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* {{Aluminium Christmas Trees}}: Some food items, like ''mozzamorra morada'', which is Sunday’s favorite food, actually exist in real life.
* {{Anti Climax Boss}}: In Act 2, [[spoiler:Anghela’s mother]] is the last major boss of the second Stairway. However, unlike [[spoiler:the shapeshifting monster]] that the party fights immediately before, who has four phases with different weaknesses and healing capabilities, she only has ''one'' phase, and is relatively easy to beat. {{Subverted}} in that even though she only has one phase, most of her attacks inflict the “Afraid” state onto the party members, costing them more Power Points for every skill they use. What’s more is that as of Act 2, there are ''no in-game items that can counteract the Afraid state,'' meaning that players have to wait a few turns for their characters to return back to normal.
*{{Base Breaking Character}}: People who’ve played the game either love it for its creative storytelling, characters, and artwork, or hate it because of the many {{Lost In Translation}} moments in the game, which makes a lot of aspects, including the dialogue and storyline, much harder to understand.
* {{Complacent Gaming Syndrome}}:

to:

* {{Aluminium Christmas Trees}}: AluminiumChristmasTrees: Some food items, like ''mozzamorra morada'', which is Sunday’s favorite food, actually exist in real life.
* {{Anti Climax Boss}}: AntiClimaxBoss: In Act 2, [[spoiler:Anghela’s mother]] is the last major boss of the second Stairway. However, unlike [[spoiler:the shapeshifting monster]] that the party fights immediately before, who has four phases with different weaknesses and healing capabilities, she only has ''one'' phase, and is relatively easy to beat. {{Subverted}} in that even though she only has one phase, most of her attacks inflict the “Afraid” state onto the party members, costing them more Power Points for every skill they use. What’s more is that as of Act 2, there are ''no in-game items that can counteract the Afraid state,'' meaning that players have to wait a few turns for their characters to return back to normal.
*{{Base Breaking Character}}: * BaseBreakingCharacter: People who’ve played the game either love it for its creative storytelling, characters, and artwork, or hate it because of the many {{Lost In Translation}} LostInTranslation moments in the game, which makes a lot of aspects, including the dialogue and storyline, much harder to understand.
* {{Complacent Gaming Syndrome}}:ComplacentGamingSyndrome:



*{{Diagnosed By The Audience}}:

to:

*{{Diagnosed By The Audience}}: *DiagnosedByTheAudience:



*{{Enjoy The Story Skip The Game}}: Lots of players feel that although the storyline is riveting, unique and interesting, the gameplay is less so.
*{{Ensemble Dark Horse}}:

to:

*{{Enjoy The Story Skip The Game}}: * EnjoyTheStorySkipTheGame: Lots of players feel that although the storyline is riveting, unique and interesting, the gameplay is less so.
*{{Ensemble Dark Horse}}:* EnsembleDarkhorse:



*{{Ho Yay}}:
** Summer and Spring, the central duo of Act 3, are canonically partners, according to a TikTok comment made by Yun Seven on one of their videos.
** Some fans (most of which ship Sunday/June) also ship Winter and Abril either due to their contrasting dynamic—Winter being {{The Brute}} with her mean and cold-hearted demeanor, and Abril being the sweet-natured {{Combat Medic}}.

to:

*{{Ho Yay}}:
* HoYay:
** Summer and Spring, the central duo of Act 3, are canonically partners, according to a TikTok [=TikTok=] comment made by Yun Seven on one of their videos.
** Some fans (most of which ship Sunday/June) also ship Winter and Abril either due to their contrasting dynamic—Winter being {{The Brute}} TheBrute with her mean and cold-hearted demeanor, and Abril being the sweet-natured {{Combat Medic}}.
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Trope was cut/disambiguated due to cleanup


*{{Canon Pairing}}:
** Sunday/June was revealed to be this in Chapter 11, when the duo share a kiss and an embrace.
** Summer and Spring are canonically partners.

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Added example(s), Added image


*{{Canon Pairing}}:
** Sunday/June was revealed to be this in Chapter 11, when the duo share a kiss and an embrace.
** Summer and Spring are canonically partners.



** Early on in the development of Act 2, due to Abril’s opinions concerning food and eating, added with the implied {{Vomit Indiscretion Shot}} in Chapter 8, plenty of fans headcanonned her as having an eating disorder, more specifically Bulimia Nervosa, [[spoiler:which turned out to be true later on in the game.]]

to:

** Early on in the development of Act 2, due to Abril’s opinions concerning food and eating, added with the implied multiple {{Vomit Indiscretion Shot}} Shot}}s in Chapter 8, plenty of fans headcanonned her as having an eating disorder, more specifically Bulimia Nervosa, [[spoiler:which turned out to be true later on in the game.]]



*{{Enjoy The Story Skip The Game}}: Lots of players feel that although the storyline is riveting, unique and interesting, the gameplay is less so.

to:

*{{Enjoy The Story Skip The Game}}: Lots of players feel that although the storyline is riveting, unique and interesting, the gameplay is less so.so.
*{{Ensemble Dark Horse}}:
** Marin, despite not having much of an appearance outside of Act 1, has become well-loved in the fandom due to his kindness towards Melanie.
** Friday has also garnered a bit of a fanbase, mostly due to his good looks.
*{{Ho Yay}}:
** Summer and Spring, the central duo of Act 3, are canonically partners, according to a TikTok comment made by Yun Seven on one of their videos.
** Some fans (most of which ship Sunday/June) also ship Winter and Abril either due to their contrasting dynamic—Winter being {{The Brute}} with her mean and cold-hearted demeanor, and Abril being the sweet-natured {{Combat Medic}}.
Is there an issue? Send a MessageReason:


*{{Base Breaker}}: People who’ve played the game either love it for its creative storytelling, characters, and artwork, or hate it because of the many {{Lost In Translation}} moments in the game, which makes a lot of aspects, including the dialogue and storyline, much harder to understand.

to:

*{{Base Breaker}}: Breaking Character}}: People who’ve played the game either love it for its creative storytelling, characters, and artwork, or hate it because of the many {{Lost In Translation}} moments in the game, which makes a lot of aspects, including the dialogue and storyline, much harder to understand.
Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)


** Early on in the development of Act 2, due to Abril’s opinions concerning food and eating, added with the implied {{Vomit Indescretion Shot}} in Chapter 8, plenty of fans headcanonned her as having an eating disorder, more specifically Bulimia Nervosa, [[spoiler:which turned out to be true later on in the game.]]

to:

** Early on in the development of Act 2, due to Abril’s opinions concerning food and eating, added with the implied {{Vomit Indescretion Indiscretion Shot}} in Chapter 8, plenty of fans headcanonned her as having an eating disorder, more specifically Bulimia Nervosa, [[spoiler:which turned out to be true later on in the game.]]

Added: 1349

Changed: 248

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None


* {{Aluminium Christmas Trees}}: Some food items, like ''mozzamorra morada'', which is Sunday’s favorite food, actually exist in real life.



*{{Base Breaker}}: People who’ve played the game either love it for its creative storytelling, characters, and artwork, or hate it because of the many {{Lost In Translation}} moments in the game, which makes a lot of aspects, including the dialogue and storyline, much harder to understand.



** Players who have advanced a significant degree in the game can use skills that resuscitate out-of-combat party members or increase their Calm Bar. The problem is that, when these skills become overused, players will soon run out of Power Points.

to:

*{{Diagnosed By The Audience}}:
** Early on in the development of Act 2, due to Abril’s opinions concerning food and eating, added with the implied {{Vomit Indescretion Shot}} in Chapter 8, plenty of fans headcanonned her as having an eating disorder, more specifically Bulimia Nervosa, [[spoiler:which turned out to be true later on in the game.]]
** Melanie is believed by many fans to suffer from dissociative amnesia. She doesn’t seem to remember anything about [[spoiler:Marin’s death,]] and is genuinely shocked and terrified when she’s reminded of it.
** Players who have advanced a significant degree in the game can use skills that resuscitate out-of-combat party members or increase their Calm Bar. The problem is that, when these skills become overused, players will soon run out of Power Points.Points.
*{{Enjoy The Story Skip The Game}}: Lots of players feel that although the storyline is riveting, unique and interesting, the gameplay is less so.
Is there an issue? Send a MessageReason:
None


* AntiClimaxBoss: In Act 2, [[spoiler:Anghela’s mother]] is the last major boss of the second Stairway. However, unlike [[spoiler:the shapeshifting monster]] that the party fights immediately before, who has four phases with different weaknesses and healing capabilities, she only has ''one'' phase, and is relatively easy to beat. {{Subverted}} in that even though she only has one phase, most of her attacks inflict the “Afraid” state onto the party members, costing them more Power Points for every skill they use. What’s more is that as of Act 2, there are ''no in-game items that can counteract the Afraid state,'' meaning that players have to wait a few turns for their characters to return back to normal.
* ComplacentGamingSyndrome:

to:

* AntiClimaxBoss: {{Anti Climax Boss}}: In Act 2, [[spoiler:Anghela’s mother]] is the last major boss of the second Stairway. However, unlike [[spoiler:the shapeshifting monster]] that the party fights immediately before, who has four phases with different weaknesses and healing capabilities, she only has ''one'' phase, and is relatively easy to beat. {{Subverted}} in that even though she only has one phase, most of her attacks inflict the “Afraid” state onto the party members, costing them more Power Points for every skill they use. What’s more is that as of Act 2, there are ''no in-game items that can counteract the Afraid state,'' meaning that players have to wait a few turns for their characters to return back to normal.
* ComplacentGamingSyndrome:{{Complacent Gaming Syndrome}}:

Changed: 224

Removed: 33

Is there an issue? Send a MessageReason:
BB was split between Base Breaking Character and Broken Base. Neither apply (Broken Base only applies to fans of the work).


* {{Anti Climax Boss}}: In Act 2, [[spoiler:Anghela’s mother]] is the last major boss of the second Stairway. However, unlike [[spoiler:the shapeshifting monster]] that the party fights immediately before, who has four phases with different weaknesses and healing capabilities, she only has ''one'' phase, and is relatively easy to beat. {{Subverted}} in that even though she only has one phase, most of her attacks inflict the “Afraid” state onto the party members, costing them more Power Points for every skill they use. What’s more is that as of Act 2, there are ''no in-game items that can counteract the Afraid state,'' meaning that players have to wait a few turns for their characters to return back to normal.
* {{Base Breaker}}: The reviews for the game are mixed, with some people praising the game for its storyline, artwork, and characters, and others criticizing it for its lack of regulation concerning translation and localization.
* {{Complacent Gaming Syndrome}}:

to:

* {{Anti Climax Boss}}: AntiClimaxBoss: In Act 2, [[spoiler:Anghela’s mother]] is the last major boss of the second Stairway. However, unlike [[spoiler:the shapeshifting monster]] that the party fights immediately before, who has four phases with different weaknesses and healing capabilities, she only has ''one'' phase, and is relatively easy to beat. {{Subverted}} in that even though she only has one phase, most of her attacks inflict the “Afraid” state onto the party members, costing them more Power Points for every skill they use. What’s more is that as of Act 2, there are ''no in-game items that can counteract the Afraid state,'' meaning that players have to wait a few turns for their characters to return back to normal.
* {{Base Breaker}}: The reviews for the game are mixed, with some people praising the game for its storyline, artwork, and characters, and others criticizing it for its lack of regulation concerning translation and localization.
* {{Complacent Gaming Syndrome}}:
ComplacentGamingSyndrome:
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None


** Another strategy used by players is to stockpile and spend money on food items that can be used during battle. While it might be advantageous to some degree, some quintessential food items, such as Gummy Dolphins, cost quite a pretty penny, and in Act 2, after the Dizziness state is unlocked, players cannot feed any Dizzy character food before giving them food that can counteract the effects.

to:

** Another strategy used by players is to stockpile and spend money on food items that can be used during battle. While it might be advantageous to some degree, some quintessential food items, such as Gummy Dolphins, cost quite a pretty penny, and in Act 2, after the Dizziness state is unlocked, players cannot feed or use any healing attacks on any Dizzy character food before giving them food that can counteract the effects.Dizziness state.
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None

Added DiffLines:

* {{Anti Climax Boss}}: In Act 2, [[spoiler:Anghela’s mother]] is the last major boss of the second Stairway. However, unlike [[spoiler:the shapeshifting monster]] that the party fights immediately before, who has four phases with different weaknesses and healing capabilities, she only has ''one'' phase, and is relatively easy to beat. {{Subverted}} in that even though she only has one phase, most of her attacks inflict the “Afraid” state onto the party members, costing them more Power Points for every skill they use. What’s more is that as of Act 2, there are ''no in-game items that can counteract the Afraid state,'' meaning that players have to wait a few turns for their characters to return back to normal.
Is there an issue? Send a MessageReason:
None


** Players who have advanced a significant degree in the game can use skills that resuscitate out-of-combat party members or increase their Calm Bar. The problem is that, when these skills become overused, players will soon run out of Power Points.

''italics''

to:

** Players who have advanced a significant degree in the game can use skills that resuscitate out-of-combat party members or increase their Calm Bar. The problem is that, when these skills become overused, players will soon run out of Power Points.

''italics''
Points.
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None


‘‘italics’’

to:

‘‘italics’’''italics''
Is there an issue? Send a MessageReason:
None


** Players who have advanced a significant degree in the game can use skills that resuscitate out-of-combat party members or increase their Calm Bar. The problem is that, when these skills become overused, players will soon run out of Power Points.

to:

** Players who have advanced a significant degree in the game can use skills that resuscitate out-of-combat party members or increase their Calm Bar. The problem is that, when these skills become overused, players will soon run out of Power Points.Points.

‘‘italics’’

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Changed: 1088

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None


* {{Hopeless Boss Fight}}: Several.
** If you haven’t bothered with properly equipping Sunday or mostly prioritized Melanie, [[spoiler:Marin’s boss fight]] is not only a shocking surprise, but is also practically this—not only do you have to face off against the first major boss in the game without a proper healer since [[spoiler:[[PlotMandatedFriendshipFailure Melanie’s abandoned the party,]]]] but the majority of said boss’s attacks deal lots of damage in one go.
** [[spoiler:Monday’s {{Eldritch Abomination}} monster]] also counts as this because its four phases and attacks that can instantly put characters out of combat have plenty of room for failure. Most players have had to re-do the boss fight before successfully completing it and getting the good ending.

to:

* {{Hopeless Boss Fight}}: Several.
** If you haven’t bothered
{{Base Breaker}}: The reviews for the game are mixed, with properly equipping Sunday or mostly prioritized Melanie, [[spoiler:Marin’s boss fight]] some people praising the game for its storyline, artwork, and characters, and others criticizing it for its lack of regulation concerning translation and localization.
* {{Complacent Gaming Syndrome}}:
** A common strategy
is not only to equip party members with skills that damage all the enemies in the area in one turn. Sadly, this type of skill isn’t unlocked until a shocking surprise, but is character reaches at least Level 17, and players who become too dependent on it may fail to realize that they also practically this—not only do you [[PowerAtAPrice cost a lot more Power Points than individual attacks.]]
** Another strategy used by players is to stockpile and spend money on food items that can be used during battle. While it might be advantageous to some degree, some quintessential food items, such as Gummy Dolphins, cost quite a pretty penny, and in Act 2, after the Dizziness state is unlocked, players cannot feed any Dizzy character food before giving them food that can counteract the effects.
** Players who
have to face off against the first major boss advanced a significant degree in the game without a proper healer since [[spoiler:[[PlotMandatedFriendshipFailure Melanie’s abandoned the party,]]]] but the majority of said boss’s attacks deal lots of damage in one go.
** [[spoiler:Monday’s {{Eldritch Abomination}} monster]] also counts as this because its four phases and attacks
can use skills that can instantly put characters out of combat have plenty of room for failure. Most resuscitate out-of-combat party members or increase their Calm Bar. The problem is that, when these skills become overused, players have had to re-do the boss fight before successfully completing it and getting the good ending.will soon run out of Power Points.
Is there an issue? Send a MessageReason:
None


** If you haven’t bothered with properly equipping Sunday or mostly prioritized Melanie, [[spoiler:Marin’s boss fight]] is not only a shocking surprise, but is also practically this—not only do you have to face off against the first major boss in the game without a proper healer since [[spoiler:[[Plot-MandatedFriendshipFailure Melanie’s abandoned the party,]]]] but the majority of said boss’s attacks deal lots of damage in one go.

to:

** If you haven’t bothered with properly equipping Sunday or mostly prioritized Melanie, [[spoiler:Marin’s boss fight]] is not only a shocking surprise, but is also practically this—not only do you have to face off against the first major boss in the game without a proper healer since [[spoiler:[[Plot-MandatedFriendshipFailure [[spoiler:[[PlotMandatedFriendshipFailure Melanie’s abandoned the party,]]]] but the majority of said boss’s attacks deal lots of damage in one go.

Changed: 242

Removed: 25

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None


** If you haven’t bothered with properly equipping Sunday or mostly prioritized Melanie, [[spoiler:Marin’s boss fight]] is not only a shocking surprise, but is also practically this—not only do you have to face off against the first major boss in the game without a proper healer since [[spoiler:Melanie’s abandoned the party,]] but the majority of said boss’s attacks deal lots of damage in one go.
** [[spoiler:Monday’s {{Eldritch Horror}} monster]] also counts as this because

[[EldritchHorror goober]]

to:

** If you haven’t bothered with properly equipping Sunday or mostly prioritized Melanie, [[spoiler:Marin’s boss fight]] is not only a shocking surprise, but is also practically this—not only do you have to face off against the first major boss in the game without a proper healer since [[spoiler:Melanie’s [[spoiler:[[Plot-MandatedFriendshipFailure Melanie’s abandoned the party,]] party,]]]] but the majority of said boss’s attacks deal lots of damage in one go.
** [[spoiler:Monday’s {{Eldritch Horror}} Abomination}} monster]] also counts as this because

[[EldritchHorror goober]]
because its four phases and attacks that can instantly put characters out of combat have plenty of room for failure. Most players have had to re-do the boss fight before successfully completing it and getting the good ending.

Added: 104

Changed: -16

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None


** If you haven’t bothered with properly equipping Sunday or mostly prioritized Melanie, [[spoiler:Marin’s boss fight]] is not only a shocking surprise, but is also practically this—not only do you have to face off against the first major boss in the game ::without a proper healer:: since [[spoiler:Melanie’s abandoned the party,]] but the majority of said boss’s attacks deal lots of damage in one go.

to:

** If you haven’t bothered with properly equipping Sunday or mostly prioritized Melanie, [[spoiler:Marin’s boss fight]] is not only a shocking surprise, but is also practically this—not only do you have to face off against the first major boss in the game ::without without a proper healer:: healer since [[spoiler:Melanie’s abandoned the party,]] but the majority of said boss’s attacks deal lots of damage in one go.go.
** [[spoiler:Monday’s {{Eldritch Horror}} monster]] also counts as this because

[[EldritchHorror goober]]
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None


** If you haven’t bothered with properly equipping Sunday or mostly prioritized Melanie, [[spoiler:Marin’s boss fight]] is not only a shocking surprise, but is also practically this—not only do you have to face off against the first major boss in the game ‘‘‘without a proper healer’’’ since [[spoiler:Melanie’s abandoned the party,]] but the majority of said boss’s attacks deal lots of damage in one go.

to:

** If you haven’t bothered with properly equipping Sunday or mostly prioritized Melanie, [[spoiler:Marin’s boss fight]] is not only a shocking surprise, but is also practically this—not only do you have to face off against the first major boss in the game ‘‘‘without ::without a proper healer’’’ healer:: since [[spoiler:Melanie’s abandoned the party,]] but the majority of said boss’s attacks deal lots of damage in one go.
Is there an issue? Send a MessageReason:
None


** If you haven’t bothered with properly equipping Sunday or mostly prioritized Melanie, [[spoiler:Marin’s boss fight]] is not only a shocking surprise, but is also practically this—not only do you have to face off against the first major boss in the game “without a proper healer”, but the majority of said boss’s attacks deal lots of damage in one go.

to:

** If you haven’t bothered with properly equipping Sunday or mostly prioritized Melanie, [[spoiler:Marin’s boss fight]] is not only a shocking surprise, but is also practically this—not only do you have to face off against the first major boss in the game “without ‘‘‘without a proper healer”, healer’’’ since [[spoiler:Melanie’s abandoned the party,]] but the majority of said boss’s attacks deal lots of damage in one go.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Hopeless Boss Fight}}: Several.
** If you haven’t bothered with properly equipping Sunday or mostly prioritized Melanie, [[spoiler:Marin’s boss fight]] is not only a shocking surprise, but is also practically this—not only do you have to face off against the first major boss in the game “without a proper healer”, but the majority of said boss’s attacks deal lots of damage in one go.

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