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1[[WMG:[[center:[-''VideoGame/GoldenSun'' '''[[Characters/GoldenSun Main Character Index]]'''\
2'''Protagonists''' | [[Characters/GoldenSunAntagonists Antagonists ]] | [[Characters/GoldenSunOtherCharacters Other Characters]] | [[Characters/GoldenSunSummons Summons]] | [[Characters/GoldenSunBosses Bosses]]-]]]]]
3
4[[foldercontrol]]
5!''The Broken Seal'' and ''The Lost Age's'' Protagonists
6
7[[folder:In General]]
8* AntiVillain: [[spoiler:Isaac and his crew are [[SlidingScaleOfAntiVillains Villain Protagonists In Name Only]] throughout the first game; unbeknownst to them, succeeding in their quest will lead to the erosion and destruction of all of Weyard. This does not stop them from helping people in need, killing malevolent monsters, and being generally good people.]]
9* BagOfSpilling: Either averted or downplayed depending on whether you make use of the game's OldSaveBonus feature.
10** If you do use passwords, it's averted, as the heroes rejoin with all of their equipment and stats from where you left off at the end of the first game.
11** If you don't use passwords, it's downplayed; the heroes will start out at level 28 (feasible, if a little underleveled) with generic late-game equipment; stronger than they started off, but nowhere near where even a casual playthrough would be.
12* ConvenientlyAnOrphan: All of them (including Kraden) lost at least one of their parents at some points in their lives [[spoiler:with the exception of Garet, though he almost loses his family during the Golden Sun event. They are actually safe, though.]]
13* GenderEqualEnsemble: [[spoiler:Until the Reunion]], Felix's party has an equal amount of guys and girls. Whether this applies before or after Piers joins depends on whether you count [[NonActionGuy Kraden]] or not.
14* IdiotHair: Everyone for some reason, except Garet (too spiky) and Sheba (basically a bob haircut).
15* NonIndicativeName: As of ''Dark Dawn'' the entire team is referred as the "Warriors of Vale", despite the fact that exactly half of them actually hail from there.
16* OlderThanTheyLook: In ''VideoGame/GoldenSunDarkDawn'', the main cast from the first two games age slowly due to Alchemy exposure.
17[[/folder]]
18
19[[folder:Isaac]]
20[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/010_isaacspirit.png]]
21
22Isaac is a Venus Adept, a playable character in ''Golden Sun'' and ''Golden Sun: The Lost Age'', and a main character in the overall ''Golden Sun'' series. He's the silent protagonist and party leader of the original ''Golden Sun'', and gains a speaking role in his appearance late in ''Golden Sun: The Lost Age'' as a co-leader of the game's extended final party.
23
24In ''Dark Dawn'', he keeps a cabin observatory which he uses to keep an eye on Mt. Aleph along with Garet, and also as a place to train his son, Matthew. He is greatly concerned over the unrest that has swept Weyard since the restoration of Alchemy, as well as eventual coming of the Mourning Moon, a devastating giant Psynergy Vortex that appears every decade.
25----
26!!Tropes [[VideoGame/GoldenSun1 at the onset...]]
27* AnimeHair: Only in the first two games.
28* {{BFS}}: Ragnarok summons one. Odyssey summons four, and then an even more ludicrously oversized fifth.
29* CarryABigStick: If you give him a mace.
30* ChildhoodFriends: Has been friends with Garet and Jenna since they were children.
31* CombatMedic: One of four characters that learn healing spells in their base class and one of the two who can learn Revive by equipping Djinn of the same type (the other one being Felix).
32* CovertPervert: Searching Lady [=McCoy=]'s wardrobe leads to Isaac apparently [[PantyThief trying to steal her nightie]].
33* DecoyProtagonist: Of the original duology overall. He is set up as the hero who must stop Alchemy to save the world, but ''The Lost Age'' reveals [[spoiler:the world will actually physically erode without Alchemy to sustain it, and Felix is the real hero]].
34* DubNameChange: Robin in the Japanese version, Vlad in the French version and Hans in the Spanish version.
35* EstablishingCharacterMoment: His mother wakes him up and tells him to evacuate for the disaster, and he goes and rescues Garet on his way out, then runs for help when Felix gets in trouble ''twice''. Three years later, he's helping fix the roof of the house, and by his mother's commentary he's apparently still upset he didn't do enough to help in the prologue. ChronicHeroSyndrome much, Isaac?
36* HealerSignsOnEarly: He is the main protagonist, and he has some rudimentary healing abilities that will tide you over until Mia joins and you start getting more Mercury Djinn.
37* HealingHands: Has access to the Cure Psynergy series.
38* TheHero: Of the first game.
39* HeroicMime: First game only.
40* HeroAntagonist: In ''The Lost Age'', with lots of worrying over how his and Felix's parties will avoid coming to blows. They join up instead.
41* HeroOfAnotherStory: Felix can glean a rough estimate of Isaac's exploits across the Eastern Sea if you transferred data from the first game.
42* HotBlooded: Isaac sounds more fiery in the second game. Justified as he is still wary of Felix for previously taunting him for his failures and running away without any explanation.
43* IconicItem: His yellow scarf.
44* TheLancer: Becomes this to Felix after both of their teams joined. Isaac himself states during the Reunion of Adepts that that he is only helping "Felix's quest".
45* LightningBruiser: For some reason, he dishes more damage than even [[TheBigGuy Garet]] by default.
46* MagicKnight: Shows prowess in both combat and magic.
47* MiseryBuildsCharacter: Isaac has gone through a lot. [[spoiler:Failing to accomplish his quest in the first game, didn't manage to rescue Kraden, Jenna, and Sheba, his mission to save the world FROM alchemy is meaningless because unleashing alchemy is actually the solution]]. That's why after getting his vocal cords in ''The Lost Age'', he suddenly becomes more hotheaded in contrast to the nice quiet guy he was previously.
48* PrimaryColorChampion: He has red armor, blue clothes under it, and a yellow scarf.
49* RedOniBlueOni: Blue Oni to Garet in the first game. Becomes the Red Oni to Felix's positively taciturn blue after joining forces in the second game, being more impulsive and direct.
50* ScarfOfAsskicking: Passes it on to Matthew.
51* SecretArt: In the first game, the Quake and Ragnarok Psynergy series as well as Retreat are exclusive to him. In ''The Lost Age'', he shares them with Felix.
52* SelfMadeOrphan: [[spoiler:''Barely'' subverted at the end of ''The Lost Age''; he and the other Adepts are tricked into fighting his father and Felix and Jenna's parents after they are fused into a three-headed dragon, but the energy of Mars Lighthouse revives them and they all recover.]]
53* SignatureMove: Official art associates him with the [[ChunkyUpdraft Gaia Psynergy series]]. He is commonly associated with the Judgment summon as well.
54* SuddenlySpeaking: He is a HeroicMime in ''Golden Sun'', but is just as chatty as anyone else in ''The Lost Age'' and ''Dark Dawn''.
55* TookALevelInBadass:
56** Right after the Saturos boss fight, Alex comments on how quickly Isaac and friends turned badass. After the Fusion Dragon fight, Felix says that Isaac's become so powerful it frightens him.
57** Once he starts talking in the second game.
58* TookALevelInCynicism: He becomes more short-tempered in ''The Lost Age'' after failing to rescue Kraden, Jenna, and Sheba, and [[spoiler:failing to save Babi]].
59----
60[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/DDIsaac_7666.png]]
61!!Tropes [[VideoGame/GoldenSunDarkDawn 30 years later...]]
62* AssistCharacter: He and Garet provide backup for his son and Karis in the game's first tutorial dungeon and even lend the two a few of their Djinn.
63* BadassLongcoat: Has ditched his traditional warrior look and iconic yellow scarf for one of these.
64* BlueOni: To Garet's [[RedOni Red]]. While both of them have matured in their age, Isaac is still the more calm and in control while Garet is more passionate.
65* ChildhoodFriendRomance: Supplementary material say he married Jenna, one of his childhood friends.
66* EccentricMentor: A younger version, even taking his apparent age vs. actual age, although he still satisfies a lot of the trope's criteria.
67* FountainOfYouth: He's 47 at minimum, but thanks to his exposure to the Golden Sun he could easily pass for a man in his late twenties.
68* GenerationXerox: He does not see off his son and his friends when they go off on their journey. [[spoiler: Just like Dora.]]
69* GuestStarPartyMember: He and Garet provide backup for his son and Karis in the game's first tutorial dungeon.
70* HeterosexualLifePartners: With Garet.
71* SinkOrSwimMentor: Yeah, I know my best friend's son is in grave danger but hey! TUTORIAL DUNGEON, GO!
72* StrongFamilyResemblance: Without the beard he looks just like his father Kyle.
73* TookALevelInBadass: Time has been kind to him.
74[[/folder]]
75
76[[folder:Garet]]
77[[quoteright:193:https://static.tvtropes.org/pmwiki/pub/images/193px-GSGaret_9989.jpg]]
78
79Garet is a Mars Adept and a playable character in ''Golden Sun'' and ''Golden Sun: The Lost Age''. He is the one who is tasked to personally accompany his closest friend, Isaac, on the latter's quest and endeavors all throughout the ''Golden Sun'' series, but is also a foil for the occasional comedy relief.
80
81In ''Dark Dawn'' he joins Isaac in keeping watch over Mt. Aleph while trying to keep his son Tyrell in line. He's simmered down with age, but often gets irritated at Isaac's unflappable personality.
82----
83!! Tropes [[VideoGame/GoldenSun1 at the onset...]]
84* AnimeHair: The most standout example in the main cast. He'd give a super saiyan a run for their money.
85* {{BFS}}: Another weapon option for Garet. Due to how his weapon sprites are portrayed, his sword sprite is almost as big as he is.
86* TheBigGuy: The largest person in the main cast, with attack and defense to back it up.
87* BoisterousBruiser: Garet is big, strong and not afraid to give the game's EvilDuo a BadassBoast before fighting them in the final battle.
88* CarryABigStick: Has the option to use mace's, and they're appropriate for his size.
89* ChildhoodFriends: Has been Isaac's inseparable friend since they were children.
90* DependingOnTheArtist: Garet's hair color. In his character portrait and some art it looks red, and several of his family members clearly have red hair which supports him being a redhead. But his actual character sprite makes it look more of a dark brown, and his 14 year old sprite is definitely a chestnut brown despite that portrait having red hair too. Fan art tends to either depict him with red hair or obviously dark brown.
91* DubNameChange: Gerald in the Japanese version.
92* DumbMuscle: To an extent. He's the most belligerent character of the party and tends to act thoughtlessly (his first scenes include him crushing his sister's flower garden without realizing it). In addition, he seems to lack basic logic skills (being legitimately surprised to learn that Mia, who had been using water and healing Psynergy the first time they met, is in fact another Adept after going through the entire Mercury Lighthouse with help from her Psynergy.) As [[VideoGame/GoldenSunDarkDawn the sequel]] illustrates though, he's less deliberate about it and has more common sense than his son, Tyrell.
93* EstablishingCharacterMoment:
94** "It's at times like these that we men have to stick together!" from the prologue establishes his closeness with Isaac.
95** His first scene after the prologue shows him mistakenly Moving a rock into his sister's flower garden and awkwardly trying to comfort Jenna about the loss of her entire family, which probably shows him more as a person: he's scatterbrained and inattentive and gets into trouble but he's trying his best to be helpful.
96* FieryRedhead: Literally and figuratively being a Mars Adept. Otherwise if anyone is willing to pick a fight, kick a wall to start a boulder chase or speak rashly, it's Garet.
97* HumongousHeadedHammer: A mace equipped by him, which is realistically sized if wielded by other characters, will, if given to Garet, be remodeled into a spiked iron ball the size of his head.
98* InformedFlaw: In the first game's early setting, as Vale is seeing him and Isaac off, Garet's little brother, Aaron, quips that "he's a pig! He'll eat anything that's not tied down!" Despite this, he never displays any serious gluttony in the games themselves.
99* {{Irony}}: Despite being a Fire Adept, out of the original group he was the most eager to see the ocean for the first time.
100* TheLancer: To Isaac, before giving the position to him after their team and [[TheLeader Felix's]] join.
101* MagicKnight: He can become very magically powerful.
102* MightyGlacier: Garet has some great attack and defense stats, but by the Wise One is he ''slow''. Unless you give him some agility boosting equipment or boost him with spells and djinn, Garet will be attacking last against almost every enemy in the game.
103* NoNameGiven: With regards to his family, contrary to what [[FanWank fans wanked]]. The first game's debug room named his family members as "Mr. Jerra," etc., leading to several fans believing he was the only character in the series with a full name. This was found to be a poor translation ("Jerra" is a bad romanization of Gerald, and the Japanese version's debug room had named his family members as "Jera-papa," etc., to signify their relation to him).
104* SecretArt:
105** In the first game, the Flare Psynergy series is exclusive to him. In ''The Lost Age'', he shares it with Jenna.
106** In both the first game and ''The Lost Age'', the Fire Psynergy series is exclusive to him.
107* StoneWall: By default he has an overall lower damage output than Isaac and has low PP but can take damage like nobody's business.
108* VoiceForTheVoiceless: In ''Golden Sun'', he is the one who introduces Isaac in dialogue and speaks on his behalf.
109
110----
111!!Tropes [[VideoGame/GoldenSunDarkDawn 30 years later...]]
112* AssistCharacter: He and Isaac provide backup for Matthew and Karis in the game's first tutorial dungeon and let the two kids borrow a few of their Djinn.
113* DeadpanSnarker: He gets a couple of gems interacting with Isaac.
114* FountainOfYouth: Like Isaac, he's at least 47 years old now. While Garet comes across a bit older then Isaac thanks to his mustache and more formal hairstyle, he still comes off as a man in his early 30s.
115* HeterosexualLifePartners: He has always been with his {{Childhood Friend|s}} Isaac, and they act LikeAnOldMarriedCouple.
116* OlderAndWiser: He's really settled down over the years.
117* PapaWolf: He shows a lot of concern for his son during the prologue and even outwardly shows more concern for Matthew and Karis than Isaac seems to do. Goes to the point that he's the only one seeing them off on their journey, while Isaac is too busy [[WhatTheHellHero sending off a messenger pigeon to wish his own son luck]].
118* RedOni: To Isaac's [[BlueOni Blue]], though it's notably less pronounced than it was 30 years ago. He's more passionate and quick to temper with his son than Isaac is.
119* StrongFamilyResemblance: Looks exactly like his father as an adult, especially the mustache part.
120* TookALevelInBadass: When the gang started their journey they knew nothing but a few basic psynergies. By the end they were full-fledged adepts.
121* WhatTheHellHero: Not too happy with Isaac's behavior in the tutorial dungeons, although he has enough trust in Isaac's judgment that he doesn't resist too much.
122[[/folder]]
123
124[[folder:Ivan]]
125[[quoteright:224:https://static.tvtropes.org/pmwiki/pub/images/224px-GSIvan_980.jpg]]
126
127Ivan is a Jupiter Adept and a playable character in ''Golden Sun'' and ''Golden Sun: The Lost Age''. As a party member, he is a mage-style Jupiter Adept who has an extremely similar successor in Sheba in the second game.
128
129In ''Dark Dawn'' he lives in Kalay, the merchant city of his old caretaker Hammet the merchant. He designed the soarwing glider that allows one to fly using Psynergy. His daughter Karis is a childhood friend of Matthew and Tyrell.
130----
131* AmbiguousInnocence: Since Psynergy is InvisibleToNormals and he was raised by non-Adepts, he hasn't really had anybody to teach him the ethics of mind-reading: he has absolutely no qualm about reading people's minds and in fact makes you corner people in their inn room so he can read theirs. He's actually kind of a sneaky little thing, but you don't realize it because he's just so cute.
132* BewareTheNiceOnes: Especially if you plan on [[RoaringRampageOfRescue holding his foster-father for ransom]].
133* CreepyChild: Was seen as this by people unfamiliar with Psynergy (read: everyone except Hammet) before he met Isaac's gang.
134* EstablishingCharacterMoment: MindReading two total strangers, then being surprised when they object, because [[InvisibleToNormals nobody's ever known what he was doing before]], and [[MindOverManners he had no clue that was inappropriate]].
135* ExplainExplainOhCrap: During the final encounter with Saturos and Menardi at the Venus Lighthouse, Menardi explains that even if they were to release Sheba, she would not be able to make it back on her own. Ivan asks what they mean and as he explains how he was going to take Sheba back home, he realizes that the antagonists are planning to kill him and his friends.
136* FragileSpeedster: Barring class changes and items Ivan is the fastest party member in the first two games but also the most frail with very low HP and defense. You'll be happy when someone finally learns Revive after the amount of times you'll see "Ivan goes down...".
137* GadgeteerGenius: Becomes this as of ''Dark Dawn'', as he is the inventor of the soarwing.
138* GuileHero: During Colosso in the first game, Ivan realizes that Isaac is going to have a hard time fighting on his own, so he subtly suggests having the guards show them the obstacle course so that they know where to cheer him on...and also where to stand to use their Psynergy to cheat.
139* HappilyAdopted: He knows this, in fact he doesn't even bother referring to Hammet and Layana as his parents. [[BewareTheNiceOnes But don't mess with them]]. [[RoaringRampageOfRescue Ever.]]
140* ItSucksToBeTheChosenOne: [[spoiler: There was a prophecy that Ivan would leave his village, then after many years, return to light the Jupiter lighthouse. To fulfill this prophecy, the villagers of Contigo gave baby Ivan over to Master Hammet. Ivan was raised in a foreign land, never knowing his family or why he had his powers. When he finally returned home, he learned that his mother died out of grief due to being forced to give him away as a child. To top it all off, his one surviving family member tells him that he can't stay in Contigo because he hasn't completed the prophecy yet.]] It's even worse because [[spoiler: he's not even the ends up one who fulfilling the prophecy. He gives up his Shaman's Rod - the MacGuffin needed to access the lighthouse - to Felix at the end of the first game, and it's ''his'' party that ends up entering and lighting Jupiter Lighthouse. Ivan was just a piece in a larger plan and basically got no glory or credit for his role in it.]]
141* MindOverManners: Averted, though he initially [[AmbiguousInnocence doesn't realize this is wrong]] and later rationalizes it.
142* MindReading: Pretty much his signature ability, going by how much of his plot is about it.
143* OlderThanTheyLook: Despite looking younger, Ivan is fifteen at the time of the games (possibly sixteen or so by the end, since the games imply time passing during the journey).
144* TheOneGuy: The only playable male Jupiter Adept in the series thus far.
145* OrphansPlotTrinket: The Shaman's Rod.
146* RaisedByNatives: [[InvokedTrope Deliberately so]]. His birth family entrusted him to Hammet the merchant just so he'd grow up to be [[GambitRoulette in the right place at the right time]] to fulfill his destiny alongside Isaac and Co.
147* SecretArt: In the first game, the Whirlwind and Ray Psynergy series as well as Reveal are exclusive to him. In ''The Lost Age'', he shares them with Sheba.
148* TheSmartGuy: He's pretty good at reading people, even without reading their minds.
149* SquishyWizard: Has access to various kinds of powerful psynergies and boasts high PP and Agility, but his physical attack, defense and hitpoints are severely lacking.
150* TechnicolorEyes: Fitting his Jupiter alignment, which is associated with the color purple.
151[[/folder]]
152
153[[folder:Mia]]
154[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/250px-GSMia_8317.jpg]]
155
156Mia is a Mercury Adept and a playable character in ''Golden Sun'' and ''Golden Sun: The Lost Age''. She is the only mage-style Mercury Adept in either game, and is probably the only Adept that can be labeled the "designated healer" to the player's party.
157
158By the time of ''Dark Dawn'', Mia has resumed her duties as Imil's healer. She has allowed her daughter Nowell and her son Rief to study under Kraden as he travels across Angara.
159----
160* CarryABigStick: With maces, which is her most likely weapon.
161* CombatMedic: Her primary role in her default Water Seer class series is healing since she learns both single and all-targeting HP recovery psynergies. She still can dish out good damage with her Mercury psynergies and attack-boosting equipments.
162* CurtainsMatchTheWindows: Blue hair, blue eyes, a trait that all adepts from her clan seem to share.
163* DeadpanSnarker: A memorable quote for being quite unexpected from the sweet WhiteMagicianGirl:
164-->'''Babi:''' I'd like you to get my draught for me?\
165'''Garet:''' Get it? Where is it?\
166'''Babi:''' Deep in this cave...\
167'''Mia:''' What, is there a pharmacy down there?\
168'''Babi:''' Witty, aren't we?
169* DemotedToExtra: After joining Isaac's party, she largely diminishes in significance for the rest of the first game, and as stated above she doesn't get much dialogue in the second. She still plays a role regarding her relationship with Alex, but it's not even brought up until near the end of the duology. Considering even Ivan, Sheba, Piers and Kraden had more focused-on character arcs, this is especially egregious. It may be partially justified in that [[TheQuietOne she doesn't talk much anyway]] - at least compared to [[BoisterousBruiser Garet]] and [[TheSmartGuy Ivan]].
170* DubNameChange: Mary (Though Mia comes from it Mary->Maria->Mia) in the Japanese version and Sofia in the French version.
171* EstablishingCharacterMoment: Her first scene, healing a sickly old man with her powers, reassuring his wife, and asking our heroes if they need help before getting distracted by the intruders at Mercury Lighthouse. Grade A WhiteMagicianGirl, very devoted to her duties.
172* GoodIsNotSoft: While she is gentle in nature, she's not afraid to fight if needed and she also doesn't tolerate evil-doers in the slightest. When she is threatened by Saturos near the end of the game, Mia's response is a rather pointed "Excuse me?".
173* HealingHands: "Her hands glow with a blue light... could she be an angel?"
174* HealerSignsOnEarly: Averted. Mia is the last party member the party acquires and you must complete multiple dungeons before you reach the Mercury Lighthouse to recruit her.
175* ImprobableAge: She's just 17 in the first game yet already has her own apprentices Justin and Megan. [[BlindIdiotTranslation In some translations]] ''[[DeceptiveDisciple Alex]]'' is included in her apprenticeship too.
176* LikeBrotherAndSister: She has a close and supportive relationship with Isaac, Garet, and Ivan, but never becomes romantically involved with any of them.
177* MagicStaff: Her only alternatives to maces.
178* NiceGirl: Resulted from her training as a healer. Aside from that one cutscene in Altmiller Cave, she's generally kind and willing to help people in need.
179* NotSoAboveItAll: She complains about her clothes being drenched in sweat the most when the party goes through a desert. And even Mia is not immune to making a sarcastic quip every now and then.
180* OutOfCharacterMoment: At the end of ''The Lost Age'', [[spoiler:when she notices that Garet's loved ones survived the destruction of Vale, she and Sheba tease him about his understandable despair in a rather mean-spirited manner]].
181* OvershadowedByAwesome: Intellectually. Mia is a professional medic with ''apprentices of her own'' in the first game [[ImprobableAge as a teenager]], so she's clearly quite brilliant in her own right, it's just very subdued in comparison to [[TheEvilGenius Alex]] and [[SquishyWizard Ivan]].
182* ProperLady: While Jenna is more of the FieryRedhead {{Tsundere}} and Sheba is more of a [[DeadpanSnarker snarky]] MysteriousWaif, Mia fills this role nicely.
183* TheQuietOne: Especially in ''The Lost Age'', where she barely gets any lines.
184* SecretArt:
185** In the first game, the Frost Psynergy series is exclusive to her. In ''The Lost Age'', she shares it with Piers.
186** In both the first game and ''The Lost Age'', the Ice Psynergy series is exclusive to her.
187* SmurfettePrinciple: The only female mainstay in the first game's party. She's also currently the only playable female Mercury Adept in the series.
188* WaterIsWomanly: Mia is the team's Mercury Adept and the resident healer, with the gentle, ladylike personality to match.
189* WeaksauceWeakness: Not her as such but her element, Water, is effective against every one of the game's major villains. The Boreas SummonMagic in particular is ''lethal'' against the final bosses of the first game. Unfortunately, like 90% of all water-based characters, she's shafted with the healing role by default; which means she probably won't be taking advantage of her innately high Mercury power to attack people with.
190* WhiteMagicianGirl: Mia qualifies every single aspect of this trope; designated healer, caring and compassionate, uses magic staffs and maces...
191[[/folder]]
192
193[[folder:Felix]]
194[[quoteright:228:https://static.tvtropes.org/pmwiki/pub/images/228px-GSFelix_6593.jpg]]
195
196Felix is a Venus Adept, a playable character in ''Golden Sun: The Lost Age'', and a main character in the overall ''Golden Sun'' series. He appears in ''Golden Sun'' as an NPC in league with the game's band of antagonists opposed to Isaac, but in ''The Lost Age'' the perspective of the narrative focuses on him as the main playable character. He is the elder brother of Jenna, and uncle to Matthew (though he's almost certainly never met his nephew).
197
198After the party returned from their quest to light the lighthouses he left on his own, and by the time of ''Dark Dawn'', no one has seen him since.
199----
200* AlwaysSaveTheGirl: Just watch his SugarWiki/MomentOfAwesome at Venus Lighthouse.
201* AntiVillain: During the first game.
202* BadassCape: Isaac has his ScarfOfAsskicking, Felix has his cape that goes over one shoulder.
203* {{BFS}}: Same as Isaac. Notably he's the only other person in their games that can use the Sol Blade.
204* BoisterousWeakling: In the first game, he claims that Isaac will never beat his group despite revealed being a level 5 Squire in the beginning of the sequel. Justified since Saturos and Menardi are Prox's strongest warriors who [[CurbStompBattle mopped the floor with Isaac and Garet]] three years ago and Felix wanted to gain their trust for his own (as well as Jenna and Kraden's) safety.
205* ButNowIMustGo: After the events of ''The Lost Age'', he vanishes and is not heard from again.
206* CombatMedic: Has access to the Cure line of spells with his base class progression, as well as Revive.
207* CurtainsMatchTheWindows: Brown hair, brown eyes.
208* DramaticUnmask: Briefly wears a mask at the beginning of the first game to hide his survival from his sister Jenna and his childhood friends, Isaac and Garet, who all thought he was dead, but removes it in Sol Sanctum to gain their trust.
209* DishingOutDirt: Like most Venus Adepts, Felix has a variety of elemental psynergies that allow him to project spires of rock and smash enemies with earthquakes. Unlike most Venus Adepts, however, Felix is capable of becoming one with his element, as he can shift into sand once he proves himself worthy of the power at Gaia Rock, something his contemporary, Isaac, and his successors, Matthew and Himi, can never match.
210* DubNameChange: Garcia in the Japanese version and Pavel in the French version.
211* DudeWheresMyRespect:
212** [[spoiler:Pretty much cast as the villain in the ''Sun Saga'' stories you find in Dark Dawn.]]
213** [[spoiler: Some normally impossible to read text has many of the citizens of Prox mentioning this trope. They realize that despite everything Felix has done, that is, going to great lengths to save the entire world from destruction, nobody in his hometown of Vale would recognize his efforts. Maybe because the last time the villagers actually saw or heard of him he sided with the "bad" guys.]]
214* ElementalShapeshifter: After acquiring Sand psynergy in Gaia Rock, he can turn his entire body into sand to travel in sandy areas.
215* EstablishingCharacterMoment: Venus Lighthouse. Stands up to the villains for Sheba, but still leery ([[TookALevelInBadass for good reason]]) of Isaac, and then his CMOA -probably his best remembered scene: [[spoiler:''jumping off the lighthouse'' to try and save Sheba]]- shows the heroic side [[AndNowForSomeoneCompletelyDifferent that will come into play in the next game]].
216* HealerSignsOnEarly: He is the main protagonist, and he has some rudimentary healing abilities that will tide you over until you start getting more Mercury Djinn or get enough Mars Djinn to unlock Jenna's Aura series.
217* HealingHands: Has access to the Cure Psynergy series.
218* TheHero: During the second game.
219* HeroicMime: In the second game.
220* HeroAntagonist: In the first game, though it isn't revealed until he becomes the player character in the second game.
221* HeroWithBadPublicity: [[spoiler:In ''Dark Dawn'', due to betraying the teachings of his hometown and allying with a rather shady group of characters in his quest to save the world.]]
222* LightningBruiser: His stats are similar to Isaac's, though he trades off some points in Agility, Luck and PP for greater HP, Attack and Defense.
223* MagicKnight: All the same weapons,armor and class options as Isaac.
224* MeaningfulName: An interesting case; Felix is Latin for "lucky." Now let's see: [[spoiler:He ''nearly'' drowned, was ''nearly'' crushed by a boulder, ''nearly'' came to blows with Saturos and Menardi, ''nearly'' came to blows with Isaac and company, ''nearly'' drowned ''again'' after ''jumping off a lighthouse into the ocean'', was ''nearly'' killed by a tidal wave, was ''nearly'' killed by Agatio and Karst, and then ''[[OverlyLongGag NEARLY]]'' killed his own parents.]] If all those [[DepartmentOfRedundancyDepartment "nearlys"]] didn't indicate, he has survived [[TraumaCongaLine every single one of these deadly situations]]. [[UnluckilyLucky So, yes, he is very lucky!]] In an ironic subversion, stat-wise, his luck is the worst.
225* MovesetClone: He has the exact same element, class lineup, and equipment access as Isaac. He only differs slightly in his stats.
226* NeverAcceptedInHisHometown: After him turning out NotQuiteDead and sided with [[WellIntentionedExtremist Saturos and Menardi]], the people of Vale showed little respect for him. The opposite is true in Prox, where he is loved by the people and treated like a hero, even [[spoiler:before saving the world AND their hometown.]] A Proxian NPC even wants him as a son-in-law.
227* NonActionGuy: In ''Golden Sun'', Saturos and Menardi never let him fight, so he's fairly wimpy throughout the game. Once you take control of him in ''The Lost Age'', he becomes much more powerful.
228* PutOnABus: It is said in ''VideoGame/GoldenSunDarkDawn'' that Felix has been missing for the past 30 years.
229* RedOniBlueOni: His personality fits the typical Blue Oni mould: when he speaks, he's shown to be more aloof and less impulsive than Isaac is.
230* SecretArt: In ''The Lost Age'', the [[spoiler:Sand]] Psynergy is exclusive to him.
231* SelfMadeOrphan: ''Barely'' subverted at the end of ''The Lost Age''; [[spoiler:he and the other Adepts are tricked into fighting his parents and Isaac's father after they are fused into a three-headed dragon, but the energy of Mars Lighthouse revives them and they all recover.]]
232* SuddenlySpeaking: Inverted and then played straight. He is perfectly chatty in ''Golden Sun'', but is nearly completely silent in ''The Lost Age''. A translation error has him randomly blurt out "Why?" in Shaman Village in the English version, and he gets a full spoken line in the epilogue.
233* TookALevelInBadass: At the end of the first game, Felix himself states that he's no match for Isaac (due to Isaac's [[TookALevelInBadass levels in badass]]). Typically by the time the first party joins the group, Felix is almost as powerful as Isaac is, if not ''more so''.
234* YouAreInCommandNow: Once Saturos and Menardi bite it on Venus Lighthouse, he takes command of the survivors of Saturos' party.
235[[/folder]]
236
237[[folder:Jenna]]
238[[quoteright:294:https://static.tvtropes.org/pmwiki/pub/images/294px-GSJenna_6914.jpg]]
239
240Jenna is a Mars Adept and a playable guest character in ''Golden Sun'' that becomes a main playable character in ''Golden Sun: The Lost Age''. A childhood friend of Isaac and Garet's and the younger sister of Felix, Jenna quickly becomes a conventional DamselInDistress character early on, until ''The Lost Age'' when she joins Felix's quest in full.
241
242In ''Dark Dawn'' she is said to live in Kalay along with other Vale survivors. She is the mother of Matthew, the game's protagonist.
243----
244* ChildhoodFriends: Has been friends with Isaac and Garet since they were children.
245* ChildhoodFriendRomance: While not present in ''Dark Dawn'', official material says Jenna married Isaac, one of her childhood friends.
246* CombatMedic: She'll eventually learn the Aura line of healing Psynergy, but it isn't nearly as good as Mia's Wish spells. And as discussed under Glass Cannon, she is ''far'' from a healer.
247* DamselInDistress: In the first game. To be fair, the male Kraden is in the same boat. And Isaac and Garet were just as distressed; they just happened to be lucky when Mt. Aleph went haywire. When Felix takes over in ''The Lost Age'', she becomes a full-fledged party member and is more than able to hold her own, and even has a solo role in the game's prologue.
248* DamselOutOfDistress: One of Nintendo's first and most beloved ones. The second she's able to free herself, she does, and ends up becoming the hero Felix's [[TheLancer second-in-command.]] Jenna ends up fighting her way through a bunch of ruffians from Tolbi at the beginning of Lost Age and then later helps save the world. She might start as a DamselInDistress, but Jenna does not stay one.
249* DubNameChange: Jasmine in the Japanese version, Lina in the French version, and Nadia in the Spanish version.
250* EnergyRingAttack: Jenna has the [[https://goldensunwiki.net/wiki/Beam_Psynergy_series Beam]] ability, which fires a beam of Mars Psynergy surrounded by several rings at nearby enemies.
251* FirstGirlWins: She eventually marries her childhood friend Isaac.
252* GlassCannon: Since her class options are similar to [[MightyGlacier Garet's]] she can dish out a lot of damage most of the time, but her naturally lower hitpoints and defense turned her into this.
253* GuestStarPartyMember: In the very beginning of the first game, but she becomes fully playable in the second.
254* HealerSignsOnEarly: {{Subverted|Trope}}. Unlike Mia, Jenna joins the part in ''Lost Age'' immediately. However, Jenna doesn't gain a heal spell for 7 levels and requires at least 4 active fire djinn to use it.
255* HealingHands: Her exclusive base class is the only one with access to Aura Psynergy, which can heal the whole party.
256* JackOfAllTrades: By the end of the game she's likely to be even stronger than Isaac. At the same time, she can also cast the best spells, and can even heal a bit. Thankfully, she's no White Mage. Adding her speed into account, she's pretty much a game breaker who will slice apart enemies with some of the best swords in the game.
257* TheLancer: To Felix, before giving the position to Isaac after his team and theirs joined. Even then, she ends up more as a co-lancer.
258* {{Leitmotif}}: Notably in ''The Lost Age'' she has her own battle theme which plays whenever Isaac or Felix aren't in the first party formation.
259* LuminescentBlush: When Sheba asks if she and Isaac are an item.. Hoo boy.
260* MagicKnight: A "Magic user who can defend themselves with physical attack" variant. As a mage-style adept, her strength is good enough to dish out physical damage. In fact, she's second only to Felix in terms of pure brute strength, tying with Isaac.
261* MasterOfAll: Effectively this. Her only real failing is defensiveness- she's usually either the best or second best in every other field of use. To go into a bit more detail, since Sheba and Ivan are the best BlackMage characters and only have differences in their other stats, Jenna is second to them in terms of raw magical damage, though unlike them she also has a strong single-target DPS spell (Dragon Fume). Mia beats her in raw healing power, but Jenna's strongest unique healing Psynergy is learned 13 levels before Pure Wish maxes out, and this is a series where it pays more to not take chances and heal reactively instead of proactively; with Mia, who is slow, you have to predict if you can survive the full next turn and get healed at the end, hoping no one has been felled, as opposed to Jenna, who can heal as a reaction starting the next turn instead of gambling with the person's life. Speaking of speed, Jenna is incredibly fast; she's no Sheba or Ivan, but those two are fragile by nature, and pretty much everyone else who isn't [[LightningBruiser Felix or Isaac]] are some degree of MightyGlacier (Piers, Garet) or SquishyWizard (Mia). Being second to the two speedy mages is quite a feat. Jenna's luck is also one of the best in the game, she has some of the highest PP points, and her attack power, once again, is second only to Felix's. She also has innate access to a debuffing spell series that allows her to really pile on the hurt. In summation, Jenna may not be the best at ''everything,'' and may have a failing here or there, but she unquestionably is the most versatile party member in a series where versatility (and a high PP total) are the keys to success.
262* MissingMom: In ''Dark Dawn''. Apparently she lives in Kalay, but she isn't with Matthew and doesn't appear in-game.
263* PlayingWithFire: [[spoiler: Like all Fire adepts but Jenna in particular can manipulate fires that are already burning through her blaze psynergy.]]
264* TheRedMage: Offensive spells, debuffing spells, fantastic speed and weapon strength, and the ability to heal.
265* SecretArt: In ''The Lost Age'', the Fume and Beam Psynergy series as well as [[spoiler:Blaze]] are exclusive to her.
266* SelfMadeOrphan: ''Barely'' subverted at the end of ''The Lost Age''; [[spoiler:she and the other Adepts are tricked into fighting her parents and Isaac's father after they are fused into a three-headed dragon, but the energy of Mars Lighthouse revives them and they all recover.]]
267* TheSmurfettePrinciple: Currently the only female Mars Adept party member in the series.
268* TookALevelInBadass: From being a DamselInDistress to a MagicKnight.
269* {{Tsundere}}: "S-Stupid Sheba! [[SuspiciouslySpecificDenial It's not like I'm blushing because I like Isaac or anything!]]"
270[[/folder]]
271
272[[folder:Sheba]]
273[[quoteright:214:https://static.tvtropes.org/pmwiki/pub/images/214px-GSSheba_4487.jpg]]
274
275Sheba is a Jupiter Adept introduced as an NPC in ''Golden Sun'' and becomes a playable character in ''Golden Sun: The Lost Age''. As a party member, she is a mage-style Jupiter Adept in an extremely similar vein to Ivan in the first game.
276----
277* AmbiguouslyBrown: Only the image on the right and [[spoiler:the ending credits]] shows this, must be the tan she gets from living in [[ArabianNightsDays Lalivero]]. Though in the games (both sprite and mugshot) her skin is pale white.
278* BlackMagicianGirl: Notably the only female PC in any game of the series who does not naturally have a healing spell.
279* CarryABigStick: The main thing that distinguishes her from Ivan is having maces instead of light blades.
280* DamselInDistress: Like Jenna, she ditches the mantle in ''The Lost Age''.
281* DeadpanSnarker: She becomes pretty snarky in ''The Lost Age''.
282* DoNotTauntCthulhu: Yes, Sheba, tell the obviously unstable sister of that woman who kidnapped you in the previous game that Isaac killed her sibling without prompting. That'll end well.
283* DubNameChange: Sole in the Spanish version, Cylia in the French version, Sara in the Italian version and Cosma in the German version.
284* FragileSpeedster: The fastest character in Felix's team barring class changes and equipment, though she is not as fast as Ivan. She can take a hit better than he can, but she's still pretty fragile.
285* HappilyAdopted: She's only mildly disappointed not to learn where she came from. Her adopted folks are also very devoted to her, as shown in the first game. [[spoiler:Upon reaching Contigo, it is heavily implied that she is a direct descendant of the Anemos, an ancient Jupiter clan that rose their civilization into the air and now ''live on the Moon.'' And she supposedly ''fell down to Weyard'' from there...]]
286* MagicStaff: What she usually ends up with. By the end game you can get a powerful one for her that suits her elemental alignment.
287* MysticalWaif: In the final quarter of the first game the story revolves around her and how she is one of the few Adepts who can use Reveal on the Venus Lighthouse and later on access the Jupiter Lighthouse with her Psynergy.
288* PutOnABus: Sheba is nowhere to be seen in ''VideoGame/GoldenSunDarkDawn''. Considering the SequelHook, perhaps we'll see her in a fourth installment.
289* ShipperOnDeck: One particularly funny moment in the second game features her mentioning Valeshipping (Isaac/Jenna) with Jenna turning red in embarrassment. She then immediately jumps on Jenna's follow-up comment of wondering about how Garet is doing.
290* ShipTease: [[spoiler:With Felix in the first game.]]
291* {{Telepathy}}: Like many Jupiter Adepts, Sheba has the power to read minds.
292* TookALevelInBadass: Similar to Jenna, she goes from DamselInDistress to a snarky BlackMagicianGirl.
293[[/folder]]
294
295[[folder:Piers]]
296[[quoteright:290:https://static.tvtropes.org/pmwiki/pub/images/GSPiers_8883.jpg]]
297
298Piers is a Mercury Adept and a playable character in ''Golden Sun: The Lost Age''. He is the only warrior-style Mercury Adept in either game and the only playable character in ''The Lost Age'' that is completely new to the series, in contrast to the other playable characters Felix, Jenna, and Sheba who appeared in the first game in NPC and minor gameplay roles.
299
300By the time of ''Dark Dawn'' he sails around Weyard in his ship and is considered a hero to the seafaring world for sailing the Sea of Time surrounding Lemuria, and is also friends with the Champan pirate Briggs, who ironically was unintentionally responsible for him being imprisoned in ''The Lost Age''. While he never appears to Matthew's party, he is instrumental in helping them obtain a sea-worthy ship.
301----
302* AdaptedOut: InUniverse in the Sun Saga in ''Dark Dawn''. His critical role in Felix's quest is never even mentioned.
303* AnIcePerson: In terms of elemental versatility, Piers stands above both his contemporary, Mia, and his successors, Rief and Amiti, through his ability to natively use the Frost series of psynergy without the need of a focusing item.
304* TheBigGuy: He's your second melee bruiser. He's also pretty smart, making him a GeniusBruiser.
305* CombatMedic: Slightly more emphasis on the "combat" side but still.
306* TheChosenOne: Some of the books you can read in his home town and some inscriptions imply he is this among Mercury Adepts.
307* DefrostingIceQueen: He's rather distrustful of the party at first, and it takes them helping him get his orb back for him to warm up.
308* DependingOnTheArtist: His muscle mass varies in several official art. Normally he is of average build like Felix, but sometimes he is drawn as buff as [[TheBigGuy Garet]] or even [[TheBrute Agatio]].
309* DubNameChange: Picard in the Japanese version and Aaron in the German version.
310* EstablishingCharacterMoment: The prison scene. He's innocent, but he'll wait for the mayor to prove that, instead of breaking out or trying to establish an alibi... because he thinks using his powers that way would be wrong, and because his alibi would only raise more questions. Secretive, but law-abiding.
311* HealingHands: As expected from a Mercury Adept, he naturally has access to the Ply Psynergy series and provides healing in cutscenes [[GameplayAndStorySegregation regardless of class setups]].
312* IntergenerationalFriendship: Being a [[ReallySevenHundredYearsOld Lemurian]], he gets this with a lot of people, albeit technically. It's funny to consider how he's a lot older than Briggs, or even [[CoolOldGuy Kraden]]. [[spoiler: The sequel amps this up even more - like Kraden and the other Warriors, he's had his lifespan permanently affected. Lord knows at what rate he'd age if he ever moved back to Lemuria...]]
313* IronicName: A ''peer'' is someone in the same age and social category as oneself. Piers doesn't have any peers due to his [[VagueAge age]] [[ReallySevenHundredYearsOld issues]].
314* {{Irony}}: The first half of ''The Lost Age'' is getting Briggs the pirate to prove that law-abiding Piers isn't his accomplice. In ''Dark Dawn'', it's mentioned that they've since become best friends.
315* ItSucksToBeTheChosenOne: He gets branded a criminal and exiled from his homeland for being TheChosenOne.
316* MagicKnight: Piers is primarily a warrior-type Adept, going by stats and equipment options (mostly the same as Isaac's). This bites him in the butt when it comes to class options other than his default, since Mercury Adepts are mostly limited to mage-type classes.
317* MakingASplash: Like all Mercury adepts, however [[spoiler: Piers has the power to dry up bodies of water as well through Parch psynergy.]]
318* MasterOfNone: Being a Mercury Adept and a warrior is a miserable combination. All of the classes he gains access to other than his base class are caster classes, so he can't pump out as much physical damage as Isaac, Garet, or Felix. His stats are specced towards brawling and he can't use the caster equipment, so he can't heal as fast or as long as Ivan, Mia, or Sheba. His base class only gets Ply Psynergy for single target healing, compared to Jenna's Aura, and she gets light blades to compensate for his long sword access, making him an inferior generalist to her.
319* MayDecemberRomance: [[spoiler:According to Kraden in ''Dark Dawn'', Mia's daughter Nowell has a crush on Piers, and this is why she bailed on Kraden and Rief. No comment on whether her affections are reciprocated, though.]]
320* NiceGuy: The prison scene shows him to be patient and considerate enough to sympathize with an abuser, and these traits remain evident throughout the game.
321* PlayAlongPrisoner: His EstablishingCharacterMoment in Madra.
322* {{Privateer}}: Although [[InNameOnly it's just his class title]].
323* PunnyName: A pier is a dock for ships. Piers is a sailor.
324* PutOnABus: Spends ''Dark Dawn'' sailing the seas on his own. NPC gossip says that you barely missed him while he was in Tonfon and Port Rago. [[spoiler: Dialogue and NPC gossip hints that Nowell and Takeru [[SequelHook have hitched a ride with him]].]]
325* ReallySevenHundredYearsOld: [[SubvertedTrope Maybe.]] [[SugarWiki/FunnyMoments He refuses to admit his age.]]
326* SecretArt: In ''The Lost Age'', the Cool and Diamond Dust Psynergy series as well as [[spoiler:Parch]] are exclusive to him.
327* SixthRanger: He is the only party member who isn't introduced in part one unlike Felix, Jenna, and Sheba who were and start the game together.[[note]]Datamining shows evidence that Pier's role in the party was originally intended for ''Alex'', but when Alex's agenda was expanded upon, a different character was needed to take his place.[[/note]]
328* ShoutOut: By way of his name, in Japan he's [[Series/StarTrekTheNextGeneration Captain Picard]].
329* SpockSpeak: Piers' dialogues are very wordy to reflect his origins from an ancient civilization.
330* SupernaturalGoldEyes: Apparently another Lemurian trait, as Hydros and Conservato also show them in their thumbnail pictures.
331* VagueAge: Deliberately so: [[JustifiedTrope he's self-conscious about it]], [[ReallySevenHundredYearsOld due to the longevity of his people]].
332* WhatBeautifulEyes: One NPC in Madra is thinking this while Piers is imprisoned.
333* YouWouldntLikeMeWhenImAngry: When he was imprisoned an NPC taunted him and constantly accused him for being a pirate from Champa. Let's say it didn't end up well for that guy...
334[[/folder]]
335
336!''Dark Dawn's'' Protagonists
337
338[[folder:In General]]
339
340* RoyalsWhoActuallyDoSomething: Half of playable adepts who are not direct descendants to Warriors of Vale are members of royal families; Amiti is prince of Ayuthay, Sveta is princess of Belinsk, Eoleo is prince of Champa, and Himi is a princess of Yamata. All of them take active participation in saving the world from darkness created from Grave Eclipse.
341* SpinOffspring: Almost all of the characters are descended from the heroes or minor characters. Matthew's parents are [[ChildhoodFriendRomance Isaac and Jenna]], Tyrell's father is Garet, but he is apparently unrelated to Rief, Mia's son. Rief's sister apparently develops a crush on Piers, ruling him out as a possible father. Karis is Ivan's daughter, but no indication is given as to who her mother might be. The remaining characters are Amiti, who is strongly implied to be [[spoiler:Alex's illegitimate son]]; Eoleo, who is the son of Briggs and was actually seen in ''VideoGame/GoldenSunTheLostAge'' as a baby; and Himi, daughter of minor characters Susa and Kushinada from the same game. The only character who isn't related to anyone important in the GBA duology is Sveta. Interestingly, while Isaac and Garet show up, and Mia, Ivan, and Piers are frequently mentioned, there's barely any talk of Jenna, and Felix and Sheba are conspicuously absent.
342* SuspiciouslySimilarSubstitute: They look and act a lot like their parents from the original duology. The only real exception is Karis, who has a design that radically differs from her father's and takes the role of TheLancer from the Garet clone Tyrell.
343
344[[/folder]]
345
346[[folder:Matthew]]
347[[quoteright:188:https://static.tvtropes.org/pmwiki/pub/images/188px-GSDDMatthew_6834.jpg]]
348
349A young Venus Adept, the son of Isaac [[http://web.archive.org/web/20130712140625/http://img135.imageshack.us/img135/8367/1287819854328.jpg and]] [[ChildhoodFriendRomance Jenna]], and the main playable character and party leader of ''Dark Dawn''. He lives with his father in a cottage in the Goma Highlands west of Bilibin, which overlooks the ruins of Mt. Aleph, training for the day he's expected to step up and take on his father's mantle. That day comes when his friend Tyrell breaks Ivan's soarwing, and he's sent on a journey that begins with the goal of obtaining the Mountain Roc feather and ends up involving the fate of Angara and Weyard.
350----
351* {{BFS}}: Aside from boasting the Ragnarok and Odyssey spells, improved graphics allow for different weapons to actually be shown; long/broad swords are big enough to be comparable to [[VideoGame/FinalFantasyVII Cloud's]] and are apparently so heavy he holds it down by his leg.
352* CarryABigStick: Can wield maces. Though his preference will fall to swords by the end of the game.
353* DubNameChange: His Japanese name is ''Muuto''.
354* TheHero: Of the third game.
355* HeroicMime: Just like his father and uncle before him, though this time there are a few "emotional responses" (emoticons) that the player can pick for him to provide some variety.
356** [[LampshadeHanging Lampshaded]] and played with much more than with Isaac or Felix.
357** And then there's the encounter with Arcanus at the Apollo Sanctum - where Matthew [[SymbolSwearing swears]]. Though this is only applicable to the US version; the Japanese and European versions have him reacting with the same old "?!" he normally responds with.
358** There's also an instance where if the angry emote is used as a response to Karis' comments about [[spoiler:Ryu Kou stealing the Magma Orb]], Karis will respond, "Wow, graphic!", implying that Matthew had some very choice words for the situation.
359* HeroesPreferSwords: Shown with a sword on his back in the official art.
360* TheLeader: Of the new eight protagonists. Everyone trusts him to make the right call and follow his lead, even Eoleo who is twice his age and has more worldly experience as a pirate.
361* MadeOfIron: He's just knocked unconscious without any injuries after falling over and over three times, attempting to [[spoiler:switch on the Apollo Lens. Then after awakened he's so fast that he runs and catches Sveta before anyone else can.]]
362* MagicKnight: Just like pop, he's a Venus adept that mixes swordplay with earth shattering psynergy.
363* PassingTheTorch: His father makes a big deal about how it's now Matthew's turn.
364* PrimaryColorChampion: Red, blue and yellow just like his father.
365* PunnyName: His Japanese name is Mut[[strike:e]], and he is stated to be not very talkative.
366* ScarfOfAsskicking: It looks to be the same one as his father's, for that matter.
367* SecretArt: In ''Dark Dawn'', the Quake and Ragnarok Psynergy series as well as Retreat and Move are exclusive to him.
368* ShipTease: He was paired with Karis within days of their official names being revealed. And thanks to several scenes near the end of the game shippers also tend to pair him with Sveta.
369* TheSilentBob:
370** Several lines of reactionary script. No words - except for one scene at Apollo Sanctum where he [[SymbolSwearing swears]] (and even then it was dubbed in) - but still... for people who played Golden Sun and The Lost Age, Matthew seems damn talkative compared to his father and uncle.
371** Lampshaded in the conversation with Tret, where Tret asks for Matthew's name, only for Matthew to reply with his classic "...", followed by Tret asking him to speak up, and Amiti pointing out that he doesn't talk much.
372* StrongFamilyResemblance: He looks ''so'' similar to Isaac that many early previews confused him for a redesigned Isaac at first. In-universe, played with when Briggs identifies him on sight... because of how strongly he resembles ''Jenna''. To be fair, Briggs never met Isaac.
373[[/folder]]
374
375[[folder:Karis]]
376[[quoteright:234:https://static.tvtropes.org/pmwiki/pub/images/234px-GSDDKaris_4582.jpg]]
377
378A young Jupiter Adept who is Ivan's daughter and a childhood friend of Matthew's and Tyrell's. She decides to accompany the two on their quest to obtain a Mountain Roc feather. She is strong-willed, reliable, and clever.
379----
380* DamnedByFaintPraise: Probably unintentional; the manual declares that [[{{Tsundere}} Karis]] is the most levelheaded of the initial trio. Her "competition" is the HotBlooded IdiotHero Tyrell and, depending on how you make him react, TheStoic Matthew.
381* DubNameChange: Kiara in both the French and German versions.
382* EstablishingCharacterMoment: "Get OFF the roof, Tyrell!"
383* HealerSignsOnEarly: She joins you at the very start of your journey, and her Fresh Breeze Psynergy is the strongest healing ability you'll get until you start acquiring Mercury Djinn.
384* HotBlooded: Isaac [[LampshadeHanging comments]] that Karis is pretty fiery for a Jupiter Adept.
385* ImprobableAimingSkills: First party member in ''Golden Sun'' that is able to use bows. That said, she cannot pull off improbable shots reliably and has to use each bow awhile before she can do them at all.
386* LadyOfBlackMagic: Intelligent, mature, and having stats that make her lean to using Psynergy.
387* LadyOfWar: She's level-headed and feminine, and uses light blades and bows.
388* TheLancer: She serves as Matthew's number two for most of the game.
389* MageMarksman: She is a powerful caster, and a passable shot with a bow.
390* MagicStaff: If you so choose.
391* MeaningfulName: ''Karis'' means "[[LadyOfWar grace]]''.
392* TheMedic: She has access to the first Jupiter-based healing spells, the Fresh Breeze series, which are the weakest of all healing spells, but [[BoringButPractical affect everybody and don't require set Djinn to use]].
393* MissingMom: The game never mentions who Ivan hooked up with though Karis does mention her parent'''s''' in the plural sense, so it's at least implied that her mother is part of her life.
394* PowerStereotypeFlip: She is a [[BlowYouAway Wind Adept]], but whereas most Wind Adepts are calm, intelligent mystics, Karis is instead a HotBlooded {{Tsundere}} more akin to a typical [[PlayingWithFire Fire Adept]].
395* ProperTightsWithASkirt: Her outfit consists of some leggings but also a skirt for some femininity.
396* TheRedMage: Offensive, debuff and healing spells in one package.
397* SecretArt: She is the only character in the series who can learn the Fresh Breeze Psynergy series.
398* SilkHidingSteel: She seems to act as the face of the party for most of the game, but isn't above punching out Tyrell to get his attention.
399* TheSmartGuy: Manages to claim this role despite the apprentice of ''the'' [[TheSmartGuy Smart Guy]] being in the party (primarily because the script chose to use her to do any exposition due to Matthew's [[HeroicMime disability]]). Usually she's the first one to figure out puzzles, while Rief is reliable for providing information.
400* StrongFamilyResemblance: Despite the green hair she has Ivan's facial features and purple eyes. However in the first promo art she looks like ''Mia'' instead and her hair was more of a bluish tone instead of green. [[SirNotAppearingInThisTrailer Since Rief was not appearing on the same poster]], early on fans thought that "Golden Sun DS" will be the first game's remake, considering how Matthew and Tyrell looked a lot like their fathers as well...
401* SuspiciouslySimilarSubstitute: She has more in common with Jenna despite not being her daughter, being a HotBlooded {{Childhood Friend|s}} with ThoseTwoGuys Matthew and Tyrell. Karis' design and weapon preferences could be inspired from her too. Justified that her family and Jenna are living in Kalay so she must have learned a thing or two from the latter as a child.
402* TechnicolorEyes: Like her father and aunt, Karis has purple eyes to reflect her affinity for the wind.
403* {{Telepathy}}: Averted. She's the only playable Jupiter Adept who can't read minds.
404* {{Tsundere}}: Particularly toward Tyrell.
405* TwoGuysAndAGirl: With Tyrell and Matthew at the start of the game and then again once everyone goes their separate ways.
406[[/folder]]
407
408[[folder:Tyrell]]
409[[quoteright:216:https://static.tvtropes.org/pmwiki/pub/images/216px-GSDDTerrell_8249.jpg]]
410
411A young Mars Adept who is the son of Garet. Like father, like son; he is a mischievous character, but is loyal and a close friend of Matthew's and Karis's. His making off and subsequently breaking the soarwing glider that Ivan had made becomes the trigger for their quest.
412----
413* AmbiguouslyAbsentParent: Nothing is ever mentioned about Tyrell's mother. Unlike Matthew there is no mention of her identity and unlike Karis nothing is ever said to indicate whether she has any presence in Tyrell's life.
414* AnimeHair: Like his father, he has red spikey hair like fire.
415* BadassBoast: And if that wasn't enough, he outright ''threatens him'' during the final dungeon.
416* TheBigGuy: He's the only party member other than Matthew who's able to wield long swords.
417* CrouchingMoronHiddenBadass: Tyrell doesn't always think things all the way through and gets into trouble because of it. However he's also tough as nails and isn't afraid to stand up to world ending conquerors.
418* {{Determinator}}: For better or worse, Tyrell just will not back down from something when he's got his mind set on it.
419* DistressedDude: Like with practically every other male PC in the game, first thing you have to do is rescue him before he's on your team.
420* DubNameChange: Not as drastic as it was with the party members of the first two games, but his name is "Terry" in Japanese and Italian.
421* DumbMuscle: Played with. Tyrell's [[HotBlooded lack of impulse control]] makes him look like an idiot, but he actually has a pretty good grasp of academia and Psynergy, and tends to make [[FailedASpotCheck spot checks that everyone else fails]], like [[spoiler: the TrapDoor being pulled in Kaocho]], or [[spoiler: Sveta reading minds in Apollo Sanctum]]. It's basically unintentional ObfuscatingStupidity on his part.
422* EstablishingCharacterMoment: Stealing the soarwing. Unlike Garet, Tyrell actively goes looking for trouble, and [[DistressedDude boy does he find it]].
423* FieryRedhead: A Mars Adept, redhead and a short temper make for a dangerous combination and burnt furniture, as an early inn keeper will tell you.
424* {{Flanderization}}: Tyrell's personality is largely an exaggeration of Garet's as he appeared the first game. He's even ''more'' HotBlooded, even more [[FieryRedhead fiery]], and has a touch of PowerIncontinence to match his HairTriggerTemper.
425* HairTriggerTemper: Especially apparent in the first half of the game.
426* HiddenDepths: Most definitely when you examine some of his character traits.
427* HotBlooded: Even more so than his old man.
428* LetsGetDangerous: To [[spoiler: ''Arcanus'' in Luna Tower]]. [[BadassBoast "I'll flatten you!"]]
429* MagicKnight: Tyrell is primarily a physical fighter but he gains plenty of fire spells on his own and can even be reclassed for more practical psynergy.
430* MeaningfulName:
431** Terry was a shorthand for Tertius (third, Romans were not very creative with names). He is your third member.
432** Tyrell is a derivative of the old French tirer, meaning to draw, and tirand, meaning one who pulls the reigns, traditionally a nickname for stubborn people.
433** The first three letters of his name sounds like Tyr, the Norse god of war who is equated with his Roman equivalent [[Myth/ClassicalMythology Mars]]. [[PlayingWithFire Guess what kind of Adept he is.]]
434* MightyGlacier: Tyrell is one of the slowest playable characters in ''Dark Dawn'' but also one of the characters with the highest base attack and defense.
435* MissingMom: Like Karis, Tyrell's mom/Garet's wife is never mentioned. Some [[WildMassGuessing fan speculation]] suggests that this plays into his attitude issues and constant acting out.
436* PowerIncontinence: Has been banned from Patcher's Place for nearly burning it down. He almost does it again in a fit.
437* SecretArt: In ''Dark Dawn'', the Starburst Psynergy series is exclusive to him.
438* StrongFamilyResemblance: Not ''quite'' as strong as it is between Isaac and Matthew, but his face does look like a younger Garet and his hair and body structure are extremely similar. Although his hair is much redder than Garet's - besides his sprite in the original duology, Garet's hair was actually brown. Tyrell's at least gained the ability to mimic daddy's gravity-defying hair-style ... sort of.
439[[/folder]]
440
441[[folder:Rief]]
442[[quoteright:224:https://static.tvtropes.org/pmwiki/pub/images/224px-GSCrown_8211.jpg]]
443
444A young Mercury adept who is the younger of Mia's two chidren. Along with his sister, Nowell, he is an apprentice of Kraden, now a traveling Alchemy scholar. He joins the party after being captured by Tuaparang in order to bait Matthew's party south to the Ei-Jei region of Angara.
445----
446
447* BadassBookworm: Rief is following in Kraden's footsteps as a scholar and Tyrell dubs Rief as a nerd, but in combat, Rief can hold his own and has access to lots of powerful water and healing Psynergy as he levels up.
448* BoundAndGagged: It's ''said'' that he is in the official strategy guide, when you find him inside the crate. However, his in-game sprite doesn't appear to be gagged, simply bound.
449* CarryABigStick: Like his mother, Rief gets no bladed weaponry beyond some maces with sharp points in them.
450* CripplingOverspecialization: A SquishyWizard [[WhiteMage pure]] [[TheMedic medic]] in a team where almost everybody else is a CombatMedic by default or a MagicKnight who can class-shift into a CombatMedic.
451* CrutchCharacter: He is the best healer in the party once Amiti and his three Mercury Djinn join, and he also gets horrifically early access to a 140 power offensive Psynergy through the Ice Queen that won't be surpassed for another 20 level ups or so and actually has the PP pool to abuse it (unlike Amiti with the same Ice Queen or Tyrell with the Sand Prince). Unfortunately, in the late game magic falls off in favor of physical attacks and his poor stat spread and horrible weapon access typically see him relegated to permanent benchwarming duty in favor of Karis or Amiti.
452* CurtainsMatchTheWindow: Just like his mom he's got blue hair and eyes.
453* DeadpanSnarker: Just like his mother, few lines but lots of sass. Especially towards Tyrell.
454-->'''Rief:''' Yes, Tyrell. This is the part where she just volunteers that she's a spy.
455* DisappearedDad: Unlike Karis and Tyrell, it's his father that is never identified.
456* DistressedDude: Briefly before he joins the party.
457* DubNameChange: Crown in the Japanese version, Ricky in Italian and, amusingly, [[MythologyGag Robin]] in French.
458* DudeLooksLikeALady: Or at least, a young girl.
459* EstablishingCharacterMoment: Most people would be scared to death of a Psynergy Vortex. Rief gets excited, then entranced, and nearly jumps into the damn thing. [[DontTouchItYouIdiot And his sister yells at him.]]
460* GentlemanAndAScholar: Kraden compliments him for it.
461* HairColorSpoiler: Rief's game sprite has the exact same shade of blue as [[spoiler: Alex/Arcanus, giving away their relationship]]. It's also very close to [[spoiler: Amiti's hair color, foreshadowing the latter's connection to the Mercury Clan.]]
462* MagicStaff: Besides those the others can use, he also gets ankhs, which have somehow been differentiated from staffs.
463* OvershadowedByAwesome: Intellectually, since Karis gets more exposition talk and by extension looks smarter. In the healing department, since Karis can also cast multi-target healing spells, cheaper, and without needing half a dozen Djinn set to her. And as a Water Adept, he's overshadowed by Amiti, who by default has more offensive powers, near-equal healing capacity, and [[BoringButPractical knows how a sword works]].
464%%* ProperTightsWithASkirt: Male example.
465%%* TheQuietOne
466* SecretArt: In ''Dark Dawn'', the Ice Psynergy series is exclusive to him.
467* ShipSinking: Like Matthew, he and his sister also serve as a Mudshipping torpedo, and unless Tyrell turns out to be their brother, they sank Steamshipping too.
468* SirNotAppearingInThisTrailer: His absence in the first promo art makes Matthew, Tyrell and Karis on the [[VideoGame/GoldenSunDarkDawn main page]] look like redesigns of Isaac, Garet and Mia. ''Dark Dawn'' was initially assumed to be the remake of the first game due to this.
469* TheSmartGuy: Rief is the local academic on the team and was studying with Kraden before his kidnapping. Before Kraden joins the party he's sometimes MrExposition.
470* SmartPeopleWearGlasses: A scholar and a healer and a four eyed nerd.
471* StrongFamilyResemblance: Not as drastic as Matthew or Tyrell, but his similarities to Mia had some peg their relationship immediately after his reveal. [[spoiler: He also looks a lot like Amiti.]]
472* ThisLooksLikeAJobForAquaman: For most of the game, Karis' [[BoringButPractical Fresh Breeze]] psynergy makes Rief seem rather useless. However, late in the game, bosses start hitting for more damage than Karis can heal, and very often. Suddenly, Rief's enhanced Wish Psynergy looks a lot more appealing.
473* YoungestChildWins: His older sister Nowell is basically PutOnABus after she is introduced, while Rief becomes a member of your party. It's been [[WildMassGuessing suggested]] that [[SequelHook Nowell]] could be a future player character in the [[SequelHook implied sequel]].
474[[/folder]]
475
476[[folder:Amiti]]
477[[quoteright:165:https://static.tvtropes.org/pmwiki/pub/images/Img_harumani_1562.jpg]]
478
479A Mercury Adept who joins Matthew's party. He is the young prince of the Ayuthay kingdom who is said to have been an immaculate birth on account of his mother's strong Mercury powers. However, his uncle King Paithos reveals that this is not the case, that his father was actually an unknown Mercury Adept of considerable power.
480----
481* BlackAndWhiteMorality: He initially approves of Eoleo getting the CruelAndUnusualDeath sentence just because he's criminal scum. Karis immediately tells him that [[GrayAndGrayMorality it just doesn't work that way]]. Part of Amiti's CharacterDevelopment is realizing that his hasty judgement of the Champa pirates was a mistake and they're good people despite doing bad things.
482* BrickJoke: His traveling clothes get bricked twice, once in Te Rya (he's ''still'' not dressed for snowy mountains), and once after rescuing Eoleo (who's shocked [[NotHelpingYourCase he's actually wearing some]]).
483* ChickMagnet: An NPC notes that he has plenty of women fawning all over him, implying that he's quite the ladies man. May also double up as ChivalrousPervert as there's nothing to say it's an UnwantedHarem. Though there's also [[CluelessChickMagnet nothing to say he himself even notices the attention]].
484* ChocolateBaby: Amiti's skin is clearly light but he apparently only had one parent. From Ayuthay. Where everybody has a darker complexion. Nobody thinks that this is somewhat suspicious. Justified, however, in that the story about Amiti being a virgin birth turns out to have been a lie told by his uncle. His father was a Mercury Adept [[spoiler:specifically, Alex]].
485* TheChosenOne: Is chosen as the bearer of the Insight Glass, which has the power to see solutions to most problems. This power is needed to enter and navigate the Ouroboros labyrinth, which results in Amiti joining the party officially. Also, he is somehow able to communicate telepathically with the sentient Sand Prince gem.
486* CombatMedic: Though like Piers he rocks the "combat" aspect more in his default class compared to other [[WhiteMage Mercury Adepts]].
487* DisappearedDad: His father apparently left Ayuthay as quickly as he arrived, so quickly that only his mother knew his father's exact identity, and she took the secret with her to the grave (which wasn't long after Amiti was born). [[spoiler: It's confirmed that [[LukeIAmYourFather Alex is the daddy]].]]
488* DubNameChange: It was Harumani in Japanese, which led to Haru in French. The Italian version has him named "Jao"
489* DudeLooksLikeALady: It took a ShirtlessScene getting leaked to clear up the issue. [[spoiler: It runs in the family.]]
490* FormalCharactersUseKeigo: Trickier to spot in the translated versions, but Amiti ''does'' speak more politely and formally than most other characters, to reflect his upbringing as nobility. This also makes his [[DeadpanSnarker snarky]] MetaGuy moments more amusing.
491--> '''Amiti:''' So you don't even know what this so-called treasure does, and yet you're thanking us with it. Delightful.
492* HairColorSpoiler:
493** Much of his storyline is given away by the simple fact that he's a blue-haired Mercury Adept in an area otherwise exclusive to dark-haired non-Adepts.
494** [[spoiler: Amiti's game sprite has the same shade of blue hair as Nowell, though this is difficult to tell since they never share screentime. It's also very close to the color shared by Rief and Alex. This foreshadows that he's related to the Mercury Clan.]]
495* HeroicBastard: Considering the circumstances, it is safe to assume that Amiti's parents never married.
496* ImprobableAimingSkills: Same deal as Karis.
497* TheIngenue: Begins his plotline quite naïve, but undergoes CharacterDevelopment and becomes more understanding of others.
498* MageMarksman: He is a powerful caster, and a passable shot with a bow.
499* MagicKnight: A variation. He uses mage equipment, but has a wider variety of weapons than usual for them, and has access to the Diamond Dust and Diamond Berg spells.
500* MessianicArchetype: Amiti was raised to believe he was one. His mother was [[VirginPower a magical virgin]] who revitalized a civilization and gave birth to a magically gifted son by her own power alone. [[spoiler:Turns out it's all a lie. His mother had no psynergy at all, and Alex did everything she was credited with, including fathering Amiti.]]
501* MetaGuy: Probably the most rampant distributor of [[LampshadeHanging lampshades]] in the entire game. And yet he's very mild-mannered and sweet about it.
502* {{Mukokuseki}}: He doesn't look Asian at all, unlike the other ethnically Ei-Jei characters... [[JustifiedTrope because of his mysterious heritage]]. Subverted outright when you realize that [[spoiler:he's actually [[StrongFamilyResemblance Rief's second cousin]].]]
503* MysteriousPast: He doesn't know who his father is. Through context clues the player can figure it out though. [[spoiler: It's Alex.]]
504%%* NiceGuy
505* OlderThanTheyLook: Despite looking around the same age as Matthew he is approximately in his early twenties, if his backstory is of any indication.
506* PingPongNaivete: His mistaken beliefs about his conception, along with his BlackAndWhiteMorality, tend to give this impression.
507* PunnyName: From ''[[SpellMyNameWithAnS harmony]]'' to ''amity.'' We see what you did there, Camelot.
508%%* RedOniBlueOni: Blue to Eoleo's Red.
509* SecretArt:
510** In ''Dark Dawn'', the Cool and Diamond Dust Psynergy series are exclusive to him.
511** He is the only character in the series who can learn the Insight Psynergy.
512* ShelteredAristocrat: Though to his credit he realizes this, and joins your quest specifically so he can learn more about the world beyond the castle walls, [[TheWisePrince the better to help his people]].
513%%* SilkHidingSteel: Rare male example.
514* SpellMyNameWithAnS: The katakana for his Japanese name, derived from the Hindu deity Hanuman, is very similar to "Harmony", so this was used as a name until his dub name was released. This didn't help the ViewerGenderConfusion any.
515* StrongFamilyResemblance:
516** Enough so that one NPC in Tonfon outright mistakes him for [[spoiler:Arcanus and asks where his mask is.]]
517** [[spoiler: A much earlier cutscene has Tret notice Amiti's resemblance to the Mercury Clan and ask if he's another of Mia's children. Amiti and Rief are both somewhat alarmed by this observation.]]
518* WalkingShirtlessScene: Since his kingdom is essentially in a oasis region in constant sunny weather, [[JustifiedTrope a lot of people are shirtless]], including him and his uncle. Once Amiti announces his intention to join the player party, they ask him to PleasePutSomeClothesOn, which he does. The whole thing is lampshaded by Eoleo later, when he comments that this is the first time he's ever seen someone from Ayuthay "wearing real clothes". [[NotHelpingYourCase Amiti is not amused.]] Interestingly enough, it wasn't until the first screenshot showing him shirtless was released [[ViewerGenderConfusion that his gender was confirmed.]]
519%%* WeWouldHaveToldYouBut
520* WhatsUpKingDude: In the middle of a siege by Kaocho, he's informed that some Adepts sent by Kaocho's army have broken into the sanctuary. He goes to meet them personally and offer them SacredHospitality. Considering his uncle and his late mother were also happy to talk to strangers, this probably runs in the family.
521* TheWisePrince: After some CharacterDevelopment.
522[[/folder]]
523
524[[folder:Sveta]]
525[[quoteright:239:https://static.tvtropes.org/pmwiki/pub/images/Stella_8518.png]]
526
527A member of a new race of man-beasts who have evolved since the restoration of Alchemy, Sveta is a Jupiter Adept who joins Matthew's party, her natural animal senses being boosted by the precognitive abilities of the wind element.
528
529As opposed to using blades to attack like Jenna and Karis, she fights with physical punches and kicks. She is the series's first warrior-type Jupiter Adept and the first female warrior of any element.
530----
531* AnimalMotifs: She's a werewolf, but she's mentioned to be nicknamed "The White Deer".
532* AwesomeMomentOfCrowning: [[spoiler: She becomes queen of Belinsk after Volechek's death, albeit offscreen. Tyrell notes how quickly the proceedings were done, probably because they are only beginning to recover from a continent-wide disaster.]]
533* BareFistedMonk: Sort of. She uses a unique weapon set containing knuckles and claws.
534* BarefootCartoonAnimal: As her character art makes plain. She can ''equip'' boots, but is never shown actually ''wearing'' them. How this works is anyone's guess.
535* BewareTheNiceOnes: Sveta is very kind and polite to her friends and people she becomes comfortable with, but piss her off and she will go full werewolf and tear you a new one.
536* TheBigGuy: She is a warrior-style Jupiter Adept, and is the strongest party member physically when in beastform.
537* BlessedWithSuck: Feels this way regarding her Spirit Sense ability.
538* BraidsOfAction: She's got a pair and she wears them while kicking all kinds of ass.
539* CastingAShadow: The Umbra Gear was [[spoiler:worn by ancestral beastmen to protect them while they built the Apollo Sanctum. You need a set to get in, and given the measurements, she's the only one who can wear the full suit.]]
540* CombatMedic: Has access to the Boon line, single-target, wind-based healings spells which are between [[DishingOutDirt the Cure series]] and [[MakingASplash the Ply series]] in strength.
541* CuteMonsterGirl: She's easily the most human-looking of the beastmen of Morgal.
542* DefrostingIceQueen: She's quite aloof towards the party in their first encounter.
543* DubNameChange: from Stella to Sveta. The French version kept Stella, while the Italian one went with Aryuna.
544* EstablishingCharacterMoment: Being encountered as a fleeing figure in Te Rya sets her up as a shy person. Her kindness and responsibility are apparent when she starts discreetly guiding you through the Teppe Ruins, and then she makes a speaking appearance, confirming all of those while introducing her Kung Fu Adept angle.
545* GoodOldFisticuffs: Her exclusive skills and weapon unleashes basically have her beat up and throw enemies around.
546* HeroicSacrifice: Subverted; she tries to do this at the very end, but Volechek takes the blow for her.
547* TheHighQueen: [[spoiler:Gets crowned Queen of Belinsk in the epilogue.]]
548* KamehameHadouken: The Umbra Knuckles' Shadow Cannon unleash.
549* KungFuWizard: Fights with a martial-arts style, when not shocking-and-aweing or blowing people away.
550* LiteralMinded:
551** Maybe, if this line at the Watchtower says anything.
552--->'''Sveta:''' How does a treasure sleep?
553** She also has to read Tyrell's mind in her first appearance to notice he's dissing her, despite insisting otherwise immediately afterward.
554* LightningBruiser: Even more so in her Beast form. While she isn't naturally as fast as Karis, she strikes much harder and has a hardier constitution. Also, she easily outruns most endgame bosses, so her slightly lower speed eventually becomes a moot point.
555* LittleBitBeastly: The first nonhuman player character in the series.
556* MoreHeroThanThou: One-ups Matthew and is successively one-upped by Volechek.
557* TheNoseKnows: Track Psynergy. Functions much like Mind Read did for Ivan and Sheba.
558* OnlyOneName: Averted; her surname is a plot point. It's Czamaral, the royal family of Morgal.
559* OurWerewolvesAreDifferent: She's essentially a type of lycan that can go full on beast form for a limited time in battle with help from her djinn. She has more human features than most beastmen from Belinsk though, including her brother.
560* PointyEars: Being a beastman she is expected to have these.
561* TheQuietOne: She's really quite gentle and soft-spoken despite her appearance. [[spoiler:Might be part of the reason the ShipTease with Matthew is so effective.]]
562* SecretArt:
563** In ''Dark Dawn'', the Ray Psynergy series as well as Fear Puppet are exclusive to her.
564** She is the only character in the series who can learn the Boon Psynergy series as well as the Speed Punch, Pynergy Slam, Psynergy Surge, Track and Spirit Search Psynergies.
565%%* ShipTease: [[spoiler:With Matthew, during the finale.]]
566* SpotlightStealingSquad: [[spoiler:Her struggles as the beastman princess are the main focus for the last half of the game. In fact, since only she can equip the Umbra Gear, if she hadn't come along it would have been impossible for the party to complete the final dungeon.]]
567* WarriorPrincess: The princess of Belinsk and one of the strongest physical fighters in the game.
568* WhiteHairedPrettyGirl: With lavender undertones.
569[[/folder]]
570
571[[folder:Eoleo]]
572[[quoteright:231:https://static.tvtropes.org/pmwiki/pub/images/330px-gseoleo_381.jpg]]
573First appearing as the infant son of the pirate Briggs in The Lost Age, Eoleo is now the prince of the pirate nation Champa and a Mars Adept. He first appears imprisoned by the Belinsk beastmen and sentenced to death, but is freed by Matthew's party. He joins their party after his father's death in the Grave Eclipse, whereupon he swears revenge on those responsible for it.
574----
575* AscendedExtra: Went from an adorable baby NPC in ''The Lost Age'' to a full-fledged party member in ''Dark Dawn''.
576* BadassFamily: Shown very clearly in ''The Lost Age''. ''Dark Dawn'' establishes that it hasn't changed much.
577* BreakTheHaughty: His initial attitude towards the party is dismissive, even after they've rescued him. Then Briggs dies trying to rescue them all. Ouch.
578* CompositeCharacter: From a purely gameplay perspective, his default skillset takes Piers' stat build and some of Jenna's offensive Psynergy.
579* DeadpanSnarker: Tends to break out the quips, even while he is being rescued from Belinsk during the Grave Eclipse.
580* DistressedDude: You have to break him out of prison after he's arrested for piracy and sentenced to a Cruel and Unusual Death. Because of his powers, he's being kept in a suspended cage. [[spoiler:Then, during the eclipse, he gets confronted by a group of powerful Eclipse monsters and you have to rescue him again.]]
581* DubNameChange: Leoleo in Japanese; notable as the star sign Leo is associated with fire (which the game itself nodded at), while his English name brings to mind Eolus, Latin god of the wind. It is possible that his US name is a combination of both, as both his tool of trade (you can't sail a pirate ship without wind) and some of his Psynergy (notably Thermal) seem to incorporate just as much wind as they would fire (or more).
582* EnergyRingAttack: Eoleo has the [[https://goldensunwiki.net/wiki/Beam_Psynergy_series Beam]] ability, which fires a beam of Mars Psynergy surrounded by several rings at nearby enemies.
583* EnfantTerrible: Downplayed in ''The Lost Age'', where he's certainly lawless though not quite evil. He uses his developing powers to cause a prison break.
584* EstablishingCharacterMoment: In ''The Lost Age'', checking out the Alhafra Prison while Briggs is in it results in a cutscene where Eoleo first displays his Psynergy powers in an attempt to steal the key. This sets up his lawlessness, his resourcefulness (he wasn't born an Adept), and his loyalty to his father, all of which he retains in ''Dark Dawn''.
585* FieryRedhead: Just like every other Mars Adept hero. The guy has a temper.
586* IntergenerationalFriendship: Downplayed, the other party characters are in their teens. Eoleo is thirty.
587* ItsPersonal: He is determined to help Matthew out after the dark creatures of the Grave Eclipse kill his father Briggs.
588* LittleProfessorDialog: In ''The Lost Age'', though you have to Mind Read it out of him since he can't speak yet. Lampshaded by an NPC kid, who complains that his "grown-up attitude" is making her "really cheesed off at him".
589* MagicKnight: Heavier on the "knight" end of things, at least armor-wise.
590* MightyGlacier: In his default class, he's built almost identically to Tyrell: strong, hardy, and slow.
591* MissingMom: His mother Chaucha is never seen in ''Dark Dawn'', even though Briggs mentioned her. Cue Fridge Horror after seeing what happened to their hometown.
592* NotHelpingYourCase: One of his first actions upon being rescued is to make a rude remark to Amiti, who already had enough moral dilemmas about rescuing a pirate.
593* NotQuiteFlight: Thermal Psynergy, which converts areas of warm air into updrafts capable of carrying the entire party.
594* PermaStubble: Another trait that helps establish his age from his younger companions.
595* {{Pirate}}: Of the Rogue variety. The pirates of Champa only steal because Champa can't grow its own crops and provide for itself internally. He and Briggs live by a code of honor and steal for their family, but only what they need to survive.
596* RoyalsWhoActuallyDoSomething: Even before he joins your party, everyone who played ''The Lost Age'' knows why the Champa are pirates-- they have no resources of their own, and the people are starving. Indications in ''The Lost Age'' suggest that royalty in Champa is a recent development, and that Briggs's family are the country's leaders because they actually did something for their people, even if it was robbery. So it's definitely justified here.
597%%* RedOniBlueOni: Red to Amiti's Blue.
598* SecretArt:
599** In ''Dark Dawn'', the Fume and Beam Psynergy series are exclusive to him.
600** He is the only character in the series who can learn the Keehaul Psynergy series and the Thermal Psynergy.
601* SkywardScream: [[spoiler:After his father dies in his arms.]]
602* SleevesAreForWimps: His outfit lacks sleeves, showing off his musculature.
603* StrongFamilyResemblance: Not visual or physical, but between the snark, badassery, Intergenerational Friendships with heroes, strange mental tangents, and elemental affinity, he's got rather a lot in common with Obaba.
604* SuspiciouslySimilarSubstitute: He's the equivalent of Piers for ''Dark Dawn'' as he's the party's ship expert and older than most of the cast. His weapon preferences are also mostly similar, which makes sense since his dad was [=BFFs=] with Piers, so Piers must have spent a lot of time hanging out around Champa. In addition, his default class has identical stat modifiers to Piers'. The main difference is element type, and Eoleo can't use long swords.
605* TokenAdult: While the rest of the party members are in their mid to late teens, he's in his early 30s.
606* UnusuallyUninterestingSight: Nobody seems to care that the "Scourge of the Eastern Sea" is cruising around with an old guy and a bunch of teenagers. In some areas, it's justified by bigger concerns, but places like Tonfon and Yamatai don't quite have that excuse.
607* WithThisHerring: He joins the party with a Cotton Shirt and the cheapest possible axe. Given that he is from a dirt-poor nation and was in prison for the last several days (weeks?), this is justified, albeit a little disarming. Apparently he'd made a name as the Scourge of the Eastern Sea even after handicapping himself!
608* YouKilledMyFather: [[spoiler:He swears vengeance upon those who were responsible for Briggs's death.]]
609[[/folder]]
610
611[[folder:Himi]]
612[[quoteright:263:https://static.tvtropes.org/pmwiki/pub/images/375px-img_himi_5104.jpg]]
613A Venus Adept and the final party member. She is the princess of Yamata, a city on Nihan founded by refugees from the city of Izumo, which was destroyed following the return of Alchemy, and has the power to see into the future. Her parents are Susa and Kushinada, both of whom met Felix's party in The Lost Age, and she also has an unseen older brother named Takeru.
614----
615* EleventhHourRanger: She's basically around for collecting the Umbra Gear and the final dungeon. Half-lampshaded during the final dungeon where, upon seeing Arcanus, everyone in the party expresses shock and anger - except her. She just asks, "Who?"
616* AscendedExtra: Well, sort of - her parents turned up for the Gaia Rock bit of ''The Lost Age''.
617* BlackMagicianGirl: Himi is both the first mage-style Venus Adept and the first playable female Venus Adept.
618* DarkIsNotEvil: One of her exclusive class trees is called "Curse Mage", and focuses a lot on necromancy, poison, and curses. Despite this, though, she's just as heroic as the rest of the playable characters.
619%%* {{Expy}}: For Himiko of Yamataikoku.
620* FacialMarkings: Become more elaborate when she receives the Third Eye.
621%%* FaintingSeer
622* FlatCharacter: Not her fault, since she joined the group too late for any meaningful interaction. ''Golden Sun'' games have never been known for character development. Himi just happened to get the shortest of a bunch of short straws in many many things.
623* GirlishPigtails: Himi has a pair of these and she's a few years younger than the others. And a lot of years younger than Eoleo.
624* HealingHands: As per the tradition of pure Venus Adepts, she has Access to Cure psynergies. As a mage-style Adept, she does not need Djinn to cast Revive.
625* LadyOfBlackMagic: A reserved princess and mage-style Venus Adept with powerful Psynergy. She's especially one when in the Miko or Curse Mage classes.
626* LadyOfWar: Reserved and calm, she qualifies when using light swords, especially when in the {{Samurai}} class. However her stats make her more suited to be a LadyOfBlackMagic.
627* MacGuffinSuperPerson: Chosen as the bearer of the Third Eye, which grants her the power to Search for things unseen, leading her to join the party.
628* MagicStaff: One of weapon types she can equip aside from light blades.
629* MysteriousWaif: Not much is known about Himi other than her plot relevant powers. She joins the party and helps you reach the final dungeon. That's about it.
630* PrettyPrincessPowerhouse: She gets up from being effectively bedridden for several days, and immediately takes off with a bunch of random strangers to go save the world... and she's just so calm and matter-of-fact about it.
631* {{Samurai}}: While attempting to access the Samurai class will put her into the Ninja class, she wields light blades with a very Samurai-esque stance.
632* SecretArt:
633** In ''Dark Dawn'', the Raging Heat Psynergy series as well as Fear Puppet are exclusive to her.
634** She is the only character in the series who can learn the Roaring Dragon and Undead Curse Psynergy series as well as the Weapon Grace, Toxic Grit, and Search Psynergies.
635* ShrineMaiden: Her base class is also called the Miko Class series.
636* TheSmurfettePrinciple: Currently the only playable female Venus Adept in the series.
637* SummonMagic: Both of her exclusive classes have psynergy lines that resemble this. One of her moves summons DragonsUpTheYinYang.
638* TokenMiniMoe: She's probably the shortest character of the main heroes in the series, standing a few heads below even Rief.
639* YoungestChildWins:
640** Back in ''The Lost Age'', Kushinada said (via Mind Read) that her son Takeru will rush to help the children of Felix's party (which includes Jenna) should they ever be in danger. It is her younger daughter Himi that actually helps out Matthew and company.
641** Takeru actually left because Himi had visions of Isaac being in danger causing him to seek out the first game's hero. Because of this, fans presume that he will appear in the next game.

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