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* CultClassic: It's not the most famous [=SNES=] platformer out there, but it is very enjoyable and highly regarded by those who have played it.
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* ThatOneLevel: The Tower of the Tarolisk features a series of very precise jumps across disappearing/reappearing platforms. That you can easily exploit the level for virtually infinite lives is probably just to make up for this section.

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* ThatOneLevel: The Tower of the Tarolisk features a series of very precise jumps across disappearing/reappearing platforms. That you can easily exploit the level for virtually infinite lives is probably just to make up for this section.section.
** Lair of Kharyon, if you're not familiar with it. It's both an underwater level and a maze (you have to hit switches to redirect water currents), and has one of the hardest bosses in the game at the end if you manage to navigate it. There are some helpful tips, though. The Comet Dash can bypass currents, the switches actually affect every current in the room instead of just one, and the boss can be cheesed by swimming into the center of the room and casting Star Fire whenever the four pods open up.
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* ThatOneLevel: The Tower of Teralisk features a series of very precise jumps across disappearing/reappearing platforms. That you can easily exploit the level for virtually infinite lives is probably just to make up for this section.

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* ThatOneLevel: The Tower of Teralisk the Tarolisk features a series of very precise jumps across disappearing/reappearing platforms. That you can easily exploit the level for virtually infinite lives is probably just to make up for this section.
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* BreatherBoss: The dragon elephant is much easier than the bosses before and after it. As well as the Sky Dragon coming after a very difficult level.

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* BreatherBoss: The dragon elephant is much easier than the bosses before and after it. As well as the Sky Dragon coming after a very difficult level.level.
* ThatOneLevel: The Tower of Teralisk features a series of very precise jumps across disappearing/reappearing platforms. That you can easily exploit the level for virtually infinite lives is probably just to make up for this section.
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* SugarWiki/AwesomeMusic: The game had a ''staggeringly'' awesome soundtrack, one of the most underrated on the SNES, with a unique middle-eastern feel. [[https://www.youtube.com/watch?v=7xbNMylIgdA&list=PLirSddeMOYZ6Ri82TwbGWkM3G6crXYfA9 The title screen theme]], [[https://www.youtube.com/watch?v=Me2qwbQCIHI&index=10&list=PLirSddeMOYZ6Ri82TwbGWkM3G6crXYfA9 the theme of the Tower of the Tarolisk]] and [[https://www.youtube.com/watch?v=gAkfpctGxh4&index=17&list=PLirSddeMOYZ6Ri82TwbGWkM3G6crXYfA9 the theme of the Great Tower]] are just three of the standouts.
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* BreatherBoss: The dragon elephant is much easier than the bosses before and after it.

to:

* BreatherBoss: The dragon elephant is much easier than the bosses before and after it. As well as the Sky Dragon coming after a very difficult level.
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*BreatherBoss: The dragon elephant is much easier than the bosses before and after it.

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