filled with all manner of ghosts and ghoulies; there's untold amounts of weird occult science going on; and an imprisoned Juvenile Giant Sloar serves as the icing on this very nasty cake.
35* ''Franchise/{{Metroid}}'':
36** This is common in the games, with the earliest example being Tourian in the [[VideoGame/{{Metroid1}} first game]]. Tourian would appear again in ''VideoGame/SuperMetroid'' and ''VideoGame/MetroidZeroMission'', the latter of which is a remake of the first game; both of these later games make clear that the reason Tourian is abandoned is that the Metroids escaped and killed off the Space Pirates.
37** ''VideoGame/MetroidFusion'' takes place entirely on one of these; B.S.L, a large space station full of various creatures from across the galaxy. Sector 1 is a recreation the Metroids' homeworld, [[UndergroundLevel and is a pretty straightforward cave area.]] Sector 2 is a [[JungleJapes tropical area.]] Sector 3 is [[ShiftingSandLand half desert]] and [[LethalLavaLand half lava.]] Sector 4 is [[UnderTheSea aquatic.]] Sector 5 is [[SlippySlideyIceWorld frozen over]], and Sector 6 is [[BlackoutBasement dark and nocturnal.]]
38** Every game in the ''VideoGame/MetroidPrimeTrilogy'' features at least one, usually belonging to the Space Pirates at some point. ''VideoGame/MetroidPrime3Corruption'' also featured a few that belonged to the [[TheFederation Galactic Federation]] and the Elysians, while ''VideoGame/MetroidPrimeHunters'' features two such labs that once belonged to the Alimbics (the Celestial Archives and the Vesper Defense Outpost).
39** ''VideoGame/MetroidOtherM'' takes place in a station quite similar to the one from Fusion, used as a laboratory for researching biological weapons. In fact, it appears to be the predecessor to the secret research carried out on the B.S.L station. The specific sectors intersect with other tropes: JungleJapes (Biosphere), SlippySlideyIceWorld (Cryosphere), and LethalLavaLand (Pyrosphere).
40** ''VideoGame/MetroidSamusReturns'', the official remake of ''VideoGame/MetroidIIReturnOfSamus'', reimagines Area 7 (the Omega Metroid territory) as the laboratory where the Metroid species was created. It also happens to host the most powerful form of Metroid bar the Queen (the Omega Metroids).
41** ''VideoGame/MetroidDread'' has two of these in the form of Dairon and Burenia. Dairon was used by the Mawkin Chozo as a robot factory and and bioweapon development lab, but is now run amok with hostile robots and {{Bioweapon Beast}}s. Overlapping with UnderTheSea, Burenia is a marine research lab that has since been flooded in some areas and infested with hostile marine life.
42** ''VideoGame/AnotherMetroid2Remake'', the fan-remake of ''VideoGame/MetroidIIReturnOfSamus'', has the G.F.S. Thoth: a ship used as a mobile research station by the federation scientists who went to [=SR388=]. By the time you arrive the lights are out, the place is trashed, and everyone's dead, and it's not long before you run into what's responsible...
43* ''VideoGame/TombRaiderLegend'' has Lara visit an abandoned Soviet laboratory in Kazakhstan. Well, the frozen bodies of the scientists who worked there are still lying around, so it counts as a tomb, yes?
44[[/folder]]
45
46[[folder:Action Game]]
47* ''VideoGame/NieR'' has the Underground Research Lab underneath Emil's Mansion, which is where the game temporarily undergoes a GenreShift to an isometric hack-and-slash.
48* ''WesternAnimation/PinkyAndTheBrain: The Master Plan'' appears to consist entirely of this, level-wise.
49* ''VideoGame/{{Shinobi}} III'' featured the third stage: "Body Weapon", where Joe battles robots, guards, and unleashed bioweapons. It culminates in a fight against a giant in a room full of MeatMoss.
50[[/folder]]
51
52[[folder:Adventure Game/Visual Novel]]
53* ''VisualNovel/NineHoursNinePersonsNineDoors'' features a laboratory room. Although one wonders if it was ever actually used as such (then again Clover claims that it was in one of the random conversations you can get in the room).
54* ''VideoGame/TheWhiteChamber'' has one or two, depending on how you count. With card keys, at least one MadScientist, and a girl in a box (the player character).
55[[/folder]]
56
57[[folder:Beat 'em Up]]
58* The ''VideoGame/{{Splatterhouse}}'' series often takes place in such a level. Mainly because the mansion is/was used by Dr. West as a lab, and now is filled with monsters and demons.
59[[/folder]]
60
61[[folder:First-Person Shooter]]
62* ''VideoGame/ApexLegends'':
63** Singh Labs in King's Canyon, where ARES Division scientists experimented with Phase technology and created a vortex-like portal. It's poorly-lit, disused, and central to the labs' underground area is a menacing-looking test bed with multiple needles pointed to its seat.
64** Olympus is effectively a massively upscaled version of this trope, most evidently in the science-y [=POIs=] such as Hammond Labs (a modern architecture lab with a large hologram display) and Hydroponics (a field of green pools, adjacent to underground bunkers). That said, it only fits the strictest definition of this trope: the location is actually quite pleasant to be in, and was previously used as a resort after its abandonment.
65* All the ''VideoGame/BioShock'' games have them, given the sheer setting (an UnderwaterCity in the 50s and a [[FloatingContinent Floating city]] in the late 19th century) implies there will be anachronistic science - and along with making the locations possible, the scientists also created the mutagenics that give both the player character and the enemies powers and some scary biomechanical mooks such as the Big Daddy and the Handyman.
66* The [[UrExample Ur]]-FirstPersonShooter ''VideoGame/TheColony'' is set in an abandoned scientific outpost.
67* The UAC levels in ''VideoGame/Doom64'' have this aesthetic compared to the techbase levels in the earlier ''VideoGame/{{Doom}}'' games. The color palettes are darker, the lighting is dim if not absent, and computers are either barely functioning or completely dark.
68* ''[[VideoGame/FirstEncounterAssaultRecon F.E.A.R.]]'' loves this trope. There's the Armacham Labs and Origin Facility in the first game, the Perseus Compound in ''Perseus Mandate'', and several others in ''Project Origin''.
69* ''[[VideoGame/HalfLife1 Half-Life]]'''s Black Mesa Research Facility, or at least some of the older and disused parts; most areas are still in the process of ''becoming'' abandoned.
70* ''Franchise/{{Halo}}'':
71** The Forerunners' Flood research labs are the most common type found in the series.
72** In the second level of ''VideoGame/Halo5Guardians'', Blue Team investigates a lost ONI research station. As it turns out, the Covenant squatters aren't the ones who killed the original occupants; instead, audio logs reveal that [[spoiler:they accidentally killed themselves when a bioweapon test went horribly wrong]].
73* ''VideoGame/KillingFloor'' with the Biotic Labs, Biohazard, and the Bedlam map bunker. And there's more, like an abandoned underground complex in Wyre and a secret laboratory under a subway station in Transit.
74* The X-labs in ''[[VideoGame/{{STALKER}} S.T.A.L.K.E.R.]]''. They are far and wide [[NightmareFuel the scariest places in the series]].
75[[/folder]]
76
77[[folder:Platform Game]]
78* The end levels of the first ''Videogame/CrashBandicoot1996'' game are mostly set in Cortex's labs, as you progress through them towards [[TheDragon Dr. N. Brio]].
79* The entirety of ''{{VideoGame/Jumper}}'' takes place in a lab [[AlternateHistory abandoned since World War I]].
80* Lab Discovera, TheVeryDefinitelyFinalDungeon of ''VideoGame/KirbyAndTheForgottenLand''. [[spoiler: It's home to the BigBad Fecto Forgo, an evil alien who was sealed away in a tube and abandoned by the people who previously lived in this world. [[RidiculouslyCuteCritter Elfilin]] was also born in this lab, as the experiments done by the aforementioned precursors caused [[MadeOfGood Forgo's positive emotions]] to split off from from the original form.]]
81* Split Mushroom's stage in ''VideoGame/MegaManX4'' is described as this.
82* Burst Man's stage in ''VideoGame/MegaMan7.''
83* Gadgetron Facility on planet Barlow in ''VideoGame/RatchetAndClankGoingCommando'' has been abandoned by Gadgetron after MegaCorp has driven it out of business. Since then it has been overrun by local tribesmen as well as Gadgetron Hounds of Cuddly Death, Gadgetron-designed pets that have gone feral. You can also find there a scientist that froze himself with his invention (which you need to progress through the game).
84* In ''VideoGame/SonicAdventure2'' and ''VideoGame/ShadowTheHedgehog'', several levels on the Ark have this sort of vibe.
85* Carpaccio's Lab in ''[[VideoGame/WarioMasterOfDisguise Wario: Master of Disguise]]''. It actually isn't abandoned, but Wario's enemies cut the power to slow him down.
86[[/folder]]
87
88[[folder:Pinball]]
89* ''VideoGame/ThePinballOfTheDead'' has the "Movement" table, which is set in a desolate laboratory filled with rusty implements.
90[[/folder]]
91
92[[folder:Puzzle Game]]
93* The Aperture Science labs in ''VideoGame/{{Portal}}''.
94** In the original ''VideoGame/Portal1'', this is somewhat misleading, as [=GLaDOS=] is still maintaining the test area (where the player spends the majority of his/her time in) where everything is as white and shiny as an [=iPod=]. It's a little weird that you never see people behind those frosted observation windows, but other than that the place seems to be in good shape. Then the player finally reaches the last chamber where [=GLaDOS=] tries to kill you, and during your escape through the unmaintained area, you finally get a sense of how long this place has been abandoned.
95** Even more so in ''VideoGame/Portal2'' where [=GLaDOS=] is dead, it's [[AC:"nine-nine-nine-nine-nine-nine-nine"]] days later, and the science facility is run-down and overgrown by plants in some places. And then you find the ''original'' labs beneath the modern facility, which really [[{{Pun}} takes the cake]]. By the look of things, those were used in the 1950s and abandoned much later.
96[[/folder]]
97
98[[folder:Role-Playing Game]]
99* ''VideoGame/BugFables'' has the [[spoiler: Upper Snakemouth area, where the [[MadScientist roaches]] conducted horrible experiments involving cordyceps fungi before one of their creations [[HoistByHisOwnPetard broke out and killed them.]]]]
100* ''VideoGame/Cyberpunk2077'' has the underground [[spoiler: Cynosure facilities]], built by Militech in order to [[spoiler: capture rogue [=AIs=] from beyond the Blackwall]]. In a variant of the trope, the place isn't run-down or reclaimed by vegetation but merely dusty and very dark; likewise, the danger isn't [[spoiler: the imprisoned rogue [=AIs=] themselves but [[BrainwashedAndCrazy Songbird losing her mind]] to the [=AIs=] and the immortal KillerRobot she sics after V]].
101* The Ocean Lab in ''VideoGame/DeusEx'', where an act of sabotage has released plenty of genetic experiments and thrown the electronic security systems out of whack. The staff is dead to a man.
102* ''VideoGame/TheElderScrollsIIIMorrowind'' has Kagrenac's Workshop and Kagrenac's Library, located within two different [[OurDwarvesAreAllTheSame Dwemer]] ruins around the [[{{Mordor}} Red Mountain]] volcano. Kagrenac was the Dwemer master crafter who devised a means to tap into the [[CosmicKeystone Heart of Lorkhan]], the still-beating heart of the [[GodIsDead "dead" creator god]]. [[RiddleForTheAges Whatever he did]], it caused the entire Dwemer race to blink out of existence in a single instance all across Tamriel. Given that the game takes place some 4000 years after these events, these ruins aren't full of any nasties that Kagrenac created...but are populated by BigBad [[PhysicalGod Dagoth]] [[EldritchAbomination Ur]]'s twisted ash creatures. You'll need to visit each if you are completing the main quest via the "[[TakeAThirdOption backpath]]" method in order to acquire Kagrenac's notes.
103* ''VideoGame/EtrianOdyssey'':
104** ''VideoGame/EtrianOdysseyI'': The remake-exclusive stratum Gladsheim is an overgrown research facility that was involved with the Yggdrasil Project. It is guarded by M.I.K.E., an AI who used to have good intentions but is now an antagonistic figure.
105** ''VideoGame/EtrianOdysseyIVLegendsOfTheTitan'': The [[spoiler:Hall of Darkness]], accessible during the postgame, used to serve as the grounds where a safeguard to the Calamity was being developed. The Imperials working on it had to resort to sealing it, as it ended up killing many employees.
106* ''Franchise/{{Fallout}}'' has plenty of Vaults that turned out like this when whatever mad science experiment they were running wiped out the inhabitants. More generally, nearly all Vaults were twisted social experiments disguised as bomb shelters. Outside the Vaults, the standard pre-war labs caount as well.
107** ''VideoGame/{{Fallout}}'' has the West Tek Research Facility, now known as [[NamesToRunAwayFromReallyFast the Glow]], once used for FEV experimentation. The experiments continued, [[TestedOnHumans now with human test subjects]] at the Mariposa Military Base, a location shared by ''Fallout 1'' and ''VideoGame/Fallout2''.
108** ''VideoGame/Fallout3'' has Project Purity when you first come upon it as a heroic example, since it's where the player character's parents were trying to set up a water purification system.
109** In ''VideoGame/Fallout4'', a sealed section of Vault 81 was used for virus experiments on Mole Rats, overseen by the Miss Nanny robot Curie, and they continued breeding in there after it was abandoned. In the quest "Hole in the Wall", a kid named Austin discovers the lab and gets infected, so you have to venture into the lair yourself to obtain the cure from Curie, who then becomes a companion. The game also has a long list of pre-war laboratories, including Greentech Genetics, Mass Fusion, Cambridge Polymer Labs, Hallucigen Inc., ArcJet Systems, and the Institute's abandoned FEV lab.
110** ''VideoGame/FalloutNewVegas'': The base game has the [[RetroRocket REPCONN Test Site.]] And the DLC ''Old World Blues'' takes place at Big MT, a research complex nominally run by a set of scientists whose grip on the facility has gradually eroded.
111* The ''VideoGame/{{Geneforge}}'' series has quite a number of these, as experiments GoneHorriblyWrong or GoneHorriblyRight are major drivers of the plot.
112* In ''VideoGame/HorizonZeroDawn'', Aloy explores a few of those in her quest to find out who she is and what happened to the Old Ones' civilization. The titular Zero Dawn facility is the largest and most impressive example, but also the most dangerous because a small army of Eclipse fanatics followed her in after she gained access. Most of the other Old World labs really are abandoned and devoid of life (except for some rats), and have been for almost a thousand years.
113* ''VideoGame/TheLegendOfHeroesTrailsFromZero'': Any location the [[ReligionOfEvil D∴G cult]] has left behind is one of these by definition and that means that they tend to house various demons summoned by the cult.
114* ''VideoGame/MarioAndLuigiSuperstarSaga'' has Woohoo Hooniversity, a half school, half laboratory area which has been attacked by Cackletta and Fawful. Enemies include students mutated into mad doctors and [[VideoGame/DrMario viruses]].
115* During ''VideoGame/MassEffect2'''s Jack's loyalty mission, you go to one [[spoiler: to blow it up, so she can forget her past]].
116* ''VideoGame/{{Mother}}'':
117** In the fangame midquel ''[[VideoGame/CognitiveDissonance Mother: Cognitive Dissonance]]'', there is one that is used to craft Starmen [[spoiler:(who are actually Martians)]].
118** The chimera lab from ''VideoGame/Mother3'' also counts. It's only mildly creepy at first... then the [[OneHitKill ultimate]] chimera gets loose.
119* Most of ''VideoGame/ParasiteEve2'' takes place there.
120* The [=BioSytems=] lab in ''VideoGame/PhantasyStarII''. Birth Valley in ''VideoGame/PhantasyStarIV'' is hinted to be the same location. In both games, it's the birthplace of the cute CatGirl in your party.
121* ''Franchise/{{Pokemon}}'':
122** ''VideoGame/PokemonRedAndBlue'' and their remakes have the Pokémon Mansion, where the experiments to clone Mew to create Mewtwo took place (before it had GoneHorriblyRight), and which is now filled with assorted Fire and Poison-types and the scientists' logs of their experiments.
123** ''VideoGame/PokemonColosseum'' has the Shadow Pokémon Lab, which has only recently been cleared out when you arrive.
124** The Shadow Pokémon Lab returns in ''VideoGame/PokemonXDGaleOfDarkness'', though it's considerably less abandoned this time around, having been reclaimed by its former owners during the five years since ''Colosseum''.
125** ''VideoGame/PokemonBlackAndWhite'' has the nearly-abandoned lab where Genesect was created. It's not a dungeon per se, but you will be able to battle the lone scientist still there for two of Genesect's Drives (the other two are in the other version) if you bring it with you to the lab.
126* ''VideoGame/RagnarokOnline'' features multiple.
127** The first one is Biolab dungeon, the most famous of all abandoned lab dungeon in the game, due to its status as endgame dungeon. Many clones of spirits belonging to past ''human experiments'' roam the area, and the ones on deeper floors are so powerful, that the final floor cannot be accessed through a simple warp point like the previous floors, instead it has a separate entry point via an [=NPC=] outside the dungeon, to prevent unprepared players from accidentally walking into it.
128** The second one is the lab OPTATIO in the wreckage of Verus, which is a highly advanced civilization from hundreds of years ago, doomed by their own technology malfunctioning and causing a huge explosion. Verus was so advanced that the explosion was caused by their computers overheating and malfunctioning in their attempt to connect into another dimension, '''500 years''' ''before the medieval-like era'' that the game is set in. And yet, despite the explosion, their robots not only survived, but also still actively the area to this day, although most of them malfunctioned and attacked everyone.
129** The third one is Werner's Laboratory. Which is actually not entirely abandoned, at least until you finished the quest and Werner fled from the place. After that, the only ones in the lab are lots of cloned monsters implied to be past experiments, and few agents trying to secure the place, with you in the role of helping them.
130* ''VideoGame/TheSecretWorld'' has a couple of these as dungeons. Both are examples of SovietSuperscience with a magical flavor, and both involve projects that were officially abandoned, but with research in fact continuing until closer to the present day.
131* The True Lab from ''VideoGame/{{Undertale}}'', is not technically abandoned ([[spoiler:Alphys still goes there from time to time]]) but is still worn down, dark and dirty and has been left unused for a long time, and is full of [[spoiler:creepy-looking machines, logs about Alphys' experiments with Determination, and the Amalgamates, the terrifying (but [[TheGrotesque largely harmless]]) results of those experiments]].
132* ''VideoGame/{{XenoGears}}'': The Zeboim lab was previously a technologically advanced base involving nanotechnology. It is also where Emeralda was born when she remained in stasis after the lab sank in the Aquvy sea.
133[[/folder]]
134
135[[folder:Simulation Game]]
136* In ''VideoGame/PotionPermit'', There is an abandoned lab hidden in a cave in [[spoiler:the Barren Wasteland]], where Dr. Schemist's research team was stationed in. [[spoiler:It's where they tested the cure for the poisoned Drake Aloe, but they were forced by the mayor to abandon the experiment for destroying the surrounding environment in the cave. The poor water management in the lab caused the pipe at the entrance to the Barren Wasteland to explode, destroying the bridge and burying the cave entrance in a landslide.]]
137* The first ''VideoGame/TraumaCenter'' game and its remake have the protagonists visit an abandoned Delphi research lab. They comment on how creepy it is, but it was long since picked clean and they're in and out within the space of a cutscene.
138[[/folder]]
139
140[[folder:Survival Horror]]
141* ''VideoGame/TheBlackpineOutbreak'': There appears to be one located underneath the farm. It's accessible by an elevator in the barn, and you need to go there to get Alsulin.
142* ''VideoGame/ThePersistence'' is littered with wrecked rooms filled with medical supplies, holographic displays of unknown data, and samples of alien crystals all left half-studied before the crew was slain.
143* ''Franchise/ResidentEvil'':
144** The Underground Laboratory, first explored in ''VideoGame/ResidentEvil2'', appears in three games and ''possibly'' ''VideoGame/ResidentEvil0'' as well[[note]]Its appearance in that game created a PlotHole as to its location and, with no concrete proof it's the same facility, fans are divided on whether it is or a similar facility elsewhere[[/note]].
145** This is evoked by the "Dead Factory" in ''VideoGame/ResidentEvil3Nemesis'', where it was a fully functional disposal facility and research center that was disguised as an abandoned water treatment center as a cover to keep a big fence around the place and keep both civilians and officials ''out''. A file found in the place even outlines what they do with trespassers who want to explore the creepy "abandoned" lab: they're either shot or [[FateWorseThanDeath captured and used as guinea pigs]]. Of course, by the time Jill and Carlos get there, it's abandoned for real. By the living, at least.
146* ''VideoGame/SixAMAtTheChumBucket'': The Chum Bucket serves as this, though it is more of a robotics lab than the chemistry ones this trope normally entails.
147[[/folder]]
148
149[[folder:Rail Shooter]]
150* ''VideoGame/HouseOfTheDead'' uses this in most of the games in the series, notably the 2nd and 3rd games.
151[[/folder]]
152
153[[folder:Wide-Open Sandbox]]
154* The ''VideoGame/{{Minecraft}}'' map ''VideoGame/Asteroid5251'''s Alpha Hub has one where they were doing experiments on [[spoiler:Nether materials]].
155* ''VideoGame/{{Starbound}}'' has a good few of those, usually of the [[BigBrotherIsWatching Miniknog]] variety.
156[[/folder]]
157
158!!Other Examples:
159
160[[folder:Film -- Live-Action]]
161* ''Film/TheLostWorldJurassicPark'' reveals that [=InGen=] has one on Isla Sorna, aka "Site B". It gets revisited in more detail in ''Film/JurassicParkIII''.
162--> '''Amanda Kirby:''' This is how you make dinosaurs?\
163'''Alan Grant:''' No. This is how you play God.
164* The PCL in ''Film/PokemonDetectivePikachu'', a genetics lab experimenting on Pokémon, left abandoned after Mewtwo wrecked the place when he escaped.
165* ''Film/ResidentEvil2002'' takes place in the Hive, one of these built in secret underneath Raccoon City.
166* One of these plays a significant role in ''Film/{{Us}}''. For a given value of "abandoned."
167[[/folder]]
168
169[[folder:Literature]]
170* ''Literature/CradleSeries'': There are two major ones:
171** The majority of the series revolves around [[spoiler: the ancient cursed laboratory]] where [[spoiler: the Dreadgods were created]] which is located in [[spoiler:Sacred Valley]].
172** The whole plot of Ghostwater is based around [[spoiler:a Monarch's abandoned laboratory demiplane]] which, as Wei Shi Lindon puts it, "[[spoiler:a Monarch's]] trash is my treasure".
173[[/folder]]
174
175[[folder:Live-Action TV]]
176* ''Series/DoctorWho'': In [[Recap/DoctorWhoS37E2TheGhostMonument "The Ghost Monument"]], the Doctor and company find one in the underground tunnels. [[spoiler:It was where the weapons that devastated the planet were created.]]
177* ''Series/TheSilentSea'': The Balhae Station moon base was abandoned five years ago after a radiation leak killed almost everyone there. The astronauts who return there five years later quickly learn that the radiation leak story was a cover-up.
178[[/folder]]
179
180[[folder:Roleplay]]
181* ''Roleplay/DestroyTheGodmodder'' features [[VideoGame/{{Portal}} Aperture Science]], which actually exists in the game's version of Earth.
182[[/folder]]
183
184[[folder:Theatre]]
185* In the video-game-esque world of ''Theatre/{{Zanshin}}'', the monsters known as Regrets that the main characters are fighting originate from the laboratory where the MES worldwide mind-linking technology was first created. The main characters are transferred to the front line, meaning the area around this laboratory, and they must try to reach it and destroy the MES.
186[[/folder]]
187
188[[folder:Webcomics]]
189* ''Webcomic/SluggyFreelance'': These are the primary legacy of [[CovertGroup Orsintos Labs]], an FBI initiative to research paranormal leads by any means necessary. Of their bases, we've seen a zombie research site that was taken over by the zombies, a facility built to house a [[SummoningRitual thaumaturgical experiment]] that ended up getting everyone killed, and a center for studying ghosts and various psychic powers, demolished aboveground, leaving only a [[CreepyBasement dungeon furnished with torture equipment]].
190* ''Webcomic/{{Unsounded}}'': When Bastion returns to Juste on Rahm’s request he stops by his old master’s abandoned laboratory, where the torture devices and floor are covered in scattered papers and dust, to reminisce about his youth and grab a mask.
191[[/folder]]
192

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