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** [[https://www.tt-forums.net/viewtopic.php?p=456933&sid=b40460bc8e02ebf1a88208f4ef76419d#p456933 At one point]], [=OpenTTDCoop=] banned ''every'' mode of transit other than trains from their multiplayer server, due to performance issues and (alleged) GameBreaker traits.[[note]]Ships having infinite thoroughfare[[/note]]
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** [[https://www.tt-forums.net/viewtopic.php?p=456933&sid=b40460bc8e02ebf1a88208f4ef76419d#p456933 At one point]], [=OpenTTDCoop=] banned ''every'' mode of transit other than trains from their multiplayer server, due to performance issues and (alleged) GameBreaker traits.[[note]]Ships having infinite thoroughfare[[/note]]
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* StopHavingFunGuys: It's a Chris Sawyer game. He has issues with people modding the game to make it more of a sandbox.
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* StopHavingFunGuys: StopHavingFunGuys:
** It's a Chris Sawyer game. He has issues with people modding the game to make it more of asandbox.sandbox.
** [[https://www.tt-forums.net/viewtopic.php?p=456933&sid=b40460bc8e02ebf1a88208f4ef76419d#p456933 At one point]], [=OpenTTDCoop=] banned ''every'' mode of transit other than trains from their multiplayer server, due to performance issues and (alleged) GameBreaker traits.[[note]]Ships having infinite thoroughfare[[/note]]
** It's a Chris Sawyer game. He has issues with people modding the game to make it more of a
** [[https://www.tt-forums.net/viewtopic.php?p=456933&sid=b40460bc8e02ebf1a88208f4ef76419d#p456933 At one point]], [=OpenTTDCoop=] banned ''every'' mode of transit other than trains from their multiplayer server, due to performance issues and (alleged) GameBreaker traits.[[note]]Ships having infinite thoroughfare[[/note]]
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** Trains are the most commonly-used mode of transit, by far, due to their DifficultButAwesome status: learning how to set up a functional rail network is not only challenging, but rewarding. While some players choose to use road vehicles as their main transit mod; their middling stats, lower station capture radius, and [[DiagonalSpeedBoost lack of diagonal movement]] give players less incentive to use them outside of feeder lines.
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** Trains are the most commonly-used mode of transit, by far, due to their DifficultButAwesome status: learning how to set up a functional rail network is not only challenging, but rewarding. While some players choose to use road vehicles as their main transit mod; mode; their middling stats, lower station capture radius, and [[DiagonalSpeedBoost lack of diagonal movement]] give players less incentive to use them outside of feeder lines.