History YMMV / StreetFighterTheMovie

15th May '17 1:57:07 PM PF
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** The home version was the first ''Franchise/StreetFighter'' game to feature EX Attacks, predating ''[[VideoGame/StreetFighterIII 2nd Impact]]'' by a couple years.
** The arcade version was the first ''Street Fighter'' game to have more than one Super Combo per character, as well as the first time Akuma was named in-game-- and the first time he was playable from the start instead of being unlockable or an unplayable secret character.
** It is also the only ''Street Fighter'' game to have a "proper" Story Mode until ''VideoGame/StreetFighterV''.

to:

** The home version was the first ''Franchise/StreetFighter'' game to feature EX Attacks, predating ''[[VideoGame/StreetFighterIII Street Fighter III 2nd Impact]]'' by a couple years.
** The arcade version was the first ''Street Fighter'' game to have more than one Super Combo per character, as well as character.
** This is
the first time Akuma was named in-game-- and game where Akuma's name appears in-game. It is also the first time he was game where he's playable from the start instead of being unlockable or an unplayable a secret character.
** It is also the only ''Street Fighter'' game to have a "proper" Story Mode until ''VideoGame/StreetFighterV''.
15th May '17 1:47:23 PM PF
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* MostAnnoyingSound: Chun-li repeatedly yelling ''"YATTAI!"'' in her intro/victory pose in the arcade version.

to:

* MostAnnoyingSound: Chun-li Chun-Li repeatedly yelling ''"YATTAI!"'' in her intro/victory pose intro in the arcade version.



* NoProblemWithLicensedGames: While the arcade version is [[TheProblemWithLicensedGames pretty terrible]], fans were surprised to find that the console version was actually a pretty decent game, since it played more like an actual ''Street Fighter'' game. It was also the first game in the series to feature EX Attacks, which would make it into the proper series and become a pretty important part of the gameplay in games they're included in.

to:

* NoProblemWithLicensedGames: While the arcade version is [[TheProblemWithLicensedGames pretty terrible]], fans were surprised to find that the console version was actually a pretty decent game, since it played plays more like an actual ''Street Fighter'' game. It was also the first game in the series to feature EX Attacks, which would make it into the proper series and become a pretty important part of the gameplay in games they're included in.
21st Apr '17 11:48:28 AM GF93
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* HarsherInHindsight: In M. Bison's ending, his rule is described as spreading "like a cancer." Considering that it was well known that Creator/RaulJulia had cancer at the time...
* MostAnnoyingSound: Chun-li's ''"YATTAI!!!"'' in the arcade version.
* NarmCharm: If you and your opponent get into a throwing war, counter your opponent's throws enough to hear "SLAMMASTER!!!" It's undoubtedly goofy but still a fun soundbyte.

to:

* HarsherInHindsight: In M. Bison's Arcade ending, his rule is described as spreading across the Globe "like a cancer." Considering that it was well known that Creator/RaulJulia had cancer at the time...
* MostAnnoyingSound: Chun-li's ''"YATTAI!!!"'' Chun-li repeatedly yelling ''"YATTAI!"'' in her intro/victory pose in the arcade version.
* NarmCharm: If you and your opponent get into a throwing war, counter your opponent's throws enough to hear "SLAMMASTER!!!" "SLAMMASTER!" It's undoubtedly goofy but still a fun soundbyte.
21st Apr '17 11:47:00 AM GF93
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** The arcade version was the first ''Street Fighter'' game to have more than one Super Combo per character, as well as the first time Akuma was named in-game-- and the first time he was playable from the start instead of being unlockable.

to:

** The arcade version was the first ''Street Fighter'' game to have more than one Super Combo per character, as well as the first time Akuma was named in-game-- and the first time he was playable from the start instead of being unlockable.unlockable or an unplayable secret character.
21st Apr '17 11:46:30 AM GF93
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** The arcade version was the first game to give Vega a multiple flip kick Super Combo, which became a standard part of his movelist in other games starting with ''[[VideoGame/StreetFighterAlpha Alpha 3]]''.

to:

** The arcade version was the first game to give Vega a multiple flip kick Super Combo, Combo (Hell's Scarlet), which became a standard part of his movelist (Scarlet Terror) in other games games, starting with ''[[VideoGame/StreetFighterAlpha Alpha 3]]''.



** The arcade version was the first ''Street Fighter'' game to have more than one Super Combo per character, as well as the first time Akuma was named in-game (and the first time he was playable from the start instead of being unlockable).

to:

** The arcade version was the first ''Street Fighter'' game to have more than one Super Combo per character, as well as the first time Akuma was named in-game (and in-game-- and the first time he was playable from the start instead of being unlockable).unlockable.
19th Sep '16 5:30:52 AM PF
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* NoProblemWithLicensedGames: While the arcade version of is [[TheProblemWithLicensedGames pretty terrible]], fans were surprised to find that the console version was actually a pretty decent game, since it played more like an actual ''Street Fighter'' game. It was also the first game in the series to feature EX Attacks, which would make it into the proper series and become a pretty important part of the gameplay in games they're included in.

to:

* NoProblemWithLicensedGames: While the arcade version of is [[TheProblemWithLicensedGames pretty terrible]], fans were surprised to find that the console version was actually a pretty decent game, since it played more like an actual ''Street Fighter'' game. It was also the first game in the series to feature EX Attacks, which would make it into the proper series and become a pretty important part of the gameplay in games they're included in.



** It is also the only ''Street Fighter'' game to have a "proper" Story Mode until ''VideoGame/StreetFighterV''

to:

** It is also the only ''Street Fighter'' game to have a "proper" Story Mode until ''VideoGame/StreetFighterV''''VideoGame/StreetFighterV''.
2nd Jun '16 12:31:26 PM BackLash
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** It is also the only ''Street Fighter'' game to have a "proper" Story Mode.

to:

** It is also the only ''Street Fighter'' game to have a "proper" Story Mode.Mode until ''VideoGame/StreetFighterV''
3rd Feb '16 2:05:22 PM AlinhoAlisson
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* MostAnnoyingSound: Chun-li's ''"ZAKKAI!!!"'' in the arcade version.

to:

* MostAnnoyingSound: Chun-li's ''"ZAKKAI!!!"'' ''"YATTAI!!!"'' in the arcade version.
25th Jan '16 4:30:50 PM AlinhoAlisson
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Added DiffLines:

* MostAnnoyingSound: Chun-li's ''"ZAKKAI!!!"'' in the arcade version.
4th Nov '15 8:17:38 PM X2X
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* ''YMMV/StreetFighterV''



* ''[[YMMV/StreetFighterAlphaTheAnimation Street Fighter Alpha: The Animation]]''
* ''[[YMMV/StreetFighterAlphaGenerations Street Fighter Alpha: Generations]]''

to:

* ''[[YMMV/StreetFighterAlphaTheAnimation Street Fighter Alpha: The Animation]]''
''YMMV/StreetFighterAlphaTheAnimation''
* ''[[YMMV/StreetFighterAlphaGenerations Street Fighter Alpha: Generations]]''''YMMV/StreetFighterAlphaGenerations''



* HarsherInHindsight: In M. Bison's ending, his rule is described as spreading "like a cancer". Considering that it was well known that Creator/RaulJulia had cancer at the time...
* NarmCharm: If you and your opponent get into a throwing war, counter your opponent's throws enough to hear "SLAMMASTER!!!". It's undoubtedly goofy but still a fun soundbyte.

to:

* HarsherInHindsight: In M. Bison's ending, his rule is described as spreading "like a cancer". cancer." Considering that it was well known that Creator/RaulJulia had cancer at the time...
* NarmCharm: If you and your opponent get into a throwing war, counter your opponent's throws enough to hear "SLAMMASTER!!!". "SLAMMASTER!!!" It's undoubtedly goofy but still a fun soundbyte.



** The arcade version was the first game to give Vega a multiple flip kick Super Combo, which became a standard part of his movelist in other games starting with ''[[VideoGame/StreetFighterAlpha Street Fighter Alpha 3]]''.

to:

** The arcade version was the first game to give Vega a multiple flip kick Super Combo, which became a standard part of his movelist in other games starting with ''[[VideoGame/StreetFighterAlpha Street Fighter Alpha 3]]''.



** The home version was the first ''Franchise/StreetFighter'' game to feature EX Attacks, predating ''[[VideoGame/StreetFighterIII Street Fighter III 2nd Impact]]'' by a couple years.

to:

** The home version was the first ''Franchise/StreetFighter'' game to feature EX Attacks, predating ''[[VideoGame/StreetFighterIII Street Fighter III 2nd Impact]]'' by a couple years.



** It is also the only ''Street Fighter'' game to have a "proper" Story Mode.

to:

** It is also the only ''Street Fighter'' game to have a "proper" Story Mode.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.StreetFighterTheMovie