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* DemonicSpiders: Fittingly, the enemy GiantSpiders. While it's easy to hone in on them by biting them, they can be hard to identify at first due to them blending in quite well with their surroundings, and due to their tendency to quickly jump behind Ty and thwack him with their giant legs before the player has much time to react. Not helping matters is the fact that they're impervious to all boomerangs except for the Flamerang, Frostyrang and Kaboomerang.

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* RetroactiveRecognition: The Second and Third game has Creator/NolanNorth as part of the voice cast early in his voice acting career. Three and two years respectively before VideoGame/UnchartedDrakesFortune put him on the map


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* RetroactiveRecognition: The Second and Third game has Creator/NolanNorth as part of the voice cast early in his voice acting career. Three and two years respectively before VideoGame/UnchartedDrakesFortune put him on the map.
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* TheyWastedAPerfectlyGoodCharacter:
**Ridge in ''Night of the Quinkan''. When he first appears, it seems as though Ty has another ally that will help fend off the Quinkan invasion... only for him to only help in the second overall mission and remain in Burramudgee as the gatekeeper for the remainder of the game. Sure he has to keep an eye on the gate so no Quinkan gets into Burramudgee, but that still practically makes it egregious that he never helps Ty ever again, not even in the final mission. Hell, he isn't even in the ending. You would be forgiven if you played through the entire game and forgot he even existed.
** Ditto for Julius in the same game, he only appears for one mission (which is dedicated to rescuing him) and (outside of his random tip boxes) vanishes for the rest of the game. What makes this jarring is that 1, he was in the intro roll call as if he would play a big role in stopping the Quinkan and 2, this is part of three missions in which you find old Bush Rescue members and bring them back with Julius being the only one to not return.
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* CheeseStrategy: Shadow the Bat can be easily beaten in Ty 1 by exploiting the Zoomerang's long range and staying far away from her.
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* ThatOneLevel: The race missions in ''Night of the Quinkan''. They're alr3ady the worst part of the game, but there's also the ones that have you collect thunder eggs and score first place to even win. If you played VideoGame/DiddyKongRacing and remember the silver coin challenges, the thunder egg races are the same idea. The first one, Redback Stash, isn't too bad, but Dennis Dilemma Is worse. Rather than placing thr pieces around the track, three of the racers actually hold them and you have to be lucky to hit them to even get the pieces. Not to mention, in the original version you had to deal with the bastard AI and get lucky to get away with a win.

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* ThatOneLevel: The race missions in ''Night of the Quinkan''. They're alr3ady already the worst part of the game, but there's also the ones that have you collect thunder eggs and score first place to even win. If you played VideoGame/DiddyKongRacing and remember the silver coin challenges, the thunder egg races are the same idea. The first one, Redback Stash, isn't too bad, but Dennis Dilemma Is worse. Rather than placing thr pieces around the track, three of the racers actually hold them and you have to be lucky to hit them to even get the pieces. Not to mention, in the original version you had to deal with the bastard AI and get lucky to get away with a win.
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* ThatOneLevel: The race missions in ''Night of the Quinkan''. They're alr3ady the worst part of the game, but there's also the ones that have you collect thunder eggs and score first place to even win. If you played VideoGame/DiddyKongRacing and remember the silver coin challenges, the thunder egg races are the same idea. The first one, Redback Stash, isn't too bad, but Dennis Dilemma Is worse. Rather than placing thr pieces around the track, three of the racers actually hold them and you have to be lucky to hit them to even get the pieces. Not to mention, in the original version you had to deal with the bastard AI and get lucky to get away with a win.

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