Follow TV Tropes

Following

Context Main / LevelsAndExperienceTropes

Go To

1%%
2%%
3%% Do not list tropes that just have words like "level" and "experience" in the name. For example tropes like TookALevelInBadass don't actually require a level system.
4%%
5%%
6
7->''"I get solo [=XPs=]!"''
8-->-- ''WebVideo/TheSpoonyExperiment''
9
10Tropes about levels, experience to increase levels, and the grinding for experience. These are the tropes that are most typical of roleplaying games and games with RPGElements.
11
12Compare SkillsAndTrainingTropes.
13----
14!!Tropes
15* AbsurdlyHighLevelCap\
16Reaching max level brings you much higher than you'd need to complete the game.
17* AbsurdlyLowLevelCap\
18Reaching max level will happen just from completing the main quest and some sidequests.
19* AntiGrinding\
20The game has ways to make grinding either impossible or of little use.
21* CharacterLevel\
22When this gets higher, your character's abilities get stronger.
23* ClassAndLevelSystem\
24How your characters level up dependent on their battle style.
25* EasyExp\
26Some XP is awarded with minimal effort.
27* EmptyLevels\
28Late game levels may give diminishing returns, or smaller boosts than others.
29* EquipmentBasedProgression\
30When a character is improved with better items, rather than levels.
31* EquipmentUpgrade\
32When equippable items have their own levels.
33* ExperienceBooster\
34This makes you get more XP than you would have.
35* ExperienceMeter\
36When it fills up, you raise a level.
37* ExperiencePenalty\
38You get less XP than usual.
39* ExperiencePoints\
40How many points gained, and how many left to the next level.
41* LeakedExperience\
42Some characters can get XP even when not in the battle.
43* LevelGrinding\
44Spend a few hours killing enemies, and the XP will pile up.
45* LevelLimiter\
46You can voluntarily adjust, lower, or reset your level, or equip something to stop gaining EXP.
47* LevelLockedLoot\
48Equipment will not be usable until you reach its required minimum in a level or stat.
49* LevelScaling\
50Enemies level with you, so it takes more than just being high level to win.
51* LevelUpFillUp\
52Leveling up restores health and/or mana.
53* LinearWarriorsQuadraticWizards\
54Leveling up will eventually make sorcery classes more powerful than melee classes.
55* LowLevelAdvantage\
56Sometimes being lower level puts you at a better situation.
57* MagikarpPower\
58Reach a certain level and a weak character or class turns incredibly powerful.
59* MoneyIsExperiencePoints\
60In-game currency can be used to level up your character and learn new abilities as well as other purposes.
61* NoExperiencePointsForMedic\
62Some games will only award XP for combat moves, not healing.
63* NonCombatEXP\
64You don't have to fight to get experience.
65* PeninsulaOfPowerLeveling\
66If you can take the monsters here, you will level grind much faster than normal.
67* RareCandy\
68Raise stats as though a character leveled up.
69* RPGElements\
70Levels and XP are included in non-RPG games.
71* SpellLevels\
72Even your magic and abilities have their own levels.
73* StatGrinding\
74Use abilities and powers to make them level up.
75* StrongEnemiesLowRewards\
76Defeating high-level enemies will give you little-to-no rewards, which can include experience points.

Top