History YMMV / ShadowOfDestiny

20th Jan '16 12:49:21 AM SeptimusHeap
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** However, it's often overlooked that Eike can't control the time periods the Digipad makes available to him-he just has to work with whatever he gets. Also, given that the game is set in a small town, there are no large stores or internet cafes. There also is a way for Eike to get an iron plate in the present time.
19th Jan '16 5:22:56 PM SyberiaWinx
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** However, it's often overlooked that Eike can't control the time periods the Digipad makes available to him-he just has to work with whatever he gets. Also, given that the game is set in a small town, there are no large stores or internet cafes. There also is a way for Eike to get an iron plate in the present time.
10th Aug '15 3:56:29 AM goldenass
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* IdiotPlot: The game's many puzzles and problems could probably be solved in minutes if the game didn't insist on making the player use obtuse solutions. It really doesn't help that whoever wrote the story seems to be completely unfamiliar with the very concept of time travel. Nonsensical paradoxes abound. For example, in order to stop himself from getting stabbed in the back, Eike decides to get a skillet. However, he decides that he just can't get one in the time period he's in, for whatever reason, and so he decides to go back into his past, appearing as a juggler he'd previously seen, and give a message to himself telling him to get a skillet. When he goes back to the time period he was previously in, he now has a skillet in his jacket. ''Except the player already went through that period and never got the message or the skillet.'' It just seems to appear from thin air. Logically, a future version of himself should've given him the skillet, similar to ''Film/BillAndTedsExcellentAdventure''. The list goes on. From going 400 years in the past to prevent a single tree from being planted, or changing an entire movie to avoid getting run over by a car.

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* IdiotPlot: The game's many puzzles and problems could probably be solved in minutes if the game didn't insist on making the player use obtuse solutions. It really doesn't help that whoever wrote the story seems to be completely unfamiliar with the very concept of time travel. Nonsensical paradoxes abound. For example, in order to stop himself from getting stabbed in the back, Eike decides to get a skillet. However, he decides that he just can't get one in the time period he's in, for whatever reason, and so he decides to go back into his past, appearing as a juggler he'd previously seen, and give a message to himself telling him to get a skillet. When he goes back to the time period he was previously in, he now has a skillet in his jacket. ''Except the player already went through that period and the only reason Eike went to his current location is that never got the message or the skillet.'' skillet!'' It just seems to appear from thin air. Logically, a future version of himself should've given him the skillet, similar to ''Film/BillAndTedsExcellentAdventure''. The list goes on. From going 400 years in the past to prevent a single tree from being planted, or changing an entire movie to avoid getting run over by a car.
10th Aug '15 3:52:44 AM goldenass
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* AlternateCharacterInterpretation: [[spoiler:In the EX endings, did Eike not realize that preventing Homunculus from being created would cause him to not exist or did he knew and wanted to be free from eternal youth?]]

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* AlternateCharacterInterpretation: [[spoiler:In the EX endings, did Eike not realize that preventing Homunculus from being created would cause him to not exist or did he knew know and wanted to be free from eternal youth?]]
17th Jun '15 2:26:31 AM calamity2007
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* CultClassic: One of the lesser known Playstation 2 titles and has a fair number of good reviews.


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* SoBadItsGood: The game's terrible voice acting and stupid plot has a charm for some.
13th Apr '15 8:05:44 AM M3
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* ViewerGenderConfusion: Okay, raise your hand if you thought Homunculus was female. Come on, don't be shy. Even his VOICE sounds feminine - and his voice actor is MALE.

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* ViewerGenderConfusion: Okay, raise your hand if you thought Homunculus was female. Come on, don't be shy. Even his VOICE sounds feminine - and his voice actor is MALE.MALE.
** Not only that, it's Mario. Yes. [[SuperMario64 THAT Mario.]]
9th Dec '14 6:38:12 PM Antwan
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* IdiotPlot: The game's many puzzles and problems could probably be solved in minutes if Eike wasn't a complete moron who insists on making everything needlessly complicated. It really doesn't help that whoever wrote the story seems to be completely unfamiliar with the very concept of time travel. Nonsensical paradoxes abound. For example, in order to stop himself from getting stabbed in the back, Eike decides to get a skillet. However, he decides that he just can't get one in the time period he's in, for whatever reason, and so he decides to go back into his past, appearing as a juggler he'd previously seen, and give a message to himself telling him to get a skillet. When he goes back to the time period he was previously in, he now has a skillet in his jacket. ''Except the player already went through that period and never got the message or the skillet.'' It just seems to appear from thin air. Logically, a future version of himself should've given him the skillet, similar to ''BillAndTedsExcellentAdventure''. The list goes on. From going 400 years in the past to prevent a single tree from being planted, or changing an entire movie to avoid getting run over by a car.

to:

* AlternateCharacterInterpretation: [[spoiler:In the EX endings, did Eike not realize that preventing Homunculus from being created would cause him to not exist or did he knew and wanted to be free from eternal youth?]]
* IdiotPlot: The game's many puzzles and problems could probably be solved in minutes if Eike wasn't a complete moron who insists the game didn't insist on making everything needlessly complicated.the player use obtuse solutions. It really doesn't help that whoever wrote the story seems to be completely unfamiliar with the very concept of time travel. Nonsensical paradoxes abound. For example, in order to stop himself from getting stabbed in the back, Eike decides to get a skillet. However, he decides that he just can't get one in the time period he's in, for whatever reason, and so he decides to go back into his past, appearing as a juggler he'd previously seen, and give a message to himself telling him to get a skillet. When he goes back to the time period he was previously in, he now has a skillet in his jacket. ''Except the player already went through that period and never got the message or the skillet.'' It just seems to appear from thin air. Logically, a future version of himself should've given him the skillet, similar to ''BillAndTedsExcellentAdventure''.''Film/BillAndTedsExcellentAdventure''. The list goes on. From going 400 years in the past to prevent a single tree from being planted, or changing an entire movie to avoid getting run over by a car.
22nd Jun '14 5:12:22 AM supergod
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* StealthParody: The game completely ignores its own rules. Throws out paradoxes left right and center. The protagonist goes beyond idiot hero territory right into being mentally disabled. The solutions to puzzles require extremely obtuse logic that would only be solved by random trial and error. The game plays everything dead serious and no one blinks at anyone time travelling even in cutscenes. Characters turn out to be other characters even if it means nothing in the plot and contradicts other things. The game was just made to throw in all plots and cliches of time travelling while making things needlessly complicated and contrived with no effort to make sense of any of it. To top it all off they got Mario to voice act the villain just because.
21st Jun '14 6:32:51 PM cillianflood
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21st Jun '14 6:32:49 PM cillianflood
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* StealthParody: The game completely ignores its own rules. Throws out paradoxes left right and center. The protagonist goes beyond idiot hero territory right into being mentally disabled. The solutions to puzzles require extremely obtuse logic that would only be solved by random trial and error. The game plays everything dead serious and no one blinks at anyone time travelling even in cutscenes. Characters turn out to be other characters even if it means nothing in the plot and contradicts other things. The game was just made to throw in all plots and cliches of time travelling while making things needlessly complicated and contrived with no effort to make sense of any of it. To top it all off they got Mario to voice act the villain just because.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.ShadowOfDestiny