Follow TV Tropes

Following

History YMMV / TotalAnnihilationKingdoms

Go To

OR

Is there an issue? Send a MessageReason:
None


* GoodBadBugs: Unlike the metal wrecks from ''TotalAnnihilation'', corpses in ''Kingdoms'' fade away over time...unless the unit died on the coastline. A glitch means that any corpse touching water never fades, giving you more time to get a resurrection unit there.

to:

* GoodBadBugs: Unlike the metal wrecks from ''TotalAnnihilation'', ''VideoGame/TotalAnnihilation'', corpses in ''Kingdoms'' fade away over time...unless the unit died on the coastline. A glitch means that any corpse touching water never fades, giving you more time to get a resurrection unit there.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GameBreaker: the Zhon faction has the best defense turrets in the game - powerful, long-range, quick to build and relatively cheap. It's entirely possible to advance by building just those and a few "artillery" units, and they're a huge pain to deal with even when used just in their intended role.
** Veruna is rather overpowered in the vanilla version of the game, presumably because their [[PlanetOfHats hat]] is the sea, the creators didn't want them to be disadvantaged on all-land maps, and overcompensated.
* GoodBadBugs: Unlike the metal wrecks from ''TotalAnnihilation'', corpses in ''Kingdoms'' fade away over time...unless the unit died on the coastline. A glitch means that any corpse touching water never fades, giving you more time to get a resurrection unit there.

Top