Follow TV Tropes

Following

History YMMV / Tomba

Go To

OR

Is there an issue? Send a MessageReason:
None


* GoodBadBugs: If you owned a disc of ''Tomba! 2'' and played it on your [=PS3=], the music would bug out and fail to loop, instead playing a somewhat distorted version of a song from a different area (for example, in Circus Village, after completing the song in full, it would play a distorted version of the Water Temple's theme after the curse had been lifted). This is the reason why ''Tomba! 2'' took so long to be put on the UsefulNotes/PlayStationNetwork, but if you listen, the game will still play a second of the distorted song before looping.

to:

* GoodBadBugs: If you owned a disc of ''Tomba! 2'' and played it on your [=PS3=], the music would bug out and fail to loop, instead playing a somewhat distorted version of a song from a different area (for example, in Circus Village, after completing the song in full, it would play a distorted version of the Water Temple's theme after the curse had been lifted). This is the reason why ''Tomba! 2'' took so long to be put on the UsefulNotes/PlayStationNetwork, Platform/PlayStationNetwork, but if you listen, the game will still play a second of the distorted song before looping.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CommonKnowledge: The status of Sony's ownership of the ''Tomba!'' series. Several fans for years simply thought Sony owned this IP. In truth, its developer Whoopee Camp and in turn, said company's president Tokuro Fujiwara was always the IP owner of the series. However, before it became defunct in 2000, Whoopee Camp only existed in Japan and in order to publish the ''Tomba!'' games overseas, they needed to hand over the ''licensing'' rights to another company. In turn, they partnered with Sony Computer Entertainment for that task. The ''Tomba!'' games had officially only been playable on Sony consoles and because of the licensing deal with Fujiwara, Sony had partial rights to the series. In the 2010s, [[https://www.playstationlifestyle.net/2012/06/15/monkeypaw-president-john-greiner-discusses-acquiring-the-rights-to-re-release-tomba-import-games/ Fujiwara had partnered with GungHo Online Entertainment (in Japan) and MonkeyPaw Games (outside of Japan) to negotiate acquiring the licensing rights from Sony to port the games digitally on the PS Store]]. Since 2021, The games had been removed from the PS Store and their ownership status had been up in the air for awhile. However, as of 2023, Limited Run Games announced that it partnered up with Fujiwara to release an remaster of the first ''Tomba!'' game. It will return on the [=PS4=], [=PS5=], and surprisingly, the Nintendo Switch and Steam. Its release on the Switch and Steam finally showcased that not only did Sony never have the intellectual rights to the series (much like they do with ''VideoGame/ParappaTheRapper'', ''VideoGame/JakAndDaxter'', ''VideoGame/GodOfWar'', etc), they also no longer have licensing rights for the series to remain exclusive on their consoles.
Is there an issue? Send a MessageReason:
You Tube link under Nightmare Fuel updated to a working one


** The sequel's endgame sequence where [[spoiler:the final Evil Pig freezes time. Everything's in black and white, the world is pitch black outside of your immediate surroundings, and everyone else has just up and [[NothingIsScarier vanished]]. To top it all off, it's all accompanied by [[https://www.youtube.com/watch?v=-y9uLrvswNg this]] [[SarcasmMode wonderful]] "music"!]]

to:

** The sequel's endgame sequence where [[spoiler:the final Evil Pig freezes time. Everything's in black and white, the world is pitch black outside of your immediate surroundings, and everyone else has just up and [[NothingIsScarier vanished]]. To top it all off, it's all accompanied by [[https://www.youtube.com/watch?v=-y9uLrvswNg com/watch?v=SXMoOR_9sII this]] [[SarcasmMode wonderful]] "music"!]]
Is there an issue? Send a MessageReason:
None


* FirstInstallmentWins: While the sequel is [[SoOkayItsAverage perfectly serviceable if nothing else]], fan opinion is nearly unanimous that it's nowhere near as memorable or endearing as the first game.

to:

* FirstInstallmentWins: While the sequel is [[SoOkayItsAverage perfectly serviceable if nothing else]], still well liked, fan opinion is nearly unanimous that it's nowhere near as memorable or endearing as overall favors the first game.game for its graphics and being arguably more charming.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** A particular case occurs in the PAL release of ''Tombi! 2'', where Zippo's voice inexplicably changes to a Mickey Mouse-like voice [[https://youtu.be/s5YGF3unXZc?t=79 for a single line.]] Even more strangely, this doesn't happen in the NTSC ''Tomba! 2'', where Zippo says the same line [[https://youtu.be/Nw28F-M6rzU?t=58 in his normal voice.]]
Is there an issue? Send a MessageReason:
Just watched OneNamedLucas beat this game, and the Real Evil Pig showed off at least 3 attacks (a meteor, a lightning bolt, and throwing colored balls) in addition to the time stop power; the wiki claims he has access to all of the other Evil Pigs' powers. That said, it still appears to be fairly easy in other ways.


* AntiClimaxBoss: The True Evil Pig in the first game. Unlike the other Evil Pigs, he doesn't even have any real attacks; his sole power is to freeze you in place[[note]]which actually provides a neat bit of {{Foreshadowing}} for the sequel[[/note]] which, while making him harder to hit, means you can't really die in his fight unless you're just really, really ''bad'' and keep [[CollisionDamage running into him]] [[TooDumbToLive like an idiot]]. To top it all off, he still goes down in a single shot, just like all of the other pigs. The sequel does a much better job with its final boss.

to:

* AntiClimaxBoss: The True [[FinalBoss Real Evil Pig Pig]] in the first game. Unlike Despite being the final boss and [[AllYourPowersCombined having all of the other Evil Pigs, he Pigs' attacks]], multiple things conspire to make him very easy anyway. The arena itself has no hazards and the lowest level is flat ground with a few humps, allowing you to easily get in a good position to jump on the Real Evil Pig; the Evil Pig Bag only moves up and down at the right side of the arena and doesn't even have any real attacks; his sole power is to freeze you in place[[note]]which actually provides a neat bit rotate at all, unlike some of {{Foreshadowing}} for the sequel[[/note]] which, while bags before it, making him harder it very simple to hit, means you can't really die in his fight unless you're just really, really ''bad'' line up your throw; and keep [[CollisionDamage running into him]] [[TooDumbToLive like an idiot]]. To top it all off, he the Real Evil Pig still goes down in a single shot, after being thrown into his bag once, just like all of the other pigs.Evil Pigs. The sequel does a much better job with its final boss.



* BreatherLevel: Among the Events required to get the Golden Items in ''Tomba! 2'', "Tiny Mouse's Berry Nuts" (#70) and "Berry Nuts Harvest" (#72) stand out as much easier than doing [[ThatOneSidequest 10 rounds of Kujara washing and the trolley duology]]. Both of them simply put you atop a mouse, have you both enter a room filled with Berry Nuts, and give you a minute to run around in a 3D space and collect 100 of them. #72 isn't any harder than #70, and all you need to access it is a key item that's very easy to find at the beginning of the game. Even outside of the Golden Items, these quests are only unlocked at the tail end of the game, and are very simple and fun.

to:

* BreatherLevel: Among the Events required to get the Golden Items in ''Tomba! 2'', "Tiny Mouse's Berry Nuts" (#70) and "Berry Nuts Harvest" (#72) stand out as much easier than doing [[ThatOneSidequest 10 rounds of Kujara washing and the trolley duology]]. Both of them simply put you atop a mouse, have you both enter a room filled with Berry Nuts, and give you a minute to run around in a 3D space and collect 100 of them. #72 isn't any harder than the already fairly easy #70, and all you need to access it is a key item that's very easy to find at the beginning of the game. Even outside of the Golden Items, these quests are only unlocked at the tail end of the game, and are very simple and fun.
Is there an issue? Send a MessageReason:
None


** The Magical Bowl in the first game, which doubles your health from eight hit points to sixteen.

to:

** The Magical Golden Bowl in the first game, which doubles your health from eight hit points to sixteen.

Added: 404

Changed: 6520

Is there an issue? Send a MessageReason:
lotsa edits


** An early mission in ''Tomba! 2'' requires you to find Santa Claus's ''Big Sack''. Obviously this is referring to his sack of toys, but the game doesn't mention that part.

to:

** An early mission in ''Tomba! 2'' requires you to find Santa Claus's ''Big Sack''. Obviously this is referring to his sack of toys, but the game doesn't mention make that part.part clear until you find it.



%%* CultClassic

to:

%%* CultClassic* BreatherLevel: Among the Events required to get the Golden Items in ''Tomba! 2'', "Tiny Mouse's Berry Nuts" (#70) and "Berry Nuts Harvest" (#72) stand out as much easier than doing [[ThatOneSidequest 10 rounds of Kujara washing and the trolley duology]]. Both of them simply put you atop a mouse, have you both enter a room filled with Berry Nuts, and give you a minute to run around in a 3D space and collect 100 of them. #72 isn't any harder than #70, and all you need to access it is a key item that's very easy to find at the beginning of the game. Even outside of the Golden Items, these quests are only unlocked at the tail end of the game, and are very simple and fun.
* CultClassic: Both games were made by the very unknown company Whoopee Camp, which folded after the second game, and the games themselves tend to be about as unknown. People that played the duology will almost always have good things to say about both games, though.



** The Magical Bowl in the first game which doubled your health from eight hit points to sixteen.

to:

** The Magical Bowl in the first game game, which doubled doubles your health from eight hit points to sixteen.



** The Hot Powder and Cold Powder are a minor example of this too - they stop all hot/cold-based damage, never run out, and can be obtained as soon as you get to Donglin Forest. And unlike the Golden Powder, they don't require completing any tricky Events in order to obtain.
* GoodBadBugs: If you owned a disc of ''Tomba! 2'' and played it on your [=PS3=], the music would bug out and fail to loop, instead playing a somewhat distorted version of a song from a different area (for example, in Circus Village, after completing the song in full, it would play a distorted version of the Water Temple after the curse had been lifted). This is the reason why ''Tomba! 2'' took so long to be put on the store, but if you listen, the game will still play a second of the distorted song before looping.
* {{Narm}} ([[NarmCharm Charm]]?): The voices are just... well...
** Hilariously, all of the non-story-related [=NPCs=] in the second game were voiced by ''the same person''.
* NightmareFuel: Don't eat those mushrooms. Everyone will laugh. Or cry.

to:

** The Hot Powder and Cold Powder in ''Tomba! 2'' are a minor example of this too - they stop all hot/cold-based damage, never run out, and can be obtained as soon as you get to Donglin Forest. And unlike the Golden Powder, they don't require completing any tricky Events in order to obtain.
* GoodBadBugs: If you owned a disc of ''Tomba! 2'' and played it on your [=PS3=], the music would bug out and fail to loop, instead playing a somewhat distorted version of a song from a different area (for example, in Circus Village, after completing the song in full, it would play a distorted version of the Water Temple Temple's theme after the curse had been lifted). This is the reason why ''Tomba! 2'' took so long to be put on the store, UsefulNotes/PlayStationNetwork, but if you listen, the game will still play a second of the distorted song before looping.
* {{Narm}} ([[NarmCharm Charm]]?): {{Narm}}: The voices are just... well...
** Hilariously, all
voice acting in the second game leaves a bit to be desired. Some characters suffer from serious VocalDissonance (Mizuno, a young CuteWitch, sounds really old, while the female Water Pig sounds like a male), and other times, the delivery sounds very unfitting.
* NarmCharm: If you don't mind ''Tomba! 2'''s voice acting, it can very easily come off as SoBadItsGood, especially when you know that there's about two voice actors for ''all''
of the non-story-related [=NPCs=] in the second game were voiced by ''the same person''.
[=NPCs=].
* NightmareFuel: NightmareFuel:
**
Don't eat those mushrooms. Everyone will laugh. Or cry.



*** The fight with the Yellow pig has the entire fight take place ''underwater'', which limits your movement and ability to attack. To make things worse, you will likely be stuck in the whirlpool for most of the fight while the boss is constantly moving around and attacking you.

to:

*** The fight with the Yellow pig Pig has the entire fight take place ''underwater'', which limits your movement and ability to attack. To make things worse, you will likely be stuck in the whirlpool for most of the fight while the boss is constantly moving around and attacking you.



* ThatOneLevel: The cursed version of Phoenix Mountain. Especially, the second section of the mountain where you need to jump across a bottomless pit on three ''extremely'' narrow platforms spaced really far apart without messing up and falling into the bottomless pit. It is also not made any easier by the fact that the wind makes it impossible to time your jumps carefully. It gets even worse when you're inside the mountain and have to carefully jump onto a series of small platforms to avoid the pits of fire on the bottom.
* ThatOneSidequest: The Race mini-game in the first game, and the Trolley one in the second.
** In the race, the Bronze and Silver medals are easy enough to attain, but the amount of precision and timing needed to get the Gold is insane. Completionists looking to get the ultimate buff item (which you need the gold medal for) and thereby beat the game 100%, will require likely require dozens of attempts. And each of those attempts forces you to warp to the Village of All Beginnings, go through the same few screens, and use the Fuel Bar on the go-kart. At least the trolley from ''2'' lets you instantly restart when you fail! It's even [[LampshadeHanging lampshaded]] by the mermaid at the end of the racetrack when you do finally get it, as she says that [[LeaningOnTheFourthWall the developers are going to be disappointed with themselves.]] (Although it becomes much easier if you know to [[spoiler:avoid jumping as much as possible unless there's a direct obstacle, and stay on the ground as long as you can, letting you stay at top speed which would allow you to finish the race quickly.]])
** As for the trolley? If you brake for even a ''millisecond'' longer than you should, you'll miss the time limit. And you do it ''twice'', with an even ''worse'' time limit the second time. That assumes the ridiculous speed the trolley moves doesn't throw you off the rails beforehand. And to add salt to your wounds, the game gives you a condescending "Awww, you failed!" every time you lose. ''Tips and Tricks'' magazine, asked why the quest was so hard, answered that Whoopie Camp were sadists.
** Two words from the first game that make everyone flinch, "Seven Friends". This is one of the last and ''mandatory'' quests in the game. The required friends are in random places all over the world, and when you find the first six, you might go crazy looking for the last friend, [[spoiler:only to find out that it's actually Baron.]]
** From the second game, ladies and gentlemen, let me introduce you to the [[BonusLevelOfHell Secret Towers]]. Each of which requires a pair of GuideDangIt sidequests to even get the key to open. ''Then'' you have to find the door to each (also a GuideDangIt, as the game gives ''no'' hint as to where the doors are, and they're ''invisible''). Oh, and there are ''[[UpToEleven three]]'' of them. Most players give up long before discovering the PlatformHell within.
** Also from the second game, we have the "Precious Ring/Miner's Ring". To find it, you have to go to the Pipe Area, which is built over a massive {{bottomless pit|s}}, and drop into that pit in a specific spot. Falling in ''anywhere else'' gives you a Game Over. This would be bad enough, but on top of that, the spot is so hard to get into that it's just being [[TrollingCreator mean.]]
* TheyChangedItNowItSucks: One of the common complaints about the sequel.

to:

* ThatOneLevel: ThatOneLevel:
**
The cursed version of Phoenix Mountain. Especially, Mountain in ''Tomba!''. In particular, the second section of the mountain where you need to jump across a bottomless pit on using three ''extremely'' narrow platforms spaced really far apart without messing up and falling into the bottomless pit. It is It's also not made any easier by [[GustyGlade the fact that the wind makes wind]] making it impossible to time your jumps carefully. It gets even worse when you're inside the mountain and have to carefully jump onto a series of small platforms to avoid the pits of fire on the bottom.
* ThatOneSidequest: ** Two words from the first game that make everyone flinch, "Seven Friends". This is one of the last mandatory quests in the game. The Race mini-game required friends are in random places all over the world, and when you find the first six, you might go crazy looking for the last friend, only to find out that [[spoiler:it's actually Baron.]]
* ThatOneSidequest:
** In the race minigame
in the first game, and the Trolley one in the second.
** In the race,
the Bronze and Silver medals are easy enough to attain, but the amount of precision and timing needed to get the Gold is insane. Completionists looking to get the ultimate buff item (which you need the gold medal for) and thereby beat the game 100%, will require likely require dozens of attempts. And each of those attempts forces you to warp to the Village of All Beginnings, go through the same few screens, and use the Fuel Bar on the go-kart. At least the trolley from ''2'' lets you instantly restart when you fail! It's even [[LampshadeHanging lampshaded]] by the mermaid at the end of the racetrack when you do finally get it, as she says that [[LeaningOnTheFourthWall the developers are going to be disappointed with themselves.]] (Although it becomes much easier if you know to [[spoiler:avoid jumping as much as possible unless there's a direct obstacle, and stay on the ground as long as you can, letting you stay at top speed which would allow you to finish the race quickly.]])
** As for the trolley? The trolley in ''Tomba! 2''. If you brake for even a ''millisecond'' longer than you should, you'll miss the time limit. And you do it ''twice'', with an even ''worse'' time limit the second time. That assumes the ridiculous speed the trolley moves doesn't throw you off the rails beforehand. And to add salt to your wounds, the game gives you a condescending "Awww, you failed!" every time you lose. ''Tips and Tricks'' magazine, asked why the quest was so hard, answered that Whoopie Camp were sadists.
** Two words from the first game that make everyone flinch, "Seven Friends". This is one of the last and ''mandatory'' quests in the game. The required friends are in random places all over the world, and when you find the first six, you might go crazy looking for the last friend, [[spoiler:only to find out that it's actually Baron.]]
** From the second game, ladies and gentlemen, let me introduce you to the [[BonusLevelOfHell Secret Towers]]. Each All three of which requires them require a pair of GuideDangIt sidequests to even get the key to open. ''Then'' you have to find the door to each (also each, which is also a GuideDangIt, as the game gives ''no'' hint as to where the doors are, and they're ''invisible''). Oh, and there are ''[[UpToEleven three]]'' of them. Most players give up long before discovering the PlatformHell within.
''invisible''.
** Also from the second game, we have the "Precious Ring/Miner's Ring". To find it, you have to go to the Pipe Area, which is built over a massive {{bottomless pit|s}}, and drop into that pit in a very specific spot. Falling in ''anywhere else'' gives you a Game Over. This would be bad enough, but on top of that, the spot is so hard to get into that it's just being [[TrollingCreator mean.]]
* %%* TheyChangedItNowItSucks: One of the common complaints about the sequel.sequel.
----
Is there an issue? Send a MessageReason:
misuse


* TheyChangedItNowItSucks: One of the common complaints about the sequel.
* TooGoodToLast: Only two games have been made. Justified since the company behind the games went defunct not long after the release of the second game.

to:

* TheyChangedItNowItSucks: One of the common complaints about the sequel.
* TooGoodToLast: Only two games have been made. Justified since the company behind the games went defunct not long after the release of the second game.
sequel.

Added: 470

Changed: 293

Is there an issue? Send a MessageReason:
None


* AccidentalInnuendo: A miner in the second game says "You've got some good stuff! Let me have some of it!". He's talking about the Power Coal, but out of context it can sound like he's talking about drugs or something.

to:

* AccidentalInnuendo: AccidentalInnuendo:
**
A miner in the second game says "You've got some good stuff! Let me have some of it!". He's talking about the Power Coal, but out of context it can sound like he's talking about drugs or something.something.
** An early mission in ''Tomba! 2'' requires you to find Santa Claus's ''Big Sack''. Obviously this is referring to his sack of toys, but the game doesn't mention that part.



* GameBreaker: The Magical Bowl in the first game which doubled your health from eight hit points to sixteen.

to:

* GameBreaker: GameBreaker:
**
The Magical Bowl in the first game which doubled your health from eight hit points to sixteen.
Is there an issue? Send a MessageReason:
None


*** The Red Pig is considered the most difficult, with his arena covered in spikes (which his [[BlowYouAway whirlwind attacks]] are expressly designed to blow you into) and the Pig Bag rotating around erratically at the center of the stage, making it extremely difficult to throw him in. To make things worse, due to how early the Red Pig Bag is found and its corresponding Gate's location in an even earlier area, and it's highly likely this will be the first Evil Pig most players fight.

to:

*** The Red Pig is considered the most difficult, with his arena covered in spikes (which his [[BlowYouAway whirlwind attacks]] are expressly designed to blow you into) and the Pig Bag rotating around erratically at the center of the stage, making it extremely difficult to throw him in. To make things worse, due to how early the Red Pig Bag is found and its corresponding Gate's location in an even earlier area, and it's highly likely this will be the first Evil Pig most players fight.
Is there an issue? Send a MessageReason:
None


*** The Red Pig is considered the most difficult, with his arena covered in spikes and the Pig Bag rotating around erratically at the center of the stage. To make things worse, due to how early the Red Pig Bag is found and its corresponding Gate's location in an even earlier area, and it's highly likely this will be the first Evil Pig most players fight.

to:

*** The Red Pig is considered the most difficult, with his arena covered in spikes (which his [[BlowYouAway whirlwind attacks]] are expressly designed to blow you into) and the Pig Bag rotating around erratically at the center of the stage.stage, making it extremely difficult to throw him in. To make things worse, due to how early the Red Pig Bag is found and its corresponding Gate's location in an even earlier area, and it's highly likely this will be the first Evil Pig most players fight.
Is there an issue? Send a MessageReason:
None


*** The Red Pig is considered the most difficult.

to:

*** The Red Pig is considered the most difficult.difficult, with his arena covered in spikes and the Pig Bag rotating around erratically at the center of the stage. To make things worse, due to how early the Red Pig Bag is found and its corresponding Gate's location in an even earlier area, and it's highly likely this will be the first Evil Pig most players fight.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FirstInstallmentWins: While the sequel is [[SoOkayItsAverage perfectly serviceable if nothing else]], fan opinion is nearly unanimous that it's nowhere near as memorable or endearing as the first game.
Is there an issue? Send a MessageReason:
I just watched a speedrunner get gold, then silver, then bronze in that order, so...


** In the race, the Bronze and Silver medals are easy enough to attain, but the amount of precision and timing needed to get the Gold is insane. Completionists looking to get the ultimate buff item (which you need the gold medal for) and thereby beat the game 100%, will require likely require dozens of attempts. And each of those attempts forces you to warp to the Village of All Beginnings, go through the same few screens, and use the Fuel Bar on the go-kart. At least the trolley from ''2'' lets you instantly restart when you fail! It's even [[LampshadeHanging lampshaded]] by the mermaid at the end of the racetrack when you do finally get it, as she says that [[LeaningOnTheFourthWall the developers are going to be disappointed with themselves.]] To top it all off, if you get the Gold before the Bronze or Silver, or the Silver before the Bronze, those events are [[PermanentlyMissableContent impossible to complete]]. (Although it becomes much easier if you know to [[spoiler: avoid jumping as much as possible unless there's a direct obstacle, and stay on the ground as long as you can, letting you stay at top speed which would allow you to finish the race quickly.]])

to:

** In the race, the Bronze and Silver medals are easy enough to attain, but the amount of precision and timing needed to get the Gold is insane. Completionists looking to get the ultimate buff item (which you need the gold medal for) and thereby beat the game 100%, will require likely require dozens of attempts. And each of those attempts forces you to warp to the Village of All Beginnings, go through the same few screens, and use the Fuel Bar on the go-kart. At least the trolley from ''2'' lets you instantly restart when you fail! It's even [[LampshadeHanging lampshaded]] by the mermaid at the end of the racetrack when you do finally get it, as she says that [[LeaningOnTheFourthWall the developers are going to be disappointed with themselves.]] To top it all off, if you get the Gold before the Bronze or Silver, or the Silver before the Bronze, those events are [[PermanentlyMissableContent impossible to complete]]. (Although it becomes much easier if you know to [[spoiler: avoid [[spoiler:avoid jumping as much as possible unless there's a direct obstacle, and stay on the ground as long as you can, letting you stay at top speed which would allow you to finish the race quickly.]])



** Two words from the first game that make everyone flinch, "Seven Friends". This is one of the last and ''mandatory'' quests in the game. The required friends are in random places all over the world, and when you find the first six, you might go crazy looking for the last friend [[spoiler: only to find out that it's actually Baron.]]

to:

** Two words from the first game that make everyone flinch, "Seven Friends". This is one of the last and ''mandatory'' quests in the game. The required friends are in random places all over the world, and when you find the first six, you might go crazy looking for the last friend [[spoiler: only friend, [[spoiler:only to find out that it's actually Baron.]]
Is there an issue? Send a MessageReason:


* CrackIsCheaper: Thanks to the people handling ''Tomba 2'''s PSN rerelease apparently believing everyone knows how to speak Japanese, physical copies for the English version of the game can go anywhere from 200 to ''300'' dollars in price.

Changed: 2

Removed: 321

Is there an issue? Send a MessageReason:
About fixes to criticism within the work.


* AuthorsSavingThrow: The English version of ''Tomba 2'' was put on PSN on November 1st, 2015.
** Putting the Japanese version of ''Tomba 2'' on the PSN store and being subtle about the fact that it's in Japanese? Crappy. Giving the people who bought that Japanese version the English version for free? Great compensation.



* CultClassic

to:

* %%* CultClassic

Added: 498

Changed: 1157

Is there an issue? Send a MessageReason:
None


** The race in the first game was actually pretty simple when you learned the trick, [[spoiler: avoid jumping as much as possible unless there's a direct obstacle, and stay on the ground as long as you can so you can stay at top speed which would allow you to finish the race quickly.]]

to:

** The race in In the first race, the Bronze and Silver medals are easy enough to attain, but the amount of precision and timing needed to get the Gold is insane. Completionists looking to get the ultimate buff item (which you need the gold medal for) and thereby beat the game was actually pretty simple 100%, will require likely require dozens of attempts. And each of those attempts forces you to warp to the Village of All Beginnings, go through the same few screens, and use the Fuel Bar on the go-kart. At least the trolley from ''2'' lets you instantly restart when you learned fail! It's even [[LampshadeHanging lampshaded]] by the trick, mermaid at the end of the racetrack when you do finally get it, as she says that [[LeaningOnTheFourthWall the developers are going to be disappointed with themselves.]] To top it all off, if you get the Gold before the Bronze or Silver, or the Silver before the Bronze, those events are [[PermanentlyMissableContent impossible to complete]]. (Although it becomes much easier if you know to [[spoiler: avoid jumping as much as possible unless there's a direct obstacle, and stay on the ground as long as you can so can, letting you can stay at top speed which would allow you to finish the race quickly.]]]])
** As for the trolley? If you brake for even a ''millisecond'' longer than you should, you'll miss the time limit. And you do it ''twice'', with an even ''worse'' time limit the second time. That assumes the ridiculous speed the trolley moves doesn't throw you off the rails beforehand. And to add salt to your wounds, the game gives you a condescending "Awww, you failed!" every time you lose. ''Tips and Tricks'' magazine, asked why the quest was so hard, answered that Whoopie Camp were sadists.



** Also from the second game, we have the "Precious Ring/Miner's Ring" you have to drop in a specific spot JUST to complete it, but the spot is so hard to get into that it's just being [[TrollingCreator mean.]]

to:

** Also from the second game, we have the "Precious Ring/Miner's Ring" Ring". To find it, you have to go to the Pipe Area, which is built over a massive {{bottomless pit|s}}, and drop into that pit in a specific spot JUST to complete it, spot. Falling in ''anywhere else'' gives you a Game Over. This would be bad enough, but on top of that, the spot is so hard to get into that it's just being [[TrollingCreator mean.]]

Added: 528

Changed: 1699

Is there an issue? Send a MessageReason:
None


* ThatOneBoss: The Red Pig is considered the most difficult.
** The Orange Pig in the jungle is also pretty bad due the fight being in a tall and vertical room and the bag was rotating at the top of a series of tiny platforms.
** The evil Earth Pig in the second game may also count.
** The fight with the Yellow pig has the entire fight take place ''underwater'', which limits your movement and ability to attack. To make things worse, you will likely be stuck in the whirlpool for most of the fight while the boss is constantly moving around and attacking you.
* ThatOneLevel: The cursed version of Phoenix Mountain. Especially, the second section of the mountain where you need to jump across a bottomless pit on three ''extremely'' narrow platforms spaced really far apart without messing up and falling into the bottomless pit. It is also not made any easier by the fact that the wind makes it impossible to time your jumps carefully.
** It gets even worse when you're inside the mountain and have to carefully jump onto a series of small platforms to avoid the pits of fire on the bottom.

to:

* ThatOneBoss: ThatOneBoss:
** ''Tomba! 1'':
***
The Red Pig is considered the most difficult.
** *** The Orange Pig in the jungle is also pretty bad due to the fight being in a tall and vertical room and the bag was rotating at the top of a series of tiny platforms.
** The evil Earth Pig in the second game may also count.
**
*** The fight with the Yellow pig has the entire fight take place ''underwater'', which limits your movement and ability to attack. To make things worse, you will likely be stuck in the whirlpool for most of the fight while the boss is constantly moving around and attacking you.
** The second game has the Earth Pig, who likes to hover ''just'' higher than you can jump normally half of the time, forcing you to use the pegs situated above a pit of rushing water that not even the Swimming Pig Suit can save you from. His main attack, shooting his spear into the ceiling, makes stalactites fall, which land exactly on your location and make swinging on the pegs a practice in precision. Additionally, [[ArsonMurderAndJaywalking he's so fat that he can obscure the view of the bag you're supposed to be throwing him into]].
* ThatOneLevel: The cursed version of Phoenix Mountain. Especially, the second section of the mountain where you need to jump across a bottomless pit on three ''extremely'' narrow platforms spaced really far apart without messing up and falling into the bottomless pit. It is also not made any easier by the fact that the wind makes it impossible to time your jumps carefully.
**
carefully. It gets even worse when you're inside the mountain and have to carefully jump onto a series of small platforms to avoid the pits of fire on the bottom.
Is there an issue? Send a MessageReason:
None


* AccidentalInnuendo: A miner in the second game. "You've got some good stuff! Let me have some of it!" He's talking about the Power Coal, but out of context it can sound like he's talking about drugs or something.

to:

* AccidentalInnuendo: A miner in the second game. game says "You've got some good stuff! Let me have some of it!" it!". He's talking about the Power Coal, but out of context it can sound like he's talking about drugs or something.
Is there an issue? Send a MessageReason:
None


** The sequel's endgame sequence where [[spoiler:the final Evil Pig freezes time. Everything's in black and white, the world is pitch black outside of your immediate surroundings, and everyone else has just up and [[NothingIsScarier vanished]]. To top it all off, it's all accompanied by [[http://www.youtube.com/watch?v=-y9uLrvswNg this]] [[SarcasmMode wonderful]] [[HellIsThatNoise "music"]]!]]

to:

** The sequel's endgame sequence where [[spoiler:the final Evil Pig freezes time. Everything's in black and white, the world is pitch black outside of your immediate surroundings, and everyone else has just up and [[NothingIsScarier vanished]]. To top it all off, it's all accompanied by [[http://www.youtube.com/watch?v=-y9uLrvswNg this]] [[SarcasmMode wonderful]] [[HellIsThatNoise "music"]]!]]"music"!]]
Is there an issue? Send a MessageReason:
Not YMMV.


* HellIsThatNoise: The music in the second game that plays after [[spoiler: time is stopped at the end of the game.]] Just listen to ''[[http://www.youtube.com/watch?v=-y9uLrvswNg this music]]'' and hear it for yourself.
Is there an issue? Send a MessageReason:
None


* TooGoodToLast: Only two games have been made.

to:

* TooGoodToLast: Only two games have been made. Justified since the company behind the games went defunct not long after the release of the second game.

Changed: 22

Removed: 587



* CrackIsCheaper: Thanks to the people handling ''Tomba 2'''s PSN rerelease apparently believing [[TheyJustDidntCare everyone knows how to speak Japanese]], physical copies for the English version of the game can go anywhere from 200 to ''300'' dollars in price.

to:

* CrackIsCheaper: Thanks to the people handling ''Tomba 2'''s PSN rerelease apparently believing [[TheyJustDidntCare everyone knows how to speak Japanese]], Japanese, physical copies for the English version of the game can go anywhere from 200 to ''300'' dollars in price.



* TheyJustDidntCare: The PlaystationNetwork rerelease of ''Tomba 2''. Played the game back in the day, but lost the disk / it's unreadable now for whatever reason? Hope you remember what to do, what dialogue branch to answer, or what the menu options are... because otherwise, hope you can ''understand Japanese!'' Despite the fact that it did get dubbed back in the day, only the Japanese version of the game is available for purchase on PSN, despite the English version of the first game going up just fine. (As of November 1st, 2015, the English version is now downloadable from PSN!)
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The fight with the Yellow pig has the entire fight take place ''underwater'', which limits your movement and ability to attack. To make things worse, you will likely be stuck in the whirlpool for most of the fight while the boss is constantly moving around and attacking you.

Top