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1!![[center: [-[[Characters/{{Pathfinder}} Index]] | [[Characters/PathfinderPlayableRaces Playable Races]] | [[Characters/PathfinderMonsters Monsters]] ([[Characters/PathfinderHumanoids Humanoids]] | [[Characters/PathfinderAnimals Animals]] | [[Characters/PathfinderBeasts Beasts]] | [[Characters/PathfinderPlants Plants]] | [[Characters/PathfinderFungi Fungi]] | [[Characters/PathfinderFey Fey]] | [[Characters/PathfinderDragons Dragons]] | [[Characters/PathfinderAberrations Aberrations]] | [[Characters/PathfinderConstructs Constructs]] | [[Characters/PathfinderOozes Oozes]] | [[Characters/PathfinderUndead Undead]] | [[Characters/PathfinderSpirits Spirits]] | [[Characters/PathfinderElementals Elementals]] | [[Characters/PathfinderEthereal Ethereal]] | [[Characters/PathfinderShadow Shadow]] | [[Characters/PathfinderVitality Vitality]] | [[Characters/PathfinderVoid Void]] | [[Characters/PathfinderDream Dream]] | [[Characters/PathfinderTime Time]] | [[Characters/PathfinderAstral Astral]] | [[Characters/PathfinderCelestials Celestials]] | [[Characters/PathfinderMonitors Monitors]] | [[Characters/PathfinderFiends Fiends]])]]-]
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3This page is part of the character sheet for ''TabletopGame/{{Pathfinder}}'', covering '''Ethereal''' creatures.
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5[[foldercontrol]]
6
7[[folder:Ghost Ape]]
8->'''Level:''' 4
9->'''Size:''' Large
10----
11* GentleGorilla: Ghost apes occasionally treat with those who approach them with respect and can be powerful allies when motivated by a common cause, though they're otherwise reclusive and suspicious of outsiders, and earning their trust is not easy.
12* IntelligentPrimate: Ghost apes, with their intelligence modifier of -1, are nearly as smart as the average human.
13* PrimalChestPound: A ghost ape can beat its chest in a terrifying display.
14[[/folder]]
15
16[[folder:Hypnalis]]
17->'''Level:''' 5
18->'''Alignment:''' TrueNeutral
19->'''Size:''' Medium
20----
21* HuntingTheMostDangerousGame: Sinister, young or hot-headed hypnalises hunt trespassers for sport, tormenting them for a while before killing them or expelling them to the Material Plane.
22* PoisonousPerson: A hypnalis carries a venom that is not only deadly, but can force creatures off the Ethereal Plane.
23[[/folder]]
24
25[[folder:Mist Bear]]
26->'''Level:''' 7
27->'''Size:''' Large
28----
29* SuperSmoke: A mist bear can dissipate into a cloud of ethereal vapour.
30[[/folder]]
31
32[[folder:Phantom]]
33->'''Alignment:''' Any
34----
35* BarredFromTheAfterlife: Phantoms are souls in queue for judgement that prematurely depart from the River of Souls and are shunted into the Ethereal Plane, where they linger in a sort of purgatory. Many phantoms have no desire to remain in this status and seek to complete the natural spiritual cycle and continue to the afterlife, but finding a way back into the River of Souls is no easy feat.
36[[/folder]]
37
38[[folder:Rift Chameleon]]
39->'''Level:''' 3
40->'''Size:''' Small
41----
42* BiggerOnTheInside: Rift chameleons can swallow significantly larger creatures, thanks to a digestive tract that connects to its own pocket of the Ethereal Plane.
43* YouWillNotEvadeMe: Any creature hit by the rift chameleon's tongue is pulled adjacent to the chameleon.
44[[/folder]]
45
46[[folder:Sishkanset]]
47->'''Level:''' 8
48->'''Alignment:''' NeutralEvil
49->'''Size:''' Medium
50----
51* BlowYouAway: A sishkanset can create a line of freezing, madness-laced winds.
52* DyingAlone: When an individual dies in the wilderness, lost and utterly alone, their souls carry enough despair that their passage through the Ethereal Plane leaves a psychic impression, which eventually coalesces into a sishkanset.
53[[/folder]]

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