Is there an issue? Send a MessageReason:
Per TRS, this is YMMV
Added DiffLines:
* EventObscuringCamera: In certain rooms camera turns ever so slightly to the side when you approach a wall. Normally it's not an issue, but some puzzles that require hitting targets with projectiles become ''much'' harder because of this, as you'll need to carefully position Jude, instead of simply turning in one of four general direction.
Is there an issue? Send a MessageReason:
None
Added line(s) 8 (click to see context) :
* AngstWhatAngst: Jude's hometown is destroyed, he finds himself in an unfamiliar CrapsackWorld with nowhere to go, and he has the world's most elite force on his tail. It doesn't affect his cheerful disposition in the slightest. When [[spoiler:he sees his mother die]], though, it's [[HeroicBSOD a different story]], but he snaps out of it pretty fast, too.
Added line(s) 8 (click to see context) :
* BreatherLevel: There is a number of dungeons that are almost completely devoid of puzzles and consist only of three screens. They serve as a mean to provide a bit of story advancement or CharacterDevelopment on each screen without either distracting the player with difficult puzzles or devolving into InfoDump.
Changed line(s) 8 (click to see context) from:
** [[spoiler:So, what happened to all those Wild ARM monsters rampaging throughout Filgaia?]]
to:
** [[spoiler:So, So, what happened to all [[spoiler:all those Wild ARM monsters rampaging throughout Filgaia?]]Filgaia]] after the ending?
Is there an issue? Send a MessageReason:
Some Anvils Need To Be Dropped got cut.
Changed line(s) 2 (click to see context) from:
* {{Anvilicious}}: We get it, war is bad. (But then again, SomeAnvilsNeedToBeDropped.)
to:
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* SuccessThroughInsanity:
** Balgaine begins his battle with you chopping a train car into bits with his anti-tank chainsaw while riding a jetpack.
** Gawn [[spoiler:prevents a MacrossMissileMassacre by destroying multiple missiles with his pistols, then stopping the last one with a single punch because he run out of bullets.]]
** Balgaine begins his battle with you chopping a train car into bits with his anti-tank chainsaw while riding a jetpack.
** Gawn [[spoiler:prevents a MacrossMissileMassacre by destroying multiple missiles with his pistols, then stopping the last one with a single punch because he run out of bullets.]]
Is there an issue? Send a MessageReason:
Crazy Awesome is no longer YMMV and was renamed Success Through Insanity. Moved.
Deleted line(s) 5,7 (click to see context) :
* CrazyAwesome:
** Balgaine begins his battle with you chopping a train car into bits with his anti-tank chainsaw while riding a jetpack.
** [[spoiler:Gawn preventing a MacrossMissileMassacre by destroying multiple missiles with his pistols, then stopping the last one with a single punch because he run out of bullets.]]
** Balgaine begins his battle with you chopping a train car into bits with his anti-tank chainsaw while riding a jetpack.
** [[spoiler:Gawn preventing a MacrossMissileMassacre by destroying multiple missiles with his pistols, then stopping the last one with a single punch because he run out of bullets.]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* SequelDifficultyDrop: ''[=WA4=]'' is overall easier than the previous games, due to Raquel being able to move and attack in the same turn, the game levels being mostly straight hallways, the toll system being simplified, and most bosses being [[PuzzleBoss Puzzle Bosses]].
Is there an issue? Send a MessageReason:
None
* AlternativeCharacterInterpretation: Jude, in his ending. [[spoiler:The game says he simply became a forest ranger, but considering all the horrors he went through, it's possible the "forest ranger" part was just an excuse for him to abandon humanity and civilization.]]
Deleted line(s) 11 (click to see context) :
** This is also how quite a few people view [[spoiler:Jude's ending in the epilogue. The game ''says'' he simply became a forest ranger, but [[TraumaCongaLine considering all the horrors he went through]], it's possible the "forest ranger" part was just an excuse for him to ''abandon humanity and civilization''. ''Forever''.]] [[AngstWhatAngst Then again...]]
Changed line(s) 14 (click to see context) from:
* TheyWastedAPerfectlyGoodCharacter: The Brionac Forces in general. For a team of renowned war heroes where each member have distinct personalities and superpowers, most of them don't get much focus and are treated like disposable MonstersOfTheWeek.
to:
* TheyWastedAPerfectlyGoodCharacter: The Brionac Forces in general. For a team of renowned war heroes where each member the members have distinct personalities personalities, motivations and superpowers, most of them don't get much focus and are treated like disposable MonstersOfTheWeek.
Is there an issue? Send a MessageReason:
None
Changed line(s) 4 (click to see context) from:
* CrazyAwesome: Balgaine begins his battle with you [[spoiler: chopping a train car into bits with his anti-tank chainsaw while riding a jetpack.]] Also [[spoiler:the [[https://www.youtube.com/watch?v=J9KFOJzn3u4 infamous flying]] with guns scene with Gawn]].
to:
* CrazyAwesome: CrazyAwesome:
** Balgaine begins his battle with you[[spoiler: chopping a train car into bits with his anti-tank chainsaw while riding a jetpack.]] Also [[spoiler:the [[https://www.youtube.com/watch?v=J9KFOJzn3u4 infamous flying]] jetpack.
** [[spoiler:Gawn preventing a MacrossMissileMassacre by destroying multiple missiles withguns scene his pistols, then stopping the last one with Gawn]].a single punch because he run out of bullets.]]
** Balgaine begins his battle with you
** [[spoiler:Gawn preventing a MacrossMissileMassacre by destroying multiple missiles with
Added DiffLines:
* TheyWastedAPerfectlyGoodCharacter: The Brionac Forces in general. For a team of renowned war heroes where each member have distinct personalities and superpowers, most of them don't get much focus and are treated like disposable MonstersOfTheWeek.
Is there an issue? Send a MessageReason:
moved to fridge.
Deleted line(s) 5,6 (click to see context) :
* FridgeHorror: Occurs ''to the party'' at one point near the end of the game - "If this is a prison... ''where are all the prisoners?''".
** It's meant to occur to you, the player. Think about what ''78 years'' of war with technology of a level TwentyMinutesIntoTheFuture from 2010's would do to a planet and the people living on it.
** It's meant to occur to you, the player. Think about what ''78 years'' of war with technology of a level TwentyMinutesIntoTheFuture from 2010's would do to a planet and the people living on it.
Changed line(s) 9 (click to see context) from:
* InferredHolocaust: [[spoiler:So, what happened to all those Wild ARM monsters rampaging throughout Filgaia?]]
to:
* InferredHolocaust: InferredHolocaust:
** [[spoiler:So, what happened to all those Wild ARM monsters rampaging throughout Filgaia?]]
** [[spoiler:So, what happened to all those Wild ARM monsters rampaging throughout Filgaia?]]
Is there an issue? Send a MessageReason:
Moved from main page
Added DiffLines:
%%* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=B43AuRlR1e0&fmt=18 Buried City]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 3 (click to see context) from:
* CrazyAwesome: Balgaine begins his battle with you [[spoiler: chopping a train car into bits with his anti-tank chainsaw while riding a jetpack.]] Also [[spoiler:the infamous flying with guns scene with Gawn]].
to:
* CrazyAwesome: Balgaine begins his battle with you [[spoiler: chopping a train car into bits with his anti-tank chainsaw while riding a jetpack.]] Also [[spoiler:the [[https://www.youtube.com/watch?v=J9KFOJzn3u4 infamous flying flying]] with guns scene with Gawn]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 11 (click to see context) from:
* ScrappyMechanic: The Hex System. Granted, this is the first game that uses it, but forcing the choice of moving OR attacking (except Raquel; see above) feels like wasting turns. Also, am I supposed to cluster together to perform combo attacks, or split apart to find treasure? Fortunately, this system is fixed in [[Wild Arms 5 5]].
to:
* ScrappyMechanic: The Hex System. Granted, this is the first game that uses it, but forcing the choice of moving OR attacking (except Raquel; see above) feels like wasting turns. Also, am I supposed to cluster together to perform combo attacks, or split apart to find treasure? Fortunately, this system is fixed in [[Wild Arms 5 5]].''[[Videogame/WildArms5 5]]''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
* ContestedSequel: Some fans like the PuzzlePlatformer elements and the new [=HEX=] battle system, while others others lament the [[ItsEasySoItSucks simplified puzzles]], the [[ItsShortSoItSucks short lenght]] and find the battle system to be heavily umbalanced.
to:
* ContestedSequel: Some fans like the PuzzlePlatformer elements and the new [=HEX=] battle system, while others others lament the [[ItsEasySoItSucks simplified puzzles]], the [[ItsShortSoItSucks short lenght]] length]] and find the battle system to be heavily umbalanced.unbalanced. The fact that this entry deviated from the series' trademark [[TheWestern Western]] setting also really did not go over well with many fans.
Changed line(s) 11 (click to see context) from:
* ScrappyMechanic: The Hex System. Granted, this is the first game that uses it, but forcing the choice of moving OR attacking(Except Raquel; see above) feels like wasting turns. Also, am I supposed to cluster together to perform combo attacks, or split apart to find treasure? Fortunately, this system is fixed in 5.
to:
* ScrappyMechanic: The Hex System. Granted, this is the first game that uses it, but forcing the choice of moving OR attacking(Except attacking (except Raquel; see above) feels like wasting turns. Also, am I supposed to cluster together to perform combo attacks, or split apart to find treasure? Fortunately, this system is fixed in 5.[[Wild Arms 5 5]].
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ContestedSequel: Some fans like the PuzzlePlatformer elements and the new [=HEX=] battle system, while others others lament the [[ItsEasySoItSucks simplified puzzles]], the [[ItsShortSoItSucks short lenght]] and find the battle system to be heavily umbalanced.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* HesJustHiding: [[spoiler: Enil and Hugo]] have such ambiguous fates after being defeated that players insist that they weren't actually killed in battle, but they're confirmed to be dead in later dialogue. It's especially jarring with [[spoiler: Enil]], whose death, in the context of the scene, makes absolutely no sense and is so vaguely portrayed (dying in text only, with nobody confirming or even acting like someone just died) that it's extremely easy to think that they survived.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6 (click to see context) from:
* ScrappyMechanic - The Hex System. Granted, this is the first game that uses it, but forcing the choice of moving OR attacking(Except Raquel; see above) feels like wasting turns. Also, am I supposed to cluster together to perform combo attacks, or split apart to find treasure? Fortunately, this system is fixed in 5.
to:
* ScrappyMechanic - InferredHolocaust: [[spoiler:So, what happened to all those Wild ARM monsters rampaging throughout Filgaia?]]
** This is also how quite a few people view [[spoiler:Jude's ending in the epilogue. The game ''says'' he simply became a forest ranger, but [[TraumaCongaLine considering all the horrors he went through]], it's possible the "forest ranger" part was just an excuse for him to ''abandon humanity and civilization''. ''Forever''.]] [[AngstWhatAngst Then again...]]
** There's also a certain story told by Amengard (May 7th) about the Telepath Mages....
* ScrappyMechanic: The Hex System. Granted, this is the first game that uses it, but forcing the choice of moving OR attacking(Except Raquel; see above) feels like wasting turns. Also, am I supposed to cluster together to perform combo attacks, or split apart to find treasure? Fortunately, this system is fixed in 5.
** This is also how quite a few people view [[spoiler:Jude's ending in the epilogue. The game ''says'' he simply became a forest ranger, but [[TraumaCongaLine considering all the horrors he went through]], it's possible the "forest ranger" part was just an excuse for him to ''abandon humanity and civilization''. ''Forever''.]] [[AngstWhatAngst Then again...]]
** There's also a certain story told by Amengard (May 7th) about the Telepath Mages....
* ScrappyMechanic: The Hex System. Granted, this is the first game that uses it, but forcing the choice of moving OR attacking(Except Raquel; see above) feels like wasting turns. Also, am I supposed to cluster together to perform combo attacks, or split apart to find treasure? Fortunately, this system is fixed in 5.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ScrappyMechanic - The Hex System. Granted, this is the first game that uses it, but forcing the choice of moving OR attacking(Except Raquel; see above) feels like wasting turns. Also, am I supposed to cluster together to perform combo attacks, or split apart to find treasure? Fortunately, this system is fixed in 5.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5 (click to see context) from:
* GameBreaker: Raquel, '''period'''. She's ''supposed'' to be the MightyGlacier, but she ends up being the fastest, most mobile character in the game thanks to her ''"Intrude"'' Force Power (which grants her an additional action and can be used up to four times in one turn with a full FP gauge) and her ''"Move & Attack"'' passive ability. This basically means that despite having the lowest RFX stat (which determines turn order), Raquel can engage the enemy before anyone else and often kill them in the same turn. With the game awarding a substantial experience point bonus to the character that lands the killing blow, this ''also'' means that Raquel has a habit of blasting past the others to become your highest-level character and never looking back. [[spoiler: Take note, she's ''dying'' in this game.]]
to:
* GameBreaker: Raquel, '''period'''. She's ''supposed'' to be the MightyGlacier, but she ends up being the fastest, most mobile character in the game thanks to her ''"Intrude"'' Force Power (which grants her an additional action and can be used up to four times in one turn with a full FP gauge) and her ''"Move & Attack"'' passive ability. This basically means that despite having the lowest RFX stat (which determines turn order), Raquel can engage the enemy before anyone else and often kill them in the same turn. With the game awarding a substantial experience point bonus to the character that lands the killing blow, this ''also'' means that Raquel has a habit of blasting past the others to become your highest-level character and never looking back. [[spoiler: Take note, she's ''dying'' in this game.]]
Is there an issue? Send a MessageReason:
None
Deleted line(s) 2 (click to see context) :
* CompleteMonster: The posthumous creator of the doll twins is implied to have been one, to the point that Lambda executed him personally.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* FridgeHorror: Occurs ''to the party'' at one point near the end of the game - "If this is a prison... ''where are all the prisoners?''".
** It's meant to occur to you, the player. Think about what ''78 years'' of war with technology of a level TwentyMinutesIntoTheFuture from 2010's would do to a planet and the people living on it.
** It's meant to occur to you, the player. Think about what ''78 years'' of war with technology of a level TwentyMinutesIntoTheFuture from 2010's would do to a planet and the people living on it.
Is there an issue? Send a MessageReason:
None
Changed line(s) 4 (click to see context) from:
* GameBreaker: Raquel, '''period'''. She's ''supposed'' to be the MightyGlacier, but she ends up being the fastest, most mobile character in the game thanks to her ''"Intrude"'' Force Power (which grants her an additional action and can be used up to four times in one turn with a full FP gauge) and her ''"Move & Attack"'' passive ability. This basically means that despite having the lowest RFX stat (which determines turn order), Raquel can engage the enemy before anyone else and often kill them in the same turn. With the game awarding a substantial experience point bonus to the character that lands the killing blow, this ''also'' means that Raquel has a habit of blasting past the others to become your highest-level character and never looking back.
to:
* GameBreaker: Raquel, '''period'''. She's ''supposed'' to be the MightyGlacier, but she ends up being the fastest, most mobile character in the game thanks to her ''"Intrude"'' Force Power (which grants her an additional action and can be used up to four times in one turn with a full FP gauge) and her ''"Move & Attack"'' passive ability. This basically means that despite having the lowest RFX stat (which determines turn order), Raquel can engage the enemy before anyone else and often kill them in the same turn. With the game awarding a substantial experience point bonus to the character that lands the killing blow, this ''also'' means that Raquel has a habit of blasting past the others to become your highest-level character and never looking back. [[spoiler: Take note, she's ''dying'' in this game.]]
Is there an issue? Send a MessageReason:
Bitter Sweet Ending is not ymmv
Deleted line(s) 2,3 (click to see context) :
* BittersweetEnding: [[spoiler: Raquel eventually succumbs to her condition and dies after giving birth to Arnaud's daughter, having finally found true beauty.]]
** Also, despite having promised to help build up Halim, [[spoiler: Jude ends up living alone out in the wilderness. Though YourMileageMayVary on what that really means.]]
** Also, despite having promised to help build up Halim, [[spoiler: Jude ends up living alone out in the wilderness. Though YourMileageMayVary on what that really means.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 6 (click to see context) from:
* GameBreaker: Raquel, '''period'''. She's ''supposed'' to be the MightyGlacier, but she ends up being the fastest, most mobile character in the game thanks to her ''"Intrude"'' Force Power (which grants her an additional action and can be used up to four times in one turn with a full FP gauge) and her ''"Move & Attack"'' passive ability. This basically means that despite having the lowest RFX stat (which determines turn order), Raquel can engage the enemy before anyone else and often kill them in the same turn. With the game awarding an experience point bonus to the character that lands the killing blow, this ''also'' means that Raquel has a habit of blasting past the others to become your highest-level character and never looking back.
to:
* GameBreaker: Raquel, '''period'''. She's ''supposed'' to be the MightyGlacier, but she ends up being the fastest, most mobile character in the game thanks to her ''"Intrude"'' Force Power (which grants her an additional action and can be used up to four times in one turn with a full FP gauge) and her ''"Move & Attack"'' passive ability. This basically means that despite having the lowest RFX stat (which determines turn order), Raquel can engage the enemy before anyone else and often kill them in the same turn. With the game awarding an a substantial experience point bonus to the character that lands the killing blow, this ''also'' means that Raquel has a habit of blasting past the others to become your highest-level character and never looking back.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6 (click to see context) from:
* GameBreaker: Raquel, '''period'''. She's ''supposed'' to be the MightyGlacier, but she ends up being the fastest, most mobile character in the game thanks to her ''"Intrude"'' Force Power (which grants her an additional action and can be used up to four times in one turn with a full FP gauge) and her ''"Move & Attack"'' passive ability. This basically means that despite having the lowest RFX stat (which determines turn order), Raquel can engage the enemy before anyone else and often kill them in one hit. With the game awarding an experience point bonus to the character that lands the killing blow, this ''also'' means that Raquel has a habit of blasting past the others to become your highest-level character and never looking back.
to:
* GameBreaker: Raquel, '''period'''. She's ''supposed'' to be the MightyGlacier, but she ends up being the fastest, most mobile character in the game thanks to her ''"Intrude"'' Force Power (which grants her an additional action and can be used up to four times in one turn with a full FP gauge) and her ''"Move & Attack"'' passive ability. This basically means that despite having the lowest RFX stat (which determines turn order), Raquel can engage the enemy before anyone else and often kill them in one hit.the same turn. With the game awarding an experience point bonus to the character that lands the killing blow, this ''also'' means that Raquel has a habit of blasting past the others to become your highest-level character and never looking back.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6,7 (click to see context) from:
* GameBreaker: Raquel '''FULL STOP'''.
to:
* GameBreaker: Raquel, '''period'''. She's ''supposed'' to be the MightyGlacier, but she ends up being the fastest, most mobile character in the game thanks to her ''"Intrude"'' Force Power (which grants her an additional action and can be used up to four times in one turn with a full FP gauge) and her ''"Move & Attack"'' passive ability. This basically means that despite having the lowest RFX stat (which determines turn order), Raquel '''FULL STOP'''.
can engage the enemy before anyone else and often kill them in one hit. With the game awarding an experience point bonus to the character that lands the killing blow, this ''also'' means that Raquel has a habit of blasting past the others to become your highest-level character and never looking back.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6 (click to see context) from:
to:
* GameBreaker: Raquel '''FULL STOP'''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6,8 (click to see context) from:
* {{Narm}}: Following [[spoiler:Gawn's ]] death, the player is treated to the party's reactions. Yulie looks like she's about to burst into tears, Arnaud looks helplessly enraged, and Raquel looks saddened and respectful. Jude... [[http://i42.tinypic.com/zw1fz6.png makes this face.]]
** Just watch the [[http://www.youtube.com/watch?v=9Dm62oNLQSg&feature=related intro movie]] and try not to laugh at Jude's face at 1:25.
** Just watch the [[http://www.youtube.com/watch?v=9Dm62oNLQSg&feature=related intro movie]] and try not to laugh at Jude's face at 1:25.
to:
** Just watch the [[http://www.youtube.com/watch?v=9Dm62oNLQSg&feature=related intro movie]] and try not to laugh at Jude's face at 1:25.