History YMMV / Rayman1995

18th Apr '17 6:00:01 PM ChilledXSocks
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* GodDamnnedBats:

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* GodDamnnedBats: GoddamnedBats:
18th Apr '17 5:59:50 PM ChilledXSocks
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* GoddamnnedBats:

to:

* GoddamnnedBats: GodDamnnedBats:
18th Apr '17 5:59:37 PM ChilledXSocks
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* GoddamnBats:

to:

* GoddamnBats: GoddamnnedBats:



** Short Livingstones could qualify as well. They are more aggressive than their tall brethren, and can duck to avoid your fist, or block it by entering an attack stance and trying to grab you.

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** Short Livingstones could qualify as well. They are more aggressive than their tall brethren, and can duck to avoid your fist, or block it by entering an attack stance and trying to grab you. Green Bugs in BandLand behave the same way, except they can fly.
18th Apr '17 10:52:00 AM ChilledXSocks
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* GoddamnBats: Anti-toons. They are small, which means you have to be below them to hit them (or duck after throwing your fist while they are coming towards you), and have an annoying habit of coming-and-going on tiny, often slipery platforms just to be sure you fall to your death.

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* GoddamnBats: GoddamnBats:
**
Anti-toons. They are small, which means you have to be below them to hit them (or duck after throwing your fist while they are coming towards you), and have an annoying habit of coming-and-going on tiny, often slipery platforms just to be sure you fall to your death.death.
** Hunters. They appear in every world, and shoot slow-moving bullets that [[DropTheHammer swing hammers at you]]. They are only vulnerable while they're reloading their weapon.
** Short Livingstones could qualify as well. They are more aggressive than their tall brethren, and can duck to avoid your fist, or block it by entering an attack stance and trying to grab you.
21st Aug '16 5:33:05 AM SunriseWarrior
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* MostWonderfulSound: That "YEAH!" when you finish a level. It starts off as a rather comical sound effect, but turns into one of the most gratifying sounds ever when you complete an especially difficult level.

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* MostWonderfulSound: That "YEAH!" when you finish a level. It starts off as a rather comical sound effect, comical, but turns into one of the most gratifying sounds ever when you complete an especially difficult level.
29th May '16 7:18:18 PM TheomanZero
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* PolishedPort: The UsefulNotes/SegaSaturn port, which had color transparencies, crisper sound and scene transitions unique from the UsefulNotes/PlayStation and Jaguar ports. However, its missing the password system and one negligible track of music, and the FMVs are more compressed than the [=PS1=] port. Also, all three of the PC re-releases notably have new custom-made bonus levels made by the fans and developers, as well as a level editor. The only downsides are that the soundtrack was cut down and the cut scenes had to be removed from ''Rayman Forever'' because there was too much content to fit them in.

to:

* PolishedPort: The UsefulNotes/SegaSaturn port, which had color transparencies, crisper sound and scene transitions unique from the UsefulNotes/PlayStation and Jaguar ports. However, its it's missing the password system and one negligible track of music, and the FMVs are more compressed than the [=PS1=] port. Also, all three of the PC re-releases notably have new custom-made bonus levels made by the fans and developers, as well as a level editor. The only downsides are that the soundtrack was cut down and the cut scenes had to be removed from ''Rayman Forever'' because there was too much content to fit them in.
29th May '16 6:41:02 PM nombretomado
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** May actually overlap with WhatCouldHaveBeen: As a beta screenshot on the PS1 box reveals, he was supposed to be a very early boss fought in the Dream Forest (perhaps even being the first boss in the game) before they moved him up and replaced him with Moskito.

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** May actually overlap with WhatCouldHaveBeen: As a beta screenshot on the PS1 [=PS1=] box reveals, he was supposed to be a very early boss fought in the Dream Forest (perhaps even being the first boss in the game) before they moved him up and replaced him with Moskito.



* PolishedPort: The UsefulNotes/SegaSaturn port, which had color transparencies, crisper sound and scene transitions unique from the UsefulNotes/PlayStation and Jaguar ports. However, its missing the password system and one negligible track of music, and the FMVs are more compressed than the PS1 port. Also, all three of the PC re-releases notably have new custom-made bonus levels made by the fans and developers, as well as a level editor. The only downsides are that the soundtrack was cut down and the cut scenes had to be removed from ''Rayman Forever'' because there was too much content to fit them in.

to:

* PolishedPort: The UsefulNotes/SegaSaturn port, which had color transparencies, crisper sound and scene transitions unique from the UsefulNotes/PlayStation and Jaguar ports. However, its missing the password system and one negligible track of music, and the FMVs are more compressed than the PS1 [=PS1=] port. Also, all three of the PC re-releases notably have new custom-made bonus levels made by the fans and developers, as well as a level editor. The only downsides are that the soundtrack was cut down and the cut scenes had to be removed from ''Rayman Forever'' because there was too much content to fit them in.
28th May '16 8:05:47 PM nombretomado
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* PolishedPort: The UsefulNotes/SegaSaturn port, which had color transparencies, crisper sound and scene transitions unique from the PlayStation and Jaguar ports. However, its missing the password system and one negligible track of music, and the FMVs are more compressed than the PS1 port. Also, all three of the PC re-releases notably have new custom-made bonus levels made by the fans and developers, as well as a level editor. The only downsides are that the soundtrack was cut down and the cut scenes had to be removed from ''Rayman Forever'' because there was too much content to fit them in.

to:

* PolishedPort: The UsefulNotes/SegaSaturn port, which had color transparencies, crisper sound and scene transitions unique from the PlayStation UsefulNotes/PlayStation and Jaguar ports. However, its missing the password system and one negligible track of music, and the FMVs are more compressed than the PS1 port. Also, all three of the PC re-releases notably have new custom-made bonus levels made by the fans and developers, as well as a level editor. The only downsides are that the soundtrack was cut down and the cut scenes had to be removed from ''Rayman Forever'' because there was too much content to fit them in.
8th Apr '16 6:01:22 PM Megachamp
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* HilariousInHindsight: One of the songs is called [[VideoGame/{{Portal}} "The Cake]] [[MemeticMutation is a Lie"]].

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* HilariousInHindsight: One of the songs in [[LevelAte Candy Chateau]] is apparently called [[VideoGame/{{Portal}} "The Cake]] [[MemeticMutation is a Lie"]].
8th Apr '16 5:56:54 PM Megachamp
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* HilariousInHindsight: One of the songs is called [[VideoGame/{{Portal}} "The Cake]][[MemeticMutation is a Lie"]].

to:

* HilariousInHindsight: One of the songs is called [[VideoGame/{{Portal}} "The Cake]][[MemeticMutation Cake]] [[MemeticMutation is a Lie"]].
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Rayman1995