History YMMV / TeenageMutantNinjaTurtlesTurtlesInTime

27th Jul '16 5:34:21 AM tropower
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** "MY TOE! MY TOE!"

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** "MY TOE! TOES! MY TOE!"TOES!"
3rd Jun '16 3:24:04 PM contrafanxxx
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* GoddamnedBats: The Roadkill Rodneys in the first part of the game, and the Stone Warriors in the second.
3rd Jun '16 3:23:19 PM contrafanxxx
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* GoddamnedBats: The Roadkill Rodneys in the first part of the game, and the Stone Warriors in the second.
7th Mar '16 10:53:12 PM CoCage
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* ScrappyMechanic: For some players, the arcade version of throwing enemies. In the SNES port that came later, you could choose a type of throw: [[GrievousHarmWithABody rag doll]] [[MetronomicManMashing slam]] or [[CameraAbuse throwing the enemy at the screen]]. Throwing relies on RandomNumberGod in the arcade version, which means you could not choose your type of throw. This makes you wonder why Creator/{{Konami}} thought it was a good idea at the time during the arcade release.
5th Sep '15 7:18:03 AM SirVancelot131
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* ThatOneBoss: The SNES version replaced the cement man, a minor monster that only briefly appeared on the show, with Slash. Unfortunately, he's the hardest boss on the SNES version for many reasons. He is a LightningBruiser that's immune to frontal attacks and he can counter with a rolling attack that deals a few bars of energy when he TurnsRed. [[note]]Slash is vulnerable from behind, so it helps to sneak behind him as he attacks and then hit him from there.[[/note]]

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* ThatOneBoss: The SNES version replaced the cement man, a minor monster that only briefly appeared on the show, show [[note]]From the episode "Curse of the Evil Eye" as a creation by Baxter Stockman using said eye, to be exact.[[/note]], with Slash. Unfortunately, he's the hardest boss on the SNES version for many reasons. He is a LightningBruiser that's immune to frontal attacks and he can counter with a rolling attack that deals a few bars of energy when he TurnsRed. [[note]]Slash is vulnerable from behind, so it helps to sneak behind him as he attacks and then hit him from there.[[/note]]
25th Jan '15 12:45:06 PM Valsion
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** [[https://www.youtube.com/watch?v=ZTIS3OJCMI8 STARBASE, WHEREN O TURTLE HAS GONE BEFORE]]

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** [[https://www.youtube.com/watch?v=ZTIS3OJCMI8 STARBASE, WHEREN O WHERE NO TURTLE HAS GONE BEFORE]]
25th Jan '15 12:44:56 PM Valsion
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** [[https://www.youtube.com/watch?v=ZTIS3OJCMI8 STARBASE, WHEREN O TURTLE HAS GONE BEFORE]]
15th Dec '14 11:50:15 AM Chadius
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* BrokenBase: Much like the original arcade game, which is better? Arcade or SNES? Most agree that Re-Shelled wasn't a good remake, though.

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* BrokenBase: Much like the original arcade game, which is better? Arcade or SNES? The Arcade version has four player support and better visuals, while the SNES version has a lot of fan favorite characters and extra modes added in. Most agree that Re-Shelled wasn't a good remake, though.



* GuideDangIt: In the SNES version throwing Foot Soldiers on the camera is amusing... And mandatory to defeat Shredder during the first fight against him. The problem is that the game doesn't tell you ''how'' you do it and chances are that you've done it so far by accident. [[note]]You need to hit a Foot Soldier with a normal attack and while he's stunned, keep walking forward and then attack again. During the battle, the time frame to throw the stunned soldier is even larger than normal.[[/note]]

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* GuideDangIt: In the SNES version throwing Foot Soldiers on the camera is amusing... And mandatory to defeat Shredder during the first fight against him. The problem is that the game doesn't tell you ''how'' you do it and chances are that you've done it so far by accident. [[note]]You need to hit a Foot Soldier with a normal attack and while he's stunned, keep walking forward and then attack again. During the battle, the time frame to throw the stunned soldier is even larger than normal.[[/note]] In hard mode, the Foot Soldiers block, so you need a charge attack to break their guard first. Good luck doing that while Shredder's gunning you down![[/note]]
24th Nov '14 3:46:54 PM Psychopulse
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* ItsEasySoItSucks: The SNES port for some people. The gameplay is slower, bosses and enemies are easier than their arcade versions due to weaker AI and Sewer Surfin and Neon Night Riders became bonus rounds.

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* ItsEasySoItSucks: The SNES port for some people. The gameplay is slower, bosses and enemies are easier than their arcade versions due to weaker AI and Sewer Surfin and Neon Night Riders became bonus rounds.
13th Nov '14 3:46:00 PM Erin582
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* MostWonderfulSound: The sound effect heard in the SNES version every time you hit the boss at the end of a level. Not only does it fit perfectly into the Boss theme itself, but it also tells the player that their hit actually connected.
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