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** The game is shorter than ''[[Videogame/SuikodenI Suikoden I]]'' and it has about four dungeons. During battles [[MovesetClone every character that shared a weapon type had the same attack animation]].

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** The game is shorter than ''[[Videogame/SuikodenI Suikoden I]]'' the first Suikoden]]'' and it has about four dungeons. During battles [[MovesetClone every character that shared a weapon type had the same attack animation]].
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* ObviousBeta: ''Suikoden IV'' has shades of this.
** The game is shorter than ''[[Videogame/SuikodenI Suikoden I]]'' and it has about four dungeons. During battles [[MovesetClone every character that shared a weapon type had the same attack animation]].
** There is also problems during the cutscenes: the screen blinks whenever the angle changes or you answer a question. After the destruction of [[spoiler:Iluya]], the scene changes to a meeting of the antagonists in Fort El-Eal, discussing [[spoiler:they successful nuke]]...with the calm "Headquarters Ship" theme song as background music.
** Another error with cutscenes happens after Glen receives the [[spoiler:Rune of Punishment]] and Snowe asks the hero to bring medicine to the commander's room. When talking to Glen, choosing the second option ("I bought some medicine...") will cause Glen's character model to change back to his healthy looking one and his left hand will not have the [[spoiler:Rune of Punishment]].
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* SequelDifficultyDrop: This game is much easier than ''Suikoden III'', as you can use up to three parties in overworld battles (and can swap them without wasting a turn), the Slash Rune instantly win fights against weak enemies and there are fewer dungeons overall. Naval battles are also easy, as there are few enemy ships and you know what Rune Cannons they have before choosing yours.
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* TooCoolToLive: [[spoiler:Glenn, the chief of the Knights of Razriel and your father figure (more or less)]].


* MostAnnoyingSound: Playing the minigames can quickly get grating due to the voice acting. They repeat 1-2 lines for every choice you pick before starting the game (ie, which rules, which level of bet, how many potch), and can't be skipped by button-mashing. Rita's is especially grating, as she has a lot of lines of dialogue in the minigame...
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* SoOkayItsAverage: While it doesn't live up to the previous games, ''Suikoden IV'' is a decent, if underwhelming, RPG with a ''Film/{{Waterworld}}''-esque world map, minigames to play, islands to explore and many characters to recruit.

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* MagnificentBastard: Graham Cray.

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* %%* MagnificentBastard: Graham Cray.



** Cutting the standard ''Suikoden'' party size from six to four is ''the'' most hated thing about this game. When you've got several dozen playable characters, only being able to use four at a time is quite bad. In addition to reducing the party combinations you can play with, it also makes unlocking and using all of the {{Combination Attack}}s a pain. In particular, the 4-person combo attack by the Razril knights (minus Lazlo and Snowe) can ''only'' be used during ship travel by calling them in as a reserve party, since that's the only way to remove Lazlo from the active roster.

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** Cutting the standard ''Suikoden'' The four members-only party size from six to four is ''the'' most hated thing about this game.(plus a support). When you've got several dozen playable characters, only being able to use four at a time is quite bad. In addition to reducing the party combinations you can play with, it also makes unlocking and using all of the {{Combination Attack}}s a pain. In particular, the 4-person combo attack by the Razril knights (minus Lazlo and Snowe) can ''only'' be used during ship travel by calling them in as a reserve party, since that's the only way to remove Lazlo from the active roster.



* {{Sequelitis}}: ''Suikoden IV'' is generally considered the worst game in the series thanks to some bad gameplay changes (limiting the player to four party members, upping the random encounter rate, and shortening the overall length of the game) and for being set 150 years before all the other games (meaning fewer returning characters). On top of that, the game fells [[ObviousBeta unfinished]]. Particularly, the combination of the smaller party size and shorter game made it very hard to get to know most of the cast.

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* {{Sequelitis}}: ''Suikoden IV'' is generally considered the worst game in the series thanks to some bad gameplay changes (limiting the player to four party members, upping the random encounter rate, and shortening the overall length of the game) and for being a prequel set 150 years before all the other games first game instead of following ''Videogame/SuikodenIII'''s timeline (meaning no ending for the series, fewer {{Continuity Nod}}s and returning characters). On top of that, the game fells [[ObviousBeta unfinished]]. Particularly, the combination of the smaller party size and shorter game made it very hard to get to know most of the cast.


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* TheyChangedItNowItSucks: Cutting the standard ''Suikoden'' party size from six to four is the most hated thing about this game; it does not help that, unlike in the previous games, {{Combination Attack}}s have to be learned and leveled up.
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* {{Sequelitis}}: ''IV'' is commonly considered the weakest Suikoden due to a a serie of bad design choices (limiting the player to four party members, upping the random encounter rate, and shortening the overall length of the game), for being set 150 years before all the other games (meaning fewer returning characters) and because it fells [[ObviousBeta unfinished]]. Particularly, the combination of the smaller party size and shorter game made it very hard to get to know most of the cast.

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* {{Sequelitis}}: ''IV'' ''Suikoden IV'' is commonly generally considered the weakest Suikoden due worst game in the series thanks to a a serie of some bad design choices gameplay changes (limiting the player to four party members, upping the random encounter rate, and shortening the overall length of the game), game) and for being set 150 years before all the other games (meaning fewer returning characters) and because it characters). On top of that, the game fells [[ObviousBeta unfinished]]. Particularly, the combination of the smaller party size and shorter game made it very hard to get to know most of the cast.
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* {{Sequelitis}}: ''IV'' is commonly considered the weakest Suikoden due to a a serie of bad design choices (limiting the player to four party members, upping the random encounter rate, and shortening the overall length of the game) and for being set 150 years before all the other games, meaning fewer returning characters. Particularly, the combination of the smaller party size and shorter game made it very hard to get to know most of the cast.

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* {{Sequelitis}}: ''IV'' is commonly considered the weakest Suikoden due to a a serie of bad design choices (limiting the player to four party members, upping the random encounter rate, and shortening the overall length of the game) and game), for being set 150 years before all the other games, meaning games (meaning fewer returning characters.characters) and because it fells [[ObviousBeta unfinished]]. Particularly, the combination of the smaller party size and shorter game made it very hard to get to know most of the cast.
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* {{Sequelitis}}: ''IV'' is commonly considered the weakest Suikoden due to a a serie of bad design choices (limiting the player to four party members, upping the random encounter rate, and shortening the overall length of the game) and for being set 150 years before all the other games, meaning fewer returning characters. Particularly, the combination of the smaller party size and shorter game made it very hard to get to know most of the cast.

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* TheyWastedAPerfectlyGoodCharacter: Warlock, a powerful sorcerer who invented the rune cannons, who was used for warfare. He could have been a much bigger role, but is only a optional character with minimal dialogue interactions. To make things worse, [[spoiler:he is [[DroppedABridgeOnHim unceremonious killed off]] in the epilogue, despite the sequel, ''Videogame/SuikodenTactics'', being focused on the Kyril's journey to destroy his inventions.]]

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* TheyWastedAPerfectlyGoodCharacter: TheyWastedAPerfectlyGoodCharacter:
**
Warlock, a powerful sorcerer who invented the rune cannons, who was used for warfare. He could have been a much bigger role, but is only a optional character with minimal dialogue interactions. To make things worse, [[spoiler:he is [[DroppedABridgeOnHim unceremonious killed off]] in the epilogue, despite the sequel, ''Videogame/SuikodenTactics'', being focused on the Kyril's journey to destroy his inventions.]]
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Sinkhole.


* NeverLiveItDown: Snowe's poor leadership during his first real crisis continues to haunt him, both [[ButtMonkey in-]] [[TheScrappy and out-]] of universe.

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* NeverLiveItDown: Snowe's poor leadership during his first real crisis continues to haunt him, both [[ButtMonkey in-]] [[TheScrappy in- and out-]] out- of universe.
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Padding for videogames is called Fake Longevity. Moved to main page.


* {{Padding}}: Recruiting Taisuke and Travis are extra lengthy affairs.
** For Taisuke, you have to go cross the small dungeon cavern in the Deserted island five times[[note]]one time to talk to him, backtrack to get his clothes, go in again and give it to him, backtrack while he got dressed and go in again to recruit him.[[/note]] And then you have to go again to recruit a mermaid.
** As for Travis, Lazlo must travel right through the Obel Ruins to find him. When finally encountered, he asks the hero if he has an Escape Talisman and asks him to prove it by using it. This (irritatingly) warps the hero right to the start of the Obel Ruins, which must be navigated again to finally recruit him.

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* NightmareFuel:
** Mao and Nao. There is a genuine sense of dread about who or ''what'' has set up shop in the ship's "Forbidden Room". Even when he is revealed, his presence is still pretty creepy--showing up secretly on the bottom level of the ship, talking to nobody, and growing mushrooms/mint in the darkness... Even worse? Tov's(the guy who built the ship) comment box cards have him commenting the room wasn't there before they showed up... It just appeared out of nowhere, hence the nickname, The Forbidden Room...
** The entirety of the optional Fog Ship side quest. It comes out of nowhere, and Lazlo is beckoned by a mysterious hooded figure who leads him down a long dimly lit path inside the ship to a fight with the Ship's guide, an Eldritch Abomination who exists beyond time, and steals people's energy.
** The Rune of Punishment itself, being destructive enough to annihilate entire fleets of ships, while stealing the life force of its owner. It will latch itself onto a new owner when its old one expires. Lazlo then confronts the shades of its past owners.

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* NightmareFuel:
** Mao and Nao. There is a genuine sense of dread about who or ''what'' has set up shop in the ship's "Forbidden Room". Even when he is revealed, his presence is still pretty creepy--showing up secretly on the bottom level of the ship, talking to nobody, and growing mushrooms/mint in the darkness... Even worse? Tov's(the guy who built the ship) comment box cards have him commenting the room wasn't there before they showed up... It just appeared out of nowhere, hence the nickname, The Forbidden Room...
** The entirety of the optional Fog Ship side quest. It comes out of nowhere, and Lazlo is beckoned by a mysterious hooded figure who leads him down a long dimly lit path inside the ship to a fight with the Ship's guide, an Eldritch Abomination who exists beyond time, and steals people's energy.
** The Rune of Punishment itself, being destructive enough to annihilate entire fleets of ships, while stealing the life force of
NightmareFuel: [[NightmareFuel/{{Suikoden}} Has its owner. It will latch itself onto a new owner when its old one expires. Lazlo then confronts the shades of its past owners.own page.]]

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* DesignatedVillain: Troy.

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* DesignatedVillain: Troy. He's kind and fair to innocents and is against the brutal tactics others use. The only reason he even is an antagonist is due to Cray manipulating the Kooluk empire.


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** Troy. Glen's speech paints him as an incredibly powerful opponent that brought a crushing humiliating defeat to Razril years ago. But Troy is only marginally involved in the game's main plot, and is only fought twice. Once in a brief battle you are not meant to win, and then is defeated from one duel with Lazlo.

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* NightmareFuel: Mao and Nao. There is a genuine sense of dread about who or ''what'' has set up shop in the ship's "Forbidden Room". Even when he is revealed, his presence is still pretty creepy--showing up secretly on the bottom level of the ship, talking to nobody, and growing mushrooms/mint in the darkness... Even worse? Tov's(the guy who built the ship) comment box cards have him commenting the room wasn't there before they showed up... It just appeared out of nowhere, hence the nickname, The Forbidden Room...

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* NightmareFuel: NightmareFuel:
**
Mao and Nao. There is a genuine sense of dread about who or ''what'' has set up shop in the ship's "Forbidden Room". Even when he is revealed, his presence is still pretty creepy--showing up secretly on the bottom level of the ship, talking to nobody, and growing mushrooms/mint in the darkness... Even worse? Tov's(the guy who built the ship) comment box cards have him commenting the room wasn't there before they showed up... It just appeared out of nowhere, hence the nickname, The Forbidden Room...

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** The Cat Combo attack between Chiepoo, Chumpo and Nuluk has them frolicking together in a bed of flowers.
** Lazlo still recruiting Snowe after all the crap Snowe pulled might be seen as this.



* {{Padding}}: Recruiting Taisuke and Travis.

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** The entirety of the optional Fog Ship side quest. It comes out of nowhere, and Lazlo is beckoned by a mysterious hooded figure who leads him down a long dimly lit path inside the ship to a fight with the Ship's guide, an Eldritch Abomination who exists beyond time, and steals people's energy.
** The Rune of Punishment itself, being destructive enough to annihilate entire fleets of ships, while stealing the life force of its owner. It will latch itself onto a new owner when its old one expires. Lazlo then confronts the shades of its past owners.
* {{Padding}}: Recruiting Taisuke and Travis.Travis are extra lengthy affairs.

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