Follow TV Tropes

Following

History YMMV / TheGlitchedAttraction

Go To

OR

Is there an issue? Send a MessageReason:
None


** The "Headache" achievement in the game is obtained by suffering deaths from all of the game's HostileAnimatronics, which can be quite a grind, considering how there's 20 threats you have to deal with overall. This includes [[VideoGame/FreddyFazbearsPizzeriaSimulator Music Man]], who only activates once Level 6's [[TimedMission Time Limit]] expires, so the player will have to wait a while to have him activate.

to:

** The "Headache" achievement in the game is obtained by suffering deaths from all of the game's HostileAnimatronics, which can be quite a grind, considering how there's 20 threats you have to deal with overall. This includes [[VideoGame/FreddyFazbearsPizzeriaSimulator Music Man]], who only activates once Level 6's [[TimedMission Time Limit]] expires, so the player will have to wait a while to have him activate.activate, ''while'' making sure the other animatronics don't kill the player first and forcing them to start over.
Is there an issue? Send a MessageReason:
Whoops, wrong link.


* MemeticMutation: Shotgun [[spoiler:Fredbear]][[labelnote:Explanation (Spoilers!)]]In the ending, after approaching the Fredbear plushie, the sound of Fredbear's mechanical parts is heard before you turn around and see him. Rather than sounding like animatronic parts, however, a lot of people thought it was the sound of someone loading a shotgun, and, well, [[https://www.youtube.com/watch?v=zaTi7YjDyDw people ran with the joke.]][[/labelnote]]

to:

* MemeticMutation: Shotgun [[spoiler:Fredbear]][[labelnote:Explanation (Spoilers!)]]In the ending, after approaching the Fredbear plushie, the sound of Fredbear's mechanical parts is heard before you turn around and see him. Rather than sounding like animatronic parts, however, a lot of people thought it was the sound of someone loading a shotgun, and, well, [[https://www.youtube.com/watch?v=zaTi7YjDyDw com/watch?v=JSTd-725J4w people ran with the joke.]][[/labelnote]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MemeticMutation: Shotgun [[spoiler:Fredbear]][[labelnote:Explanation (Spoilers!)]]In the ending, after approaching the Fredbear plushie, the sound of Fredbear's mechanical parts is heard before you turn around and see him. Rather than sounding like animatronic parts, however, a lot of people thought it was the sound of someone loading a shotgun, and, well, [[https://www.youtube.com/watch?v=zaTi7YjDyDw people ran with the joke.]][[/labelnote]]
Is there an issue? Send a MessageReason:
None


** The "Headache" achievement in the game is obtained by suffering deaths from all of the game's HostileAnimatronics, which can be quite a grind, considering how there's 20 threats you have to deal with overall. This includes [[VideoGame/FreddyFazbearsPizzeriaSimulator Music Man]], who only activates once Level 6's TimeLimit expires, so the player will have to wait a while to have him activate.

to:

** The "Headache" achievement in the game is obtained by suffering deaths from all of the game's HostileAnimatronics, which can be quite a grind, considering how there's 20 threats you have to deal with overall. This includes [[VideoGame/FreddyFazbearsPizzeriaSimulator Music Man]], who only activates once Level 6's TimeLimit [[TimedMission Time Limit]] expires, so the player will have to wait a while to have him activate.
Is there an issue? Send a MessageReason:
Trope is now Sugar Wiki, no wicks allowed.


* BetterThanCanon: This game is commonly praised for using underutilized canon [[TheyWastedAPerfectlyGoodPlot concepts]] and [[TheyWastedAPerfectlyGoodCharacter characters]] to their full potential. To go into specifics: [[spoiler:Vanny and Burntrap are not only the true villains but are used to horrifying effect. Vanny is outright shown being AxCrazy, knocking out the player using a baseball bat, and, in one found tape, vivisecting someone in nauseating detail. Burntrap, meanwhile, takes out the player himself in the ending, and gets further explanation than his appearance in ''Security Breach''. It's also established that the two are luring people to the attraction to obtain their remnant.]]
Is there an issue? Send a MessageReason:

Added DiffLines:

* CompleteMonster: [[Characters/FiveNightsAtFreddysWilliamAfton William Afton]] was a SerialKiller of [[WouldHurtAChild children]] responsible for the tragedies that struck the Fazbear Franchise. Returning decades later, Afton [[TheCorrupter corrupted Vanessa]] into his murderous apprentice "Vanny" and set up an operation in the Fazbear Attraction. Afton and Vanny release a virus into the attraction to make the animatronics kill those who entered. They would lure someone inside, have the machines kill them to extract their remnant, or Afton would have Vanny capture and vivisect them personally. Then they would use their victim's phone to lure the next victim inside. Every time someone's remnant was injected into Afton, their mind [[AndIMustScream would be trapped in his soul for as long as he lives]].
Is there an issue? Send a MessageReason:
None


* BetterThanCanon: This game is commonly praised for using underutilized canon [[TheyWastedAPerfectlyGoodPlot concepts]] and [[TheyWastedAPerfectlyGoodCharacter characters]] in a way that uses them to their full potential. To go into specifics: [[spoiler:Vanny and Burntrap are not only the true villains but are used to horrifying effect. Vanny is outright shown being AxCrazy, knocking out the player using a baseball bat, and, in one found tape, vivisecting someone in nauseating detail. Burntrap, meanwhile, takes out the player himself in the ending, and gets further explanation than his appearance in ''Security Breach''. It's also established that the two are luring people to the attraction to obtain their remnant.]]

to:

* BetterThanCanon: This game is commonly praised for using underutilized canon [[TheyWastedAPerfectlyGoodPlot concepts]] and [[TheyWastedAPerfectlyGoodCharacter characters]] in a way that uses them to their full potential. To go into specifics: [[spoiler:Vanny and Burntrap are not only the true villains but are used to horrifying effect. Vanny is outright shown being AxCrazy, knocking out the player using a baseball bat, and, in one found tape, vivisecting someone in nauseating detail. Burntrap, meanwhile, takes out the player himself in the ending, and gets further explanation than his appearance in ''Security Breach''. It's also established that the two are luring people to the attraction to obtain their remnant.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BetterThanCanon: This game is commonly praised for using underutilized canon [[TheyWastedAPerfectlyGoodPlot concepts]] and [[TheyWastedAPerfectlyGoodCharacter characters]] in a way that uses them to their full potential. To go into specifics: [[spoiler:Vanny and Burntrap are not only the true villains but are used to horrifying effect. Vanny is outright shown being AxCrazy, knocking out the player using a baseball bat, and, in one found tape, vivisecting someone in nauseating detail. Burntrap, meanwhile, takes out the player himself in the ending, and gets further explanation than his appearance in ''Security Breach''. It's also established that the two are luring people to the attraction to obtain their remnant.]]


Added DiffLines:

* NauseaFuel: The secret lab, which contains a tape that features [[spoiler: Vanny explaining how to extract remnant from a live human subject. She starts out drawing some blood using a trocar, before graphically cutting them open using an axe and taking out an organ to withdraw more. It's, uh, quite bloody.]]
Is there an issue? Send a MessageReason:
None


* FunnyMoments: If you activate the Tesla coils meant to stop Ballora and step into them yourself, you'll be rewarded with the achievement [[AchievementMockery "Only Two Brain Cells"]] and the following death screen.

to:

* FunnyMoments: SugarWiki/FunnyMoments: If you activate the Tesla coils meant to stop Ballora and step into them yourself, you'll be rewarded with the achievement [[AchievementMockery "Only Two Brain Cells"]] and the following death screen.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FunnyMoments: If you activate the Tesla coils meant to stop Ballora and step into them yourself, you'll be rewarded with the achievement [[AchievementMockery "Only Two Brain Cells"]] and the following death screen.
--> [[DeadpanSnarker Well, it seems that the Tesla coils can't tell the difference between humans and animatronics.]]
Is there an issue? Send a MessageReason:
None


** "Lord of Stamina" is also quite tough to get, as it requires you to have Ennard chasing you for 40 seconds straight. This is difficult to do without them killing you first, and it most likely needs pallets to slow him down briefly to give you distance to continue the chase for the 40 second duration. And you've also got limited stamina before the player character must stop running to catch their breath.

to:

** "Lord of Stamina" is also quite tough to get, as it requires you to have Ennard chasing you for 40 seconds straight. This is difficult to do without them killing you first, and it most likely needs pallets to slow him down briefly to give you distance to continue the chase for the 40 second duration. And you've also got limited stamina before the player character must stop running to catch their breath. Better pray that he's far away enough for you to have a head start for the achievement.
Is there an issue? Send a MessageReason:
None


** The "Headache" achievement in the game is obtained by suffering deaths from all of the game's HostileAnimatronics, which can be quite a grind, considering how there's 20 threats you have to deal with overall. This includes [[VideoGame/FreddyFazbearsPizzeriaSimulator Music Man]], who only activates once Level 6's TimeLimit expires, so the player will have to wait a while to have him activate.

to:

** The "Headache" achievement in the game is obtained by suffering deaths from all of the game's HostileAnimatronics, which can be quite a grind, considering how there's 20 threats you have to deal with overall. This includes [[VideoGame/FreddyFazbearsPizzeriaSimulator Music Man]], who only activates once Level 6's TimeLimit expires, so the player will have to wait a while to have him activate.activate.
** "Lord of Stamina" is also quite tough to get, as it requires you to have Ennard chasing you for 40 seconds straight. This is difficult to do without them killing you first, and it most likely needs pallets to slow him down briefly to give you distance to continue the chase for the 40 second duration. And you've also got limited stamina before the player character must stop running to catch their breath.
Is there an issue? Send a MessageReason:
None


** In Level 2, the minigame is meant to be UnwinnableByDesign if the player doesn't keep the music box wound. However, prior to version 1.02, it was possible to crawl past Withered Freddy without him noticing you, making the game easier.

to:

** In Level 2, the minigame is meant to be UnwinnableByDesign if the player doesn't keep the music box wound. However, prior to version 1.02, it was possible to crawl past Withered Freddy without him noticing you, making the game easier.easier.
* ThatOneAchievement:
** The "Headache" achievement in the game is obtained by suffering deaths from all of the game's HostileAnimatronics, which can be quite a grind, considering how there's 20 threats you have to deal with overall. This includes [[VideoGame/FreddyFazbearsPizzeriaSimulator Music Man]], who only activates once Level 6's TimeLimit expires, so the player will have to wait a while to have him activate.
Is there an issue? Send a MessageReason:
Clarifying which version of Freddy it is under Good Bad Bugs.


** In Level 2, the minigame is meant to be UnwinnableByDesign if the player doesn't keep the music box wound. However, prior to version 1.02, it was possible to crawl past Freddy without him noticing you, making the game easier.

to:

** In Level 2, the minigame is meant to be UnwinnableByDesign if the player doesn't keep the music box wound. However, prior to version 1.02, it was possible to crawl past Withered Freddy without him noticing you, making the game easier.
Is there an issue? Send a MessageReason:
None


** In Level 1, the minigame is meant to be UnwinnableByDesign if the player doesn't keep the music box wound. However, prior to version 1.02, it was possible to crawl past Freddy without him noticing you, making the game easier.

to:

** In Level 1, 2, the minigame is meant to be UnwinnableByDesign if the player doesn't keep the music box wound. However, prior to version 1.02, it was possible to crawl past Freddy without him noticing you, making the game easier.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GoodBadBugs:
** On the first release version of the game, it's possible to glitch through the arcade minigame in the FNAF 3 level, allowing you to clear the level much faster than is otherwise possible. Patched in the 1.01 release.
** On the same version, you don't have to complete the Lolly's Lollies flyer, as merely bringing the pieces with you to the fence lets you clip through said fence and go on to the next level. Patched in the 1.01 release.
** In Level 1, the minigame is meant to be UnwinnableByDesign if the player doesn't keep the music box wound. However, prior to version 1.02, it was possible to crawl past Freddy without him noticing you, making the game easier.

Top