History YMMV / ShadowOfTheColossus

23rd Feb '18 12:02:11 PM SparkyLurkdragon
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** Dormin. ''Anything'' to do with Dormin. Is he evil? A NobleDemon? A benevolent God that was mistaken as evil [[spoiler: because of his shadowy and dark appearance and his power to control life and death?]] There's a ''lot'' of evidence to point towards any of these interpretations thanks to his actions throughout the game.

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** Dormin. ''Anything'' to do with Dormin. Is he Are they evil? A NobleDemon? A benevolent God god that was mistaken as evil [[spoiler: because of his their shadowy and dark appearance and his power to control life and death?]] There's a ''lot'' of evidence to point towards any of these interpretations thanks to his their actions throughout the game.
18th Feb '18 9:47:31 AM TokoWH
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** Dormin. ''Anything'' to do with Dormin. Is he evil? A NobleDemon? A benevolent God that was mistaken as evil [[spoiler: because of his shadowy and dark appearance and his power to control life and death?]] There's a ''lot'' of evidence to point towards any of these interpretations thanks to his actions throughout the game.
16th Feb '18 8:47:16 AM Lancelot07
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** Kuromuri can be this when you realize that the higher up it is when it falls, the longer it stays down. Lure it up to the highest level of the arena, shoot it down, then immediately jump after it and there's a good chance you'll be able to kill it without it managing to get up again (at the expense of a little health lost in your own fall).

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** Kuromuri Kuromori can be this when you realize that the higher up it is when it falls, the longer it stays down. Lure it up to the highest level of the arena, shoot it down, then immediately jump after it and there's a good chance you'll be able to kill it without it managing to get up again (at the expense of a little health lost in your own fall).
16th Feb '18 5:22:02 AM Lancelot07
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** Gaius in Hard Time Attack is absolutely brutal. You have one minute less than Normal Time Attack to beat it, Wander seems to constantly lose his grip and the Colossus' unusual shape makes hitting its weak points tricky. When almost all the strategies online recommend abusing GoodBadBugs and exploits, you know you're in trouble.

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** Gaius in Hard Time Attack is absolutely brutal. You have one minute less than Normal Time Attack to beat it, Wander seems to constantly lose his grip and the Colossus' unusual shape makes hitting its weak points tricky. When almost all the strategies online recommend abusing GoodBadBugs and exploits, you know you're in trouble. The people behind the PS4 remake seems to have recognized this, as you're given one and half minute longer to beat him.



* PlayerPunch: The death scene of each colossus is accompanied by the same melancholy tune, which more than once leaves players questioning whether all this killing is really worth it. A more unexpected one comes near the end when Agro [[spoiler:''falls into a ravine while throwing you to safety.'' Even though she survived, on a first playthrough no one could say for certain and for all any player knew, she could've been.]]

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* PlayerPunch: The death scene of each colossus is accompanied by the same melancholy tune, which more than once leaves players questioning whether all this killing is really worth it. A more unexpected one comes near the end when Agro [[spoiler:''falls [[spoiler:Agro ''falls into a ravine while throwing you to safety.'' Even though she survived, on a first playthrough no one could say for certain and for all any player knew, she could've been.]]
15th Feb '18 9:18:34 PM Eagal
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* VisualEffectsOfAwesome:
** The vast, open backdrop, through which you can make your lonely way; the soft lighting effects, as if you were looking at this world through a permanent [[TheDulcineaEffect Dulcinea Effect]]; the fluid animations of Agro and Wander, and of the Colossi themselves. Pretty much the entirety of the visuals counts as this. It's so awesome that others [[FollowTheLeader have attempted to replicate some effects to various degrees]]. The Colossi in particular are simply breathtaking in their detail and sheer scale. Special note that all of the above was done ''before'' the era of HD Consoles!
** The PS4 remake ups the ante. Every asset was rebuilt from the ground up and everything from the fabric of Wander's clothes to every single blade of grass to the textures of each rock has been given a makeover that transcends even the best lookers of the PS4's library. Doubly so if you have a Playstation 4 Pro, allowing you to experience this absurd amount of detail in 60 frames per second with absolutely no dips.
15th Feb '18 9:07:47 PM Eagal
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* DoubleMeaning: Malus' face is potentially a visual one - their carved stone grimace can be interpreted as fury towards your actions, or horror towards them.


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* EpilepticTrees: Malus' face is potentially a DoubleMeaning - their carved stone grimace can be interpreted as fury towards your actions, or horror towards them.
15th Feb '18 9:07:11 PM Eagal
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* BestBossEver: Phalanx, pictured in the main page image, is practically the fan favorite. Other highlights include [[BladeRun Gaius]], [[GiantFlyer Avion]], and [[CoolHorse Phaedra]].
15th Feb '18 7:56:01 PM smasll_lordvoice
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* EnsembleDarkhorse: Agro, no pun intended. Almost every gamer can agree [[spoiler: that the biggest PlayerPunch in the game is the DisneyDeath Agro receives right before facing the sixteenth Colossus.]] There's also the fact that, as a horse, Agro is the lone character who isn't subject to AlternativeCharacterInterpretation: she's just a loyal mare doing as her master directs her.

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* EnsembleDarkhorse: Agro, no pun intended.intended, is the greatest CoolHorse in video games ''ever''. Almost every gamer can agree [[spoiler: that the biggest PlayerPunch in the game is the DisneyDeath Agro receives right before facing the sixteenth Colossus.]] There's also the fact that, as a horse, Agro is the lone character who isn't subject to AlternativeCharacterInterpretation: she's just a loyal mare doing as her master directs her. Not to mention that her [[https://www.youtube.com/watch?v=w09sKTkyAOk&list=RDtWxYnyT4sLA&index=3 theme music]] is [[CrowningMusicOfAwesome absolutely amazing.]]
14th Feb '18 7:28:44 AM LexTheDragon
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* DoubleMeaning: Malus' face is potentially a visual one - their carved stone grimace can be interpreted as fury towards your actions, or horror towards them.
14th Feb '18 2:17:27 AM AkibaPurple
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* EpilepticTrees: A new set of collectables was found in the PS4 remake; coins. In a game that had minimal collectables to begin with (fruit, lizard tails, and bonus equipment from time trials), this is quite the addition. These were not mentioned at all by the developers before or even after release. What they do and how many there are is a mystery.

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* EpilepticTrees: A new set of collectables was found in the PS4 remake; coins. In a game that had minimal collectables to begin with (fruit, lizard tails, and bonus equipment from time trials), this is quite the addition. These were not mentioned at all by the developers before or even after release. What they do and how many there are is a mystery. [[spoiler:It was eventually discovered that by collecting all the coins, a door outside the Shrine of Worship would be unlockable and inside was a weapon called the Sword of Dormin. It grants a large attack buff while reducing health regeneration and when held up to the sun, the light and beam emitted would be black.]]



* ItsTheSameNowItSucks: Probably the biggest complaint about the UsefulNotes/PS4 version is, besides the graphical upgrades, basically ''nothing'' was changed. While the UsefulNotes/PS3 version at least came with ''VideoGame/{{ICO}}'' which in turn also included the [[RegionalBonus then PAL exclusive]] items in it, there's nothing to really bring people who owned the UsefulNotes/PS2 or [=PS3=] versions back for another round. It didn't help that, before the [=PS4=] remake was even announced, the devs implied that the next time they remade the game, they would likely be making a few changes, either. However, soon after the release, it was discovered [[spoiler: there's 79 hidden coins known as "Enlightenments" hidden around the world, and finding all 79 unlocks a nifty new sword in a hidden area underneath the Shrine of Worship.]] So it's possible that Sony and BluePoint were using [[ExactWords Exact Words]] when they said weren't changing anything besides the graphics.

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* ItsTheSameNowItSucks: Probably the biggest complaint about the UsefulNotes/PS4 version is, besides the graphical upgrades, basically ''nothing'' was changed. While the UsefulNotes/PS3 version at least came with ''VideoGame/{{ICO}}'' which in turn also included the [[RegionalBonus then PAL exclusive]] items in it, there's nothing to really bring people who owned the UsefulNotes/PS2 or [=PS3=] versions back for another round. It didn't help that, before the [=PS4=] remake was even announced, the devs implied that the next time they remade the game, they would likely be making a few changes, either. However, soon after the release, it was discovered [[spoiler: there's 79 hidden coins known as "Enlightenments" hidden around the world, and finding all 79 unlocks a nifty new sword in a hidden area underneath the Shrine of Worship.]] So it's possible that Sony and BluePoint [=BluePoint=] were using [[ExactWords Exact Words]] when they said weren't changing anything besides the graphics.



* SacredCow: Due to the clear DoingItForTheArt nature of the game. When the developers from BluePoint discussed the PS4 remake, they made it clear they knew they wouldn't be able to please everyone.

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* SacredCow: Due to the clear DoingItForTheArt nature of the game. When the developers from BluePoint [=BluePoint=] discussed the PS4 remake, they made it clear they knew they wouldn't be able to please everyone.
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