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* {{Narm}}: The two times near the end where Ace yells "Take That!" at Borf and one of his minions.
to:
* {{Narm}}: The two times near the end where Ace yells "Take That!" at Borf and one of his minions.minions with little enthusiasm.
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* PortingDisaster: The SNES and Atari Jaguar CD port.
to:
* PortingDisaster: PortingDisaster:
** The SNESand could not handle FMV, so the entire game was remade into an action game where Dexter is a OneHitPointWonder who is hard to control.
** The Atari Jaguar CDport.version only displays the cues when it's too late to press them, completely destroying the purpose of a game whose entire gameplay consists of pressing the right button when prompted.
** The SNES
** The Atari Jaguar CD
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* SugarWiki/AwesomeMusic: The soundtrack of ''Space Ace'' is [[https://www.youtube.com/watch?v=SY9d8zm8ON8 heroic and bombastic]], with plenty of horns. Standouts within the score itself that aren't Ace's PowerUpTheme are "[[https://youtu.be/FYKzlKZzGZc?t=192 the music that plays while Dexter is on the alien world]], [[https://youtu.be/FYKzlKZzGZc?t=244 the speed bike scene]],
to:
* SugarWiki/AwesomeMusic: The soundtrack of ''Space Ace'' is [[https://www.youtube.com/watch?v=SY9d8zm8ON8 heroic and bombastic]], with plenty of horns. Standouts within the score itself that aren't Ace's PowerUpTheme ThemeMusicPowerUp are "[[https://youtu.be/FYKzlKZzGZc?t=192 the music that plays while Dexter is on the alien world]], [[https://youtu.be/FYKzlKZzGZc?t=244 the speed bike scene]],
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* MemeticMutation: "[[https://www.youtube.com/watch?v=Xn-YlUd1RbA Hmm-hmm!]]"
to:
* SugarWiki/AwesomeMusic: The soundtrack of ''Space Ace'' is [[https://www.youtube.com/watch?v=SY9d8zm8ON8 heroic and bombastic]], with plenty of horns. Standouts within the score itself that aren't Ace's PowerUpTheme are "[[https://youtu.be/FYKzlKZzGZc?t=192 the music that plays while Dexter is on the alien world]], [[https://youtu.be/FYKzlKZzGZc?t=244 the speed bike scene]],
* MemeticMutation: "[[https://www.youtube.com/watch?v=Xn-YlUd1RbAHmm-hmm!]]"Hmm-hmm!]]", and "[[https://youtu.be/DfGSBgJpShM?t=156 the space battle]]".
* MemeticMutation: "[[https://www.youtube.com/watch?v=Xn-YlUd1RbA
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* MemeticMutation: "[[https://www.youtube.com/watch?v=Xn-YlUd1RbA Hmm-hmm!]]"
** "[[WebVideo/{{JonTron}} Hmm-hmm]]...''[[https://www.youtube.com/watch?v=1B09eIgzIjs HMM-HMM?!?!]]''"
** "[[WebVideo/{{JonTron}} Hmm-hmm]]...''[[https://www.youtube.com/watch?v=1B09eIgzIjs HMM-HMM?!?!]]''"
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* SequelDifficultySpike: Zig zagged. On the one hand, compared to Dragon's Lair the game is ''extremely'' frenetic and chaotic, and sometimes doesn't do the Dragon's Lair standby of leaving obvious ways out for the player to follow. On the other hand, the timing does allow you to do things like wait to input until Dexter is already doing the thing he needs to do, making those movements more obvious, and also unlike Dragon's Lair often allows multiple ways out of screens (even without becoming Ace) rather than having one obtuse solution.
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* {{Narm}}: The two times near the end where Ace yells "Take That!" at Borf and one of his his minions.
to:
* {{Narm}}: The two times near the end where Ace yells "Take That!" at Borf and one of his his minions.
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Darth Wiki doesn't go on YMMV. - https://tvtropes.org/pmwiki/remarks.php?trope=DarthWiki.MostAnnoyingSound
Deleted line(s) 1,8 (click to see context) :
* MostAnnoyingSound: Nearly ''everything'' from the ports (and the original version, for that matter, if one looks at it that way).
** "HMM-hmm!" Became MemeticMutation thanks to WebVideo/JonTron.
** "Oh, Far out."
** "Whoooooooaaaaa!!!"
** "AAAAAAAH!"
** "Hey!" And/or "Hey! Hey!"
** "Kimmy!"
** "DEXTER!"
** "HMM-hmm!" Became MemeticMutation thanks to WebVideo/JonTron.
** "Oh, Far out."
** "Whoooooooaaaaa!!!"
** "AAAAAAAH!"
** "Hey!" And/or "Hey! Hey!"
** "Kimmy!"
** "DEXTER!"
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* PortingDisaster: The SNES and Atari Jaguar CD port.
to:
* PortingDisaster: The SNES and Atari Jaguar CD port.port.
----
----
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Mass fixing indentation.
Changed line(s) 2,3 (click to see context) from:
** "HMM-hmm!"
*** Became MemeticMutation thanks to WebVideo/JonTron.
*** Became MemeticMutation thanks to WebVideo/JonTron.
to:
** "HMM-hmm!"
***"HMM-hmm!" Became MemeticMutation thanks to WebVideo/JonTron.
***
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** Whoooooooaaaaa!!!
** AAAAAAAH!
** Hey!
*** Hey! Hey!
** Kimmy!
** DEXTER!
** AAAAAAAH!
** Hey!
*** Hey! Hey!
** Kimmy!
** DEXTER!
to:
** Whoooooooaaaaa!!!
"Whoooooooaaaaa!!!"
**AAAAAAAH!
"AAAAAAAH!"
**Hey!
*** Hey! Hey!
"Hey!" And/or "Hey! Hey!"
**Kimmy!
"Kimmy!"
**DEXTER!"DEXTER!"
**
**
*** Hey! Hey!
**
**
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* NightmareFuel: With the same music played in different scenes, the many deaths of Dexter/Ace, the low-res animation, and ''those sounds'', the cutscenes from the ports can be just plain creepy.
** The EvilKnockoff of Dexter. It ''commits suicide'' to try to kill him.
*** And once it starts, it laughs. And laughs. ''[[LaughingMad And laughs.]]'' Even as nothing more than a head rolling away.
** The EvilKnockoff of Dexter. It ''commits suicide'' to try to kill him.
*** And once it starts, it laughs. And laughs. ''[[LaughingMad And laughs.]]'' Even as nothing more than a head rolling away.
to:
* NightmareFuel: NightmareFuel:
** With the same music played in different scenes, the many deaths of Dexter/Ace, the low-res animation, and ''those sounds'', the cutscenes from the ports can be just plain creepy.
** The EvilKnockoff of Dexter. It ''commits suicide'' to try to killhim.
***him. And once it starts, it laughs. And laughs. ''[[LaughingMad And laughs.]]'' Even as nothing more than a head rolling away.
** With the same music played in different scenes, the many deaths of Dexter/Ace, the low-res animation, and ''those sounds'', the cutscenes from the ports can be just plain creepy.
** The EvilKnockoff of Dexter. It ''commits suicide'' to try to kill
***
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* {{Narm}}: The two times near the end where Ace yells "Take That!" at Borf and one of his his minions.
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Dark Dexter is part of the plot (such as it is), so not an example.
Deleted line(s) 1 (click to see context) :
* BigLippedAlligatorMoment: You can ignore a lot of that in Don Bluth's animation but the biggest moment is Dark Dexter, who comes out of nowhere and becomes a gigantic version of him who tries to EAT our hero.
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*** And once it starts, it laughs. And laughs. ''[[LaughingMad And laughs.]]'' Even as nothing more than a head rolling away.
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None
Added DiffLines:
* BigLippedAlligatorMoment: You can ignore a lot of that in Don Bluth's animation but the biggest moment is Dark Dexter, who comes out of nowhere and becomes a gigantic version of him who tries to EAT our hero.
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*** Became MemeticMutation thanks to JonTron.
to:
*** Became MemeticMutation thanks to JonTron.WebVideo/JonTron.
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Changed line(s) 1 (click to see context) from:
* MostAnnoyingSound: Nearly ''everything'' from the ports.
to:
* MostAnnoyingSound: Nearly ''everything'' from the ports.ports (and the original version, for that matter, if one looks at it that way).
Added DiffLines:
*** Became MemeticMutation thanks to JonTron.
Added DiffLines:
** Whoooooooaaaaa!!!
** AAAAAAAH!
** Hey!
*** Hey! Hey!
** Kimmy!
** AAAAAAAH!
** Hey!
*** Hey! Hey!
** Kimmy!
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Added DiffLines:
** The EvilKnockoff of Dexter. It ''commits suicide'' to try to kill him.
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** "Far out."
to:
** "Far "Oh, Far out."
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Added a YMMV trope.
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** Far out.
to:
** Far out. "Far out."
* NightmareFuel: With the same music played in different scenes, the many deaths of Dexter/Ace, the low-res animation, and ''those sounds'', the cutscenes from the ports can be just plain creepy.
* NightmareFuel: With the same music played in different scenes, the many deaths of Dexter/Ace, the low-res animation, and ''those sounds'', the cutscenes from the ports can be just plain creepy.
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* MostAnnoyingSound: Nearly ''everything'' from the ports.
** "HMM-hmm!"
** "HMM-hmm!"
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PortingDisaster: The SNES and Atari Jaguar port.
to:
* PortingDisaster: The SNES and Atari Jaguar CD port.
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PortingDisaster: The NES port.
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PortingDisaster: The NES SNES and Atari Jaguar port.