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History YMMV / XMenNextDimension

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* NostalgiaFilter: The game is buggy as all get out, let's just admit that. But damn if it isn't awesome.
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Approved by the thread.

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* CompleteMonster: [[BigBad Bastion]] is an [[AIIsACrapshoot AI]] who claims to defend humanity against mutants but is really just a psychopath. After being freed from SHIELD captivity by his Prime Sentinel minions, Bastion devises a new scheme to destroy mutantkind. Bastion hires the Brotherhood to attack Xavier's school and uses that attack as a distraction so his Sentinels can kidnap Forge, a mutant who can invent anything. Bastion proceeds to torture Forge, forcing him to build a device that neutralizes mutant powers and then outfits all of his Sentinels with that device. Bastion ultimately plans to use this device to depower the world's mutant population, [[FinalSolution so that he can easily kill them off]]. Though Bastion claims he is [[NotSoWellIntentionedExtremist guided by good intentions]], he is really just a sadistic [[FantasticRacism bigot]].
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* SpiritualSuccessor: Given how heavily it cribs from Capcom titles, it could be argued that it was the closest thing there was to a truly 3D (rather than TwoAndAHalfD) ''VideoGame/MarvelVsCapcom'' game before ''VideoGame/MarvelVsCapcom3''.

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* SpiritualSuccessor: Given how heavily it cribs from Capcom titles, it could be argued that it was the closest thing there was to a truly 3D (rather than TwoAndAHalfD) ''VideoGame/MarvelVsCapcom'' game before ''VideoGame/MarvelVsCapcom3''.game.
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* SpiritualSuccessor: Given how heavily it cribs from Capcom titles, it could be argued that it was the closest thing there was to a truly 3D (rather than TwoAndAHalfD) ''VideoGame/MarvelVsCapcom'' game (or, more accurately, a 3D ''VideoGame/XMenChildrenOfTheAtom'') before ''VideoGame/MarvelVsCapcom3'' (which .

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* SpiritualSuccessor: Given how heavily it cribs from Capcom titles, it could be argued that it was the closest thing there was to a truly 3D (rather than TwoAndAHalfD) ''VideoGame/MarvelVsCapcom'' game (or, more accurately, a 3D ''VideoGame/XMenChildrenOfTheAtom'') before ''VideoGame/MarvelVsCapcom3'' (which .''VideoGame/MarvelVsCapcom3''.
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* SpiritualSuccessor: Given how heavily it cribs from Capcom titles, it could be argued that it was the closest thing there was to a 3D ''VideoGame/MarvelVsCapcom'' game (or, more accurately, a 3D ''VideoGame/XMenChildrenOfTheAtom'').

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* SpiritualSuccessor: Given how heavily it cribs from Capcom titles, it could be argued that it was the closest thing there was to a truly 3D (rather than TwoAndAHalfD) ''VideoGame/MarvelVsCapcom'' game (or, more accurately, a 3D ''VideoGame/XMenChildrenOfTheAtom'').''VideoGame/XMenChildrenOfTheAtom'') before ''VideoGame/MarvelVsCapcom3'' (which .
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* SpiritualSuccessor: Given how heavily it cribs from Capcom titles, it could be argued that it was the closest thing there was to a 3D ''VideoGame/MarvelVsCapcom'' game (or, more accurately, a 3D ''VideoGame/XMenChildrenOfTheAtom'').
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* OlderThanTheyThink: ''Next Dimension'' was a superhero fighting game with a lengthy, cinematic-style Story Mode years before ''VideoGame/InjusticeGodsAmongUs'' won mass acclaim for doing the same thing.
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This isn\'t listed as YMMV. Moving.


* GameBreakingBug: just like there's many good bugs, there's many bad ones. This includes Gambit and some of the larger characters being unable to move for the first second of the second round of a match.
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Moving to un-hyphenated title.

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* GameBreakingBug: just like there's many good bugs, there's many bad ones. This includes Gambit and some of the larger characters being unable to move for the first second of the second round of a match.
* GoodBadBugs:
** One bug on Sabretooth may allow you to throw your opponent without actually making contact with them - though often without any actual damage. Maybe he developed telekinesis as a secondary mutation.
** Beast can do the same.
** There were tons of 'em. One such bug transported both players permanently into the dimension Nightcrawler travels to in his Lvl 4 Super. This renders the opponent incapable of attacking until either the end of the round or the super attack is done again. A more benign but infinitely more awesome version has both players continue to fight in the psychedelic realm for the remainder of the match.
** The levels have several 'glitch points' where the player can breach the {{Invisible Wall}}s - most characters can charge, jump, teleport or even ''walk'' into them.
* NostalgiaFilter: The game is buggy as all get out, let's just admit that. But damn if it isn't awesome.

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