History YMMV / PokemonXAndY

17th Sep '17 7:06:24 AM mrbits
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** The concept of Fairy-type in general[[note]]rather than individual Fairy-type Pokémon[[/note]] gets this reaction, largely due to GirlShowGhetto combined with its type advantage against the increasingly common and popular Dragon, Dark and Fighting[[note]]resulting - as many fans feared - in "rough and tough" fan-favorites Hydreigon, Haxorus, Salamence, Scrafty and others rock-bottomed in the tier rankings, leaving TastesLikeDiabetes Sylveon, Azumarill and others to take their place[[/note]] while being [[WeaksauceWeakness only weak to the worst offensive types in the game]].
17th Sep '17 6:57:51 AM mrbits
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** The updated cries. Some people like them because it allows Pokémon that had identical cries to sound different and they no longer sound out of place with their old 8-bit cries. Others hate them because they find the new cries to be worse than the old ones, and other people wished they used the cries from Pokémon Stadium, instead. The fact that some Gen III-V cries have been needlessly changed can also fuel this. [[TakeAThirdOption And some people]] only hate Pikachu's PokemonSpeak cry.
** While many are quick to complain about the games' extremely touchy language filter, others feel that it was a decent tradeoff for being able to use more personalized messages.



** For a short time, gamers living in the US noted that Game Freak seemed to be holding more real-life events in France to celebrate Kalos than they did in America to celebrate Unova during Generation V (most notably a ''Pokémon'' pop-up shop in Paris with visits from Masuda himself), with a few accusing Game Freak of preferential treatment. This ended fairly quickly as more international events continued to occur, and a Poké Ball Vivillon formerly exclusive to the Paris shop became available worldwide.
17th Sep '17 6:53:57 AM mrbits
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** Regarding Pokémon Bank, there's the issue of the yearly subscription and the fact that you ''have'' to download the Pokémon Bank to use Poké Transfer, which allows you to transfer Pokémon from Gen V (and indirectly, by extension, Pokémon from all the way back to Gen III) to X and Y. Despite the relatively cheap price of the service, and the free trial period, some people think it is a scam, and that Game Freak is forcing players to pay for a feature that used to be free.[[note]]You still had to have two consoles and two games, but it wasn't a problem if you had a friend or sibling who could help you with that, and the feature itself was free.[[/note]] Some other people instead view it as a necessary payment considering that the Bank is planned to be compatible not just with X and Y, but also future releases. Both sides have strong and valid arguments, but sadly both of them can cross into ridiculous territory.
17th Sep '17 6:51:40 AM mrbits
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** The game performance. There are a lot of FPS drops, especially with the 3D effect and in horde battles. Critics often compare XY with other [=3DS=] games, especially with ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'', which has a similar top-down perspective and runs smoothly in 60 [=FPS=] while having better graphics (and both were launch in 2013) and this game and others are proofs of the poor work of Game Freak in this game. Others say the low performance is acceptable considering the vast content of the game.



** This generation has a small number of all-new Pokémon that have no connection to ones from earlier generations. Naturally, this ties into the debate above about Mega Evolutions, as some believe that they make up for the lack of Kalos-original Pokémon, while others think that they don't "count" as new Pokémon.



** The ending of Pokémon Global Link services for the game in November 1, 2016. Some fans think it's too soon to end it with just three years. Some older games still have all their online services and this is a proof of ''Creator/GameFreak'' using cheap tactics to force players to buy the next generation, especially the ones who play rating battles. Other think it's understandable to focus in the new generation.
12th Sep '17 1:22:23 AM Zadia
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Added DiffLines:

** When the [[spoiler: Ultimate Weapon emerges in Geosenge Town, the only buildings shown are the log cabins that formed the circle, likely because all but one of them are tipped over by the force of the weapon. The Pokemon Centre, the hotel and the other cabin just aren't there.]]
4th Sep '17 5:10:37 PM N8han11
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*** The fandom responded very positively to Inkay and Malamar for their unique Dark/Psychic typing, as well as appearing like something out of an Creator/HPLovecraft story. It helps that Iknay's method of evolution (holding the 3DS upside-down when it reaches at least level 30) is almost identical to a [[UrbanLegendOfZelda rumored]] method of evolving Lickitung way back in Generation I. Malamar in particular is very popular [[GermansLoveDavidHasselhoff with the Brazilian fandom]] due to its Japanese name, ''Karamanero'', which sounds like the term "''Cara maneiro''", meaning "Cool guy". The anime's use of the line helped. [[note]]Inkay became a prominent Team Rocket member, while Malamar became a recurring rare independent Pokemon antagonist[[/note]]

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*** The fandom responded very positively to Inkay and Malamar for their unique Dark/Psychic typing, as well as appearing like something out of an Creator/HPLovecraft story. It helps that Iknay's Inkay's method of evolution (holding the 3DS upside-down when it reaches at least level 30) is almost identical to a [[UrbanLegendOfZelda rumored]] method of evolving Lickitung way back in Generation I. Malamar in particular is very popular [[GermansLoveDavidHasselhoff with the Brazilian fandom]] due to its Japanese name, ''Karamanero'', which sounds like the term "''Cara maneiro''", meaning "Cool guy". The anime's use of the line helped. [[note]]Inkay became a prominent Team Rocket member, while Malamar became a recurring rare independent Pokemon antagonist[[/note]]
16th Aug '17 11:06:14 AM N8han11
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** Mega Abomasnow in Singles. It's so slow that it can't threaten a whole without instantly falling to one of its many weaknesses, and dedicated Trick Room teams (which it was clearly designed for) are significantly harder to pull off in the format. Even if you successfully pull off a Trick Room and get it in, you still have to worry about the 3 types of priority it's weak to (Steel, Fighting, and Flying).

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** Mega Abomasnow in Singles. It's so slow that it can't threaten a whole at all without instantly falling to one of its many weaknesses, and dedicated Trick Room teams (which it was clearly designed for) are significantly harder to pull off in the format. Even if you successfully pull off a Trick Room and get it in, you still have to worry about the 3 types of priority it's weak to (Steel, Fighting, and Flying).
13th Aug '17 10:13:14 AM nombretomado
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** Emolga makes its [[SarcasmMode glorious return]] from ''Black'' and ''White'' (''2''), with a new move called Nuzzle which is essentially [[XMeetsY Thunder Wave meets a damaging move]]. The rodent will very likely paralyze a good deal of your party.

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** Emolga makes its [[SarcasmMode glorious return]] from ''Black'' and ''White'' (''2''), with a new move called Nuzzle which is essentially [[XMeetsY [[JustForFun/XMeetsY Thunder Wave meets a damaging move]]. The rodent will very likely paralyze a good deal of your party.
29th Jul '17 12:53:16 PM N8han11
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** Mega Banette is probably one of (if not '''the''') worst Mega Evolutions introduced in these games. While it gets the amazing ability [[ActionInitiative Prankster]] and it has the movepool to abuse it, its stat distribution is that of a slow GlassCannon and does ''not'' mix well with the job it was meant to do. The inability to hold items means it cannot use [[HealingFactor Leftovers]] and the only way for it to heal are the undesirable moves Rest (restores to full health and cures StandardStatusEffects but the user is unable to do anything for 2 turns afterward) or Pain Split (combines the target's and user's current HP and divides it evenly between them), meaning ''it's a supporter that needs support to stay alive''. Prankster [[TakingYouWithMe Destiny Bond]] sounds cool in theory, but in practice doesn't really work since any reasonably intelligent opponent won't fall for it and will just PP stall by spamming {{Status Buff}}s or switching out, use a faster Priority attack to kill you before it can activate it, [[YouHaveOutlivedYourUsefulness or even let their Mon get KO'd on purpose]] if it benefits them.[[labelnote:*]]Trust us, letting something get KO'd to allow another Mon a free switch-in is a legit strategy, especially during the endgame when they can clean up and secure the win.[[/labelnote]] It also faces severe competition from the (marginally) bulkier Sableye who has most of the same options but has a self-healing move that doesn't suck in Recover. Oh, and Prankster doesn't proc for Mega Banette the turn it Mega Evolves, meaning you either have to waste one of its moveslots on Protect to keep it alive or try to find an opportunity that lets you leave a GlassCannon on the field for a whole turn without it getting crippled or OHKO'd.

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** Mega Banette is probably one of (if not '''the''') worst Mega Evolutions introduced in these games. While it gets the amazing ability [[ActionInitiative Prankster]] and it has the movepool to abuse it, its stat distribution is that of a slow GlassCannon and does ''not'' mix well with the job it was meant to do. The inability to hold items means it cannot use [[HealingFactor Leftovers]] and the only way for it to heal are the undesirable moves Rest (restores to full health and cures StandardStatusEffects but the user is unable to do anything for 2 turns afterward) or Pain Split (combines the target's and user's current HP and divides it evenly between them), meaning ''it's a supporter that needs support to stay alive''. Prankster [[TakingYouWithMe Destiny Bond]] sounds cool in theory, but in practice doesn't really work since any reasonably intelligent opponent won't fall for it and will just PP stall by spamming {{Status Buff}}s or switching out, use a faster Priority attack to kill you before it can activate it, [[YouHaveOutlivedYourUsefulness or even let their Mon get KO'd on purpose]] if it benefits them.[[labelnote:*]]Trust us, letting something get KO'd to allow another Mon a free switch-in is a legit strategy, especially during the endgame when they can clean up and secure the win.[[/labelnote]] It also faces severe competition from the (marginally) bulkier Sableye who has most of the same options but has a self-healing move that doesn't suck in Recover. Oh, and Prankster doesn't proc activate for Mega Banette the turn it Mega Evolves, meaning you either have to waste one of its moveslots on Protect to keep it alive or try to find an opportunity that lets you leave a GlassCannon on the field for a whole turn without it getting crippled or OHKO'd.
29th Jul '17 12:50:17 PM N8han11
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** A few Pokémon, such as Pyroar, have popular designs but poor competitive potential, similar to a number of Gen V {{Mon}}s like Serperior, Samurott and Golurk. Special mention goes to Aurorus, a [[IncrediblyLamePun cool]] Ice-type jeweled dinosaur who nonetheless has the worst defensive typing in the game.

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** A few Pokémon, such as Pyroar, have popular designs but poor competitive potential, similar to a number of Gen V {{Mon}}s like Serperior, Samurott and Golurk. Special mention goes to Aurorus, a [[IncrediblyLamePun cool]] Ice-type jeweled dinosaur who nonetheless has the worst defensive typing in the game.
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