Follow TV Tropes

Following

History YMMV / WarioLand

Go To

OR

Is there an issue? Send a MessageReason:
None


** Should ''VideoGame/WarioWorld'' and ''VideoGame/WarioMasterOfDisguise'' be considered as part of the ''Wario Land'' franchise or just individual games? Many fans tend to put the two under the ''Wario Land'' series given they're both platformers that share many elements with the rest of the ''Wario Land'' series and Nintendo has officially placed them under the ''Wario Land'' series. However many fans just prefer to see them as individual games instead due to neither sharing the ''Wario Land'' name and their very different approaches in gameplay and mechanics from the ''Wario Land'' series such as the more combat oriented gameplay in ''Wario World'' and the bigger focus on touch controls and minigames in ''Master of Disguise''.

to:

** Should ''VideoGame/WarioWorld'' and ''VideoGame/WarioMasterOfDisguise'' be considered as part of the ''Wario Land'' franchise or just individual games? Many fans tend to put the two under the ''Wario Land'' series given they're both platformers that share many elements with the rest of the ''Wario Land'' series and Nintendo has officially placed them under the ''Wario Land'' series. However many fans just prefer to see them as individual games instead due to neither sharing the ''Wario Land'' name and their very different approaches in gameplay and mechanics from the ''Wario Land'' series such as the more combat oriented gameplay in ''Wario World'' being more of a 3D BeatEmUp with platforming elements than a puzzle platformer, and the bigger focus on touch controls and minigames in ''Master of Disguise''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CommonKnowledge: Many discussions of the ''Wario Land'' series, especially in regards to ''VideoGame/PizzaTower'' being a NotSoCheapImitation of it, talk about the entire series as high-octane action games with an emphasis on keeping up your momentum, a description that doesn't even apply to half of the main ''Wario Land'' games. In fact, ''4'' is the closest to fitting the description of what makes a ''Wario Land'' game, and it doesn't even have every element, such as Wario's immortality.
Is there an issue? Send a MessageReason:
None


* MagnificentBastard: [[LovableRogue Captain Syrup]], the [[FemmeFatale sultry]] leader of the Black Sugar Gang, is [[ArchEnemy Wario's chief rival]] and just as proficient as Wario himself. Showing her true cunning in ''[[VideoGame/WarioLandShakeIt Shake It!]]'', Syrup seemingly [[EnemyMine puts aside her feud]] with Wario to help him gain the Bottomless Coin Sack from the notorious [[BigBad Shake King]], even putting in her part to help the Merfles the King has kidnapped. After having used Wario to defeat the Shake King, Syrup doubles around to swipe the Sack for herself, revealing she negotiated it as a "finder's fee" from the Merfles [[PlayingBothSides behind Wario's back]], driving off victorious with one more kiss blown to Wario and remaining syrupy-sweet every second of screentime.

to:

* MagnificentBastard: MagnificentBitch: [[LovableRogue Captain Syrup]], the [[FemmeFatale sultry]] leader of the Black Sugar Gang, is [[ArchEnemy Wario's chief rival]] and just as proficient as Wario himself. Showing her true cunning in ''[[VideoGame/WarioLandShakeIt Shake It!]]'', Syrup seemingly [[EnemyMine puts aside her feud]] with Wario to help him gain the Bottomless Coin Sack from the notorious [[BigBad Shake King]], even putting in her part to help the Merfles the King has kidnapped. After having used Wario to defeat the Shake King, Syrup doubles around to swipe the Sack for herself, revealing she negotiated it as a "finder's fee" from the Merfles [[PlayingBothSides behind Wario's back]], driving off victorious with one more kiss blown to Wario and remaining syrupy-sweet every second of screentime.
Is there an issue? Send a MessageReason:
None


* MagnificentBitch: [[LovableRogue Captain Syrup]], the [[FemmeFatale sultry]] leader of the Black Sugar Gang, is [[ArchEnemy Wario's chief rival]] and just as proficient as Wario himself. Showing her true cunning in ''[[VideoGame/WarioLandShakeIt Shake It!]]'', Syrup seemingly [[EnemyMine puts aside her feud]] with Wario to help him gain the Bottomless Coin Sack from the notorious [[BigBad Shake King]], even putting in her part to help the Merfles the King has kidnapped. After having used Wario to defeat the Shake King, Syrup doubles around to swipe the Sack for herself, revealing she negotiated it as a "finder's fee" from the Merfles [[PlayingBothSides behind Wario's back]], driving off victorious with one more kiss blown to Wario and remaining syrupy-sweet every second of screentime.

to:

* MagnificentBitch: MagnificentBastard: [[LovableRogue Captain Syrup]], the [[FemmeFatale sultry]] leader of the Black Sugar Gang, is [[ArchEnemy Wario's chief rival]] and just as proficient as Wario himself. Showing her true cunning in ''[[VideoGame/WarioLandShakeIt Shake It!]]'', Syrup seemingly [[EnemyMine puts aside her feud]] with Wario to help him gain the Bottomless Coin Sack from the notorious [[BigBad Shake King]], even putting in her part to help the Merfles the King has kidnapped. After having used Wario to defeat the Shake King, Syrup doubles around to swipe the Sack for herself, revealing she negotiated it as a "finder's fee" from the Merfles [[PlayingBothSides behind Wario's back]], driving off victorious with one more kiss blown to Wario and remaining syrupy-sweet every second of screentime.
Is there an issue? Send a MessageReason:
A bit vague; doesn't seem to have anything to do with the trope.


* CrossesTheLineTwice: Most of the music that accompanies the transformations in ''Wario Land II'' and ''3''. Somehow they manage to sound depressing and hilarious at the same time.

Changed: 2382

Removed: 3974

Is there an issue? Send a MessageReason:
This page only accepts tropes that apply to the franchise as a whole. Moving game-specific examples to the appropriate pages. Deleting misuse (If all bosses are difficult, none of them are That One Boss).


* BreatherBoss: The Minotaur from the first game; you just attack him and then throw him off the platform into the instant death lava.



** Whether the Metroidvania approach of ''3'' or the more linear approach of the other games in the series is better. Some think the progression and execution of ''3'' is not as good as the other games in the series, while others think ''3'' is an overall improvement over ''II'' and the best game in the series.



* ContestedSequel:
** Though still considered a good game, ''VideoGame/WarioLand4'' is more divisive than the titles before it. This is mainly because it makes Wario able to be killed again, there are fewer transformations he can go into (with the available transformations having lost their iconic pieces of music from ''II'' and ''3''), it makes every level a time-trial mission to escape before it explodes, it becomes mandatory to find every single treasure to beat the game, the level designs go back to the more linear ones of the first two games, and it has a much shorter length than the previous titles.
** Every game since ''Wario Land 4'' is even more contested. Which one is the 'true' sequel to the previous games? Well, you’ll get a lot of different answers to that question, as each has different gameplay mechanics and game design. Do you prefer the 3D beat-em-up/platformer hybrid approach of ''VideoGame/WarioWorld'', the stylus-oriented gameplay of ''VideoGame/WarioMasterOfDisguise'', or the more return-to-form 2D platforming of ''VideoGame/WarioLandShakeIt''? As for whether any of them are even good games... that’s pretty debated as well. ''Wario Land: Shake It!'' gets flak for being too much like ''Wario Land 4'' except with less new ideas in it, ''Wario World'' has a very mixed critical reception in general, and ''Wario: Master of Disguise'' is seen by quite a few fans and critics as [[{{Sequelitis}} just plain bad]]. You can see this by the Metacritic scores of each game:
*** ''Wario Land 4'': 88
*** ''Wario World'': 71
*** ''Wario: Master of Disguise'': 60
*** ''Wario Land: Shake It!'': 78

to:

* ContestedSequel:
** Though still considered a good game, ''VideoGame/WarioLand4'' is more divisive than the titles before it. This is mainly because it makes Wario able to be killed again, there are fewer transformations he can go into (with the available transformations having lost their iconic pieces of music from ''II'' and ''3''), it makes every level a time-trial mission to escape before it explodes, it becomes mandatory to find every single treasure to beat the game, the level designs go back to the more linear ones of the first two games, and it has a much shorter length than the previous titles.
**
ContestedSequel: Every game since ''Wario Land 4'' is even more contested. Which one is the 'true' sequel to the previous games? Well, you’ll get a lot of different answers to that question, as each has different gameplay mechanics and game design. Do you prefer the 3D beat-em-up/platformer hybrid approach of ''VideoGame/WarioWorld'', the stylus-oriented gameplay of ''VideoGame/WarioMasterOfDisguise'', or the more return-to-form 2D platforming of ''VideoGame/WarioLandShakeIt''? As for whether any of them are even good games... that’s pretty debated as well. ''Wario Land: Shake It!'' gets flak for being too much like ''Wario Land 4'' except with less new ideas in it, ''Wario World'' has a very mixed critical reception in general, and ''Wario: Master of Disguise'' is seen by quite a few fans and critics as [[{{Sequelitis}} just plain bad]]. You can see this by the Metacritic scores of each game:
*** ''Wario **''Wario Land 4'': 88
*** ** ''Wario World'': 71
*** ** ''Wario: Master of Disguise'': 60
*** ** ''Wario Land: Shake It!'': 78



* GameBreaker:
** In the original ''Wario Land'', the Jet Pot allowed Wario to fly a certain distance by pressing B in mid-air. Wario keeps flying for a fixed distance (at which point it will fly downwards like landing) or until the player presses B again. But, double-tapping the B button caused Wario to reset his flight distance in midair, allowing him to fly as far as pleased.
** The 10 Gold Coin drawn by pressing Up+B. Besides throwing it around, any enemy touching it while you held it would be knocked out. This is the same that would happen if you were holding another enemy, only that the coin would not be knocked out of your hands afterwards, so you had an impenetrable shield over your head.
%%* GoddamnedBats
* FirstInstallmentWins: From a commercial standpoint. Though its sequels -- particularly the first two -- were and are generally more popular with players, the first game outperformed its successors ''hugely'' in the number of copies sold. To give an idea of the gulf, the first ''Wario Land'' sold over 5 million copies worldwide while the next highest-selling ''Wario'' game, ''VideoGame/WarioWareTouched'', sold 2.47 million units.
* GoodBadBugs: With some tricky D-pad input, some levels from ''Wario Land 1'' can be skipped on the overworld map, as many {{Main/SpeedRun}}s can demonstrate.



* ThatOneBoss: From ''Shake It!'':
** Hot Roderick is a good example of why one should not play [[PlayingTennisWithTheBoss tennis]] while in a HighSpeedBattle.
** Chortlebot is a MonsterClown who happens to be airborne while you are not, resulting in a harrowing pseudo-ColossusClimb with him raining down attacks all the while. Of particular note are his fire-based attacks, which cover most of the stage and force you to drop whatever you're doing to dodge them (good luck doing so if you were halfway through an attack on him).
** Bloomsday/Scumflower is a floral sumo wrestler with an annoying ability to [[BlowYouAway stir hurricanes and create strong gusts of wind]]. He also does this while [[MookMaker spamming]] [[TheSpiny Bumbleprods]] and trapping you between damage-dealing obstacles, so you have to be ready to turn on a time to avoid being sucked/blown into them. Oh, and the only way to hurt him is by flinging stunned enemies at his face, so you can't be hit even once unless you want to repeat the phase. Have fun.
** Large Fry is the ultimate FlunkyBoss, creating so many enemies that you're often too busy fighting them to see his MacrossMissileMassacre incoming. If you try to focus on avoiding the missiles, you're liable to stumble into one of the many harmful minions he deploys on the stage.
%%** Wolfenboss and Shoot (the Soccer Bunny) in ''3''.
* ThatOneLevel:
%%** Doodle Woods in ''Wario Land 4''.
** The Big Board in ''Wario Land 4''. Part of its gimmick is that you can only advance through hitting specific signs on switches, which requires you to essentially roll the dice and get a certain number. While they're mostly annoying on their own due to their time-wasting effects, the real stinker is the one on the escape path, which has the health damage effect as its second to last square; since it will simply alternate between the (required) escape square and the health damage square if you don't get the right number, it's entirely possible to zap Wario to death should you not get ''precisely'' the right roll while under pressure from the time limit.
%%** Monsoon Jungle on Super Hard difficulty in the same game.

Added: 541

Removed: 543

Is there an issue? Send a MessageReason:
None


* MainstreamObscurity: The series is one of Nintendo's consistently successful franchises to date, with every game in the series receiving widespread acclaim as being amongst Nintendo's best platformers and having sold at least a million copies, often outperforming many of Nintendo's other franchises like ''Franchise/{{Metroid}}'', ''Franchise/StarFox'' and even ''VideoGame/{{Kirby}}''. Despite this, you'll rarely find anyone talking about the games and they lack the large fan followings that other less popular Nintendo franchises enjoy.


Added DiffLines:

* ObscurePopularity: The series is one of Nintendo's consistently successful franchises to date, with every game in the series receiving widespread acclaim as being amongst Nintendo's best platformers and having sold at least a million copies, often outperforming many of Nintendo's other franchises like ''Franchise/{{Metroid}}'', ''Franchise/StarFox'' and even ''VideoGame/{{Kirby}}''. Despite this, you'll rarely find anyone talking about the games and they lack the large fan followings that other less popular Nintendo franchises enjoy.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MainstreamObscurity: The series is one of Nintendo's consistently successful franchises to date, with every game in the series receiving widespread acclaim as being amongst Nintendo's best platformers and having sold at least a million copies, often outperforming many of Nintendo's other franchises like ''Franchise/{{Metroid}}'', ''Franchise/StarFox'' and even ''VideoGame/{{Kirby}}''. Despite this, you'll rarely find anyone talking about the games and they lack the large fan followings that other less popular Nintendo franchises enjoy.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AccidentalAesop: If you've been set on fire, running around is the worst thing you can do. The flames will spread and eventually smother you.
Is there an issue? Send a MessageReason:
None


For tropes related to the ''VideoGame/{{Wario}}'' franchise as a whole, go [[YMMV/{{Wario}} here]].

to:

For tropes related to the ''VideoGame/{{Wario}}'' franchise as a whole, go [[YMMV/{{Wario}} here]].

Changed: 196

Removed: 521

Is there an issue? Send a MessageReason:
None


* {{Fanon}}:
** The games have never given Captain Syrup's first name, but everyone assumes it's [[PunnyName Maple]]. It does somewhat have WordOfDante on its side, though, having been used in a Famitsu article.
** While it’s never confirmed, nor denied by Nintendo, as a way to [[FanonWelding tie everything together]], fans have theorized that the town from Chapter 4 of ''Wario Land II'', the city shown in the beginning cinematic of ''Wario Land 4'' and Diamond City from the ''[=WarioWare=]'' series to all be the same exact city.

to:

* {{Fanon}}:
**
{{Fanon}}: The games have never given Captain Syrup's first name, but everyone assumes it's [[PunnyName Maple]]. It does somewhat have WordOfDante on its side, though, having been used in a Famitsu article.
** While it’s never confirmed, nor denied by Nintendo, as a way to [[FanonWelding tie everything together]], fans have theorized that the town from Chapter 4 of ''Wario Land II'', the city shown in the beginning cinematic of ''Wario Land 4'' and Diamond City from the ''[=WarioWare=]'' series to all be the same exact city.
article.
Is there an issue? Send a MessageReason:
None


For individual games

to:

For individual games
games:



For tropes related to the Wario franchise as a whole, go [[YMMV/{{Wario}} here]].

to:

For tropes related to the Wario ''VideoGame/{{Wario}}'' franchise as a whole, go [[YMMV/{{Wario}} here]].
Is there an issue? Send a MessageReason:
None




to:

\n----

Added: 81

Changed: 82

Is there an issue? Send a MessageReason:
None



to:

For Wario's other big series, ''VideoGame/WarioWare'', go [[YMMV/WarioWare here]].

For tropes related to the Wario franchise as a whole, go [[YMMV/{{Wario}} here]].

Is there an issue? Send a MessageReason:
None


** Several fans don't just consider the town from Chapter 4 of ''Wario Land II'' and the city shown in the beginning of ''Wario Land 4'' to be one city, but they also consider the one city in question to be Diamond City from the ''[=WarioWare=]'' series as a way to connect the two franchises together.

to:

** Several While it’s never confirmed, nor denied by Nintendo, as a way to [[FanonWelding tie everything together]], fans don't just consider have theorized that the town from Chapter 4 of ''Wario Land II'' and II'', the city shown in the beginning cinematic of ''Wario Land 4'' to be one city, but they also consider the one city in question to be and Diamond City from the ''[=WarioWare=]'' series as a way to connect all be the two franchises together.same exact city.
Is there an issue? Send a MessageReason:
None


* MagnificentBitch: [[LovableRogue Captain Syrup]], the [[FemmeFatale sultry]] leader of the Black Sugar Gang, is [[ArchEnemy Wario's chief rival]] and just as proficient as Wario himself. Showing her true cunning in ''[[VideoGame/WarioLandShakeIt Shake It!]]'', Syrup seemingly [[EnemyMine puts aside her feud]] with Wario to help him gain the Bottomless Coin Sack from the notorious Shake King, even putting in her part to help the Merfles the King has kidnapped. After having used Wario to defeat the Shake King, Syrup doubles around to swipe the Sack for herself, revealing she negotiated it as a "finder's fee" from the Merfles [[PlayingBothSides behind Wario's back]], driving off victorious with one more kiss blown to Wario and remaining syrupy-sweet every second of screentime.

to:

* MagnificentBitch: [[LovableRogue Captain Syrup]], the [[FemmeFatale sultry]] leader of the Black Sugar Gang, is [[ArchEnemy Wario's chief rival]] and just as proficient as Wario himself. Showing her true cunning in ''[[VideoGame/WarioLandShakeIt Shake It!]]'', Syrup seemingly [[EnemyMine puts aside her feud]] with Wario to help him gain the Bottomless Coin Sack from the notorious [[BigBad Shake King, King]], even putting in her part to help the Merfles the King has kidnapped. After having used Wario to defeat the Shake King, Syrup doubles around to swipe the Sack for herself, revealing she negotiated it as a "finder's fee" from the Merfles [[PlayingBothSides behind Wario's back]], driving off victorious with one more kiss blown to Wario and remaining syrupy-sweet every second of screentime.



** Chortlebot is a MonsterClown who happens to be airborne while you are not, resulting in a harrowing pseudo-ColossusClimb with him raining down attacks all the while.
** Bloomsday/Scumflower is a floral sumo wrestler with an annoying ability to stir hurricanes.
** Large Fry is the ultimate FlunkyBoss, creating so many enemies that you're too busy fighting them to see his MacrossMissileMassacre incoming.

to:

** Chortlebot is a MonsterClown who happens to be airborne while you are not, resulting in a harrowing pseudo-ColossusClimb with him raining down attacks all the while.
while. Of particular note are his fire-based attacks, which cover most of the stage and force you to drop whatever you're doing to dodge them (good luck doing so if you were halfway through an attack on him).
** Bloomsday/Scumflower is a floral sumo wrestler with an annoying ability to [[BlowYouAway stir hurricanes.
hurricanes and create strong gusts of wind]]. He also does this while [[MookMaker spamming]] [[TheSpiny Bumbleprods]] and trapping you between damage-dealing obstacles, so you have to be ready to turn on a time to avoid being sucked/blown into them. Oh, and the only way to hurt him is by flinging stunned enemies at his face, so you can't be hit even once unless you want to repeat the phase. Have fun.
** Large Fry is the ultimate FlunkyBoss, creating so many enemies that you're often too busy fighting them to see his MacrossMissileMassacre incoming.incoming. If you try to focus on avoiding the missiles, you're liable to stumble into one of the many harmful minions he deploys on the stage.



%%* ThatOneLevel:

to:

%%* * ThatOneLevel:



%%** The Big Board in same game.

to:

%%** ** The Big Board in same game.''Wario Land 4''. Part of its gimmick is that you can only advance through hitting specific signs on switches, which requires you to essentially roll the dice and get a certain number. While they're mostly annoying on their own due to their time-wasting effects, the real stinker is the one on the escape path, which has the health damage effect as its second to last square; since it will simply alternate between the (required) escape square and the health damage square if you don't get the right number, it's entirely possible to zap Wario to death should you not get ''precisely'' the right roll while under pressure from the time limit.
Is there an issue? Send a MessageReason:
None


* MagnificentBitch: [[LovableRogue Captain Syrup]], the [[FemmeFatale sultry]] leader of the Black Sugar Gang, is Wario's chief rival and just as proficient as Wario himself. Showing her true cunning in ''[[VideoGame/WarioLandShakeIt Shake It!]]'', Syrup seemingly [[EnemyMine puts aside her feud]] with Wario to help him gain the Bottomless Coin Sack from the notorious Shake King, even putting in her part to help the Merfles the King has kidnapped. After having used Wario to defeat the Shake King, Syrup doubles around to swipe the Sack for herself, revealing she negotiated it as a "finder's fee" from the Merfles [[PlayingBothSides behind Wario's back]], driving off victorious with one more kiss blown to Wario and remaining syrupy-sweet every second of screentime.

to:

* MagnificentBitch: [[LovableRogue Captain Syrup]], the [[FemmeFatale sultry]] leader of the Black Sugar Gang, is [[ArchEnemy Wario's chief rival rival]] and just as proficient as Wario himself. Showing her true cunning in ''[[VideoGame/WarioLandShakeIt Shake It!]]'', Syrup seemingly [[EnemyMine puts aside her feud]] with Wario to help him gain the Bottomless Coin Sack from the notorious Shake King, even putting in her part to help the Merfles the King has kidnapped. After having used Wario to defeat the Shake King, Syrup doubles around to swipe the Sack for herself, revealing she negotiated it as a "finder's fee" from the Merfles [[PlayingBothSides behind Wario's back]], driving off victorious with one more kiss blown to Wario and remaining syrupy-sweet every second of screentime.
Is there an issue? Send a MessageReason:
None


* FirstInstallmentWins: While ''Wario Land'' fans generally hold the following entries in equal or higher regards, the original game, likely on account of having "Super Mario" in the title, is by far the most commercially successful and the one most recognizable to casual gamers. To give an idea of the gulf, the first ''Wario Land'' sold over 5 million copies worldwide while the next highest-selling ''Wario'' game, ''VideoGame/WarioWareTouched'', sold 2.47 million units.

to:

* FirstInstallmentWins: While ''Wario Land'' fans From a commercial standpoint. Though its sequels -- particularly the first two -- were and are generally hold more popular with players, the following entries in equal or higher regards, the original game, likely on account of having "Super Mario" first game outperformed its successors ''hugely'' in the title, is by far the most commercially successful and the one most recognizable to casual gamers.number of copies sold. To give an idea of the gulf, the first ''Wario Land'' sold over 5 million copies worldwide while the next highest-selling ''Wario'' game, ''VideoGame/WarioWareTouched'', sold 2.47 million units.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FirstInstallmentWins: While ''Wario Land'' fans generally hold the following entries in equal or higher regards, the original game, likely on account of having "Super Mario" in the title, is by far the most commercially successful and the one most recognizable to casual gamers. To give an idea of the gulf, the first ''Wario Land'' sold over 5 million copies worldwide while the next highest-selling ''Wario'' game, ''VideoGame/WarioWareTouched'', sold 2.47 million units.
Is there an issue? Send a MessageReason:
And by changing her tactics, she ultimately succeeds.


* BadassDecay: In the first two games, Syrup's modus operandi was to attack Wario, rob him, blow stuff up, or some combination of all three. In ''Shake It!'', [[spoiler:it's to flirt with him and then steal his gold when his back is turned.]]
Is there an issue? Send a MessageReason:
None


* BreatherBoss: Beefne from the first game; you just attack him and then throw him off the platform into the instant death lava.

to:

* BreatherBoss: Beefne The Minotaur from the first game; you just attack him and then throw him off the platform into the instant death lava.



** The base is split down the middle on whether making Wario invincible in ''2'' and ''3'' was a good move or not. Either it makes the game more creative or [[ItsEasySoItSucks too easy]]. Naturally, this popped up again when ''4'' undid that change.
** Whether the Metroidvania approach of ''3'' or the more linear approach of the other games in the series is better. Some think the progression and execution of ''3'' is not as good as the other games in the series, while others think ''3'' is an overall improvement over ''2'' and the best game in the series.

to:

** The base is split down the middle on whether making Wario invincible in ''2'' ''II'' and ''3'' was a good move or not. Either it makes the game more creative or [[ItsEasySoItSucks too easy]]. Naturally, this popped up again when ''4'' undid that change.
** Whether the Metroidvania approach of ''3'' or the more linear approach of the other games in the series is better. Some think the progression and execution of ''3'' is not as good as the other games in the series, while others think ''3'' is an overall improvement over ''2'' ''II'' and the best game in the series.



** The games have never given Captain Syrup's first name, but everyone assumes it's [[PunnyName Maple]]. It does have WordOfDante on its side, though, having been used in a Famitsu article.
** Several fans don't just consider the town from chapter 4 of ''Wario Land 2'' and the city shown in the beginning of ''Wario Land 4'' to be one city, but they also consider the one city in question to be Diamond City from the ''[=WarioWare=]'' series as a way to connect the two franchises together.

to:

** The games have never given Captain Syrup's first name, but everyone assumes it's [[PunnyName Maple]]. It does somewhat have WordOfDante on its side, though, having been used in a Famitsu article.
** Several fans don't just consider the town from chapter Chapter 4 of ''Wario Land 2'' II'' and the city shown in the beginning of ''Wario Land 4'' to be one city, but they also consider the one city in question to be Diamond City from the ''[=WarioWare=]'' series as a way to connect the two franchises together.



** In the original ''Wario Land'', the Jet Helmet allowed Wario to fly a certain distance by pressing B in mid-air. Wario keeps flying for a fixed distance (at which point it will fly downwards like landing) or until the player presses B again. But, double-tapping the B button caused Wario to reset his flight distance in midair, allowing him to fly as far as pleased.
** The 10-coin drawn by pressing Up+B. Besides throwing it around, any enemy touching it while you held it would be knocked out. This is the same that would happen if you were holding another enemy, only that the coin would not be knocked out of your hands afterwards, so you had an impenetrable shield over your head.

to:

** In the original ''Wario Land'', the Jet Helmet Pot allowed Wario to fly a certain distance by pressing B in mid-air. Wario keeps flying for a fixed distance (at which point it will fly downwards like landing) or until the player presses B again. But, double-tapping the B button caused Wario to reset his flight distance in midair, allowing him to fly as far as pleased.
** The 10-coin 10 Gold Coin drawn by pressing Up+B. Besides throwing it around, any enemy touching it while you held it would be knocked out. This is the same that would happen if you were holding another enemy, only that the coin would not be knocked out of your hands afterwards, so you had an impenetrable shield over your head.

Top