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* NintendoHard:
** The arcade version, and unapologetically so, with an interesting twist: Aside from the difficulty dip-switch, this game features a sort of DynamicDifficulty involving the enemy count that kicks in depending on several factors, including how many people are playing in the game, and -- chiefly in one-player mode -- whether or not the player has died/continued. Beating any level without losing a life will make the subsequent level much tougher (in that you have many more enemies to contend with in each wave), and dying at all will reset the soldier count to an easier level. Also, some bosses (namely the DualBoss with Bebop & Rocksteady, and the final battle with Shredder) will have more health if you reach them without dying.
** Now bear in mind that, by default, your life bar can take on average about 3~8 hits before you die, depending on what it is that damaged you, and the original arcade game settings allow for one life per credit. The Xbox Live Arcade version gives you '''20 lives'''. NintendoHard indeed.
** The NES version itself is quite difficult, as it uses the standard three Lives and three Continues format and extra lives are far and few in between -- [[LawOfOneHundred only given every 200 kills]]; which is roughly every two or three stages in a ''single'' player game; kills are ''not'' shared in a two-player game, and there are two extra stages in the NES version compared to the Arcade version. And it only allows for two players. To compensate, the Turtles in the NES version can take much more punishment before dying, and the DynamicDifficulty feature mentioned above has been removed.

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Indentation


* BrokenBase: Which version is the better version: The NES or Arcade version? Heck, just comparing the music between the two versions (higher fidelity versus smoother instrumentation) can cause a fight. There are many who prefer the arcade version who nonetheless feel that Konami did the best they could with the NES hardware, but even then, not everyone feels that way.

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* BrokenBase: BrokenBase:
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Which version is the better version: The NES or Arcade version? Heck, just comparing the music between the two versions (higher fidelity versus smoother instrumentation) can cause a fight. There are many who prefer the arcade version who nonetheless feel that Konami did the best they could with the NES hardware, but even then, not everyone feels that way.

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