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* GoddamnedBats: The Dharuk War Mage is easy to beat, but his stun attacks are annoying.

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* GoddamnedBats: GoddamnedBats:
**
The Dharuk War Mage is easy to beat, but his stun attacks are annoying.annoying.
** Smaller Void Children, By chapter V, the heroes are already much stronger than them, but they are still annoying enemies, especially when they come in a group.
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** Large Void Children tend to be this, especially in Chapter V where the heroes are separated in the first 20 minutes and must defend a base. Those that are physically stronger can destroy buildings with a few hits, while the magic ones can disable the hero.

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** Large Void Children tend to be this, especially in Chapter V where the heroes are separated in the first 20 minutes and must defend a base. Those that are physically stronger can destroy buildings with a few hits, while the magic ones can disable the hero. In some cases you will end up preferring the attack to be led by a Dharuk oficcer.
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* ThatOneLevel: The sixth chapter called "Harbingers of War" is an extremely tough level even in a campaign that is already considered tough in itself. Your heroes are attacked by huge waves of enemies, which you can only stop by destroying the base, but this base is protected by a hero who is invincible in combat due to a Mana Conduit that empowers it. After you destroy each base, you will have little time to heal and rest, because more waves will keep coming. It is even worse with the final base, because the Mana Conduit has a force field that can only be removed by destroying the portals and every time you destroy a portal, [[DemonicSpiders Void Children Heroes]] will appear to stop you.

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* ThatOneLevel: The sixth chapter called "Harbingers of War" is an extremely tough level even in a campaign that is already considered tough in itself. Your heroes are attacked by huge waves of enemies, which you can only stop by destroying the base, but this base is protected by a hero who is invincible in combat due to a Mana Conduit that empowers it. After you destroy each base, you will have little time to heal and rest, because more waves will keep coming. It is even worse with the final base, because the Mana Conduit has a force field that can only be removed by destroying the portals and every time you destroy a portal, [[DemonicSpiders Void Children Heroes]] Heroe]] will appear to stop you.
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** Void Child Hatred and Void Child Despair. The fact that after Chapter V they are no longer bosses does not mean that they are no longer a great threat. With their abilities they can take a lot of life, and is even worse when accompanied by other types of enemies.

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** Void Child Hatred and Void Child Despair. The fact that after Chapter V they are no longer bosses does not mean that they are no longer a great threat. With their abilities they can take a lot of life, and is even worse when accompanied by other types of enemies. Luckily they are only found at very specific points and it is rarely necessary to fight more than 1 at a time.
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* ThatOneLevel: The sixth chapter called "Harbingers of War" is an extremely tough level even in a campaign that is already considered tough in itself. Your heroes are attacked by unbreakable waves of enemies, which you can only stop by destroying the base, but this base is protected by a hero who is invincible in combat due to a Mana Conduit that empowers it. After you destroy each base, you will have little time to heal and rest, because more waves will keep coming. It is even worse with the final base, because the Mana Conduit has a force field that can only be removed by destroying the portals and every time you destroy a portal, [[DemonicSpiders Void Children Heroes]] will appear to stop you.

to:

* ThatOneLevel: The sixth chapter called "Harbingers of War" is an extremely tough level even in a campaign that is already considered tough in itself. Your heroes are attacked by unbreakable huge waves of enemies, which you can only stop by destroying the base, but this base is protected by a hero who is invincible in combat due to a Mana Conduit that empowers it. After you destroy each base, you will have little time to heal and rest, because more waves will keep coming. It is even worse with the final base, because the Mana Conduit has a force field that can only be removed by destroying the portals and every time you destroy a portal, [[DemonicSpiders Void Children Heroes]] will appear to stop you.
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to:

* ThatOneLevel: The sixth chapter called "Harbingers of War" is an extremely tough level even in a campaign that is already considered tough in itself. Your heroes are attacked by unbreakable waves of enemies, which you can only stop by destroying the base, but this base is protected by a hero who is invincible in combat due to a Mana Conduit that empowers it. After you destroy each base, you will have little time to heal and rest, because more waves will keep coming. It is even worse with the final base, because the Mana Conduit has a force field that can only be removed by destroying the portals and every time you destroy a portal, [[DemonicSpiders Void Children Heroes]] will appear to stop you.

Added: 525

Changed: 256

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* DemonicSpiders: Large Void Children tend to be this, especially in Chapter V where the heroes are separated in the first 20 minutes and must defend a base. Those that are physically stronger can destroy buildings with a few hits, while the magic ones can disable the hero.

to:

* DemonicSpiders: DemonicSpiders:
**
Large Void Children tend to be this, especially in Chapter V where the heroes are separated in the first 20 minutes and must defend a base. Those that are physically stronger can destroy buildings with a few hits, while the magic ones can disable the hero.
** Void Child Hatred and Void Child Despair. The fact that after Chapter V they are no longer bosses does not mean that they are no longer a great threat. With their abilities they can take a lot of life, and is even worse when accompanied by other types of enemies.
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None


* DemonicSpiders: [[SuperPoweredMooks The Void Children Fury and Void Child Fear]] was this at beginning, But to advance in the campaign, they become in GoddamnedBats and and are usually a serious threat only if accompanied by a [[MiniBoss bigger Void Child or some Dharuk Hero.]]

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* DemonicSpiders: [[SuperPoweredMooks The Large Void Children Fury and Void Child Fear]] was this at beginning, But tend to advance be this, especially in Chapter V where the heroes are separated in the campaign, they become in GoddamnedBats first 20 minutes and and must defend a base. Those that are usually physically stronger can destroy buildings with a serious threat only if accompanied by a [[MiniBoss bigger Void Child or some Dharuk Hero.]]few hits, while the magic ones can disable the hero.
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Besides that Expy belongs to the main or character page, not YMMV, if it isn't intentional, then it isn't an Expy by definition.


* {{Expy}}: He seems to be obviously inspired by [[Literature/TheElricSaga Elric of Melniboné]], as both are tragic {{Magic Knight}}s travelling between worlds, and whose weapon of choice is an evil greatsword harbouring an EldritchAbomination, which feasts on souls of its victims and can make its wielder go berserk during a fight. Despite the similarities, though, [[WordOfGod the creator of the campaign says]] he had never heard of ''Literature/TheElricSaga'' prior to creating the character Soul Reaver. Any similarities to Elrics, living or dead, are purely coincidental.
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Added DiffLines:

* {{Expy}}: He seems to be obviously inspired by [[Literature/TheElricSaga Elric of Melniboné]], as both are tragic {{Magic Knight}}s travelling between worlds, and whose weapon of choice is an evil greatsword harbouring an EldritchAbomination, which feasts on souls of its victims and can make its wielder go berserk during a fight. Despite the similarities, though, [[WordOfGod the creator of the campaign says]] he had never heard of ''Literature/TheElricSaga'' prior to creating the character Soul Reaver. Any similarities to Elrics, living or dead, are purely coincidental.
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* CompleteMonster: [[spoiler:Maelstrom, unlike the rest of the Council of Six, wants Morganem to build his empire for the sole purpose of using mortals for his own glory and purposes, and [[NietzscheWannabe shows no interest in the well-being of his comparatively short-lived subjects]].]]

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* SugarWiki/AwesomeMusic: The mod uses custom imported music tracks, mostly by Music/NineInchNails and Music/ESPosthumus.



* DemonicSpiders: [[SuperPoweredMooks The Void Children Fury and Void Child Fear]] was this at beginning, But to advance in the campaign, they become in GoddamnedBats and and are usually a serious threat only if accompanied by a [[MiniBoss bigger Void Child or some Dharuk Hero.]]



* DemonicSpiders: [[SuperPoweredMooks The Void Children Fury and Void Child Fear]] was this at beginning, But to advance in the campaign, they become in GoddamnedBats and and are usually a serious threat only if accompanied by a [[MiniBoss bigger Void Child or some Dharuk Hero.]]

to:

* DemonicSpiders: [[SuperPoweredMooks The Void Children Fury and Void Child Fear]] was this at beginning, But to advance in the campaign, they become in GoddamnedBats and and are usually a serious threat only if accompanied by a [[MiniBoss bigger Void Child or some Dharuk Hero.]]
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* GoddamnedBats: The Sorcerer Dharuk is easy to beat, but his stun attacks are annoying.

to:

* GoddamnedBats: The Sorcerer Dharuk War Mage is easy to beat, but his stun attacks are annoying.

Added: 280

Changed: 202

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* DemonicSpiders: The Void Children Fury and Void Child Fear was this at beginning, But to advance in the campaign, they become in GoddamnedBats.

to:

* GoddamnedBats: The Sorcerer Dharuk is easy to beat, but his stun attacks are annoying.
* DemonicSpiders: [[SuperPoweredMooks The Void Children Fury and Void Child Fear Fear]] was this at beginning, But to advance in the campaign, they become in GoddamnedBats.GoddamnedBats and and are usually a serious threat only if accompanied by a [[MiniBoss bigger Void Child or some Dharuk Hero.]]
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* DemonicSpiders: The Void Children units.

to:

* DemonicSpiders: The Void Children units.Fury and Void Child Fear was this at beginning, But to advance in the campaign, they become in GoddamnedBats.
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* DemonicSpiders: The Void Children units.

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* DemonicSpiders: The Void Children units.units.
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Removed: 682

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Not YMMV anymore.


* AlasPoorVillain: And how! Lots of spoilers ahead:
** [[spoiler:All of Morganem's dreams come crashing down and he dies in misery, realizing he has almost destroyed the universe he originally wanted to help.]]
** [[spoiler:Eryion [[SuicideByCop chooses to let Cameron kill him]] in penance for his crimes]]
** [[spoiler:Kherek dies mourning the many [[{{Mooks}} Dharuk]] that have been slain]]
** [[spoiler:The Dharuk Warmaster dies realizing that his own life and the lives of his warriors have been wasted]]
** [[spoiler:Dustwalker dies alone and without the chance to have avenged the death of his friend]]
** [[spoiler:Even the sadistic Kathryn dies in tears, pining for her lover]]
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Added DiffLines:

* AlasPoorVillain: And how! Lots of spoilers ahead:
** [[spoiler:All of Morganem's dreams come crashing down and he dies in misery, realizing he has almost destroyed the universe he originally wanted to help.]]
** [[spoiler:Eryion [[SuicideByCop chooses to let Cameron kill him]] in penance for his crimes]]
** [[spoiler:Kherek dies mourning the many [[{{Mooks}} Dharuk]] that have been slain]]
** [[spoiler:The Dharuk Warmaster dies realizing that his own life and the lives of his warriors have been wasted]]
** [[spoiler:Dustwalker dies alone and without the chance to have avenged the death of his friend]]
** [[spoiler:Even the sadistic Kathryn dies in tears, pining for her lover]]
* CompleteMonster: [[spoiler:Maelstrom, unlike the rest of the Council of Six, wants Morganem to build his empire for the sole purpose of using mortals for his own glory and purposes, and [[NietzscheWannabe shows no interest in the well-being of his comparatively short-lived subjects]].]]
* DemonicSpiders: The Void Children units.

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