History YMMV / TimeSplitters

11th Jul '16 6:31:04 PM RainingMetal
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* BreatherLevel:
** The Wild West level of ''Timesplitters 2'' is a very simple, straightforward shootout level that comes directly after the UnexpectedGameplayChange StealthBasedMission in Neo-Tokyo, often considered the most frustrating level in the game, and is followed by the hair-pulling TimedMission in Atom Smasher, the annoying puzzle-heavy level in Aztec Temple, and finally the Robot Factory, which is considered the hardest level in the game.
** Much of the Honorary League in Arcade League is this, especially after the [[ThatOneLevel Virus series]] and the [[DifficultySpike Men in Grey]] mission, at least until the ''Outnumbered But Never Outpunned'' series, where it becomes difficult again.
** Similarly, in ''Timesplitters: Future Perfect'', the mission ''You Take the High Road'' takes place after [[ThatOneLevel Something to Crow About]], which involved tough robots, ''two'' bosses (and the one at the end is [[ThatOneBoss especially nasty]]), [[DemonicSpiders Rolling Robots]], and many high stakes obstacles. The former involves the same {{Mooks}} from ''Scotland The Brave'' plus more, so the threat is much more sedated.
11th Jul '16 6:09:43 PM RainingMetal
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** "Burns Department" from Timesplitters 2 is probably one of the hardest arcade league missions in the game, despite being in the [[NonIndicativeDifficulty Amateur League]]; the game mode is virus, a variant of tag where you instantly lose if you touch an "infected" player. There are nearly ten AI players ready to catch the plague, and [[ArtificialStupidity absolutely ''no'' effort]] to avoid anyone that's "it". There's no radar, which practically renders everyone invisible, and the map is as claustrophobic as can be. The weapons aren't at all powerful, so camping is a failing strategy. Sadly, a gold medal (which requires the player to last at least ''2 minutes'') is required to unlock a certain character, so you'll have to perfect this mission to get OneHundredPercentCompletion.



** You've definitely played on the Siberia stage in ''FP'' just to block an AI team's base with the jeep.

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** You've definitely played on the Siberia stage in ''FP'' just to block an AI team's base with the jeep.
15th Nov '15 10:18:41 PM erforce
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* ThatOneLevel: Mansion in ''[=TimeSplitters=]''. [[StalkingMission Neo-Tokyo]] in ''[=TimeSplitters=] 2''.

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* ThatOneLevel: ThatOneLevel:
**
Mansion in ''[=TimeSplitters=]''. [[StalkingMission Neo-Tokyo]] It constantly spawns zombies behind you.
** Neo-Tokyo
in ''[=TimeSplitters=] 2''.2'', which opens with a lenghty StalkingMission.
4th Sep '15 7:05:47 PM Gravityman
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** Mansion in ''[=TimeSplitters=]: Future Perfect'' was scrappy for three reasons. One, Jo-Beth Casey, who sometimes attacks you due to a glitch. Second, [[ThatOneBoss Deer Haunter]]. Third, the last boss of the level. You know which trope he goes under.

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** Mansion of Madness in ''[=TimeSplitters=]: Future Perfect'' was scrappy Perfect''. On top of legitimately being pretty creepy, the level's incredibly small weapon selection means you'll be using the slow-loading shotgun for three reasons. One, Jo-Beth Casey, who sometimes attacks almost everything. The fact that the zombies take a ton of damage on every part of their body except the head means you due to a glitch. Second, [[ThatOneBoss Deer Haunter]]. Third, could end up wasting precious ammo on one of them whose head just won't come off. Then there's the last boss climb up to and out of the level. You know which trope he goes under.attic, where the level really throws the zombies equipped with shotguns at you. Because of the shotgun's slow reloading time and small number of shots between reloads, it's very easy to get pinned down and shot while you're reloading.
26th Jul '15 6:36:21 PM EricNeoMatrix
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** [[http://www.youtube.com/watch?v=844y7LN09IU "Spaceport"]] and [[http://www.youtube.com/watch?v=YoOl8LjxMFs&feature=related "Scotland The Brave"]] in Future Perfect, "Notre Dame" in [=TS2=]. Dozens more.

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** [[http://www.youtube.com/watch?v=844y7LN09IU "Spaceport"]] and [[http://www.youtube.com/watch?v=YoOl8LjxMFs&feature=related "Scotland The Brave"]] in Future Perfect, "Notre Dame" in [=TS2=]. Dozens more.


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** TS2's [[https://www.youtube.com/watch?v=V70aqXNy0MY Scrapyard]]. If you're not headbanging, you're doing it wrong.
21st Jun '15 6:05:01 PM Sammettik
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** [[EverythingsBetterWithMonkeys The Monkeys]]. Enough said.
19th Aug '14 3:49:38 PM Retro7
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* ContestedSequel: Timesplitters: Future Perfect is often considered inferior to the second game either due to abandoning it's Goldeneye roots and/or being very glitchy.

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* ContestedSequel: Timesplitters: Future Perfect is often considered inferior to the second game either due to abandoning it's Goldeneye roots and/or being very glitchy. However its usually regarded for more emphasis on the story and some well done humor to make up for it.
4th Jan '14 4:17:55 PM PrimeEvil
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* CatharsisFactor: Arcade: Amateur League: Nightstick: Damn Cold Out Here. First, fire your flare gun at a snowman. Then listen to the screaming. Repeat.

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* CatharsisFactor: Arcade: Amateur League: Nightstick: Damn Dam Cold Out Here. First, fire your flare gun at a snowman. Then listen to the screaming. Repeat.
4th Jan '14 4:17:21 PM PrimeEvil
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* ThatOneBoss: The first battle with [[spoiler: Jacob Crow]] in the tenth level of Future Perfect.

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* ThatOneBoss: The first battle with [[spoiler: Jacob Crow]] in the tenth level of Future Perfect. Perfect.
** The problem mostly comes from getting the three most obvious weapons and then not knowing where the fourth weak point is. They're two side-mounted missile launchers, but they're not immediately visible.
4th Jul '13 9:48:55 AM Someoneman
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* CrazyAwesome: Monkeys, zombies and giant gingerbread men wielding rocket launchers. And this is just '''one''' combination.



** [[http://www.youtube.com/watch?v=844y7LN09IU "Spaceport"]] and [[http://www.youtube.com/watch?v=YoOl8LjxMFs&feature=related "Scotland The Brave"]] in Future Perfect, "Notre Dame" in [=TS2=]. [[strike:Arguably]] dozens more.

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** [[http://www.youtube.com/watch?v=844y7LN09IU "Spaceport"]] and [[http://www.youtube.com/watch?v=YoOl8LjxMFs&feature=related "Scotland The Brave"]] in Future Perfect, "Notre Dame" in [=TS2=]. [[strike:Arguably]] dozens Dozens more.



** This [[Tropers/DeceasedWagerGroup troper]] found that the main theme splices very well into jazz trombone.
** No mention of the Victorian multiplayer tileset music in [=TS2=]? Not surprised, sadly. I could only find it in that particular tileset, nowhere else in the game. Which is probably why it's underappreciated.
*** Actually, the Victorian tileset music is, if I recall correctly, the "Castle" theme from [=TS1=].
** And let's not forget [[http://www.youtube.com/watch?v=aytbwCENa04 "Chinese"]] On the original.

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** This [[Tropers/DeceasedWagerGroup troper]] found that the main theme splices very well into jazz trombone.
** No mention of the
The Victorian multiplayer tileset music in [=TS2=]? Not surprised, sadly. I could only find it in that particular tileset, nowhere else in the game. Which is probably why it's underappreciated.
*** Actually, the Victorian tileset music is, if I recall correctly, the "Castle" theme from [=TS1=].
[=TS2=].
** And let's not forget [[http://www.youtube.com/watch?v=aytbwCENa04 "Chinese"]] On in the original.



** Second game. Anaconda. That is all.
*** "''Do-dadadada Do-dadadada De-dadada De-dadada.''" It won't leave my head!

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** Second game. Anaconda. That is all.
*** "''Do-dadadada Do-dadadada De-dadada De-dadada.''" It won't leave my head!
The music from the [[VideoGame/{{Snake}} Anaconda]] minigame in Timesplitters 2



** Judging multiplayer characters, we have strange, funny characters like [[strike:DonaldDuck]]Duckman Drake, Robofish and the Impersonator.

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** Judging multiplayer characters, we have strange, funny characters like [[strike:DonaldDuck]]Duckman Duckman Drake, Robofish and the Impersonator.



** Mansion in ''[=TimeSplitters=]: Future Perfect'', arguably, was scrappy for three reasons. One, Jo-Beth Casey. Second, [[ThatOneBoss Deer Haunter]]. Third, the last boss of the level. You know which trope he goes under. Oh! Let's not forget that the level was actually pretty scary, to boot.
*** The Deer Haunter can be easily killed by standing with your back touching the wall of the hole it came out of: it can't get close enough to hit you. And Jo-Beth Casey? Hilarious.
*** Jo-Beth Casey isn't as funny when a glitch causes her to attack you for no reason...

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** Mansion in ''[=TimeSplitters=]: Future Perfect'', arguably, Perfect'' was scrappy for three reasons. One, Jo-Beth Casey.Casey, who sometimes attacks you due to a glitch. Second, [[ThatOneBoss Deer Haunter]]. Third, the last boss of the level. You know which trope he goes under. Oh! Let's not forget that the level was actually pretty scary, to boot.\n*** The Deer Haunter can be easily killed by standing with your back touching the wall of the hole it came out of: it can't get close enough to hit you. And Jo-Beth Casey? Hilarious.\n*** Jo-Beth Casey isn't as funny when a glitch causes her to attack you for no reason...
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.TimeSplitters