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* GameplayDerailment: While {{Smart Bomb}}s in shmups are typically used for defensive purposes, ''Tiger-Heli''[='=]s bombs were not actually designed with this in mind; the developers meant for players to use them ''offensively'', mainly against large groups of enemies. It wasn't until the devs noticed that players were either only using them to escape drastic situations or to [[SelfImposedChallenge try to complete each stage without using bombs]] that they started tweaking bombs to better assist the player's survival in later Toaplan games.

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* GameplayDerailment: While {{Smart Bomb}}s in shmups are typically used for defensive purposes, ''Tiger-Heli''[='=]s bombs were not actually designed with this in mind; the developers meant for players to use them ''offensively'', mainly against large groups of enemies. It wasn't until the devs noticed that players were either only using them to escape drastic situations or to [[SelfImposedChallenge try to complete each stage without using bombs]] that they started tweaking bombs to better assist the player's survival in later Toaplan games.games.
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-> ''YOU HAVE NO BOMB \\
AND NO LITTLE HELI \\
NO BONUS''
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* GameplayDerailment: While {{Smart Bomb}}s in shmups are typically used for defensive purposes, ''Tiger-Heli''[='=]s bombs were not actually designed with this in mind; the developers meant for players to use them ''offensively'', mainly against large groups of enemies. It wasn't until the devs noticed that players were either only using them to escape drastic situations or to [[SelfImposedChallenge try to complete each stage without using bombs]] that they started tweaking bombs to better assist the player's survival in later Toaplan games.
* WereStillRelevantDammit: M2's ''Toaplan Arcade Garage'' rerelease of this and ''Kyuukyoku Tiger'' is seen as this by many younger fans of the shmup community who wonder why the hell a couple of 80s games with what is commonly perceived as outdated game design get the ''[=ShotTriggers=]'' PolishedPort treatment when there are more modern and more palatable games that they feel deserve the time and resources instead. Not helping matters is that M2 plans to port the rest of Toaplan's library under the same label as well, upsetting many shmup fans who prefer the works of Creator/EightingRaizing and Creator/{{CAVE}}.

to:

* GameplayDerailment: While {{Smart Bomb}}s in shmups are typically used for defensive purposes, ''Tiger-Heli''[='=]s bombs were not actually designed with this in mind; the developers meant for players to use them ''offensively'', mainly against large groups of enemies. It wasn't until the devs noticed that players were either only using them to escape drastic situations or to [[SelfImposedChallenge try to complete each stage without using bombs]] that they started tweaking bombs to better assist the player's survival in later Toaplan games.
* WereStillRelevantDammit: M2's ''Toaplan Arcade Garage'' rerelease of this and ''Kyuukyoku Tiger'' is seen as this by many younger fans of the shmup community who wonder why the hell a couple of 80s games with what is commonly perceived as outdated game design get the ''[=ShotTriggers=]'' PolishedPort treatment when there are more modern and more palatable games that they feel deserve the time and resources instead. Not helping matters is that M2 plans to port the rest of Toaplan's library under the same label as well, upsetting many shmup fans who prefer the works of Creator/EightingRaizing and Creator/{{CAVE}}.
games.
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* WereStillRelevantDammit: M2's ''Toaplan Arcade Garage'' rerelease of this and ''Kyuukyoku Tiger'' is seen as this by many younger fans of the shmup community who wonder why the hell a couple of 80s games get the ''[=ShotTriggers=]'' PolishedPort treatment when there are more modern and more palatable games that they feel deserve the time and resources instead.

to:

* WereStillRelevantDammit: M2's ''Toaplan Arcade Garage'' rerelease of this and ''Kyuukyoku Tiger'' is seen as this by many younger fans of the shmup community who wonder why the hell a couple of 80s games with what is commonly perceived as outdated game design get the ''[=ShotTriggers=]'' PolishedPort treatment when there are more modern and more palatable games that they feel deserve the time and resources instead.instead. Not helping matters is that M2 plans to port the rest of Toaplan's library under the same label as well, upsetting many shmup fans who prefer the works of Creator/EightingRaizing and Creator/{{CAVE}}.
Is there an issue? Send a MessageReason:
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* GameplayDerailment: While {{Smart Bomb}}s in shmups are typically used for defensive purposes, ''Tiger-Heli''[='=]s bombs were not actually designed with this in mind; the developers meant for players to use them ''offensively'', mainly against large groups of enemies. It wasn't until the devs noticed that players were either only using them to escape drastic situations or to [[SelfImposedChallenge try to complete each stage without using bombs]] that they started tweaking bombs to better assist the player's survival in later Toaplan games.

to:

* GameplayDerailment: While {{Smart Bomb}}s in shmups are typically used for defensive purposes, ''Tiger-Heli''[='=]s bombs were not actually designed with this in mind; the developers meant for players to use them ''offensively'', mainly against large groups of enemies. It wasn't until the devs noticed that players were either only using them to escape drastic situations or to [[SelfImposedChallenge try to complete each stage without using bombs]] that they started tweaking bombs to better assist the player's survival in later Toaplan games.games.
* WereStillRelevantDammit: M2's ''Toaplan Arcade Garage'' rerelease of this and ''Kyuukyoku Tiger'' is seen as this by many younger fans of the shmup community who wonder why the hell a couple of 80s games get the ''[=ShotTriggers=]'' PolishedPort treatment when there are more modern and more palatable games that they feel deserve the time and resources instead.
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* GameplayDerailment: While {{Smart Bomb}}s in shmups are typically used for defensive purposes, ''Tiger-Heli''[='=]s bombs were not actually designed with this in mind; the developers meant for players to use them ''offensively'', mainly against large groups of enemies. It wasn't until the devs noticed that players were either only using them to escape drastic situations or to [[SelfImposedChallenge try to complete each stage without using bombs]] that they started tweaking bombs to better assist the player's survival in later Toaplan games.

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