History YMMV / RuneScape

25th May '16 3:19:29 PM Yuihime
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** Does Zaros really have any interest in the benefit of mortals, or is he also just trying to make an ally of the World Guardian?
25th May '16 5:26:50 AM Yuihime
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** "Naabe", a nickname used by the Gorajo, tends to be spouted endlessly around sinkholes.

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** "Joel get on Skype", originally a Twitch meme, has become popular at sinkholes.
** "Naabe", a nickname used by the Gorajo, also tends to be spouted endlessly around sinkholes.
24th May '16 9:29:12 PM Yuihime
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** Azzanadra is also quite popular with the fangirls, though whether or not he's a villain depends on how you feel about Zaros.



** It's possible, but extremely rare, to randomly receive 100 silver ore as a drop from most monsters with drop tables. Otherwise, silver ore is a common item, and even a hundred of them are only worth a few thousand gold in total. The dragon spear is obtained through a similar system (an extremely rare drop from the same wide variety of enemies) and is also very close to completely worthless.
** Clue scrolls occasionally reward the player with rare and valuable items... and other times, you get a handful of mundane firelighters.

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** It's possible, but extremely rare, to randomly receive 100 silver ore as a drop from most monsters with drop tables. Otherwise, silver ore is a common item, and even a hundred of them are only worth a few thousand gold in total. The dragon spear is obtained through a similar system (an extremely rare drop from the same wide variety of enemies) and is also very close to completely worthless.
worthless. Other items on the rare drop table include stacks of 150 lobsters or 500 flax.
** Clue scrolls occasionally reward the player with rare and valuable items... and other times, you get a handful of mundane firelighters.firelighters, herb seeds, teleport scrolls to places that already have a lodestone nearby, biscuits, or purple sweets.



** "Naabe", a nickname used by the Gorajo, tends to be spouted endlessly around sinkholes.



** [[spoiler:Vanstrom Klause]] isn't quite Nomad-caliber, but he's still damn frustrating. He can hit through prayer and has a bevy of special attacks. One particularly infuriating one is his darkness attack, which can only be dodged by angling the camera away from him. [[GuideDangIt The game doesn't explain that very well]]. His other specials are no slouches either, capable of summoning flunkies to heal him, teleport you right into his attacks, or just cover the room in magical projectiles.

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** [[spoiler:Vanstrom Klause]] isn't quite Nomad-caliber, but he's still damn frustrating. He can hit through prayer and has a bevy of special attacks. One particularly infuriating one is his darkness attack, which can only be dodged by [[TheFourthWallWillNotProtectYou angling the camera away from him.him]]. [[GuideDangIt The game doesn't explain that very well]]. His other specials are no slouches either, capable of summoning flunkies to heal him, teleport you right into his attacks, or just cover the room in magical projectiles.


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** The six Signature Heroes were billed as NPC adventurers whose own journeys would frequently intersect with the player's, developing the world of Gielinor from more perspectives than the player's alone. Linza has no quest at all and only a small role in "Deadliest Catch", The Raptor has only one quest, and Sir Owen has only one quest during which he gets killed and removed from the game, so only Ariane, Ozan, and Xenia have any development, and still not nearly as much as ''most quest [=NPCs=]''.
20th May '16 7:49:56 PM HamburgerTime
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** The May 2016 patch that {{nerf}}ed Dreadnips, the Heal Other spell, and the Barricade ability due to making multiplayer bosses such as the Mazcab Raids villains ''much'' harder. Many players felt that this was a cynical attempt by Jagex to convince people to utilize the disliked Invention skill, as new Invention devices with similar effects to all of the aforementioned had recently been released.
18th May '16 6:58:03 PM Doug86
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** Stuns. During the early days of RuneScape, they were actually a mildly annoying mechanic to deal with, as they simply prevented you from moving or attacking. Once the Evolution of Combat came around, hwoever, they became ''much'' worse and are one of the main sources of complaints about the combat system, particularly in regards to PvP. Now in addition to stopping you from moving or attacking, they prevent you from eating, teleporting, changing prayers, and even ''changing your gear'', all while your chatbox gets spammed with [[CaptainObvious "You can't (walk/eat/teleport/change prayers/do that/whatever) while stunned."]]. The worst part about this is, NPCs that already could stun you were retrofitted with the new stun mechanics. Fortunately, Jagex has shown some mercy on this mechanic by including ways that you can render yourself temporarily immune to or even release yourself from stuns, but those abilities have long cooldowns and you'll find yourself stunned with no way out more often than not against certain foes.

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** Stuns. During the early days of RuneScape, [=RuneScape=], they were actually a mildly annoying mechanic to deal with, as they simply prevented you from moving or attacking. Once the Evolution of Combat came around, hwoever, they became ''much'' worse and are one of the main sources of complaints about the combat system, particularly in regards to PvP. Now in addition to stopping you from moving or attacking, they prevent you from eating, teleporting, changing prayers, and even ''changing your gear'', all while your chatbox gets spammed with [[CaptainObvious "You can't (walk/eat/teleport/change prayers/do that/whatever) while stunned."]]. The worst part about this is, NPCs that already could stun you were retrofitted with the new stun mechanics. Fortunately, Jagex has shown some mercy on this mechanic by including ways that you can render yourself temporarily immune to or even release yourself from stuns, but those abilities have long cooldowns and you'll find yourself stunned with no way out more often than not against certain foes.
17th May '16 5:04:19 AM ChilledXSocks
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** The new death system as of June 2015. Gravestone timers were reduced from a maximum of an hour to three minutes. That's ''five percent'' of the original length. Items that used to increase grave timers now increase it by seconds at a time. However, you can still pay to get your items back; this is an attempt by Jagex to get money out of the game, but players argue it doesn't work, because the players with the most money are the ones least likely to die because they are generally higher-leveled and have access to better equipment.

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** Stuns. During the early days of RuneScape, they were actually a mildly annoying mechanic to deal with, as they simply prevented you from moving or attacking. Once the Evolution of Combat came around, hwoever, they became ''much'' worse and are one of the main sources of complaints about the combat system, particularly in regards to PvP. Now in addition to stopping you from moving or attacking, they prevent you from eating, teleporting, changing prayers, and even ''changing your gear'', all while your chatbox gets spammed with [[CaptainObvious "You can't (walk/eat/teleport/change prayers/do that/whatever) while stunned."]]. The worst part about this is, NPCs that already could stun you were retrofitted with the new stun mechanics. Fortunately, Jagex has shown some mercy on this mechanic by including ways that you can render yourself temporarily immune to or even release yourself from stuns, but those abilities have long cooldowns and you'll find yourself stunned with no way out more often than not against certain foes.
** The new death system as of June 2015. Gravestone timers were reduced from a maximum of an hour to three minutes. That's ''five percent'' of the original length. Items that used to increase grave timers now increase it by seconds at a time. However, you can still pay to get your items back; this is an attempt by Jagex to get money out of the game, but players argue it doesn't work, because the players with the most money are the ones least likely to die because they are generally higher-leveled and have access to better equipment.
12th May '16 11:39:39 PM Cakeman
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** [[spoiler:Nomad]] arguably falls into this category as well. During the events of "[[spoiler:Nomad's Elegy]]", it is revealed that [[spoiler:[[ParentalAbandonment he lost both of his parents]] when he was a young boy, and the grief he suffered from their deaths [[DrivenToMadness drove him insane]] and set him on the path that ultimately led to him creating the Soul Obelisk and using it to create a [[EldritchAbomination god construct]] from the stolen souls of dead people and the divine energy of Guthix.]]
5th May '16 9:52:29 AM thenameisbean
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** To a lesser extent, there's also "And I Want It Now!" and "Kinprovements". "And I Want It Now!" requires you to complete a solo dungeon in under 6 minutes, which depends very heavily on the RNG being nice and putting the boss close to the starting room, as well as depending on you actually ''finding'' the boss room in time. "Kinprovements" requires you to wear a ring of kinship with a fully upgraded role, which takes a humongous amount of Dungeoneering tokens to fully upgrade. "Humongous" here meaning over ''200,000'' tokens ''just'' for the jump from rank 9 to rank 10.

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** To a lesser extent, there's There's also "And I Want It Now!" and "Kinprovements". "And I Want It Now!" requires you to complete a solo dungeon in under 6 minutes, which depends very heavily on the RNG being nice and putting the boss close to the starting room, as well as depending on you actually ''finding'' the boss room in time. "Kinprovements" requires you to wear a ring of kinship with a fully upgraded role, which takes a humongous amount of Dungeoneering tokens to fully upgrade. "Humongous" here meaning over ''200,000'' tokens ''just'' for the jump from rank 9 to rank 10. For reference, if you start at Dungeoneering level 1 and spend all your earned tokens on ring upgrades, by the time you complete this achievement, your level will be in ''the low eighties''.
5th May '16 8:00:34 AM HamburgerTime
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* DracoInLeatherPants: Some of the various gods' worst actions are ignored or poorly justified by players. The most common cases are Saradomin ripping off Garlandia's wings, Zamorak betraying Zaros, Zaros carving up sentient beings to create the Nihil and then abandoning them, etc. -- although a good portion of this sentiment could easily be due to players' skepticism after only [[UnreliableNarrator being told about the events]] instead of [[ShowDontTell witnessing them personally]], or otherwise could be HypeBacklash to [[CreatorsPet Jagex pushing the Godless hard]] in Sixth-Age quests and lore.

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* DracoInLeatherPants: DracoInLeatherPants:
**
Some of the various gods' worst actions are ignored or poorly justified by players. The most common cases are Saradomin ripping off Garlandia's wings, Zamorak betraying Zaros, Zaros carving up sentient beings to create the Nihil and then abandoning them, etc. -- although a good portion of this sentiment could easily be due to players' skepticism after only [[UnreliableNarrator being told about the events]] instead of [[ShowDontTell witnessing them personally]], or otherwise could be HypeBacklash to [[CreatorsPet Jagex pushing the Godless hard]] in Sixth-Age quests and lore.lore.
** Judging from [[http://services.runescape.com/m=forum/forums.ws?341,342,329,65758110,goto,1 this forum topic]], Sliske's managed to pick up quite a few fangirls.
2nd May '16 4:29:35 PM HamburgerTime
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** Jagex's constant CharacterShilling for [[BeliefMakesYouStupid the Godless faction]] in storylines, events and quests has gotten more heavy-handed and boringly predictable over time.

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** Jagex's constant CharacterShilling for [[BeliefMakesYouStupid the Godless faction]] in storylines, story lines, events and quests has gotten more heavy-handed and boringly predictable over time.time. In particular, fans of Saradomin accuse Jagex of trying to co-opt him and his [[CrystalDragonJesus pseudo-Catholic faction]] as a slam against real-life Christianity.


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** A patch in April 2016 removed the Rat Pits, an extremely badly regarded minigame of questionable morality (it's seemingly inspired by real-world dog fighting). The update was even worded as a TakeThat to the minigame, stating that the in-universe reason for its shutdown was numerous health and animal welfare code violations.
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