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14[[WMG:[[center: [- ''Manga/YuGiOh'' '''[[Characters/YuGiOhOriginalSeries Main Character Index]]'''\
15[[Characters/YuGiOhMainCharacters Main Characters]] ([[Characters/YuGiOhYamiYugi Yami Yugi]] | [[Characters/YuGiOhYamiBakura Yami Bakura]] | [[Characters/YuGiOhSetoKaiba Seto Kaiba]]) | [[Characters/YuGiOhDominoHighSchool Domino High School ]] | [[Characters/YuGiOhDominoCityResidents Domino City Residents]] | [[Characters/YuGiOhKaibaCorporationAndDeathT Kaiba Corp]] | [[Characters/YuGiOhIndustrialIllusions Industrial Illusions]] | [[Characters/YuGiOhGhoulsAndRareHunters Ghouls and Rare Hunters]] | [[Characters/YuGiOhDuelists Other Duelists]] | [[Characters/YuGiOhAncientEgypt Ancient Egypt]] | [[Characters/YuGiOhOtherCharacters Other Characters]] | [[Characters/YuGiOhGamingPieces Gaming Pieces]] | '''Cards''' -]]]]]
16
17'''ALL spoilers will be unmarked ahead. Beware major spoilers.'''
18
19----
20
21[[foldercontrol]]
22
23!! Yugi
24[[folder:Dark Magician]]
25!!'''Dark Magician''' (''Black Magician'', ブラック・マジシャン, ''Burakku Majishan'')
26[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/blackmagician_4599.png]]
27
28Yugi/Dark Yugi's [[TheAce ace monster]], its design inspired an entire archetype that continues to receive support to this day. It, or some variation of it, features prominently in pretty much every major ''Duel Monsters'' battle the KingOfGames has, usually appearing at the last turn to deal the final blow.
29
30The card is based on the ka form of Mahad, a magician from Pharaoh Atem's court who gave his life to become the Dark Magician and fight Thief King Bakura with new strength, who in turn had the Illusion Magician monster.
31----
32* AdaptationDyeJob: In the manga, he wore a dark blue outfit and was blond with pale skin. In the anime, he has a purple outfit and purple hair. In the card game, several of his artworks show him with teal skin and blonde hair, whereas in ''Dark Side of Dimensions'' he's drawn with white hair and light blue skin.
33** In-universe, the Shadow RPG version of the Dark Magician, which was the real Dark Magician (Priest Mahado), was tanned.
34* AmazingTechnicolorPopulation: A fair number of depictions give him teal skin.
35* ArtEvolution: Over the course of the manga his design becomes noticeably more attractive, from his pretty-boy features to his costume revealing more and more of his muscular build.
36* BadassBoast: His card description: "The ultimate wizard in terms of attack and defense."
37* BadassTeacher: As Mahado, towards Mana a.k.a. the human summoner of the Dark Magician Girl.
38* BashBrothers: He and Jonouchi's Flame Swordsman play this role throughout Duelist Kingdom, and reprise it during the Virtual Nightmare arc.
39* ColorMotif: Purple, but only in the anime.
40* EvilTwin: Has one in Arkana's/Pandora's version of the Dark Magician, who has a different, much more villainous design. See [[http://41.media.tumblr.com/18cc89f87a17e949cf03843ae5a525af/tumblr_inline_nu2chhdcqp1sku8xc_500.png here]] for a direct comparison.
41* FingerWag: Sometimes does this after pulling off his "Mystic Box" trick.
42* FreudianTrio: The Ego to Dark Magician Girl's Id, and Magician of Black Chaos' Superego.
43* FusionDance: With Flame Swordsman (Dark Flare Knight), Buster Blader (Dark Paladin), Time Wizard (Dark Sage), and the Eye of Timaeus (Amulet Dragon and possibly an unreleased Fusion). In-series, he is the result of the fusion of the spirits of Mahad and his monster ka, the Magus of Illusions.
44* IconicSequelCharacter: Doesn't even appear during Yugi and Kaiba's first duel in the manga and the TOEI adaptation, with the winning blow going to the Summoned Skull instead.
45* LongHairedPrettyBoy: Exact hair color differs depending on the card art, including white.
46* MagicKnight: Some of his "evolved" forms, Dark Paladin, Dark Flare Knight and Dark Magician Knight, are [[ExactlyWhatItSaysOnTheTin Exactly What They Say On The Card]].
47* MagicStaff: Wields a long green and purple staff through which he casts his spells.
48* MerlinAndNimue: He is the Dark Magician Girl's teacher/mentor, while she is the student/apprentice.
49* MrFanservice: Courtesy of ArtEvolution giving him a more toned build and emphasizing his {{Bishonen}} features. Looking good in what appears to be black leather doesn't hurt either.
50* OldMaster: His Dark Sage form seen in the anime adaptation.
51* PerpetualFrowner: Seems to be a trademark of Dark Yugi's cards.
52** In the manga, he (the card) smiles quite a bit, most notably when Manga Dark Yugi does his cocky smirks.
53* PrettyBoy: Let's just say that he has as many [[ChickMagnet fangirls]] as his protégé down there has fanboys. His original artworks in particular gave him a rather slender figure to match his slight facial features.
54* PurpleIsTheNewBlack: The Black Magician was made dark blue and purple rather than black, because an all-black costume doesn't work very well for black and white manga pages. Some of his alternate forms as well as his alternate artwork cards may darken his armor to be closer to black.
55* SeriesMascot: Essentially one of the faces of the card game, alongside Blue-Eyes White Dragon, due to his status as the ace card of the first main protagonist.
56* SignatureMon: Yami Yugi has quite a few iconic cards, but Dark Magician is the most iconic of them all.
57* TheStoic: Dark Magician does occasionally emote during duels, but his expression always starts out as this upon first summon.
58* StageMagician: Many of his support cards are based on traditional magician props, such as Thousands Knives, Mystic Box, and Magical Hats.
59* SummonMagic: His Shadow RPG counterpart requires a certain amount of ''Ba'' to be summoned.
60* SwordAndSorcerer: Often the "Sorcery" half, with Yugi's Buster Blader or Jonouchi's Flame Swordsman providing the "Sword".
61* UndyingLoyalty: As Mahado, he is very much loyal to Pharaoh Atem. In fact, the very reason Mahado willingly became the "Dark Magician" in the past is so he can be his eternal servant. Also a literal application of the trope name, as a last ditch effort to defeat Thief King Bakura, he did so by allowing his body to be killed, only for his spirit to fuse with that of his own spirit monster, the Magus of Illusions, live on in the form of the Dark Magician.
62* WeakButSkilled: He's not terribly powerful at 2500 ATK and lacks an effect, but to make up for this, he has quite a lot of support cards. In fact, in the real-life card game, Dark Magician has quite possibly ''the'' greatest number of dedicated support cards of any monster, to the point where you can easily build a deck where every single card mentions the name "Dark Magician."
63[[/folder]]
64
65[[folder:Dark Magician Girl]]
66!!'''Dark Magician Girl''' (''Black Magician Girl'' ブラック・マジシャン・ガール ''Burakku Majishan Gaaru'')
67[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sexyblackmagiciangirl_7211.png]]
68
69A female counterpart to the Dark Magician, she's not as powerful but is just as key a part of Yugi/Dark Yugi's deck. Her card is based on Mana, a childhood friend of Pharaoh Atem and Mahado's CuteWitch apprentice, and serves as one of the game pieces during Dark Yugi's battle against Dark Bakura during the Shadow RPG.
70
71As a ''Duel Monsters'' card, she gains 300 ATK points for every Dark Magician in the Graveyard. In the anime, she's also a favorite of Téa Gardner and serves as her Deck Master.
72----
73* ActionGirl: One of the most prominent female monsters in the franchise.
74* AdaptationDyeJob: In the manga, there is an in-universe example of this: the original Monster Spirit version of Dark Magician Girl in the Millennium World arc had tanned skin and the pentagram on her chest was replaced with the Eye of Anubis. The anime adaptation gets this wrong and uses her ''Duel Monsters'' design.
75* AdaptationPersonalityChange: The anime makes her a [[CuteClumsyGirl cuter and clumsier]] character, while she is more of the sexy and serious type in the manga.
76* AscendedExtra: In the anime, she became a prominent character in the DOMA arc, appearing in spirit form before other Duel Monsters in Season 5. Also became the subject of a RunningGag in ''Anime/YuGiOhGX'', where Sho/Syrus has a crush on her and she even appears in the flesh to duel Judai.
77* BadassAdorable: She's adorable as hell, [[CuteBruiser but still kicks ass]].
78* BlackMagicianGirl: Like her aforementioned master, she's the TropeNamer for this.
79* BlushSticker: Arguably, [[DudeMagnet her charm isn't complete]] without these, permanently under her eyes.
80* {{Bowdlerise}}: A frequent victim of it. When one of the most famous characters in both the anime/manga and real-life card game walks around in a short skirt and a top cut low on her large breasts, sooner or later censorship will kick in. She is given the DigitalBikini treatment as needed and has her bust size reduced ([[http://i.imgur.com/4MmE6xT.png sometimes]] [[http://i.imgur.com/nXlImkR.png drastically]])[[note]]Images from the anime and the ''Destiny Board Travellers'' video game, respectively; original japanese versions on the left, localizations on the right.[[/note]] in all of her Western appearances as dictated by [[Creator/FourKidsEntertainment 4Kids]].
81* BreakoutCharacter: She became one of Dark Yugi's key cards, and is more iconic across the franchise than the intended icon (Dark Magician) himself. She has several alternate card artworks and Expies, makes an appearance in every series and spin-off in some fashion, and is even a playable character in some of the video games.
82* CargoShip [[ShipTease Tease]]: In-universe, between her and Atem. Given that she was the Ka spirit of Mana, Atem's childhood friend, and the two of them got ShipTease of their own, ItMakesSenseInContext.
83** Also gets this with Sho in ''Anime/YuGiOhGX'', where a RunningGag in early seasons shows his crush on her.
84* CoolBigSis: Shows some shades of this towards Anzu during one of the anime's filler arcs.
85* CuteWitch: Borders on HotWitch, depending on how blatant the {{Fanservice}} is.
86* DarkIsNotEvil: A ''real'' stretch on the "Black[=/=]Dark" moniker, her outfit is bright blue and pink, and she's bubbly and sweet.
87* DemonicPossession: In the Battle City duel between Dark Yugi and Dark Bakura, Dark Bakura uses a card to possess her and force her to attack Dark Yugi. It's more heart-breaking when you see that she is crying as she's attacking him.
88* DistaffCounterpart: As the name indicates, she's a female counterpart of the Dark Magician. This carries over to their [[{{Expy}} Expies]] as well: Dark Magician has numerous variants and counterparts of his own, and almost every one of them receives a female counterpart of their own that usually is based on the Dark Magician Girl; Miracle Flipper and Card Ejector, Gagaga Magician and Gagaga Girl, Ebon Illusion Magician and Apprentice Illusion Magician, etc.
89* EarlyBirdCameo: In the 2nd opening of the anime ("Shuffle!"), she briefly appears alongside the Dark Magician, a number of episodes before her official anime introduction. Before that, there was no prior indication that she existed besides reading the manga.
90* FanServicePack:
91** In her initial appearances in the anime she wasn't very voluptuous in the figure, and was decisively more "cute" than "sexy." Later episodes increased her bust size, made her body more curvaceous, tweaked her facial design, and characters in-universe began to [[DudeMagnet comment on how hot she is]]. Just compare [[https://i.imgur.com/kBOfX86.png how she looked in Season 2]] to [[https://imgur.com/6NADkof how she looked in Season 4]]. Additionally, in her early appearances she was almost as stoic and serious as the Dark Magician (''almost'', anyway), but later was depicted as more energetic and playful, even blowing a kiss to Leon when he's in awe of seeing her.
92** This also carries over to her card art; her initial art only showed her upper torso just looking out at the player, but now she's almost universally depicted full-body in provocative poses. Her profile pic higher up is a prime example, with her holding her staff out from between her legs and prominently showing off her legs. The art was actually considered so risqué that it wasn't released in the English TCG for over ten years.[[labelnote:Explanation]]The variant art debuted in the 2008 Anniversary Pack in Japan, but the English equivalent simply left her out; rumor goes that she was dropped because Kazuki Takahashi was asked to redraw the art to be less provocative, and he refused. The art eventually came out in 2020 as part of the "Lost Arts" series; considering these cards consist of variant arts not released in English previously due to various reasons of censorship, including covering up scantily-clad female monsters, this pretty much confirms the reason she was dropped from the Anniversary Pack was due to the art being sexually suggestive.[[/labelnote]]
93* FreudianTrio: The Id to Dark Magician's Ego, and Magician of Dark Chaos' Superego.
94* GenkiGirl: Her human summoner Mana who is directly linked to the ka version of the Dark Magician Girl; the card's Solid Vision hologram sometimes shows indications of this, especially if Dark Magician is also on the field.
95* HairOfGoldHeartOfGold: She has long, flowing blonde hair and is one of the hero's trump cards.
96* ImpossiblyLowNeckline: There's no way that top can stay on without some magic of a different sort.
97* MerlinAndNimue:
98** With the Dark Magician, in both their card and Ancient Egyptian Ka forms. They are rather closer in age than most, with there being only about a 10-year age difference. Note that the Dark Magician Girl becomes more powerful if a Dark Magician is in either player's graveyard. Mana, the channeler of the Dark Magician Girl, became stronger on her own to avenge Mahado, the priest who eventually became the Dark Magician ka.
99** Another link between the two is the Spell Card "The Sage's Stone" which allows the player to summon Dark Magician if he controls Dark Magician Girl. There's also another card "Bond Between Teacher and Student" that does the exact opposite, and then allows you to add one of four specific cards to your hand, two of which only activate when both Dark Magician and Dark Magician Girl are together on the field.
100* MsFanservice: The iconic one for the franchise; a blue (or green in some medias)-eyed blonde with big boobs, long legs, and a trim figure, clad in an extremely revealing outfit. There's been many attractive females in the franchise, both as characters and as cards, but none of them have come close to her popularity. Even in-universe, she has a number of admirers.
101* PerpetualSmiler: Her card art depicts her as always smiling.
102* PinkMeansFeminine: Crossed with TrueBlueFemininity with her outfit, which is blue with pink frills. Her attacks are also pink.
103* RoaringRampageOfRevenge: Implied, since she gets an attack boost for every Dark Magician or Magician of Black Chaos in the graveyard.
104* ShipTease: In the past, her channeler CuteWitch Mana with Atem. Her introduction in the anime has her jumping out of a vase and glomping him happily, saying she missed him even though Mahado says it has only been one day since she last saw him.
105** To some extent, with Mahado as well. This also extends to Dark Magician and Dark Magician Girl.
106* StudentAndMasterTeam: She and the Dark Magician, which mirrors Mana and Mahado.
107* SummonMagic: Her Shadow RPG version requires Mana's ''Ba'' and ''Heka'' to be summoned and channeled.
108* ViolentlyProtectiveGirlfriend: Do not mess with or hurt Dark Yugi/Pharaoh Atem or the Dark Magician/Priest Mahado, whether she's the Dark Magician Girl or Mana.
109[[/folder]]
110
111[[folder:Magician Of Black Chaos]]
112!!'''Magician Of Black Chaos''' (''Magician of Black Chaos'' マジシャン・オブ・ブラックカオス ''Majishan Obu Burakku Kaosu'')
113[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/magicianblackchaos_700.png]]
114
115The Dark Magician transformed by the power of chaos, he first appears in the latter's Shadow Game with Pegasus, where he served as Dark Yugi's trump card in the original manga and its adaptation. He also puts in an appearance in the anime's Virtual World arc, where he joins Dark Yugi's other Dark Magicians in turning the duel against Noah Kaiba. In ''GX'', a "retrained" variant, the Dark Magician of Chaos, appears in Yugi's deck when it goes on tour.
116
117----
118* DarkIsNotEvil: Probably the best example in Dark Yugi's deck. Unlike the other members of the Magicians, he's truly sinister looking, has a definitely nasty-vibe, is called Magician of Black Chaos, and serves as one of TheHero's trump cards.
119* TheDreaded: When Dark Yugi summons it, Pegasus' reaction is "[[AnythingButThat Not him!]] [[OhCrap Not now!]]"
120* EarlyBirdCameo: In the anime, a Magician of Black Chaos is shown in the first Shadow Game against Pegasus while Pegasus is giving a monologue about the origin of Duel Monsters, squaring off against a Thousand-Eyes Restrict. The exact-same match-up takes place in Dark Yugi and Pegasus' final duel in Duelist Kingdom.
121* EvilSorcerer: Unlike the more neutral-looking Black Magician and the utterly effervescent Black Magician Girl, he ''definitely'' gives off this vibe. But again, actually on the good side.
122* MagicStaff: As with the normal Dark Magician, it wields a staff to channel its spells.
123* NamesToRunAwayFromReallyFast: "'''Black''' ''Chaos''" is '''not''' friendly-sounding ''at all.''
124* PerpetualFrowner: Much like Dark Magician before him, his expression rarely changes from this, and even less so than his predecessors, whether in battle or when being destroyed.
125* TheStoic: Compared to Dark Magician and Dark Magician Girl whose expressions occasionally change (esp. the latter), Magician of Black Chaos remains stone-faced in all but a few rare instances. And even when he ''does'' emote, only his eyes tend to shift.
126* SummonMagic: Requires the Black Chaos Ritual to appear.
127[[/folder]]
128
129[[folder:Kuriboh]]
130!! '''Kuriboh''' (''Kuriboh'' クリボー ''Kuribō'')
131[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kuriboh_tf04_jp_vg.jpg]]
132Kuriboh is another of Yugi's trademark cards, an adorable little fluffball with eyes. Despite being an unassuming Level 1 monster with only 300/200 stats, Kuriboh becomes very dangerous with the right combos, which Yugi exploits when opponents underestimate its powers.
133
134Every series has a Kuriboh. ''GX'' has Winged Kuriboh owned by Judai, ''5D's'' has Kuribon owned by Ruka, ''ZEXAL'' has Kurivolt and Rainbow Kuriboh owned by Yuma, as well as Kite's Kuriphoton, and ''VRAINS'' has Linkuriboh, owned by Yusaku and Linguriboh owned by Ai. The ''5D's'' manga also has Junkuriboh, used by Yusei, while the ''ARC-V'' manga has Performapal Kuriborder, used by Yuya.
135
136----
137
138* ActionBomb: The original Kuriboh explodes on contact with enemies.
139* CherryTapping: When there's an opening, Yugi will use it to attack his opponent's life points directly because every little bit helps.
140* DarkIsNotEvil: The original Kuriboh is a DARK-Attribute Fiend-Type, but is benevolent.
141* FusionDance: Yugi brings out the "Five Kuriboh Brothers," which can merge into various other forms. We only see Kuribandit and Kuribabylon, however.
142* KillerRabbit: The one time Yugi actually uses it to attack - during the Virtual World FillerArc - it ''damn near gnaws Noah's arm off'' ([[DownplayedTrope even if by game mechanics it only does 300 damage]]). The 4Kids-original ''[[Anime/YuGiOhTheMoviePyramidOfLight Pyramid of Light]]'' also plays with this, putting it among the monsters summoned when Yugi first completed the Millennium Puzzle - and having it try to ''eat'' him.
143* LethalJokeCharacter: Despite looking harmless, they have some [[BewareTheCuteOnes dangerous]] [[BewareTheNiceOnes tricks]] up their sleeves that let their owners turn the tide.
144* LightIsGood: Aside from the original Kuriboh and its powered-up forms, the Kuribohs are all Light-attribute.
145* OutOfTurnInteraction: The central function of the archetype is to block off an opponent's attack on their turn, often times by activating their effects directly from the hand, and save their owner from certain defeat.
146* OvershadowedByAwesome: {{Invoked|Trope}} and exaggerated [[PlayedForLaughs for laughs]]. In Yugi and Kaiba's duel against a pair of Rare Hunters, Kuriboh can only stare in awe at Obelisk's overwhelming power.
147* PieEyed: The style of its pupils. Unusually, they're also colored rather than black.
148* PokemonSpeak: Most of them tend to only say "kuri", at least in the original Japanese version. {{Downplayed|Trope}} in the English dub, where most, but not all, of these cries are replaced by a vague, unintelligible humming noise.
149* RidiculouslyCuteCritter: The Kuribohs are some of the most adorable things you'll ever see in the series.
150* SeriesMascot: Variant. While no one Kuriboh is this, the family as a whole functions as the trope since almost every spin-off has a Kuriboh somewhere in the cast.
151* StoneWall: One of the most famous uses of Kuriboh is to multiply them into a massive, defensive army. Even on its own, Kuriboh can stop any monster attack dead in its tracks.
152* TertiarySexualCharacteristics: Kuribon, used by a female duelist instead of a male (Luna/Ruka), has eyelashes and a red bow on its tail.
153* ThemeNaming: All their names begin with "Kuri."
154* UnderestimatingBadassery: Yugi's opponents almost invariably laugh when he summons Kuriboh, due to its pathetic stats. Then Yugi pulls off one of his famous combos with it and the laughter stops.
155* ZergRush: Courtesy of the "Multiply" card. Sure, Kuriboh may be weak, but when Yugi forms a wall of dozens of them that replicate faster than they can be destroyed...
156[[/folder]]
157
158[[folder:Black Luster Soldier]]
159!!'''Black Luster Soldier''' (''Chaos Soldier'' カオス・ソルジャー ''Kaosu Sorujā'')
160[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/blackluster_5459.png]]
161
162Yugi & Dark Yugi's answer to the likes of the Blue-Eyes, Black Luster Soldier is an extremely powerful dark knight, clad in black armor, and responding only to the Black Luster Ritual, which had never been completed before Dark Yugi did so. With stats of 3000/2500, Black Luster Soldier is easily Dark Yugi's strongest card during the early part of the series. It can combine with the Blue-Eyes Ultimate Dragon to achieve even greater power as Dragon Master Knight.
163----
164* BlackKnight: Clad head to toe in black and gold armor.
165* CoolHelmet: Wears a knight's helmet with a long red plumage (which might actually be his hair; it's not entirely clear).
166* DarkIsNotEvil: He's basically the warrior counterpart to the Magician of Black Chaos -- a BlackKnight with a cold expression and an ominous sounding name, but he's ultimately one of the good guys. Oddly enough, he's an Earth-attribute monster.
167* DragonRider: In a few instances he fused with Blue Eyes Ultimate Dragon, becoming one of the most Badass dragon riders in the history of the game (for the second time).
168* EvilRedhead: Has the look, though see DarkIsNotEvil above.
169* FusionDance: Can fuse with the Blue-Eyes Ultimate Dragon to become Dragon Master Knight (5000/5000), who gains power for every dragon on the field.
170* KnightlySwordAndShield: BlackKnight with a SinisterScimitar and a shield.
171* PerpetualFrowner: Is never shown smiling in any appearance.
172* PowerEqualsRarity: When Dark Yugi summoned him in his duel with Mai, it was the first time the card had ever been successfully summoned. ''That'''s how rare it was.
173%%* SinisterScimitar: His .
174* SummonMagic: Comes only in response to the Black Luster Ritual.
175* SuperSoldier: Of the magical variety.
176* TookALevelInBadass: Believe it or not, that's actually ''Gaia the Fierce Knight'' empowered by chaos.
177[[/folder]]
178
179[[folder:Celtic Guardian]]
180!!'''Celtic Guardian''' (''Elf Swordsman'' エルフの剣士 ''Erufu no Kenshi'')
181[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/elfswordsman_487.png]]
182
183A mid-tier card and one of the few non-Dark Magician derivatives to see extensive screen time in the manga/anime.
184
185----
186* ADayInTheLimelight: In a sense, the Yugi-Kaiba duel on Duelist Kingdom was this for him. Instead of dying a turn after he's summoned, he gets the honor of [[OffWithHisHead beheading]] the ''Blue Eyes Ultimate Dragon'' (which was by this time [[ClippedWingAngel half-dead from Yugi's Mammoth Graveyard-fusion trick]], but still).
187* BarbarianHero: His whole motif is that of an Elven Celtic Barbarian.
188* OurElvesAreDifferent: Celtic Guardian is an Elven warrior, and was even referred to as "Elf Swordsman" in his first anime appearance (and it's its Japanese name).
189* TheWorfEffect: Celtic Guardian tends to be sent out first to gauge an opponent's strategy, and is usually destroyed first as a result. Defied in ''Anime/YuGiOhCapsuleMonsters''
190[[/folder]]
191
192[[folder:Exodia the Forbidden One]]
193!! '''Exodia the Forbidden One''' (''Sealed Exodia'' 封印されしエクゾディア ''Fūinsareshi Ekuzodia'')
194[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/exodia_7048.png]]
195[[caption-width-right:350:''Exodia, OBLITERATE!!!'']]
196
197A set of five cards that previously belong to Sugoroku Mutou, Yugi's grandfather. This was Dark Yugi's trump card during his duel with Seto Kaiba during Death-T, and its equivalent in the second-series anime. An ancient lord bound away, Exodia is said to have power rivaling that of the Egyptian Gods and destroyed a hundred armies in one night. In-game, the player who contains [[SealedEvilInASixPack the five pieces of Exodia]] in their hand at one time can declare an [[InstantWinCondition instant victory]], regardless of any other factors.
198
199It has a few "alternate" forms --
200
201[[TheUndead Exodia Necross]], Exodia resurrected from the grave. He can be summoned in this form using the Contract of the Forbidden One: all 5 of his pieces must be in the Graveyard and his Necross form must be in the player's hand. In this form, he is completely invulnerable as long as all his pieces are in the Graveyard, but he is instantly destroyed if even 1 piece is returned to the player's hand or summoned. He also gets stronger as the game goes on, gaining 500 ATK every turn;
202
203[[ThisWasHisTrueForm Exodius The Ultimate Forbidden Lord]], Exodia's original form before being sealed away. He can be summoned with the Ultimate Ritual of the Forbidden Lord: requiring all 5 of his pieces be in a combination of the player's hand / Graveyard. Like his Necross form, he is nearly invulnerable, except in this form he can be defeated in a battle (although good luck with that!) because every time he attacks, he gets 1000 ATK for every one of his pieces that are in the Graveyard, as well as putting another piece in the Graveyard to further boost his power. Once all 5 of his pieces are in the Graveyard, his full power is restored and [[InstantWinCondition the player wins]].
204
205----
206* AttackOfThe50FootWhatever: Exodia's a giant gigas.
207* ChainedByFashion: Exodia's completed form has broken cuffs on its ankles and wrists, from when it was sealed.
208* DecoyProtagonist: The intro of the first season suggested Exodia would be as major an element of Yugi's deck as the likes of Dark Magician, Celtic Guardian, and so on. As he would be a major DeusExMachina and StoryBreakerPower, however, his cards were quickly disposed of when Weevil threw them off the boat on the way to Duelist Kingdom.
209* FinishingMove: ''Hellfire's Rage! EXODO FLAME!'' (Exodia! Obliterate! in the dub.)
210* GodzillaThreshold: During the Shadow RPG, Siamun Muran summons his guardian Ka Exodia to fight Zorc Necrophades, but as Exodia takes its power from a human, it can only fight as long as the summoner and is defeated once his or her ''Ba'' gauge runs out. Since he's an old man, this ends up as the only time where Exodia is outright defeated.
211* MacGuffin: During the manga and first anime's Death-T arc. And the second series first episode.
212* NoodleIncident: It's never explicitly stated what Exodia did that warranted him being chained up, although Shimon mentions that it had to do with his "incredible strength".
213* NonStandardGameOver: So much so that, for a while, it was the only monster named in the official rules - its effect was ''that'' unique.
214* PowerEqualsRarity: The cards are so rare that few own a complete set. This continued in the real world where ''all five pieces were some of the rarest cards of the first ever set''.
215* SetBonus: Individually? Worthless. Together? Instant win.
216* SummonMagic: He's a powerful summon of Siamun Muran during the Shadow RPG, who unfortunately experiences TheWorfEffect soon after.
217* TooPowerfulToLive: Yugi's Exodia cards were swiftly thrown overboard by Weevil, ensuring that it can't be used as an answer for just about everything in the series.
218* TheUndead: Not Exodia itself, but Exodia Necross, which can only be summoned if all of the pieces are in the Graveyard, is definitely an example of this. Not in monster type though, as it is a Spellcaster, just like the monster's component body parts. A clue to it being undead is it's DEF stat, which is 0 like all other Zombie-Counterpart monsters.
219* WhoNeedsTheirWholeBody: To an extent. While the pieces of Exodia have pathetic stats and the idea is to combine all five, they are still individual monster cards and can be used as such, say for battling--just don't expect them to find much they can kill. That said, their low stats make them easy to tutor via Sangan, and because the limbs are all classified as Normal Monsters, they can be retrieved from the grave via Dark Factory of Mass Production and Backup Soldier.
220* WorfHadTheFlu: In the final arc, Zorc Necrophades defeats him, albeit with difficulty to hype up Horakhty, who shows up a few chapters/episodes later. Exodia, however, was bound to an elderly man with a bad heart at the time, and it's implied things may very well have gone differently had that not been the case.
221[[/folder]]
222
223!! Seto Kaiba
224
225[[folder:Blue-Eyes White Dragon]]
226!! '''Blue-Eyes White Dragon''' (''Blue-Eyes White Dragon'' 青眼の白龍 ''Burūaizu Howaito Doragon'')
227[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/blueeyes_4845.png]]
228[[caption-width-right:350:''The embodiment of both my pride and my soul, my loyal servant! Come forth! Blue-Eyes White Dragon!'']]
229
230Seto Kaiba's favorite monster and the strongest normal monster in the game, it's so rare that he owns the only three that were ever found in the world (he tore up the fourth one that belonged to Yugi's grandfather). Due to its attack strength of 3000, in-universe it's considered one of the strongest cards in the game, and can become even stronger when the three dragons fuse to form Blue-Eyes Ultimate Dragon.
231
232During the Shadow RPG, it's revealed that the Blue-Eyes White Dragon was the Ka of Kisara, a girl Priest Seto was devoted to in Ancient Egypt. Priest Akhenaden killed her, which unleashed the Blue-Eyes in her soul. Seto's feelings for Kisara are one reason why Kaiba is so devoted to the Blue-Eyes in the modern world.
233----
234* AmbiguousGender: Being made of the life energy (or Ba in the manga) of Kisara, one can make an argument that the Blue-Eyes White Dragon (and by extension, all of its forms) is female. Not really helping that some of its alternate forms, namely [[http://yugipedia.com/wiki/Deep-Eyes_White_Dragon Deep-Eyes White Dragon]] and ''especially'' [[https://yugipedia.com/wiki/Blue-Eyes_Abyss_Dragon Blue-Eyes Abyss Dragon]], have a slender and feminine-looking physique.
235* ArchEnemy: To the Dark Magician and Red-Eyes Black Dragon, although it is more of the former’s arch-enemy than it is to the latter.
236* BreathWeapon: Usually of the ShockAndAwe or HolyHandGrenade variety, depending on which variation you're asking about.
237* TheDragon: To Kaiba while he was the BigBad of the Death-T arc, literally and figuratively. Anyone who wants to have a chance at beating Kaiba is going to have to deal with his Blue-Eyes sooner or later.
238* DestructiveSaviour: See LightIsGood below as for why you shouldn't get near it.
239* DragonRider: Paladin of White Dragon and Dragon Master Knight.
240* FinishingMove: It's usually the Blue-Eyes or its Ultimate form who clinches the match for Kaiba. "Burst Stream of Destruction[=/=]White Lightning!"
241* FusionDance: Fusing three regular Blue-Eyes yields the Blue-Eyes Ultimate Dragon [[note]]which despite its impressive name has only half the combined ATK and DEF of its Dancers[[/note]]. Fusing ''that'' with Dark Luster Soldier yields Dragon Master Knight, the strongest monster available in terms of brute strength.
242* LightEmUp: Attacks with massive bright blasts of energy.
243* LightIsGood[=/=]LightIsNotGood: Benevolent, but highly aggressive and destructive and is used prominently by the series AntiHero. Not to mention, she has very bad breath.
244* MeaningfulName: Well, it's actually a more silver-blue color than white in the anime, but you get the idea.
245* MultipleHeadCase: The three headed fusions Blue-Eyes Ultimate Dragon and Neo Blue-Eyes Ultimate Dragon, and the twin-headed Twin Burst Dragon.
246* OurDragonsAreDifferent: Or in this case, just plain badass.
247* PowerEqualsRarity: Only four known copies exist, given the card's supreme power amongst monsters with no adverse effects or summoning conditions, in order to keep the card from being too widely used and dominating the game. Given that Seto Kaiba acquired 3 of the 4 copies for his own deck as part of his beatdown strategy, while his opponents have no other easily summon-able cards to rival it out of the box, yeah, that worked well. Averted in Real Life, [[{{Irony}} where everyone has at least a copy of her]].
248* TheRival: Much like Kaiba's rivalry with Yugi, Blue-Eyes is a rival with Dark Magician, Shadi even saying as much when he entered the Pharaoh's mind.
249* RuleOfThree: After Kaiba was done with Grandpa Mutou, there were only three Blue-Eyes left in the world. Guess who owns them all.
250* SeriesMascot: One of the most recognizable cards in the game alongside Dark Magician.
251* SignatureMon: Seto Kaiba's favorite monster, and the centerpiece of his strategy.
252* StrongAndSkilled: The Blue Eyes White Dragon is a powerful monster with 3000 Attack points and, while has no special ability, there are several combinations that, including fusion, that make it stronger.
253* SuperSpeed: In the Virtual World FillerArc, Kaiba's duel against Leicter[=/=]Daimon reveals that the Blue-Eyes White Dragon is fast enough to fly into orbit in just a few seconds.
254* {{Toon}}: [[ExactlyWhatItSaysOnTheTin Blue-Eyes Toon Dragon]]. Kaiba hates this mockery of his signature monster with a passion.
255* UndyingLoyalty: It's hinted that the Blue-Eyes is extremely loyal to Kaiba, with Kaiba even referring to it as his most faithful servant and embodiment of his pride. This obviously goes back to ancient times involving Kaiba's past life.
256** Ironically, in the manga, Solomon's Blue Eyes that Kaiba steals before his very first duel with Yugi, actually disobeys Kaiba's attack command and ''destroys itself'' because of its loyalty towards Solomon. Given that Kaiba's entire character (as well as a the card game in general) was meant to be a one-note appearance, this can be largely chalked up to CharacterizationMarchesOn.
257* UnknownRival: Blue-Eyes has a supposed rivalry with Red-Eyes Black Dragon, but its competition with Dark Magician is more prominent.
258* YouShallNotPass: Kaiba and the Blue-Eyes Ultimate Dragon pull one of these on Zorc Necrophades in the anime, slowing his advance long enough for Pharaoh Atem to learn his true name and bring the Egyptian Gods back into action.
259[[/folder]]
260
261!! Joey Wheeler
262[[folder:Red-Eyes Black Dragon]]
263!! '''Red-Eyes Black Dragon''' (''Red-Eyes Black Dragon'' 真紅眼の黒竜 ''Reddoaizu Burakku Doragon'')
264[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/redeyes_7959.png]]
265
266A weaker, darker counterpart to the Blue-Eyes White Dragon, Red-Eyes was once Dinosaur Ryuzaki's rarest card, until he lost it to Jonouchi during the early rounds of the Duelist Kingdom contest. Red-Eyes would go onto become one of Jonouchi's signature cards throughout the Duelist Kingdom arc; temporarily lost to him during Battle City. In the anime, he reclaimed it in time for the DOMA FillerArc[[note]]''Anime/YuGiOhTheDarkSideOfDimensions'', set in the manga, also confirmed that he'd reacquired it.[[/note]] Despite its generally average stats, Red-Eyes is a versatile card, that can be combo'd with others to create more powerful creatures, like the Black Skull Dragon and Red-Eyes Black Metal Dragon, to name only two.
267
268It also had a prominent showing during ''Yu-Gi-Oh! GX'', where it was the signature card of Fubuki Tenjouin[=/=]Atticus Rhodes when he was possessed by Darkness[=/=]Nightshroud, highlighted by its new upgraded forms; Red-Eyes Darkness Dragon and Red-Eyes Darkness Metal Dragon. Atticus initially refused to use it, asociating it with Nightshroud, but eventually modified the deck and accepted Red-Eyes as his partner.
269
270----
271* AtomicSuperpower: Red-Eyes Black Metal Dragon attacks with a fusion blast.
272* BondCreature: At the very least Jonouchi/Joey and his Red-Eyes for sure. Red-Eyes getting hurt in the Jonouchi/Joey's duel against Yugi actually caused Jonouchi/Joey physical pain. And Jonouchi/Joey started to regained consciousness after his match with Marik when Yugi summoned his Red-Eyes.
273* BreathWeapon: Prefers [[CastingAShadow dark-aligned]] {{Fireballs}} to contrast Blue-Eyes' lightning/light attacks.
274* DarkIsEvil: Red-Eyes Darkness Dragon and Darkness Metal Dragon are exclusively used by Nightshroud.
275* DarkIsNotEvil: It's a damned creepy card, but it's used by one of the heroes throughout. Red-Eyes Black Metal Dragon, and especially Black Skull Dragon are even scarier.
276* EarlyBirdCameo: In the manga, there's a colored splash panel of the Monster World arc, in which the party characters seem to be battling a dragon that looks suspiciously like the Red-Eyes Black Dragon.
277* EmpoweredBadassNormal: Contrary to Dark Magician and Blue-Eyes, the Red-Eyes is usually not enough to net Joey a win by itself; he has to find ways to empower it via Dragon Nails, Metalmorph, a FusionDance, or some other effect to grant it a new form.
278* {{Expy}}: Of Bahamut from ''Franchise/FinalFantasy''. This is especially apparent as Red-Eyes Black Metal Dragon's attack in the Japanese version is called ''Dark Megaflare''.
279* FinishingMove: While some duelists, like Kaiba and the first Ghoul have been able to ignore it, the appearance of Jonouhci's Red-Eyes or worse yet, one of its alternate forms, generally signals that his opponent is about to be well and truly screwed. Even though Kozuka destroyed it, it crippled his strategy.
280* {{Foil}}: To the Blue-Eyes White Dragon, as their names reflect. The two have several parallel support cards too, such as "Paladin of White Dragon" and "Knight of Dark Dragon".
281* FusionDance: Can perform one with Daemon's Summon/Summoned Skull (Black Skull Dragon) or Meteor Dragon (Meteor Black Dragon). Both are ''very'' powerful (3200/2500 and 3500/3000 to be precise). Later in the DOMA FillerArc, it combines with the Aura Armor to fuse with Jonouchi himself, creating Lord of the Red (2400/2000), which can destroy every monster on the field, as soon as two magic cards are played.
282* MagikarpPower: As the [[NoExportForYou Japanese-only]] first anime movie said, the Blue-Eyes has more raw power (compare 3000 attack points to Red Eyes with 2400), but Red-Eyes has many, many evolved forms that give it higher versatility.[[note]]To name a few, [[MechanicalMonster Red-Eyes Black Metal Dragon]], [[CastingAShadow Red-Eyes Darkness Dragon]], [[{{Kaiju}} Meteor Black Dragon]], [[OurDemonsAreDifferent B. Skull Dragon]], [[PoweredArmor Lord of the Red]]...and that's not even getting into the wealth of forms in the TCG.[[/note]]
283* MeaningfulName: It's a black dragon with red eyes. Go figure.
284* MechanicalMonster: Red-Eyes Black Metal Dragon, a huge mechanical dragon that attacks with a fusion blast. Jonouchi first used it against Bandit Keith, by stealing Keith's Metalmorph card; he later added Metalmorph to his own deck, using the Black Metal Dragon during the DOMA FillerArc.
285* OurDemonsAreDifferent: As Black Skull Dragon, a Fiend/Dragon combo with 3200 ATK points.
286* PowerEqualsRarity: Played with. In-show it's said to be ultra-rare, and it is certainly ''treated'' like an incredibly powerful card, despite its average stats. However, its ability to combine with other cards makes it much more useful than it would be otherwise, hence the rarity.
287* PoweredArmor: Its Lord of the Red form is a suit of dragon-themed mechanical armor over a human host.
288* RedEyesTakeWarning: Well, yeah, it's right there in the name. It's not the most immediately dangerous card in the game, but has enough support cards to make it a credible threat.
289* TheRival: Is often treated as Blue-Eyes' rival by the fandom. Given the fact that the Solid Vision hologram roars in triumph when Yugi uses it to take down one of Kaiba's Blue-Eyes, this may well be justified.
290* RobotMe: Red-Eyes Black Metal Dragon, a robotic version of the monster that is created by equipping it with Metalmorph.
291* WeakButSkilled: Compared to it's lighter blue eyed counterpart, its stats are rather inferior. However, Red-Eyes is capable of many powerful combos, meaning it comes back around as long as it's user has the right cards in their hand at the time. This also applies to most Red-Eyes monsters, as they usually have special effects, while Blue-Eyes usually just focus on brute strength.
292[[/folder]]
293
294[[folder:Flame Swordsman]]
295!! '''Flame Swordsman''' (''Flame Swordsman'' 炎の剣士 ''Honō no Kenshi'')
296[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/flame_swordsman.jpg]]
297A card Jonouchi uses in the Duelist Kingdom arc of the manga. In the anime, it's one of Jounouchi's signature cards and his alleged favorite - Flame Swordsman has a history of getting his owner out of jams. A versatile card that's easy to support, and can combine with various others for interesting effects, it's exceptionally useful to him during the Duelist Kingdom arc and the anime's Virtual World. During the DOMA anime arc, Jonouchi adds its [[PaletteSwap twin]], Blue Flame Swordsman to his arsenal.
298
299----
300* AwesomeButImpractical: After the Duelist Kingdom arc ends in the manga and the new "Expert Rules" take effect, Flame Swordsman is PutOnABus due to being a five-star monster with low stats and no effect, and only reappears in a major role during the anime's Virtual Nightmare FillerArc as Jonouchi's Deck Master, and the DOMA Filler where Joey uses a retrained version known as ''Blue Flame Swordsman'' that automatically and freely summons a regular Flame Swordsman when destroyed. He sure does ''look'' awesome though.
301* BashBrothers: With the Dark Magician during the Duelist Kingdom arc, they're about as close as Yugi and Jonouchi. You could make a case for Flame Swordsman and Blue Flame Swordsman as well.
302* {{BFS}}: Carries a sword that's almost as big as he is.
303* CoolHelmet: Wears a large spiked helmet.
304* ExactlyWhatItSaysOnTheTin: He's a swordsman with a FlamingSword. Blue Flame Swordsman is the same guy, colored blue.
305* FlamingSword: How did you not get that from the name?
306* FusionDance: Is a fusion card in the regular game (between Flame Manipulator and Masaki-The Legendary Swordsman), and can fuse himself with Dark Magician to create Black Flare Knight, a MagicKnight with only 2200 attack, but a variety of interesting effects.
307* MagicKnight: Is one himself, and can become a stronger one by fusing with Dark Magician, creating Dark Flare Knight.
308* OutOfFocus: Despite being one of the more iconic monsters in the early eras, Flame Swordsman hardly ever gets any spotlight unlike any of Jonouchi's other ace monsters like Red-Eyes Black Dragon and Gearfried The Iron Knight. [[JustifiedTrope Probably justified]] given by that point the monster [[OvershadowedByAwesome would have been vastly outclassed by Joey's other aces.]]
309* PaletteSwap: Blue Flame Swordsman, who summons a regular Flame Swordsman to the field when it's destroyed.
310* PlayingWithFire: This should surprise no one. One of the creatures used to make him is actually called "Flame Manipulator."
311* PowerGlows: Turns bright gold while under the influence of the Burning Soul Sword Magic Card.
312* PowerUp: Salamandra can actually be played on any FIRE monster, but you'd never know that from how Jonouchi uses it. Same goes for Burning Soul Sword.
313* StatusBuff: His Deck Master ability in anime filler allows him to decrease his own ATK in order to increase the ATK of another Warrior-type monster by the same amount. This was later recreated for Blue Flame Swordsman in the card game.
314* SwordAndSorcerer: Often plays the "Sword" to Yugi's Dark Magician's "Sorcerer".
315* TechnicolourFire: Flame Swordsman's flames are the same orange color as his outfit. Blue Flame Swordsman's are, unsurprisingly, Blue.
316[[/folder]]
317
318!! Egyptian God Cards
319[[folder:Egyptian God Cards]]
320!! '''Egyptian God Cards''' (''Three Legendary Gods'' 三幻神 ''Sangenshin'')
321[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/egyptian_god_cards.jpg]]
322The Egyptian God Cards are the three strongest cards in the game, based on ancient divine monsters only the Pharaoh could command. Together they are the secret to accessing the Memory World where the Pharaoh's lost memories can be restored, and his destiny realized. They are Obelisk the Tormentor ("The God of Obelisk" of "Giant God Soldier of Obelisk"), Slifer the Sky Dragon ("Saint Dragon - The God of Osiris" or "Sky Dragon of Osiris") and the Winged Dragon of Ra ("The Sun of God Dragon" or "Winged God Dragon of Ra").
323
324During Battle City, Yugi/Dark Yugi wielded Slifer, Seto Kaiba held Obelisk, and Marik Ishtar held the Winged Dragon of Ra. Because of the tournament's ante rule, after winning Yugi obtained all three God Cards, using them in ''Pyramid of Light'' and later arcs.
325
326----
327* AdaptationalWimp:
328** Downplayed for Ra in the anime. The manga version of Ra is even ''more'' broken. In the anime, Marik needed to save Ra from Obelisk's infinite attack points ability via the Quick-Play Spell Card Class System. In the manga, Ra outright [[NoSell no-sold]] it, because of being higher in the hierarchy of Egyptian Gods.
329** The legal version of Ra in the actual card game is also by far the weakest Egyptian God, thanks to its starting ATK/DEF being 0 instead of the total stats of its sacrifices (making its "pay LP until you have 100 left" mandatory if you want to use it for any attacking or defending), and its immunity to Spells and Traps being removed. A BalanceBuff was later made by releasing its Sphere Mode and Phoenix Mode as separate cards, also various Spell/Trap cards meant to support him which supply the cut effects.
330* AmbiguousGender: Despite all three lacking feminine traits, their combined form is Holactie the Creator of Light, a female monster god created by the Pharaoh. Even stranger is that both Ra and Osiris[=/=]Slifer were named after male gods.
331* BerserkButton: They will not tolerate ''any'' duelists who attempts to summon a counterfeit version of the card and will deliver a BoltOfDivineRetribution to anyone who do so.
332* BigDamnHeroes: They have a habit of being summoned when their duelist is in trouble, bar the few times where there was a duel of the gods.
333* BoltOfDivineRetribution: Don't try to use a God Card unless you're qualified to use them via Ancient Egyptian heritage, and ''definitely'' don't try to use a counterfeit version of a God Card. They tend to response by invoking this trope on the perpetrator.
334* BoringYetPractical: As mentioned under TheBrute, Obelisk the Tormentor doesn't have any particularly flashy effects to disrupt the opponent's plays and has no gimmick to manipulate its own states. But in practice, this means it's still a 4000/4000 point monster with no drawbacks, investment of resources, or strategy required to get the most out of it; you just summon it and it hits hard, and you don't need to worry about maintaining hand size or paying Life Points to use it.
335* BreakoutCharacter: Obelisk ended up being the most iconic of the three god cards by far. The fact that it also ''received the most screentime'' by far[[note]]Being the first god card to show up, receiving a large amount of showing-off by Kaiba, becoming a key card to defeat Yami Marik whereas Slifer saw no play at all, being played by Gurimo in the Orichalcos filler arc, getting to show its special ability off twice in the Pyramid of Light movie whereas the other two gods merely act as its tributes, in the manga even being the only card Atem summons in the final duel against Yugi, (rather than all three like in the anime), and finally returning once more in the Darkside of Dimensions movie.[[/note]] is most certainly not a coincidence.
336* BreathWeapon: "[[PlayingWithFire Blaze Cannon]]" for Ra and "[[ShockAndAwe Thunder Force]]" for Slifer.
337* TheBrute[=/=]TheBigGuy: While Ra and Slifer have various special abilities and gimmicks to their Attack and Defense scores that require strategy to make work[[note]]Ra's Attack is equal to the Attack of the monsters Tributed to summon it, while Slifer has 1000x Attack and Defense for each card in your hand[[/note]], Obelisk's effect is to automatically inflict 4000 damage for two tributes (in the anime, this is a OneHitKO), and his Attack and Defense are set at 4000. Essentially, he's just a giant beatstick.
338* CastFromHitPoints: Ra lets the user give up Life Points to empower it in different ways.
339* CharacterTiers: [[InvokedTrope Invoked]] in-universe within themselves - Slifer and Obelisk comprise the lower tier, while Ra is on top.
340* ChromaticArrangement: Ra is yellow, Slifer is red, Obelisk is blue.
341* ContractualBossImmunity: Depending on which episodes you watch, the God Cards are either completely immune to card effects, or card effects only work on them for a single turn. Either way, once they hit the field the only way to get rid of them is to defeat them in a straight-up battle. This is of course to stop them from being easily stopped with card effects.
342** To be specific (mainly for their appearence in manga): They're unaffected by monster and Trap effects, except for monsters with same/higher Hierarchy for the former and magical Traps (like ''Spell''binding Circle) for the latter (in the manga, attacks and effects are divided into physical and magical a la RPG). Spell card effects that removes them from the field (destroy, banish, etc) or changes their control doesn't work either. They also cannot be Tributed by opponent. Any effect they aren't immune to only last for a turn to them. The opponent also cannot equip cards to them. Pretty much the only way to not resort to battle is to use their own effects against them or negate their effects (though this latter one varies): the former flaw Ishizu tried to exploit with a Trap that would do just that, before Kaiba decided [[ScrewDestiny not to do that]].
343** The anime veers more on StrongAsTheyNeedToBe category. Their effects mostly work the same, but due to anime trying to expand the duels and/or extend the God cards faceoff, sometimes there are inconsistent moments with their established effects like The Gods being banished by Pyramid of Light and Ra being destroyed by Ragnarok despite Obelisk being established as immune to Mirror Force before, Obelisk being unable to destroy Slifer with its effect yet Slifer destroyed Ra (which has no Hierarchy immunity in anime) moment with its effect, Obelisk being negated by Ground Erosion where in ''Dark Side of Dimensions'' (manga continuity) Obelisk [[NoSell no-sold]] Cubic Mandala.
344* DefeatingTheUndefeatable: Ra is made out to be all but unstoppable, making Dark Yugi's defeat of it this.
345* TheDogBitesBack: In ''GX'', Franz successfully uses a copy of Ra and binds it to his will thanks to a card specifically designed to control it, something that causes Ra a lot of pain. When Jaden turns Ra's effects against it to remove it from Franz's field, Ra willingly lets itself be summoned to Jaden's field, in spite of his lack of Egyptian heritage or ability to read the Hieratic Text, so it can get back at Franz.
346* FaceFramedInShadow: While its card was seen regularly, before Dark Marik summoned it against Mai, Ra was always shown shadowed or only seen from a distance to obscure the details of its appearance. The fake one was covered in light and flame.
347* FinalBoss: Defeating Ra becomes an integral part of defeating Dark Marik in his Shadow Games, and taking it down ultimately results in his death and Dark Yugi's victory.
348* FusionDance: Whenever Dark Marik feeds his life points into Ra, his body, lacking one hand to keep holding his cards and Duel Disk, and with a gaping hole where his eye ought to be, fuses with Ra, leaking black smoke. This is later turned against him, when losing Ra costs him control of his body to the real Marik.
349* HoistByTheirOwnPetard: This tends to be one of the best ways to take them down. Slifer's second mouth is a [[PowerIncontinence mandatory effect]], which both Yami Yugi and Yugi (only in anime) take advantage of, and Ishizu's plan to defeat Obelisk involved merging Blast Held by a Tribute into it. In a similar manner, Ra's ability to merge with the player was exploited to free the original Marik from Yami Marik.
350* InfinityPlusOneSword: Designed to be this. However, due to the fact that the god cards have CharacterTiers within themselves, Obelisk and Slifer are more like [[InfinityMinusOneSword Infinity-1 Swords]] to Ra's InfinityPlusOneSword.
351* LargeAndInCharge: They are ''massive'' cards; Obelisk fills the testing room when Kaiba first summons him, and when Dark Yugi summons Slifer it coils around the airship the duel is taking place on.
352* MechanicalMonster: Ra is a huge robotic-looking dragon.
353* MegatonPunch: Unlike Ra and Slifer, Obelisk prefers attacking with his building sized fist.
354* NewPowersAsThePlotDemands: Each time that Ra gains a new power it helps Dark Marik win a Shadow Game he otherwise could not. It ''is'' mentioned that it has three powers early on, but not what they are.
355* NinjaPirateZombieRobot: Ra is an Ancient Egyptian robotic griffon-dragon that turns into a phoenix.
356* OminousLatinChanting: Accompanies their summonings in the dub.
357* OneHitKill: Ra's Phoenix Ability, unlocked when reviving it from the graveyard, is quite literally referred to as a One-Turn Kill, as it can wipe out all monsters from the opponent and ''then'' directly attack with what in most situations will be very high attack points. To make matters worse, it can do this in the same turn it is special summoned, something that normally ''isn't possible'' according to Battle City rules!
358** Obelisk's Ability is also a OneHitKill in most situations, as it does pretty much the same thing: Destroy all your opponents monsters, and inflict 4000 points of damage towards the opponent. And since Duel's under Battle City rules start with 4000 life points...
359* OnlyTheChosenMayWield: Only those chosen by the Millennium Items can control the Gods. Others who try to use them find them useless at best, and [[BoltOfDivineRetribution suffer the wrath of the Gods at worst]]. In the anime, the power of the Seal of Orichalcos can somewhat mitigate this, allowing Gurimo to control Obelisk, but even then he was suffering from constant dizziness as long as Obelisk was on the field. In ''GX'', Mound of the Bound Creator is able to let Franz bind a Ra copy and prevent it from lashing out against him, though this is mostly because the Mound was specifically designed to restrain a God Card.
360* OurDragonsAreDifferent: Ra is a mechanical griffon, who becomes a phoenix.
361* RedemptionDemotion: Downplayed with Slifer. It becomes Yugi's strongest monster for most of the Battle City Tournament after he wins it, but it doesn't reach the same level of power as when Marik had it. Justified, as Slifer was initially used in a deck that was designed around it before Yugi won it.
362* ThePhoenix: Ra's alternate form. It turns into flames, and destroys everything on the field.
363* PhysicalGod: All of them are gods in Duel Monster form.
364* PurposelyOverpowered: Specifically designed to be the strongest cards in the game.
365* SummonMagic: In the Shadow RPG, Pharaoh Atem needs to give up a large amount of ''ba'' in his ''ba'' gauge to summon them.
366* SupernormalBindings: The Field Spell Card Mound of the Bound Creator acts as this for Ra, as Franz used it to restrain Ra and be able to use its power without [[BoltOfDivineRetribution suffering its wrath]] for not being [[OnlyTheChosenMayWield chosen by it]].
367* SuperpowerLottery: While all three God Cards have powerful abilities, neither Slifer nor Obelisk can hold a candle to Ra; for that matter, after 20 years of a constantly evolving meta-game, no card is quite so complex as Ra, with only Supreme King Z-ARC (in the anime) coming anywhere close. Presumably, it's real-life card was split into three different forms because approximating ''all'' of its effects on one card would make the text too small to read (and the real life cards ''still'' don't include all of Ra's effects, until more Spell/Trap cards each containing parts of Ra's missing anime and manga effects are released to support him). It's powers are as follows:
368** When Summoned without reciting the chant first, Ra appears in Sphere Mode (with 0 ATK and DEF in the TCG/OCG). It cannot attack or be attacked, and the first duelist to recite the chant to unlock it in Battle Mode will take control of it.
369** In Battle Mode, Ra's ATK and DEF is equal to the combined ATK and DEF of the three monsters Tributed to summon it. If summoned without Tribute, its ATK is 0.
370** A duelist can Tribute a monster on either player's turn to increase Ra's ATK and DEF by that monster's ATK and DEF.
371** When Special Summoned from the Graveyard, a duelist can pay Life Points on either player's turn, reducing their own Life Points to 1 to increase Ra's ATK by the amount paid. If this is done, Ra is treated as a Fusion Monster fused from Ra and its controller, in which when De-Fusion targets Ra, the controller gains LP equal to Ra's ATK, then Ra's ATK and DEF are reduced to 0.
372** When Special Summoned from the Graveyard, Ra can transform into Phoenix Mode. In Phoenix Mode, Ra is immune to destruction by battle or card effects, can force an opponent's monster to attack it, and the user can pay 1000 Life Points to destroy one monster on the field, ignoring any kinds of protection that monster have.
373** This is also all in addition to the standard God Card effects of needing three Tributes to Tribute Summon, if Special Summoned from the Graveyard Ra goes back to the Graveyard at the end of the turn, and it has the ContractualBossImmunity listed above.
374** When Special Summoned from the Graveyard, it can also attack regardless of the condition and its attacks cannot be negated; in the manga, the Battle City finals introduced a rule that prevented Special Summoned monsters from attacking in the turn they were summoned.
375** AdaptedOut from the manga, Ra has higher hierarchy than Obelisk and Slifer, which allows it to NoSell their attacks and reduce the battle damage to 0.
376* TopGod: Ra is based on the chief of the [[Myth/EgyptianMythology Egyptian gods]] and is both the strongest of the group and the strongest single card in the game.
377* TheWorfEffect:
378** In the manga, Obelisk's Soul Energy MAX effect, which made Obelisk's ATK infinity, served to cement Ra's position as the TopGod in which Ra [[NoSell no-sold]] the attack, being higher in the hierarchy of Egyptian Gods.
379** Interesting enough, after Atem got his hands on them, this trope ended up being applied to every single one of the Egyptian God Cards, though Obelisk had it in a lesser extent. Almost every attempts to summon Slifer and Ra ended up in failure in one way or another. Obelisk, on the other hand, ended up being Atem's most used God card, being the one that got most of the focus against Dark Marik (yet it still suffered a Worf Effect against Ra as mentioned above), winning against 2 primary villain on stories set after Battle City, and being the first God card to be summoned in the Ceremonial Duel against Yugi, and in the manga, the only one summoned properly.
380** In the ''Pyramid of Light'' movie, Kaiba forces Yugi to Summon all of them early on in their duel, and then uses the epynomous Trap Card to banish them with ridiculous ease.
381** Obelisk, and quite possibly all three of them during the Ceremonial Duel. By the time of the Ceremonial Duel, Yugi figured out that [[AwesomeButImpractical the Egyptian God Cards simply requires too much sacrifice to be used together]] which is what leads into the Monster Reborn God card strategy that is overly used by the end of Battle City (and that unlike in the real game, in manga, the original source, monsters cannot attack the turn they are Special Summoned, and all Gods effects count as attack, which means Special Summoned Gods can neither attack nor use its effects with the exception of Ra, making Special Summon effects wasted on them unless used on defense like Atem attempted to). In the anime, this turns out to be unfounded since Atem ended up summoning all 3 of them. In the manga this is proven true, as Atem ended up only summoning Obelisk. Regardless of continuity, Yugi proceed to dismantle the god cards (via using Slifer's "second mouth" ability against them through the Magnet Warriors ability to fuse into Valkyrion, who can subsequently defuse back, paired with a spell related to the Magnet Warriors), while shutting down the Monster Reborn God card strategy out of the game.
382[[/folder]]
383
384!! The Seal of Orichalcos
385[[folder:The Seal of Orichalcos]]
386!! '''The Seal of Orichalcos''' (''Barrier of Oreichalcos'' オレイカルコスの結界 ''Oreikarukosu no Kekkai'')
387[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/seal_of_orichalcos.png]]
388The card that the anime-only DOMA arc centers around, it originates from Atlantis, where the Orichalcos was a mineral that lead the society to great technology achievements, but eventually they became too corrupt and destroyed themselves.
389-----
390* AsLongAsThereIsEvil: Dartz stated that the Great Leviathan, and by extension the Seal, will exist as long as there is evil within mankind, and the Seal is only able to take the souls of the impure, as seen when Raphael was spared because all the darkness in his heart at the time was dissipated. The only reason the Seal got to him was because Dartz made him filled with anger and despair by showing him his family's deaths.
391* BilingualBonus: The text around the seal is Enochian. It spells out "Oreichalcos".
392* EqualOpportunityEvil: '''''Anyone''''' can become a victim of the Seal, even those who serve it loyally. No wonder Dartz has such a broken deck.
393* GreaterScopeVillain: Of the anime-only Doma arc. Dartz is the main threat, but he was corrupted by the Orichalcos.
394* GreenRocks: The users carry these, "Orichalcos stones".
395* InstantRunes: Whenever the card is played, a massive rune of a six-pointed star surrounded by Enochian. The Seal appears on the forehead of the duelist who played it and any monster they control.
396* {{Leitmotif}}: A [[http://youtu.be/y0_up7G34ak very dramatic one]] as soon as the card is played.
397* MarkOfTheBeast: What the Orichalchos and it's corresponding artifacts boil down to, they are the conceptually crystallized essence of their [[AncientEvil malevolent god beast’s]] foul power often appearing as nothing more than just shiny rocks and a magic circle. Its influence can twist anybody's demeanor [[TheCorruption turning a pure heart into a dark one]] by instilling and feeding off of negative intent, a few of Domino cities resident police bear the mark in a literal manner while under its influence.
398* MindRape[=/=]PainfulTransformation: Dark Magician and Guardian Eatos both are in severe agony when they are summoned with this card in play, implying that monsters with sufficient willpower will undergo mental stress as the Seal of Orichalcos takes over them.
399* PurposelyOverpowered: Let's count the ways: Can't be destroyed by anything, gives a 500 ATK boost to all of the user's monsters, lets them use their Spell and Trap zones to summon monsters while protecting them from attack until the front row is empty, and [[BreadEggsMilkSquick takes the soul of whoever loses the duel]]. And if that wasn't overpowered enough, Dartz has even ''more'' powerful versions of the Seal.
400* RedEyesTakeWarning: Anyone who uses the Orichalcos gains a red tint to their eyes. Except for Dartz, who is so corrupted one of his eyes is Orichalcos green.
401* SpellMyNameWithAnS: Is spelled "Oreichalcos" on the Japanese version of the card, and that is what the Enochian cipher spells out as well. Could overlap with PunnyName, since the Orichalcos is literally a magical ''ore''.
402* YourSoulIsMine: Does the Just The Soul variant to anyone who loses while it's in play. Funnily enough, the pre-nerf real-life version of the card keeps the effect in its texts (although good luck figuring out how to actually resolve that effect).
403[[/folder]]
404
405!! The Legendary Dragons
406[[folder:The Legendary Dragons]]
407!! '''The Legendary Dragons''' (''Legendary Dragon'' 伝説の竜 ''Densetsu no Ryū'')
408[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/legendary_dragon.png]]
409A trio of mysterious and powerful cards featured in the anime-only Doma arc, the dragons are sealed in the form of ice statues in another dimension, which can only be released when TheChosenOne of the respective dragon draws a sword from the ice. The dragons consist of The Eye of Timaeus, The Fang of Critias, and The Claw of Hermos, and each can combine with a certain other type of card to create new cards. In truth, the dragons are a trio of knights who fought against Dartz and the Orichalcos in the past, only to be transformed into their dragon forms and sealed away. They are able to regain their true forms through the Legend of Heart card created by Pegasus.
410
411----
412* EquippableAlly: Hermos becomes an Equip card when combined with another monster.
413* FusionDance: Their cards work by combining with other cards. Timaeus combines with monsters to make a monster, Critias combines with Trap Cards to make a monster, and Hermos combines with monsters to make an Equip Spell[[note]]in the real-life game, Hermos's fusions are Fusion Monsters which immediately equip themselves onto other monsters upon being summoned[[/note]]. In their true forms, the three can combine with each other to form Timaeus the Knight of Destiny.
414* KnightInShiningArmor: Their true forms.
415* MutuallyExclusivePowerups: As the Pharaoh discovers, attempting to power them up with the Orichalcos breaks the fusion and removes the dragon from play. This makes sense, as they are opposing forces. On the other hand, he can use two of the dragons at once with no problems.
416* NewPowersAsThePlotDemands: They appear in their users' decks after being unsealed (In two cases and ironically NOT Yugi's, this happened in the middle of a duel) and have wildly different effects depending on how they are used. On the other hand, this means there is no way to research their effects beforehand, and using them effectively is a matter of guesswork, leading to some entertaining, yet flawed (though still effective) hijinks the first time Joey used one.
417* OnlyTheChosenMayWield: Only Yugi and the Pharaoh, Kaiba, and Joey were able to unseal the dragons, and only they can use them. Yugi doesn't get the chance to, it is implied that Mai tried and failed to use Hermos in an offscreen duel, and the Pharaoh [[TakeUpMySword turns out to be able to use all of them.]] When the Pharaoh gave into temptation and played the Seal of Orichalcos, Timaeus disappeared, and continued to do so every time he tried to play it until he truly repented.
418* OurDragonsAreDifferent: They used to be humans.
419* ThemeNaming: The three are named after Plato's dialogues concerning Atlantis.
420[[/folder]]
421

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