History YMMV / RuneScape

18th Jan '18 10:48:47 PM Tenma-Yuuki
Is there an issue? Send a Message


** "Plague's End" has been called anticlimactic as a GrandFinale and as a Grandmaster-level quest, but after over a decade of waiting for this last act in the Elf and Plague series, it is downright '''awesome''' to personally [[CurbStompBattle curbstomp]] and/or [[KilledOffForReal actually kill off]] ''all'' of the Mourners, [[PresidentEvil King Lathas]] and his numerous [[KnightTemplar paladin bodyguards]], [[BigBad Lord Iorwerth]] and his underlings, and the heretofore-unseen "[[BiggerBad Dark Lord]]" itself. [[spoiler:It ends up as a subversion in the Dark Lord's case, as the Dark Lord is really just a warped fragment of Seren, who as an ActualPacifist has done nothing to warrant your frustration.]]
*** Virtually every other positive character in the series gets a chance to [[TheDogBitesBack bite back]] at Lathas and Iorwerth, too. Councilor Halgrive, Lathas's deputy, after hearing of his King's wrongdoing makes you commander of the army. Bravek, the city warder of West Ardougne who'd been forced to keep up the lie also gives you his support. Elena and the other West Ardougne activists you've met get to lead a revolution. General Hining, the very angry best friend and right-hand-man to the betrayed and murdered King Tyras, gets to lead his army in an outright massacre of Iorwerth's. And finally, the Elven Elders, driven into exile by Iorwerth, get to [[spoiler: activate the lock that seals their people's old enemy, the Dark Lord, away for good]].
** "Kindred Spirits" ''finally'' lets you get in a few shots, [[TakeThat verbal and physical]], against [[BigBad Sliske]]. Early on, you're given the option to repeatedly punch him in the face while he's defenseless, and later, [[spoiler:you manage to weaken his control over the Barrows brothers and learn something about his true plans, which ''really'' gets under his skin. While he still partially succeeds in the end, it shows that he's not as untouchable as he'd like to think]].
*** And again in ''Sliske's Endgame'', only this time, you [[spoiler:fight him up, close and personal after you deal with Nomad, Linza, and Gregorovic. The scuffle ultimately ends with his demise in your hands, [[HoistByHisOwnPetard using the Staff of Armadyl]] to finish him off for real.]]

to:

** "Plague's End" has been called anticlimactic as a GrandFinale and as a Grandmaster-level quest, but after over a decade of waiting for this last act in the Elf and Plague series, it is downright '''awesome''' to personally [[CurbStompBattle curbstomp]] and/or [[KilledOffForReal actually kill off]] ''all'' of the Mourners, [[PresidentEvil King Lathas]] and his numerous [[KnightTemplar paladin bodyguards]], [[BigBad Lord Iorwerth]] and his underlings, and the heretofore-unseen "[[BiggerBad Dark Lord]]" itself. [[spoiler:It ends up as a subversion in the Dark Lord's case, as the Dark Lord is really just a warped fragment of Seren, who as an ActualPacifist has done nothing to warrant your frustration.]]
***
]] Virtually every other positive character in the series gets a chance to [[TheDogBitesBack bite back]] at Lathas and Iorwerth, too. Councilor Halgrive, Lathas's deputy, after hearing of his King's wrongdoing makes you commander of the army. Bravek, the city warder of West Ardougne who'd been forced to keep up the lie also gives you his support. Elena and the other West Ardougne activists you've met get to lead a revolution. General Hining, the very angry best friend and right-hand-man to the betrayed and murdered King Tyras, gets to lead his army in an outright massacre of Iorwerth's. And finally, the Elven Elders, driven into exile by Iorwerth, get to [[spoiler: activate the lock that seals their people's old enemy, the Dark Lord, away for good]].
** In the Sliske quest series:
***
"Kindred Spirits" ''finally'' lets you get in a few shots, [[TakeThat verbal and physical]], against [[BigBad Sliske]]. Early on, you're given the option to repeatedly punch him in the face while he's defenseless, and later, [[spoiler:you manage to weaken his control over the Barrows brothers and learn something about his true plans, which ''really'' gets under his skin. While he still partially succeeds in the end, it shows that he's not as untouchable as he'd like to think]].
*** And again in ''Sliske's Endgame'', "Sliske's Endgame", only this time, you [[spoiler:fight him up, close and personal after you deal with Nomad, Linza, and Gregorovic. The scuffle ultimately ends with his demise in your hands, [[HoistByHisOwnPetard [[ImpaledWithExtremePrejudice using the Staff of Armadyl]] to finish him off for real.]]
31st Dec '17 10:26:50 AM ChilledXSocks
Is there an issue? Send a Message


** "Plague's End" has been called anticlimactic as a GrandFinale and as a Grandmaster-level quest, but after over a decade of waiting for this last act in the Elf and Plague series, it is downright '''awesome''' to personally [[CurbStompBattle curbstomp]] and/or [[KilledOffForReal actually kill off]] ''all'' of the Mourners, [[PresidentEvil King Lathas]] and his numerous [[KnightTemplar paladin bodyguards]], [[BigBad Lord Iorwerth]] and his underlings, and the heretofore-unseen "[[BiggerBad Dark Lord]]" itself. [[spoiler:This is subverted somewhat, as the Dark Lord is really just a warped fragment of Seren, who as an ActualPacifist has done nothing to warrant your frustration.]]

to:

** "Plague's End" has been called anticlimactic as a GrandFinale and as a Grandmaster-level quest, but after over a decade of waiting for this last act in the Elf and Plague series, it is downright '''awesome''' to personally [[CurbStompBattle curbstomp]] and/or [[KilledOffForReal actually kill off]] ''all'' of the Mourners, [[PresidentEvil King Lathas]] and his numerous [[KnightTemplar paladin bodyguards]], [[BigBad Lord Iorwerth]] and his underlings, and the heretofore-unseen "[[BiggerBad Dark Lord]]" itself. [[spoiler:This is subverted somewhat, [[spoiler:It ends up as a subversion in the Dark Lord's case, as the Dark Lord is really just a warped fragment of Seren, who as an ActualPacifist has done nothing to warrant your frustration.]]
24th Dec '17 2:47:10 PM Tenma-Yuuki
Is there an issue? Send a Message


* EnsembleDarkhorse: General Graardor has loads of fans, and it seems Jagex has picked up on this, as he functioned as the game's mascot for a while.

to:

* EnsembleDarkhorse: EnsembleDarkhorse:
**
General Graardor has loads of fans, and it seems Jagex has picked up on this, as he functioned as the game's mascot for a while.



* HilariousInHindsight: In July of 2013, the quest Bringing Home the Bacon was released in which the player builds a machine to train pigs for various tasks. The following month, ''VideoGame/AmnesiaAMachineForPigs'' became available for preorder.

to:

* HilariousInHindsight: In July of 2013, the quest Bringing Home the Bacon was released in which the player builds a machine to train pigs for various tasks. The following month, ''VideoGame/AmnesiaAMachineForPigs'' became available for preorder.HilariousInHindsight:


Added DiffLines:

** In July of 2013, the quest Bringing Home the Bacon was released in which the player builds a machine to train pigs for various tasks. The following month, ''VideoGame/AmnesiaAMachineForPigs'' became available for preorder.
24th Dec '17 2:39:48 PM Tenma-Yuuki
Is there an issue? Send a Message


* ThatOneBoss: Becoming more and more common as SerialEscalation keeps leading to harder and harder new bosses with no apparent limit in sight.
** Nomad. The custodian of a minigame as a fight, shouldn't be hard, right? Well, he's been gathering the souls of everyone who's died there for a year, and has harnessed their power for himself. He will freeze you, hit you to the literal maximum your body can withstand without disintegrating, summon land mines in a circle around you, and call up clones that fight at 100% power. What's that, you think you're going to win? He heals himself once you get him to a quarter of his health, and if you do it again he'll knock off the nonsense and just smack you around faster than you can blink. Your reward is [[AndYourRewardIsClothes a solid red or blue cape]]. [[SarcasmMode Enjoy]].
** Another Dungeoneering boss, Shadow-forger Ihlakhizan. It can kill a player with maximum HP with a single attack by splashing acid on them, since the puddles spread out and the damage from each puddle stacks if multiple ones land where you are standing. His special attack alone will reduce your combat stats by a ton if it connects, as well as most likely killing you instantly. The only way to dodge this is to hide behind the pillars he hangs from, but if you stay there too long, the shadows will literally tear you apart. You only get a few seconds to get behind the pillars as well, so if you walk into the boss room just as he uses his special, you can expect to have to walk back all over again. Did I mention none of these attacks can be blocked by Prayer? And Saradomin help you if you forget to turn off Auto Retaliate.
** If there is any quest-based boss than can trump Nomad in difficulty, it's [=TokHaar-Hok=] from Brink of Extinction, which is also That One Quest to a majority of players. Battling him involves him summoning [[EliteMook Elite Mooks]] that were giving hell in the previous battles, avoiding heating conduits, and locking Hok into a stun for the later half of the battle to prevent healing. Unfortunately, Hok can maim you for upwards of 6,000+ damage if not having prayer on (which is capable of draining), his mooks are far from slouches that can rip you to pieces, and the conduits are not something you want to stand on when heated up. An unlucky combination of either are known to kill players in ''seconds''.
** Chaos Hreidmar and Chaos Grimsson from Birthright of the Dwarves, who must both be fought at the same time. Chaos Grimsson is a powerful melee fighter who frequently uses an absurdly powerful charge attack with a very generous hotbox (thankfully, the game warns you when he is going to do this). Chaos Hreidmar, meanwhile, is a mage who summons chaos dwarves (powerful melee fighters) and chaos dwarf hand cannoneers (horrendous DemonicSpiders), and can heal 12,000 hit points and buff and heal the chaos dwarves if you can't damage him enough to stop him. Thankfully, you can exploit a staircase in the arena to render Hreidmar non-aggressive, and if you kill one and then die, the game will save your progress. This battle has the dubious honor of being the only boss fight in the game ever to be {{nerf}}ed for being too hard; originally, you had to defeat them both in one go, so for instance if you killed Grimsson but died to Hreidmar, Grimsson would respawn upon your death and you would have to start over from the beginning.
** The Nihils from Fate of the Gods, a rather nasty WolfpackBoss. There's four of them, and you have to kill all four. You can't leave until they're all dead, and if you die, any of the nihils you killed come back. To make matters worse, aggroing all four of them at once and then killing them is a completionist requirement.
*** Immediately after that, you have the fight with Mah's nightmares. Hordes of tough, hard-hitting muspah using all three forms of combat, while Mah herself screams and convulses in pain, damaging you (and the muspah too, thankfully). Zaros will offer to grant you infinite runes for Ancient Magicks and prayer points for curses, and taking advantage of his offer will make the fight much more manageable. If you don't ...[[ThisIsGonnaSuck well]] ...
** The fight with General Graardor at the climax of ''The Mighty Fall'', when he picks up a weapon. You're required to fight with a kyzaj, which is a two-handed weapon and fairly slow to boot. You also can't use prayers. Graardor's regular attacks are fairly manageable, but he has several nasty tricks up his sleeves. For starters, he frequently makes sweeping attacks with his kyzaj, which will do ''40%'' of your max HP if you can't dodge them, and he also regularly creates huge undodgeable shockwaves. The kicker is that you get next to no time to dodge the sweeps; if you have the slightest hiccup in your internet, or if you heal at a bad time, then you'll get a kyzaj to the face. Also, he has a mountain of HP, and as you whittle him down, he smashes off the edges of the platform.
** So, you think [[ThatOneBoss Nomad]], [[spoiler:[[GoddamnedBoss Linza the Disgraced]]]], and [[MonsterClown Gregorovic]] are tough enough bosses by themselves? Have fun facing '''''all three of them at once''''' in the penultimate boss fight of "Sliske's Endgame". And if they weren't powerful enough already, they now [[FakeDifficulty gain additional abilities and buffs]] as you defeat them one-by-one.

to:

* ThatOneBoss: Becoming more and more common as SerialEscalation keeps leading to harder and harder new bosses with no apparent limit in sight.
** Nomad. The custodian of a minigame as a fight, shouldn't be hard, right? Well, he's been gathering the souls of everyone who's died there for a year, and has harnessed their power for himself. He will freeze you, hit you to the literal maximum your body can withstand without disintegrating, summon land mines in a circle around you, and call up clones that fight at 100% power. What's that, you think you're going to win? He heals himself once you get him to a quarter of his health, and if you do it again he'll knock off the nonsense and just smack you around faster than you can blink. Your reward is [[AndYourRewardIsClothes a solid red or blue cape]]. [[SarcasmMode Enjoy]].
** Another Dungeoneering boss, Shadow-forger Ihlakhizan. It can kill a player with maximum HP with a single attack by splashing acid on them, since the puddles spread out and the damage from each puddle stacks if multiple ones land where you are standing. His special attack alone will reduce your combat stats by a ton if it connects, as well as most likely killing you instantly. The only way to dodge this is to hide behind the pillars he hangs from, but if you stay there too long, the shadows will literally tear you apart. You only get a few seconds to get behind the pillars as well, so if you walk into the boss room just as he uses his special, you can expect to have to walk back all over again. Did I mention none of these attacks can be blocked by Prayer? And Saradomin help you if you forget to turn off Auto Retaliate.
** If there is any quest-based boss than can trump Nomad in difficulty, it's [=TokHaar-Hok=] from Brink of Extinction, which is also That One Quest to a majority of players. Battling him involves him summoning [[EliteMook Elite Mooks]] that were giving hell in the previous battles, avoiding heating conduits, and locking Hok into a stun for the later half of the battle to prevent healing. Unfortunately, Hok can maim you for upwards of 6,000+ damage if not having prayer on (which is capable of draining), his mooks are far from slouches that can rip you to pieces, and the conduits are not something you want to stand on when heated up. An unlucky combination of either are known to kill players in ''seconds''.
** Chaos Hreidmar and Chaos Grimsson from Birthright of the Dwarves, who must both be fought at the same time. Chaos Grimsson is a powerful melee fighter who frequently uses an absurdly powerful charge attack with a very generous hotbox (thankfully, the game warns you when he is going to do this). Chaos Hreidmar, meanwhile, is a mage who summons chaos dwarves (powerful melee fighters) and chaos dwarf hand cannoneers (horrendous DemonicSpiders), and can heal 12,000 hit points and buff and heal the chaos dwarves if you can't damage him enough to stop him. Thankfully, you can exploit a staircase in the arena to render Hreidmar non-aggressive, and if you kill one and then die, the game will save your progress. This battle has the dubious honor of being the only boss fight in the game ever to be {{nerf}}ed for being too hard; originally, you had to defeat them both in one go, so for instance if you killed Grimsson but died to Hreidmar, Grimsson would respawn upon your death and you would have to start over from the beginning.
** The Nihils from Fate of the Gods, a rather nasty WolfpackBoss. There's four of them, and you have to kill all four. You can't leave until they're all dead, and if you die, any of the nihils you killed come back. To make matters worse, aggroing all four of them at once and then killing them is a completionist requirement.
*** Immediately after that, you have the fight with Mah's nightmares. Hordes of tough, hard-hitting muspah using all three forms of combat, while Mah herself screams and convulses in pain, damaging you (and the muspah too, thankfully). Zaros will offer to grant you infinite runes for Ancient Magicks and prayer points for curses, and taking advantage of his offer will make the fight much more manageable. If you don't ...[[ThisIsGonnaSuck well]] ...
** The fight with General Graardor at the climax of ''The Mighty Fall'', when he picks up a weapon. You're required to fight with a kyzaj, which is a two-handed weapon and fairly slow to boot. You also can't use prayers. Graardor's regular attacks are fairly manageable, but he has several nasty tricks up his sleeves. For starters, he frequently makes sweeping attacks with his kyzaj, which will do ''40%'' of your max HP if you can't dodge them, and he also regularly creates huge undodgeable shockwaves. The kicker is that you get next to no time to dodge the sweeps; if you have the slightest hiccup in your internet, or if you heal at a bad time, then you'll get a kyzaj to the face. Also, he has a mountain of HP, and as you whittle him down, he smashes off the edges of the platform.
** So, you think [[ThatOneBoss Nomad]], [[spoiler:[[GoddamnedBoss Linza the Disgraced]]]], and [[MonsterClown Gregorovic]] are tough enough bosses by themselves? Have fun facing '''''all three of them at once''''' in the penultimate boss fight of "Sliske's Endgame". And if they weren't powerful enough already, they now [[FakeDifficulty gain additional abilities and buffs]] as you defeat them one-by-one.
Has its own page [[ThatOneBoss/RuneScape here]].
24th Dec '17 2:34:44 PM Tenma-Yuuki
Is there an issue? Send a Message


* ShipTease: Quite a lot between the PlayerCharacter and BadassAdorable Cave Goblin chick Zanik. Crosses over into InterspeciesRomance, and, if the player is female, LesYay. One of the letters pages reveals that Zanik does indeed have feelings for the player, but wants to go off on her own so she won't be stuck in your shadow.
23rd Dec '17 10:53:17 PM Tenma-Yuuki
Is there an issue? Send a Message


** The May 2016 patch that {{nerf}}ed Dreadnips, the Heal Other spell, and the Barricade ability due to making multiplayer bosses such as the Mazcab Raids villains ''much'' harder. Many players felt that this was a cynical attempt by Jagex to convince people to utilize the disliked Invention skill, as new Invention devices with similar effects to all of the aforementioned had recently been released.

to:

** The May 2016 patch that {{nerf}}ed Dreadnips, the Heal Other spell, and the Barricade ability due to making multiplayer bosses such as the Mazcab Raids villains ''much'' harder. Many players felt that this was a cynical attempt by Jagex to convince people to utilize utilise the disliked Invention skill, as new Invention devices with similar effects to all of the aforementioned had recently been released.
23rd Dec '17 10:50:16 PM Tenma-Yuuki
Is there an issue? Send a Message


** The Champion's Challenge, dear ''lord'' the Champion's Challenge. Thirteen types of monster have a chance of dropping a scroll where the 'champion' of that particular race (from imps to hobgoblins to mummies to demons) challenge you to a fight with certain modifiers-- no off-hand weapons, no magic, no inventory, etc. So far so good, right? Except that the scrolls have a 1 in ''5000'' chance of dropping from that particular monster. That's the same drop rate as most boss pets, but unlike those, there's no threshold multiplier applied to the scrolls.[[note]]Boss pets in Runescape have a higher chance of dropping once you reach a certain threshold of kills on some bosses; the God Wars Dungeon generals have a threshold of 1000 kills, Araxxor has a threshold of 200, and the Queen Black Dragon has a threshold of 500.[[/note]] People have literally played the game for over a decade and not seen a single scroll! Have fun if you intend to acquired a trimmed Completionist Cape.

to:

** If you intend to acquire a Completionist cape (or even the trimmed version!), some of the requirements involved certainly count. Special mentions go to the following:
***
The Champion's Challenge, dear ''lord'' the Champion's Challenge. Thirteen types of monster have a chance of dropping a scroll where the 'champion' of that particular race (from imps to hobgoblins to mummies to demons) challenge you to a fight with certain modifiers-- no off-hand weapons, no magic, no inventory, etc. So far so good, right? Except that the scrolls have a 1 in ''5000'' chance of dropping from that particular monster. That's the same drop rate as most boss pets, but unlike those, there's no threshold multiplier applied to the scrolls.[[note]]Boss pets in Runescape have a higher chance of dropping once you reach a certain threshold of kills on some bosses; the God Wars Dungeon generals have a threshold of 1000 kills, Araxxor has a threshold of 200, and the Queen Black Dragon has a threshold of 500.[[/note]] People have literally played the game for over a decade and not seen a single scroll! Have fun if scroll!
*** The Shattered Heart Distraction and Diversion. This involves grinding in non-combat skills until
you intend acquire strange rocks, which are needed to acquired construct a Statue of Dahmaroc in the Varrock Museum (requiring 15 pairs of strange rocks to complete), which upon completion explodes and leaves you with a replica statue piece to build a replica of the Statue of Dahmaroc in your own POH, and must be completed again for another replica piece. To make matters worse, you can only complete the statue in Varrock Museum once per week, and to fulfill said requirement for the trimmed Completionist Cape.cape, you need a total of 15 pairs of replica statue pieces to complete the replica statue; in other words, you need to grind for ''450'' pairs of strange rocks, and require at least 30 ''weeks'' before you can complete the requirement. Have fun.
23rd Dec '17 10:32:01 PM Tenma-Yuuki
Is there an issue? Send a Message


** The Champion's Challenge, dear ''lord'' the Champion's Challenge. Thirteen types of monster have a chance of dropping a scroll where the 'champion' of that particular race (from imps to hobgoblins to mummies to demons) challenge you to a fight with certain modifiers-- no off-hand weapons, no magic, no inventory, etc. So far so good, right? Except that the scrolls have a 1 in ''5000'' chance of dropping from that particular monster. That's the same drop rate as most boss pets, but unlike those, there's no threshold multiplier applied to the scrolls.[[note]]Boss pets in Runescape have a higher chance of dropping once you reach a certain threshold of kills on some bosses; the God Wars Dungeon generals have a threshold of 1000 kills, Araxxor has a threshold of 200, and the Queen Black Dragon has a threshold of 500.[[/note]] People have literally played the game for over a decade and not seen a single scroll!

to:

** The Champion's Challenge, dear ''lord'' the Champion's Challenge. Thirteen types of monster have a chance of dropping a scroll where the 'champion' of that particular race (from imps to hobgoblins to mummies to demons) challenge you to a fight with certain modifiers-- no off-hand weapons, no magic, no inventory, etc. So far so good, right? Except that the scrolls have a 1 in ''5000'' chance of dropping from that particular monster. That's the same drop rate as most boss pets, but unlike those, there's no threshold multiplier applied to the scrolls.[[note]]Boss pets in Runescape have a higher chance of dropping once you reach a certain threshold of kills on some bosses; the God Wars Dungeon generals have a threshold of 1000 kills, Araxxor has a threshold of 200, and the Queen Black Dragon has a threshold of 500.[[/note]] People have literally played the game for over a decade and not seen a single scroll!scroll! Have fun if you intend to acquired a trimmed Completionist Cape.
1st Nov '17 12:44:57 PM SCPIhpkmn
Is there an issue? Send a Message

Added DiffLines:

** The Firemaker's Curse quest is interminable. It has no less than ''ten'' instances of ThatOnePuzzle. Half of those are due to the way that Runescape's pathfinding system interacts with the firemaking skill-- every time you make a fire, you move west until you hit a wall. Other instances of ThatOnePuzzle include figuring out who in the room is possessed, or else someone in the party dies (which is a GuideDangIt in and of itself), a section where you have to click on hard-to-see hands of shadow to drive them away using light from a torch or else take heavy damage, and the PuzzleBoss fight against the antagonist of the quest. The fight against Char is a GoddamnedBoss for two reasons: 1) you do damage proportional to the number of fires you have lit in the arena, and 2) Char does damage to you proportional to your max lifepoints, and seems to do even more damage when you're wearing armor. At least the boss fight is safe, so you don't lose items when you die. And you ''will'' die.
23rd Oct '17 7:44:51 AM SCPIhpkmn
Is there an issue? Send a Message

Added DiffLines:

** On the Runescape subreddit in October 2017, there's an endless amount of snarky memes about the Treasure Hunter Loot Box system being skill-based as opposed to pure RNG, after Jagex released a statement to various charities saying that [[BlatantLies Runescape is a purely skill-based game]].
This list shows the last 10 events of 580. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.RuneScape