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* CaptainObviousReveal: Given that the game is heavily influenced by the ''Mega Man'' franchise, it's rather easy to predict [[spoiler:Iris is the true villain]] of ''Freudenstachel''.
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Spiritual Adaptation only applies if a similar plot is used in a different medium.


* SpiritualAdaptation: Of the classic ''VideoGame/{{Mega Man|Classic}}'', up until its [[VideoGame/MightyNo9 true]] {{s|piritualSuccessor}}uccessor came along.
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* MagnificentBastard: Once again, [[spoiler:Iris]].
** As [[spoiler:she]] puts it...
-->[[spoiler:"''Pitting the peaceful Liebea against your idiotic ideals was sheer brilliance! Turning friends on one another thanks to a tiny seed of doubt I planted... wonderful! Even the stoic Sichte swallowed that drivel about a world just for Magi. Hook, line, and sinker, no less! Magnificent! And witnessing the dreams of the commonfolk being trampled underfoot... Hahaha! I think I'm going to cry!''" ♪]]
** [[spoiler:Her [[TheDragon Dragon]] Eifer, too. The fact that she and Iris manipulated the Schwarzkreuz into attacking RKS and witch-hunting Magi and kidnapped Spiritia to have her all BrainwashedAndCrazy places her into Magnificent Bitchery as well, even if she was just another pawn of Iris. Of course, she tends to constantly alternate between this and a SmugSnake as well, [[OutOfCharacterMoment and the reason is obvious]].]]
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* InternetBackdraft: Not long after ''[=RosenkreuzStilette=]'s'' official English release, the game got a lot of backlash on Steam for simply being a ''Franchise/MegaMan'' clone that draws on the {{Moe}} aesthetic with anime girls, but mostly because of [[UnfortunateCharacterDesign Luste's character design]], who essentially looks like an underaged little girl wearing revealing underwear. Thanks to ValuesDissonance, a lot of activists have popped up on Steam and demanded Valve to "ban content of this type" on their network. The developer even notified this problem on his blog, and admits that it could affect the sales of the games in the future.

to:

* InternetBackdraft: Not long after ''[=RosenkreuzStilette=]'s'' official English release, the game got a lot of backlash on Steam for simply being a ''Franchise/MegaMan'' clone that draws on the {{Moe}} aesthetic with anime girls, but mostly because of [[UnfortunateCharacterDesign Luste's character design]], who essentially looks like an underaged under-aged little girl wearing revealing underwear. Thanks to ValuesDissonance, a lot of activists have popped up on Steam in response to this and demanded Valve to "ban content of this type" on their network. The developer even notified this problem on his blog, and admits that it could affect the sales of the games in the future.
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* FirstInstallmentWins: A rather odd example not with the games themselves, but rather the series' SpiritualSuccessor status to the original ''Franchise/MegaMan'' games. Ever since it's official English release, many fans feel that ''[=RosenkreuzStilette=]'' succeeded where ''VideoGame/MightyNo9'' failed, saying that it is more faithful to the ''Mega Man'' series with plenty of throwbacks and {{Shout Out}}s to back it up.

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* FirstInstallmentWins: A rather odd example not with the games themselves, but rather rather, the series' SpiritualSuccessor status to the original ''Franchise/MegaMan'' games. Ever since it's official English release, many fans feel that ''[=RosenkreuzStilette=]'' succeeded where ''VideoGame/MightyNo9'' failed, saying that it is more faithful to the ''Mega Man'' series with plenty of throwbacks and {{Shout Out}}s to back it up.



* InternetBackdraft: Not long after ''[=RosenkreuzStilette=]'s'' official English release, the game got a lot of backlash on Steam for simply being a ''Franchise/MegaMan'' clone that draws on the {{Moe}} aesthetic with anime girls, but mostly because of [[UnfortunateCharacterDesign Luste's character design]], who essentially looks like an underaged little girl wearing revealing underwear. Thanks to ValuesDissonance, a lot of activists have popped up on Steam to petition Valve to "stop allowing content of this type" on their network. The developer even notified this problem on his blog, and admits that it could affect the sales of the first game as well as the localization of ''Freudenstachel'' in the future.

to:

* InternetBackdraft: Not long after ''[=RosenkreuzStilette=]'s'' official English release, the game got a lot of backlash on Steam for simply being a ''Franchise/MegaMan'' clone that draws on the {{Moe}} aesthetic with anime girls, but mostly because of [[UnfortunateCharacterDesign Luste's character design]], who essentially looks like an underaged little girl wearing revealing underwear. Thanks to ValuesDissonance, a lot of activists have popped up on Steam to petition and demanded Valve to "stop allowing "ban content of this type" on their network. The developer even notified this problem on his blog, and admits that it could affect the sales of the first game as well as the localization of ''Freudenstachel'' games in the future.
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* ItsTheSameNowItSucks: While praise was given to the original art, appealing character designs, music, and to an extent the plot, critics tend to see the gameplay as SoOkayItsAverage. The controls are tight and responsive, but the level designs and bosses recycle so many gimmicks of the ''Franchise/MegaMan'' series it limits its potential. It's also hard to sell a series that sticks so closely to the formula with the abundance of hacks to the Classic games that have come out since the game's release. Fast-forward to 2016, however, and this consensus ironically inverted after the failed perception of ''VideoGame/MightyNo9'' with many suddenly clamoring to the ''[=RosenkreuzStilette=]'' series (as well as other similar ''Mega Man''-like games) as a successor to ''Mega Man'', especially thanks to its official English release the following year.

to:

* ItsTheSameNowItSucks: While praise was given to the original art, appealing character designs, music, and to an extent the plot, critics tend to see the gameplay as SoOkayItsAverage. The controls are tight and responsive, but the level designs and bosses recycle so many gimmicks of the ''Franchise/MegaMan'' series it limits its potential. It's also hard to sell a series that sticks so closely to the formula with the abundance of hacks to the Classic games that have come out since the game's release. Fast-forward to 2016, however, and this consensus ironically inverted after the failed perception of ''VideoGame/MightyNo9'' with many suddenly clamoring to the ''[=RosenkreuzStilette=]'' series (as well as other similar ''Mega Man''-like games) games such as ''Videogame/AzureStrikerGunvolt'') as a successor to ''Mega Man'', especially thanks to its official English release the following year.

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*** [[http://www.youtube.com/watch?v=vUpTPSGdpTY Freudia's theme.]]



** [[http://www.youtube.com/watch?v=vUpTPSGdpTY Freudia's theme]], which plays during her actual boss fight instead of the usual boss fight theme. Add up being the hardest normal boss battle thus far (with her being constantly in red life), you will hear this for quite some time and enjoy it to the fullest. It even returns in ''Freudenstachel''... except as a title theme that are often skipped.



** Freudia is definitely ThatOneBoss, but qualifies for this as well. With some good writing in Spiritia's pre-battle cutscene, a [[SadBattleMusic unique battle theme]], the fact that her health bar is [[DesperationAttack always red in Desperation Mode]] throughout the fight, has an original and completely different attack pattern from all other bosses and is a massive jump in difficulty compared with the warmup fight in the prologue, and the challenge of avoiding the [[BulletHell barrage of ice shards, snowflakes, and lasers]] makes for one unforgettable boss, hard though she is.

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** Freudia is definitely ThatOneBoss, but qualifies for this as well. With some good writing in Spiritia's pre-battle cutscene, a [[SadBattleMusic unique battle theme]], theme]] [[SugarWiki/AwesomeMusic (which is awesome)]], the fact that her health bar is [[DesperationAttack always red in Desperation Mode]] throughout the fight, has an original and completely different attack pattern from all other bosses and is a massive jump in difficulty compared with the warmup fight in the prologue, and the challenge of avoiding the [[BulletHell barrage of ice shards, snowflakes, and lasers]] makes for one unforgettable boss, hard though she is.
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* AccidentalInnuendo: The name ''Freudenstachel'' in-game means "The Stinger of Joy". However, to anyone fluent enough in German, it can also mean "Pleasure Stinger", which is a sexual euphemism. One of Darksquid Media's developers was quick to catch this oversight, and ran the translation over to a native-speaking German to fix any mistranslations that could lead to this, given the games' extensive use of GratuitousGerman.
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*** [[http://www.youtube.com/watch?v=vUpTPSGdpTY Freudia's theme.]]
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* SugarWiki/MostWonderfulSound: Strudel saying "Rosenkreuzstilette" sometimes (it's usually Freudia) when you start ''Rosenkreuzstilette Freudenstachel'' is simply adorable. .More badass, but Spiritias occasionally shouting "Seelegewehr!" when performing a ChargedShot is satisfying, especially if you've just destroyed a particularly annoying enemy or boss.

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* SugarWiki/MostWonderfulSound: Strudel saying "Rosenkreuzstilette" sometimes (it's usually Freudia) when you start ''Rosenkreuzstilette Freudenstachel'' is simply adorable. . More badass, but Spiritias occasionally shouting "Seelegewehr!" when performing a ChargedShot is satisfying, especially if you've just destroyed a particularly annoying enemy or boss.
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* ThatOneAchievement: With the addition of achievements on the Steam version, there's the aptly-named "Devil Hunter", which requires [[FlawlessVictory beating the Deviled Egg without taking any damage]]. Given the Deviled Egg's ThatOneBoss status like the [[VideoGame/MegaMan1 Yellow Devil]] that inspired it, it is not hard to understand why this achievement is so reviled, and it is likely made to challenge even the most expert of players. To further add to this, only 0.3 percent of players have managed to get this achievement.

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* ThatOneAchievement: With the addition of achievements on the Steam version, there's the aptly-named "Devil Hunter", which requires [[FlawlessVictory beating the Deviled Egg without taking any damage]]. Given the Deviled Egg's ThatOneBoss status like the [[VideoGame/MegaMan1 Yellow Devil]] that inspired it, it is not hard to you can understand why this achievement is so reviled, and it is seems that it was likely made to challenge even the most expert of players. To further add to this, only 0.3 percent of total players have actually managed to get this achievement.
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None

Added DiffLines:

* ThatOneAchievement: With the addition of achievements on the Steam version, there's the aptly-named "Devil Hunter", which requires [[FlawlessVictory beating the Deviled Egg without taking any damage]]. Given the Deviled Egg's ThatOneBoss status like the [[VideoGame/MegaMan1 Yellow Devil]] that inspired it, it is not hard to understand why this achievement is so reviled, and it is likely made to challenge even the most expert of players. To further add to this, only 0.3 percent of players have managed to get this achievement.
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None

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* HilariousInHindsight: ''[=RosenkreuzStilette=] Freudenstachel'' started out as an April Fool's Day joke in 2008 with mock screenshots of what the game would look like while staring Freudia as the protagonist. Years later, production of an actual ''[=RosenkreuzStilette=] Freudenstachel'' came to fruition and released as a sequel to the first game in 2012, with a few things from the April Fool's Day version making it into the game.

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* GirlShowGhetto: Gameplay aside, the series tends to receive scorn because of its unabashedly cute characters and emphasis on friendship, never mind the darker aspects to the story and challenging difficulty.



* InternetBackdraft: Not long after ''[=RosenkreuzStilitte=]'s'' official English release, the game got a lot of backlash on Steam for simply being a ''Franchise/MegaMan'' clone with {{Moe}} anime girls, but mostly because of [[UnfortunateCharacterDesign Luste's character design]], who essentially looks like an underaged little girl wearing revealing underwear. Thanks to ValuesDissonance, a lot of activists have popped up on Steam to petition Valve to "stop allowing content of this type" on their network. The developer even notified this problem on his blog, and admits that it could affect the sales of the first game as well as the localization of ''Freudenstachel'' in the future.

to:

* InternetBackdraft: Not long after ''[=RosenkreuzStilitte=]'s'' ''[=RosenkreuzStilette=]'s'' official English release, the game got a lot of backlash on Steam for simply being a ''Franchise/MegaMan'' clone with that draws on the {{Moe}} aesthetic with anime girls, but mostly because of [[UnfortunateCharacterDesign Luste's character design]], who essentially looks like an underaged little girl wearing revealing underwear. Thanks to ValuesDissonance, a lot of activists have popped up on Steam to petition Valve to "stop allowing content of this type" on their network. The developer even notified this problem on his blog, and admits that it could affect the sales of the first game as well as the localization of ''Freudenstachel'' in the future.
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Sorry, wrong trope.


* InternetBacklash: Not long after ''[=RosenkreuzStilitte=]'s'' official English release, the game got a lot of backlash on Steam for simply being a ''Franchise/MegaMan'' clone with {{Moe}} anime girls, but mostly because of [[UnfortunateCharacterDesign Luste's character design]], who essentially looks like an underaged little girl wearing revealing underwear. Thanks to ValuesDissonance, a lot of activists have popped up on Steam to petition Valve to "stop allowing content of this type" on their network. The developer even notified this problem on his blog, and admits that it could affect the sales of the first game as well as the localization of ''Freudenstachel'' in the future.

to:

* InternetBacklash: InternetBackdraft: Not long after ''[=RosenkreuzStilitte=]'s'' official English release, the game got a lot of backlash on Steam for simply being a ''Franchise/MegaMan'' clone with {{Moe}} anime girls, but mostly because of [[UnfortunateCharacterDesign Luste's character design]], who essentially looks like an underaged little girl wearing revealing underwear. Thanks to ValuesDissonance, a lot of activists have popped up on Steam to petition Valve to "stop allowing content of this type" on their network. The developer even notified this problem on his blog, and admits that it could affect the sales of the first game as well as the localization of ''Freudenstachel'' in the future.
Is there an issue? Send a MessageReason:
None


* InternetBacklash: Not long after ''[=RosenkreuzStilitte=]'s'' official English release, the game got a lot of backlash on Steam for simply being a ''Franchise/MegaMan'' clone with {{Moe}} anime girls, but mostly because of [[UnfortunateCharacterDesign Luste's character design]], who essentially looks like an underaged little girl wearing revealing underwear. Thanks to ValuesDissonance, a lot of activists have popped up on Steam to petition them to "stop allowing content of this type" on their network. The developer even notified this problem on his blog, and admits that it could affect the sales of the first game as well as the localization of ''Freudenstachel'' in the future.

to:

* InternetBacklash: Not long after ''[=RosenkreuzStilitte=]'s'' official English release, the game got a lot of backlash on Steam for simply being a ''Franchise/MegaMan'' clone with {{Moe}} anime girls, but mostly because of [[UnfortunateCharacterDesign Luste's character design]], who essentially looks like an underaged little girl wearing revealing underwear. Thanks to ValuesDissonance, a lot of activists have popped up on Steam to petition them Valve to "stop allowing content of this type" on their network. The developer even notified this problem on his blog, and admits that it could affect the sales of the first game as well as the localization of ''Freudenstachel'' in the future.
Is there an issue? Send a MessageReason:
None


* InternetBacklash: Not long after ''[=RosenkreuzStilitte=]'s'' official English release, the game got a lot of backlash on Steam for simply being a ''Franchise/MegaMan'' clone with {{Moe}} anime girls, but mostly because of [[UnfortunateCharacterDesign Luste's character design]], essentially looking like an underaged little girl wearing revealing underwear. Thanks to ValuesDissonance, a lot of activists have popped up on Steam to petition them to "stop allowing content of this type" on their network. The developer even notified this problem on his blog, and admits that it could affect the sales of the first game as well as the localization of ''Freudenstachel'' in the future.

to:

* InternetBacklash: Not long after ''[=RosenkreuzStilitte=]'s'' official English release, the game got a lot of backlash on Steam for simply being a ''Franchise/MegaMan'' clone with {{Moe}} anime girls, but mostly because of [[UnfortunateCharacterDesign Luste's character design]], who essentially looking looks like an underaged little girl wearing revealing underwear. Thanks to ValuesDissonance, a lot of activists have popped up on Steam to petition them to "stop allowing content of this type" on their network. The developer even notified this problem on his blog, and admits that it could affect the sales of the first game as well as the localization of ''Freudenstachel'' in the future.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* InternetBacklash: Not long after ''[=RosenkreuzStilitte=]'s'' official English release, the game got a lot of backlash on Steam for simply being a ''Franchise/MegaMan'' clone with {{Moe}} anime girls, but mostly because of [[UnfortunateCharacterDesign Luste's character design]], essentially looking like an underaged little girl wearing revealing underwear. Thanks to ValuesDissonance, a lot of activists have popped up on Steam to petition them to "stop allowing content of this type" on their network. The developer even notified this problem on his blog, and admits that it could affect the sales of the first game as well as the localization of ''Freudenstachel'' in the future.

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Renamed some tropes.


* AlternateCharacterInterpretation: [[spoiler:Regarding Iris. Seeing that Spiritia is the other incarnation of Rosenkreuz as Iris is, does she want to kill Spiritia because "there can only be one god" or because she wanted to steal Spiritia's inner powers and become "whole"?]]
* AwesomeArt: The artwork is simply gorgeous. From the dark atmosphere, gothic crosses, demonic statues, distinctive, eerie but adorable character designs, and stunning backgrounds, even as a low-res release it's a very pretty game. It rivals some of the Castlevania games in darkly beautiful pixel art.

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* AlternateCharacterInterpretation: AlternativeCharacterInterpretation: [[spoiler:Regarding Iris. Seeing that Spiritia is the other incarnation of Rosenkreuz as Iris is, does she want to kill Spiritia because "there can only be one god" or because she wanted to steal Spiritia's inner powers and become "whole"?]]
* AwesomeArt: SugarWiki/AwesomeArt: The artwork is simply gorgeous. From the dark atmosphere, gothic crosses, demonic statues, distinctive, eerie but adorable character designs, and stunning backgrounds, even as a low-res release it's a very pretty game. It rivals some of the Castlevania games in darkly beautiful pixel art.



* [[Awesome/VideoGameBosses Best Boss Ever]]:

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* [[Awesome/VideoGameBosses [[AwesomeBosses/VideoGames Best Boss Ever]]:



** Grolla's fight with [[spoiler:Spiritia]], replacing her own boss in her home stage now that she's a playable character. Not only does she avoid the [[AntiClimaxBoss usual reputation]] of these kinds of bosses, but she uses strategic fighting and won't hesitate to use moves your character was weak against as a boss, again with a [[AwesomeMusic unique battle theme]]. [[spoiler:Lily will even give her a Cross Tank when her health goes down]], making it genuinely feel like a battle against another player. It's a frantic and crazy fight that although tough, is worth the effort that brings to mind the fight against [[VideoGame/MegaManZero Copy X]].

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** Grolla's fight with [[spoiler:Spiritia]], replacing her own boss in her home stage now that she's a playable character. Not only does she avoid the [[AntiClimaxBoss usual reputation]] of these kinds of bosses, but she uses strategic fighting and won't hesitate to use moves your character was weak against as a boss, again with a [[AwesomeMusic [[SugarWiki/AwesomeMusic unique battle theme]]. [[spoiler:Lily will even give her a Cross Tank when her health goes down]], making it genuinely feel like a battle against another player. It's a frantic and crazy fight that although tough, is worth the effort that brings to mind the fight against [[VideoGame/MegaManZero Copy X]].



* CompleteMonster: [[FaceOfAnAngelMindOfADemon Iris Sepperin's]] goal is to become [[AGodAmI god of a world of her own design]], but many of her actions are purely [[ItAmusedMe for her amusement]]. Believing that she has a right to destroy whatever she wants, Iris commits wanton murder, of innocents; those she deems not useful to her; and her own family members, choosing victims based on who would suffer most from their deaths. A prime [[ManipulativeBastard manipulator]] as well, Iris masquerades as a harmless young girl while also staging in motion the war between the RKS and the Empire. In ''Rosenkreuzstilette Freudenstachel'', Iris and her [[TheDragon Dragon]] Eifer manipulate the Schwarzkreuz into starting a "witch hunt", and turn the Schwarzkreuz against their own captain Pamela by having them brand her a holy traitor to the Orthodox Church, motivating Pamela's resolve to slay her vilifier. Iris later has Eifer murder the pope, and afterwards has her badly wound Pamela with a surprise attack. Iris continues to show her selfish and manipulative side by having Eifer turn into the Dark Devil and allowing her to die, and [[BrainwashedAndCrazy brainwashing Spiritia]] and forcing her to fight to the death against Freudia, her own childhood friend. Driven by little more than a {{sadist}}ic desire to satisfy her lust for pleasure and [[ForTheEvulz entertainment over the suffering of others]], [[KnightOfCerebus Iris stands out]] in the world of the ''Rosenkreuzstilette'' series.

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* CompleteMonster: [[FaceOfAnAngelMindOfADemon Iris Sepperin's]] goal is to become [[AGodAmI god of a world of her own design]], but many of her actions are purely [[ItAmusedMe for her amusement]]. Believing that she has a right to destroy whatever she wants, Iris commits wanton murder, of innocents; those she deems not useful to her; and her own family members, choosing victims based on who would suffer most from their deaths. A prime [[ManipulativeBastard manipulator]] {{manipulat|iveBastard}}or as well, Iris masquerades as a harmless young girl while also staging in motion the war between the RKS and the Empire. In ''Rosenkreuzstilette Freudenstachel'', Iris and her [[TheDragon Dragon]] Eifer manipulate the Schwarzkreuz into starting a "witch hunt", and turn the Schwarzkreuz against their own captain Pamela by having them brand her a holy traitor to the Orthodox Church, motivating Pamela's resolve to slay her vilifier. Iris later has Eifer murder the pope, and afterwards has her badly wound Pamela with a surprise attack. Iris continues to show her selfish and manipulative side by having Eifer turn into the Dark Devil and allowing her to die, and [[BrainwashedAndCrazy brainwashing Spiritia]] and forcing her to fight to the death against Freudia, her own childhood friend. Driven by little more than a {{sadist}}ic desire to satisfy her lust for pleasure and [[ForTheEvulz entertainment over the suffering of others]], [[KnightOfCerebus Iris stands out]] in the world of the ''Rosenkreuzstilette'' series.



* ItsTheSameSoItSucks: While praise was given to the original art, appealing character designs, music, and to an extent the plot, critics tend to see the gameplay as SoOkayItsAverage. The controls are tight and responsive, but the level designs and bosses recycle so many gimmicks of the ''Franchise/MegaMan'' series it limits its potential. It's also hard to sell a series that sticks so closely to the formula with the abundance of hacks to the Classic games that have come out since the game's release. Fast-forward to 2016, however, and this consensus ironically inverted after the failed perception of ''VideoGame/MightyNo9'' with many suddenly clamoring to the ''[=RosenkreuzStilette=]'' series (as well as other similar ''Mega Man''-like games) as a successor to ''Mega Man'', especially thanks to its official English release the following year.

to:

* ItsTheSameSoItSucks: ItsTheSameNowItSucks: While praise was given to the original art, appealing character designs, music, and to an extent the plot, critics tend to see the gameplay as SoOkayItsAverage. The controls are tight and responsive, but the level designs and bosses recycle so many gimmicks of the ''Franchise/MegaMan'' series it limits its potential. It's also hard to sell a series that sticks so closely to the formula with the abundance of hacks to the Classic games that have come out since the game's release. Fast-forward to 2016, however, and this consensus ironically inverted after the failed perception of ''VideoGame/MightyNo9'' with many suddenly clamoring to the ''[=RosenkreuzStilette=]'' series (as well as other similar ''Mega Man''-like games) as a successor to ''Mega Man'', especially thanks to its official English release the following year.



* LesYay:

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* LesYay: [[HoYay Les Yay]]:



* SpiritualLicensee: To the classic ''VideoGame/{{Mega Man|Classic}}'', up until its [[VideoGame/MightyNo9 true]] [[SpiritualSuccessor successor]] came along.

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* SpiritualLicensee: To SpiritualAdaptation: Of the classic ''VideoGame/{{Mega Man|Classic}}'', up until its [[VideoGame/MightyNo9 true]] [[SpiritualSuccessor successor]] {{s|piritualSuccessor}}uccessor came along.



* WhatDoYouMeanItsNotForLittleGirls: It may have blood, war, and at least one CompleteMonster villain, but once you look past all that and some internet images placed under RuleThirtyFour, you might find it okay for little girls thanks to the cheery colors, cute {{Moe}} girls and violence placed on the same level as that of VideoGame/MegaMan. Then again, it is a VideoGame/MegaMan clone, after all.



* WhatDoYouMeanItsNotForLittleGirls: It may have blood, war, and at least one CompleteMonster villain, but once you look past all that and some internet images placed under RuleThirtyFour, you might find it okay for little girls thanks to the cheery colors, cute {{Moe}} girls and violence placed on the same level as that of VideoGame/MegaMan. Then again, it is a VideoGame/MegaMan clone, after all.
Is there an issue? Send a MessageReason:
None


* ItsTheSameSoItSucks: While praise was given to the original art, appealing character designs, music, and to an extent the plot, critics tend to see the gameplay as SoOkayItsAverage. The controls are tight and responsive, but the level designs and bosses recycle so many gimmicks of the ''Franchise/MegaMan'' series it limits its potential. It's also hard to sell a series that sticks so closely to the formula with the abundance of hacks to the Classic games that have come out since the game's release. Fast-forward to 2016, however, and this consensus [[{{Hypocrite}} ironically]] inverted after the failed perception of ''VideoGame/MightyNo9'' with many suddenly clamoring to the ''[=RosenkreuzStilette=]'' series (as well as other similar ''Mega Man''-like games) as a successor to ''Mega Man'', especially thanks to its official English release the following year.

to:

* ItsTheSameSoItSucks: While praise was given to the original art, appealing character designs, music, and to an extent the plot, critics tend to see the gameplay as SoOkayItsAverage. The controls are tight and responsive, but the level designs and bosses recycle so many gimmicks of the ''Franchise/MegaMan'' series it limits its potential. It's also hard to sell a series that sticks so closely to the formula with the abundance of hacks to the Classic games that have come out since the game's release. Fast-forward to 2016, however, and this consensus [[{{Hypocrite}} ironically]] ironically inverted after the failed perception of ''VideoGame/MightyNo9'' with many suddenly clamoring to the ''[=RosenkreuzStilette=]'' series (as well as other similar ''Mega Man''-like games) as a successor to ''Mega Man'', especially thanks to its official English release the following year.
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* GoddamnedBats: The barrels in the Sichte Stage of ''Rosenkreuzstilette Freudenstachel''. You know, the flying ones with eyes that extend their antennae and shoot electric beams from the spikes on their tips. Yeah, they're goddamn annoying. Also, the enemies that resemble ''Mega Man''[='=]s Mettaurs. And the spear-throwing knights. And the cross enemies. And the egg-dropping eagles. And the skulls that are invulnerable except against some special weapons. And the fireballs that resemble a certain powerup from ''VideoGame/{{Bomberman}}''. To be fair, pretty much almost every regular enemy that RKS has to offer.

to:

* GoddamnedBats: The barrels in the Sichte Stage of ''Rosenkreuzstilette Freudenstachel''. You know, the flying ones with eyes that extend their antennae and shoot electric beams from the spikes on their tips. Yeah, they're goddamn annoying. Also, the enemies that resemble ''Mega Man''[='=]s Mettaurs. And the spear-throwing knights. And the cross enemies. And the egg-dropping eagles. And the skulls that are invulnerable except against some special weapons. And the fireballs that resemble a certain powerup power-up from ''VideoGame/{{Bomberman}}''. To be fair, pretty much almost every regular enemy that RKS has to offer.''VideoGame/{{Bomberman}}''.



* ItsTheSameSoItSucks: While praise was given to the original art, appealing character designs, music, and to an extent the plot, critics tend to see the gameplay as SoOkayItsAverage. The controls are tight and responsive, but the level designs and bosses recycle so many gimics of the ''Franchise/MegaMan'' series it limits its potential. It's also hard to sell a series that sticks so closely to the formula with the abundance of hacks to the Classic games that have come out since the game's release.

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* ItsTheSameSoItSucks: While praise was given to the original art, appealing character designs, music, and to an extent the plot, critics tend to see the gameplay as SoOkayItsAverage. The controls are tight and responsive, but the level designs and bosses recycle so many gimics gimmicks of the ''Franchise/MegaMan'' series it limits its potential. It's also hard to sell a series that sticks so closely to the formula with the abundance of hacks to the Classic games that have come out since the game's release. Fast-forward to 2016, however, and this consensus [[{{Hypocrite}} ironically]] inverted after the failed perception of ''VideoGame/MightyNo9'' with many suddenly clamoring to the ''[=RosenkreuzStilette=]'' series (as well as other similar ''Mega Man''-like games) as a successor to ''Mega Man'', especially thanks to its official English release the following year.
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* AwesomeArt: The artwork is simply gorgeous. From the dark atmosphere, gothic crosses, demonic statues, distinctive, eerie but adorable character designs, and stunning backgrounds, even as a low-res release it's a very pretty game. It rivals some of the Castlevania games in darkly beautiful pixel art.
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* FirstInstallmentWins: A rather odd example not with the games themselves, but rather the series' SpiritualSuccessor status to the original ''Franchise/MegaMan'' games. Ever since it's official English release, many fans feel that ''[=RosenkreuzStilette=]'' succeeded where ''VideoGame/MightyNo9'' failed, saying that it is more faithful to the ''Mega Man'' series with plenty of throwbacks and {{Shout Out}}s to back it up.

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* GameBreaker: In the first game, since Luste Teuber is [[VideoGame/MegaMan2 Metal Man]]'s expy, Spiritia in turn gets Metal Blade in the form of [[RazorWind Lust]][[MultiDirectionalBarrage atem]]. Like Metal Blade, Lustatem has a TON of energy (second to the Freudenstachel), normal shots does more damage than an uncharged Seelegewehr, and Spiritia can shoot it in any direction.

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* GameBreaker: GameBreaker:
**
In the first game, since Luste Teuber is [[VideoGame/MegaMan2 Metal Man]]'s expy, Spiritia in turn gets Metal Blade in the form of [[RazorWind Lust]][[MultiDirectionalBarrage atem]]. Like Metal Blade, Lustatem has a TON of energy (second to the Freudenstachel), normal shots does more damage than an uncharged Seelegewehr, and Spiritia can shoot it in any direction.



* GoddamnedBats: The barrels in the Sichte Stage of ''Rosenkreuzstilette Freudenstachel''. You know, the flying ones with eyes that extend their antennae and shoot electric beams from the spikes on their tips. Yeah, they're goddamn annoying.
** Also, the enemies that resemble ''Mega Man''[='=]s Mettaurs. And the spear-throwing knights. And the cross enemies. And the egg-dropping eagles. And the skulls that are invulnerable except against some special weapons. And the fireballs that resemble a certain powerup from ''VideoGame/{{Bomberman}}''. To be fair, pretty much almost every regular enemy that RKS has to offer.

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** Lili, like her inspiration Beat, will home in on any enemy, doing a hefty amount of damage. The only reason why she's not a complete joke to every boss in the game is that you can't used charged shots while selecting her.
* GoddamnedBats: The barrels in the Sichte Stage of ''Rosenkreuzstilette Freudenstachel''. You know, the flying ones with eyes that extend their antennae and shoot electric beams from the spikes on their tips. Yeah, they're goddamn annoying.
**
annoying. Also, the enemies that resemble ''Mega Man''[='=]s Mettaurs. And the spear-throwing knights. And the cross enemies. And the egg-dropping eagles. And the skulls that are invulnerable except against some special weapons. And the fireballs that resemble a certain powerup from ''VideoGame/{{Bomberman}}''. To be fair, pretty much almost every regular enemy that RKS has to offer.


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* ItsTheSameSoItSucks: While praise was given to the original art, appealing character designs, music, and to an extent the plot, critics tend to see the gameplay as SoOkayItsAverage. The controls are tight and responsive, but the level designs and bosses recycle so many gimics of the ''Franchise/MegaMan'' series it limits its potential. It's also hard to sell a series that sticks so closely to the formula with the abundance of hacks to the Classic games that have come out since the game's release.
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* NightmareFuel: NightmareFuel/{{Rosenkreuzstilette}} Has its own page.]] Tread, if you dare.

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* NightmareFuel: NightmareFuel/{{Rosenkreuzstilette}} [[NightmareFuel/{{Rosenkreuzstilette}} Has its own page.]] Tread, if you dare.

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* Freudia is definitely ThatOneBoss, but qualifies for this as well. With some good writing in Spiritia's pre-battle cutscene, a [[SadBattleMusic unique battle theme]], the fact that her health bar is [[DesperationAttack always red in Desperation Mode]] throughout the fight, has an original and completely different attack pattern from all other bosses and is a massive jump in difficulty compared with the warmup fight in the prologue, and the challenge of avoiding the [[BulletHell barrage of ice shards, snowflakes, and lasers]] makes for one unforgettable boss, hard though she is.

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* ** Freudia is definitely ThatOneBoss, but qualifies for this as well. With some good writing in Spiritia's pre-battle cutscene, a [[SadBattleMusic unique battle theme]], the fact that her health bar is [[DesperationAttack always red in Desperation Mode]] throughout the fight, has an original and completely different attack pattern from all other bosses and is a massive jump in difficulty compared with the warmup fight in the prologue, and the challenge of avoiding the [[BulletHell barrage of ice shards, snowflakes, and lasers]] makes for one unforgettable boss, hard though she is.



* JerkassWoobie: [[spoiler:Iris in Kiora's doushinji ''Tearis''.]]

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* JerkassWoobie: JerkassWoobie:
**
[[spoiler:Iris in Kiora's doushinji ''Tearis''.]]]]
** Sure Grolla's not the nicest girl you'll meet, but knowing the burden of carrying on her grandfather's legacy with her demonic sword, the strong implication that she doesn't have much love among the RKS who are intimidated by her, being harshly humiliated by Iris and mistrusted by Lady Sichte who's the only one that comes close to a personal friend, nobody believing her about Iris' plans, and later forced to put down and lay to rest her reanimated grandfather, it's no wonder she looks unhappy most of the time.



* SugarWiki/MostWonderfulSound: Strudel saying "Rosenkreuzstilette" sometimes (it's usually Freudia) when you start ''Rosenkreuzstilette Freudenstachel'' is simply adorable.
* NightmareFuel: [[NightmareFuel/{{Rosenkreuzstilette}} Has its own page.]] Tread, if you dare.

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* SugarWiki/MostWonderfulSound: Strudel saying "Rosenkreuzstilette" sometimes (it's usually Freudia) when you start ''Rosenkreuzstilette Freudenstachel'' is simply adorable.
adorable. .More badass, but Spiritias occasionally shouting "Seelegewehr!" when performing a ChargedShot is satisfying, especially if you've just destroyed a particularly annoying enemy or boss.
* NightmareFuel: [[NightmareFuel/{{Rosenkreuzstilette}} NightmareFuel/{{Rosenkreuzstilette}} Has its own page.]] Tread, if you dare.

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.



* DracoInLeatherPants: As this page abundantly makes clear, [[spoiler:Iris]] is a manipulative, self-entitled psycho with a God complex that does everything out of pure sadistic pleasure. In Kiora's doujinshi ''Rosenkreuzstilette [=UnOfficial=] [=AfterStory=]'', otherwise known as ''Tearis'', [[spoiler:she gets reduced from a CompleteMonster to a JerkassWoobie who is placed under the care of Spiritia, who believes that [[IfYouKillHimYouWillBeJustLikeHim killing her won't solve any of the problems she left behind]], and thinks she has a kinder, gentler side inside her. Of course, Zorne still blames Iris for her adoptive father's death and vows to kill her, leaving Freudia to attempt to stop her through battle (which gives way to Zorne's new rage-born power), and Iris, knowing of the conflict, asks Spiritia to end her life in order to truly end the ensuing chaos]]

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* DracoInLeatherPants: As this page abundantly makes clear, [[spoiler:Iris]] is a manipulative, self-entitled psycho with a God complex that does everything out of pure sadistic pleasure. In Kiora's doujinshi ''Rosenkreuzstilette [=UnOfficial=] [=AfterStory=]'', otherwise known as ''Tearis'', [[spoiler:she gets reduced from a CompleteMonster to a JerkassWoobie who is placed under the care of Spiritia, who believes that [[IfYouKillHimYouWillBeJustLikeHim killing her won't solve any of the problems she left behind]], and thinks she has a kinder, gentler side inside her. Of course, Zorne still blames Iris for her adoptive father's death and vows to kill her, leaving Freudia to attempt to stop her through battle (which gives way to Zorne's new rage-born power), and Iris, knowing of the conflict, asks Spiritia to end her life in order to truly end the ensuing chaos]]chaos]].
* EarWorm: [[https://www.youtube.com/watch?v=t1t6cmlFGl4 Liebea's stage bgm]] is addictive.

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** [[spoiler:Kahl Palesch]], who only appears in ''Rosenkreuzstilette Weißsilber'', taking Pamela's place in her own stage.* Freudia is definitely ThatOneBoss, but qualifies for this as well. With some good writing in Spiritia's pre-battle cutscene, a [[SadBattleMusic unique battle theme]], the fact that her health bar is [[DesperationAttack always red in Desperation Mode]] throughout the fight, has an original and completely different attack pattern from all other bosses and is a massive jump in difficulty compared with the warmup fight in the prologue, and the challenge of avoiding the [[BulletHell barrage of ice shards, snowflakes, and lasers]] makes for one unforgettable boss, hard though she is.

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** [[spoiler:Kahl Palesch]], who only appears in ''Rosenkreuzstilette Weißsilber'', taking Pamela's place in her own stage.stage.
* Freudia is definitely ThatOneBoss, but qualifies for this as well. With some good writing in Spiritia's pre-battle cutscene, a [[SadBattleMusic unique battle theme]], the fact that her health bar is [[DesperationAttack always red in Desperation Mode]] throughout the fight, has an original and completely different attack pattern from all other bosses and is a massive jump in difficulty compared with the warmup fight in the prologue, and the challenge of avoiding the [[BulletHell barrage of ice shards, snowflakes, and lasers]] makes for one unforgettable boss, hard though she is.



.* DemonicSpiders: The bouncing gargoyles that are usually found near the end of a stage. They have a ton of health and can do some serious damage to your character. To be fair, they were inspired by the bouncing spring robots found in several ''VideoGame/{{Mega Man|Classic}}'' games.

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..
* DemonicSpiders: The bouncing gargoyles that are usually found near the end of a stage. They have a ton of health and can do some serious damage to your character. To be fair, they were inspired by the bouncing spring robots found in several ''VideoGame/{{Mega Man|Classic}}'' games.



* EarWorm: [[https://www.youtube.com/watch?v=t1t6cmlFGl4 Liebea's stage bgm]] is addictive. * {{Fanon}}: Along with what has already been denoted as such, there are [[http://community.livejournal.com/rks_fanon/728.html#cutid1 fanon]] [[http://community.livejournal.com/rks_fanon/959.html#cutid1 biographies]] of the (human) characters of the first game (mostly by {{troll}}s), which list everyone as being all born before [=Y2K=]. At least it explains their clothing....

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* EarWorm: [[https://www.youtube.com/watch?v=t1t6cmlFGl4 Liebea's stage bgm]] is addictive. * {{Fanon}}: Along with what has already been denoted as such, there are [[http://community.livejournal.com/rks_fanon/728.html#cutid1 fanon]] [[http://community.livejournal.com/rks_fanon/959.html#cutid1 biographies]] of the (human) characters of the first game (mostly by {{troll}}s), which list everyone as being all born before [=Y2K=]. At least it explains their clothing....

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* [[Awesome/VideoGameBosses Best Boss Ever]]: [[spoiler:Kahl Palesch]], who only appears in ''Rosenkreuzstilette Weißsilber'', taking Pamela's place in her own stage.

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* [[Awesome/VideoGameBosses Best Boss Ever]]: Ever]]:
**
[[spoiler:Kahl Palesch]], who only appears in ''Rosenkreuzstilette Weißsilber'', taking Pamela's place in her own stage.* Freudia is definitely ThatOneBoss, but qualifies for this as well. With some good writing in Spiritia's pre-battle cutscene, a [[SadBattleMusic unique battle theme]], the fact that her health bar is [[DesperationAttack always red in Desperation Mode]] throughout the fight, has an original and completely different attack pattern from all other bosses and is a massive jump in difficulty compared with the warmup fight in the prologue, and the challenge of avoiding the [[BulletHell barrage of ice shards, snowflakes, and lasers]] makes for one unforgettable boss, hard though she is.
** Grolla's fight with [[spoiler:Spiritia]], replacing her own boss in her home stage now that she's a playable character. Not only does she avoid the [[AntiClimaxBoss usual reputation]] of these kinds of bosses, but she uses strategic fighting and won't hesitate to use moves your character was weak against as a boss, again with a [[AwesomeMusic unique battle theme]]. [[spoiler:Lily will even give her a Cross Tank when her health goes down]], making it genuinely feel like a battle against another player. It's a frantic and crazy fight that although tough, is worth the effort that brings to mind the fight against [[VideoGame/MegaManZero Copy X]].



** However, in Kiora's doujinshi ''Rosenkreuzstilette [=UnOfficial=] [=AfterStory=]'', otherwise known as ''Tearis'', [[spoiler:she gets reduced from a CompleteMonster to a JerkassWoobie who is placed under the care of Spiritia, who believes that [[IfYouKillHimYouWillBeJustLikeHim killing her won't solve any of the problems she left behind]], and thinks she has a kinder, gentler side inside her. Of course, Zorne still blames Iris for her adoptive father's death and vows to kill her, leaving Freudia to attempt to stop her through battle (which gives way to Zorne's new rage-born power), and Iris, knowing of the conflict, asks Spiritia to end her life in order to truly end the ensuing chaos]].
* DemonicSpiders: The bouncing gargoyles that are usually found near the end of a stage. They have a ton of health and can do some serious damage to your character. To be fair, they were inspired by the bouncing spring robots found in several ''VideoGame/{{Mega Man|Classic}}'' games.

to:

** However, in Kiora's doujinshi ''Rosenkreuzstilette [=UnOfficial=] [=AfterStory=]'', otherwise known as ''Tearis'', [[spoiler:she gets reduced from a CompleteMonster to a JerkassWoobie who is placed under the care of Spiritia, who believes that [[IfYouKillHimYouWillBeJustLikeHim killing her won't solve any of the problems she left behind]], and thinks she has a kinder, gentler side inside her. Of course, Zorne still blames Iris for her adoptive father's death and vows to kill her, leaving Freudia to attempt to stop her through battle (which gives way to Zorne's new rage-born power), and Iris, knowing of the conflict, asks Spiritia to end her life in order to truly end the ensuing chaos]].
.* DemonicSpiders: The bouncing gargoyles that are usually found near the end of a stage. They have a ton of health and can do some serious damage to your character. To be fair, they were inspired by the bouncing spring robots found in several ''VideoGame/{{Mega Man|Classic}}'' games.games.
* DracoInLeatherPants: As this page abundantly makes clear, [[spoiler:Iris]] is a manipulative, self-entitled psycho with a God complex that does everything out of pure sadistic pleasure. In Kiora's doujinshi ''Rosenkreuzstilette [=UnOfficial=] [=AfterStory=]'', otherwise known as ''Tearis'', [[spoiler:she gets reduced from a CompleteMonster to a JerkassWoobie who is placed under the care of Spiritia, who believes that [[IfYouKillHimYouWillBeJustLikeHim killing her won't solve any of the problems she left behind]], and thinks she has a kinder, gentler side inside her. Of course, Zorne still blames Iris for her adoptive father's death and vows to kill her, leaving Freudia to attempt to stop her through battle (which gives way to Zorne's new rage-born power), and Iris, knowing of the conflict, asks Spiritia to end her life in order to truly end the ensuing chaos]]



** Schwer-Muta Casasola Merkle, seen by many as the fandom mascot; which is funny because she also has her ''own'' mascot in her pet squid Zeppy.
** Luste Teuber, since she is FunPersonified and because her IdiotHero ways are actually quite adorable.
* EvilIsCool: While not really evil, Graf Michael Sepperin definitely looks stylish.
* {{Fanon}}: Along with what has already been denoted as such, there are [[http://community.livejournal.com/rks_fanon/728.html#cutid1 fanon]] [[http://community.livejournal.com/rks_fanon/959.html#cutid1 biographies]] of the (human) characters of the first game (mostly by {{troll}}s), which list everyone as being all born before [=Y2K=]. At least it explains their clothing....

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** Schwer-Muta Casasola Merkle, seen by many as the fandom mascot; which is funny because she also has her ''own'' mascot in her pet squid Zeppy.
Zeppy. With an adorable design, somewhat creepy emotionless dialogue, a trollish stage design, her dialogue providing many funny moments, and a genuinely sad reason for feeling betrayed by RKS, it's no wonder why.
** Luste Teuber, since she is FunPersonified and because her IdiotHero ways are actually quite adorable.
adorable. She even got an April Fool's site made by the creator himself, where she's fairly attractive in her aged-up redesign and has many hilarious gags.
* EvilIsCool: While not really exactly evil, Graf Michael Sepperin definitely looks stylish.
stylish. Raymond Sayfarth as well. He's based on Death from Castlevania, it comes with the territory. And let's not forget the Count's daughter.
* EarWorm: [[https://www.youtube.com/watch?v=t1t6cmlFGl4 Liebea's stage bgm]] is addictive.
* {{Fanon}}: Along with what has already been denoted as such, there are [[http://community.livejournal.com/rks_fanon/728.html#cutid1 fanon]] [[http://community.livejournal.com/rks_fanon/959.html#cutid1 biographies]] of the (human) characters of the first game (mostly by {{troll}}s), which list everyone as being all born before [=Y2K=]. At least it explains their clothing....



* LesYay: There's quite a bit of subtext between Zorne and Trauare. Aside from [[http://images.wikia.com/rks/images/c/c3/Grp0307012638.jpg this image]], when you fight one of them, they'll be quite angry if you've already beaten the other. Additionally, in ''Rosenkreuzstilette Freudenstachel'', when you fight one of them, if the other hasn't been beaten yet, they'll join in with a combo attack, which wouldn't normally carry much subtext, but Trauare's combo attack with Zorne being ''heart shaped bombs'' definitely does.
** There was already some subtext with Spiritia/Freudia in the first game, but the second only increases it. Freudia will apologize to Spiritia when she dies, she goes TranquilFury when she finds out what the BigBad has done with her and the GameOver screen for the final stage resembles a certain HoYay scene from ''VideoGame/{{Mega Man X6}}''.

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* LesYay: LesYay:
**
There's quite a bit of subtext between Zorne and Trauare. Aside from [[http://images.wikia.com/rks/images/c/c3/Grp0307012638.jpg this image]], when you fight one of them, they'll be quite angry if you've already beaten the other. Additionally, in ''Rosenkreuzstilette Freudenstachel'', when you fight one of them, if the other hasn't been beaten yet, they'll join in with a combo attack, which wouldn't normally carry much subtext, but Trauare's combo attack with Zorne being ''heart shaped bombs'' definitely does.
** There was already some subtext with Spiritia/Freudia in the first game, but gam. Childhood friends? Check. Have nicknames nobody else uses? Check, in the second form of "Tia" and "Freu", which are almost always used rather than each other's full names. Their pre and post-dialogue conversations in both fights are a bit longer and more dramatic than the other RKS members, special attention is called to the fight with a somber battle theme unique to Freudia's fight and a sad piano piece that plays post-dialogue, only Grolla's with Sichte has that honor. And there's the fact that Freudias clearly holding back in the prologue, with her Desperation Mode kicking in for the duration of the second, clearly regretting what she feels she must do. The sequel only increases it. Freudia will apologize to Spiritia when she dies, she goes TranquilFury when she finds out what the BigBad has done with her and the GameOver screen for the final stage resembles a certain HoYay scene from ''VideoGame/{{Mega Man X6}}''.



* {{Moe}}: There's a reason why this game has an ImprobablyFemaleCast, after all.
** And yes, even [[spoiler:Iris]] can be seen as this. [[spoiler:True, she may be a despicable monster, but seriously, you have to admit she's cute even when she feigns helplessness.]]
* MoralEventHorizon: [[spoiler: Iris did this entire gambit to accomplish her ultimate goal, but, she says she also did it ''for personal amusement''. She's murdered her father, jailed somebody who knew about her plans, and, in ''Rosenkreuzstilette Grollschwert'', kills a priest [[ForTheEvulz just for fun]], that shows that Iris crosses the line. She tops all that in ''Rosenkreuzstilette Freudenstachel'', where she mind controls Spiritia and forces her to fight Freudia to the death.]]

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* {{Moe}}: There's a reason why this game has an ImprobablyFemaleCast, after all.
**
all. Liebea with her scared and crying fits makes her easy to feel pity for, Spiritia's cute in a determined way and still believes there's good in everyone, Freudia's a nice girl underneath her frosty surface, Lily and Strudel Aare tiny fairies that proove helpful along the protagonists' adventures, and Schwer is downright huggable with her cute wolfy pajamas and how generally sad she seems. And yes, even [[spoiler:Iris]] can be seen as this. [[spoiler:True, she may be a despicable monster, but seriously, you have to admit she's cute even when she feigns helplessness.]]
* MoralEventHorizon: [[spoiler: Iris did this entire gambit to accomplish her ultimate goal, but, she says she also did it ''for personal amusement''. She's murdered her father, jailed somebody who knew about her plans, and, in ''Rosenkreuzstilette Grollschwert'', kills a priest [[ForTheEvulz just for fun]], that and by being forced to kill her own grandfather and put him back to rest is this in Grolla's eyes,that shows that Iris crosses the line. She tops all that in ''Rosenkreuzstilette Freudenstachel'', where she mind controls Spiritia and forces her to fight Freudia to the death.]]
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