History YMMV / Rayman1995

6th May '18 11:10:41 AM huntdaddy
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** Where do we '''begin''' with the grasshoppers in [[BandLand/Band Land]]? Not only are they extremely evasive to your attacks, but they are very good at counter attacking as well. For example, if you get close enough to them to try to hit them when they duck from your fist, they will headbutt you. Worst of all, if you turn your back on them for one second, they will instantly rush you and pretty much attack you until either one of you is dead.

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** Where do we '''begin''' ''begin'' with the grasshoppers in [[BandLand/Band [[BandLand Band Land]]? Not only are they extremely evasive to your attacks, but they are very good at counter attacking as well. For example, if you get close enough to them to try to hit them when they duck from your fist, they will headbutt you. Worst of all, if you turn your back on them for one second, they will instantly rush you and pretty much attack you until either one of you is dead.
6th May '18 11:10:15 AM huntdaddy
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** Where do we '''begin''' with the grasshoppers in [[BandLand/Band Land]]? Not only are they extremely evasive to your attacks, but they are very good at counter attacking as well. For example, if you get close enough to them to try to hit them when they duck from your fist, they will headbutt you. Worst of all, if you turn your back on them for one second, they will instantly rush you and pretty much attack you until either one of you is dead.
24th Sep '17 4:10:12 PM N8han11
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* ThatOneLevel: The game itself is NintendoHard but Allegro Presto, Mr Stone's Peaks and Eat at Joe's are among the hardest levels. Bongo Hills also qualifies because it's [[MarathonLevel so damn long, the longest level in the game in fact]], dragged out, difficult and [[GuideDangIt has hard to find cage]]s.

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* ThatOneLevel: The game itself is NintendoHard but Allegro Presto, Mr Stone's Peaks and Eat at Joe's are among the hardest levels. Bongo Hills also qualifies because it's [[MarathonLevel so damn long, the longest level in the game in fact]], dragged out, difficult and [[GuideDangIt has hard to find cage]]s.cages]].
8th Sep '17 9:44:33 PM BobRiddle
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Added DiffLines:

** Also, the toothy fish in Eat At Joe's. They're really fast and appear where they can easily knock you off the tiny platforms.
6th May '17 6:52:36 PM ChilledXSocks
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* DemonicSpiders: The Stone Men. They thow lava balls that split into bits that can harm. You have to punch them several times before they collapse... a moment before they revive themselves like [[Franchise/SuperMarioBros Dry Bones]].

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* DemonicSpiders: The Stone Men. Men in Blue Mountains. They thow lava balls rocks that split into bits harmful debris that can harm.be difficult to avoid. You have to punch them several times before they collapse... a moment before they revive themselves like [[Franchise/SuperMarioBros Dry Bones]].



** Anti-toons. They are small, which means you have to be below them to hit them (or duck after throwing your fist while they are coming towards you), and have an annoying habit of coming-and-going on tiny, often slipery platforms just to be sure you fall to your death.
** Hunters. They appear in every world, and shoot slow-moving bullets that [[DropTheHammer swing hammers at you]]. They are only vulnerable while they're reloading their weapon.
** Short Livingstones could qualify as well. They are more aggressive than their tall brethren, and can duck to avoid your fist, or block it by entering an attack stance and trying to grab you. Green Bugs in BandLand behave the same way, except they can fly.

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** Anti-toons. They are small, which appear in every world, and their small size means you have to be below them to hit them (or duck after throwing your fist while they are coming towards you), and have an annoying habit of coming-and-going on tiny, often slipery platforms just to be sure you fall to your death.
** Hunters. They appear in every world, world just like Anti-toons, and shoot slow-moving bullets that [[DropTheHammer [[AbnormalAmmo swing hammers at you]]. They are only vulnerable while they're reloading polishing their weapon.weapon after shooting it.
** Short Livingstones could qualify as well. They are more aggressive than their tall brethren, and can duck to avoid your fist, or block it by entering an attack stance and trying to grab you. Green Bugs Bugs/Crickets in BandLand behave the same way, except they can also fly.
18th Apr '17 6:00:01 PM ChilledXSocks
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* GodDamnnedBats:

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* GodDamnnedBats: GoddamnedBats:
18th Apr '17 5:59:50 PM ChilledXSocks
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* GoddamnnedBats:

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* GoddamnnedBats: GodDamnnedBats:
18th Apr '17 5:59:37 PM ChilledXSocks
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* GoddamnBats:

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* GoddamnBats: GoddamnnedBats:



** Short Livingstones could qualify as well. They are more aggressive than their tall brethren, and can duck to avoid your fist, or block it by entering an attack stance and trying to grab you.

to:

** Short Livingstones could qualify as well. They are more aggressive than their tall brethren, and can duck to avoid your fist, or block it by entering an attack stance and trying to grab you. Green Bugs in BandLand behave the same way, except they can fly.
18th Apr '17 10:52:00 AM ChilledXSocks
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* GoddamnBats: Anti-toons. They are small, which means you have to be below them to hit them (or duck after throwing your fist while they are coming towards you), and have an annoying habit of coming-and-going on tiny, often slipery platforms just to be sure you fall to your death.

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* GoddamnBats: GoddamnBats:
**
Anti-toons. They are small, which means you have to be below them to hit them (or duck after throwing your fist while they are coming towards you), and have an annoying habit of coming-and-going on tiny, often slipery platforms just to be sure you fall to your death.death.
** Hunters. They appear in every world, and shoot slow-moving bullets that [[DropTheHammer swing hammers at you]]. They are only vulnerable while they're reloading their weapon.
** Short Livingstones could qualify as well. They are more aggressive than their tall brethren, and can duck to avoid your fist, or block it by entering an attack stance and trying to grab you.
21st Aug '16 5:33:05 AM SunriseWarrior
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* MostWonderfulSound: That "YEAH!" when you finish a level. It starts off as a rather comical sound effect, but turns into one of the most gratifying sounds ever when you complete an especially difficult level.

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* MostWonderfulSound: That "YEAH!" when you finish a level. It starts off as a rather comical sound effect, comical, but turns into one of the most gratifying sounds ever when you complete an especially difficult level.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Rayman1995