History YMMV / PokemonRedAndBlue

22nd Apr '17 9:46:47 PM MayIncon
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** Fighting and Poison overall, and not just for being weak to the game-breaking Psychic-type. While Fighting is good against the common Normal-type, this can be easily be offset by having a Psychic or Ghost teammate to counter them. It doesn't help that Fighting-types in this generation tend to have shallow movepools to do anything else. Poison-types on the other hand are outclassed in terms of countering Grass-types as other types do that better and can fit into other roles as well.
** Even in its debut Pidgeot is infamous for being overshadowed by other fully-evolved Flying-types. It doesn't stand out stat-wise and the strongest Flying-type move it can learn that doesn't take two turns is Wing Attack, which only has a paltry power of ''35'' in Gen I while Fearow and Dodrio gets Drill Peck, a Flying-type move with 80 base power and a high critical hit ratio. Given how critical mechanics work back then, it makes them a lot more valuable, especially on Pokémon with high Speed stat.

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** Fighting and Poison overall, and not just for being weak to the game-breaking Psychic-type. While Fighting is good against the common Normal-type, this can be easily be offset by having a Psychic or Ghost teammate to counter them. It doesn't help that Fighting-types in this generation tend to have shallow movepools movepool to do anything else. Poison-types on the other hand tend to have mediocre stats and are outclassed in terms of countering Grass-types as other types do that better and can fit into other roles as well.
** Even in its debut Pidgeot is infamous for being overshadowed by other fully-evolved Flying-types. It doesn't stand out stat-wise and the strongest Flying-type move it can learn that doesn't take two turns is Wing Attack, which only has a paltry power of ''35'' in Gen I while Fearow and Dodrio gets get Drill Peck, a Flying-type move with 80 base power and a high critical hit ratio. Given how critical mechanics work back then, it makes them a lot more valuable, especially on Pokémon with high Speed stat.
22nd Apr '17 9:40:41 PM MayIncon
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Added DiffLines:

* TierInducedScrappy:
** Fighting and Poison overall, and not just for being weak to the game-breaking Psychic-type. While Fighting is good against the common Normal-type, this can be easily be offset by having a Psychic or Ghost teammate to counter them. It doesn't help that Fighting-types in this generation tend to have shallow movepools to do anything else. Poison-types on the other hand are outclassed in terms of countering Grass-types as other types do that better and can fit into other roles as well.
** Even in its debut Pidgeot is infamous for being overshadowed by other fully-evolved Flying-types. It doesn't stand out stat-wise and the strongest Flying-type move it can learn that doesn't take two turns is Wing Attack, which only has a paltry power of ''35'' in Gen I while Fearow and Dodrio gets Drill Peck, a Flying-type move with 80 base power and a high critical hit ratio. Given how critical mechanics work back then, it makes them a lot more valuable, especially on Pokémon with high Speed stat.
22nd Apr '17 9:26:18 PM MayIncon
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** Lance of the Elite Four derived a lot of his difficulty from using Dragon Pokémon, which resisted the primary types of all the starters (especially notable since starter-only runs are very common among first-time players back then) and were so obscure that they were almost never encountered in actual battle. A player had to know the type chart really, ''really'' well in order to realize that [[GuideDangIt Ice was their one practical weakness]]. Anyone who has played almost any Pokémon game from Generation II onward is pretty likely to already know this.

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** Lance of the Elite Four derived a lot of his difficulty from using Dragon Pokémon, which resisted the primary types of all the starters (especially notable since starter-only runs with only Normal and STAB moves are very common among first-time players back then) and were so obscure that they were almost never encountered in actual battle. A player had to know the type chart really, ''really'' well in order to realize that [[GuideDangIt Ice was their one practical weakness]]. Anyone who has played almost any Pokémon game from Generation II onward is pretty likely to already know this.



** Misty's Starmie is effectively almost guaranteed to be faster and stronger than anything you will have at that point and it does very high damage even for mons that resist Water. In [=FireRed=] and [=LeafGreen,=] her Starmie has switched [=BubbleBeam=] for Water Pulse which confuses you about once every three turns it's used.
** Sabrina at Gen 1. Her team of Psychic-type Pokémon is fifteen to eighteen (depending on which version you're playing) levels higher than the last Gym Leader. It doesn't help much that Psychic-types were also [[GameBreaker extremely overpowered]] in Gen I due to a glitch making them immune rather than weak to Ghost, contrary to in-game advice and Nintendo's own guides, and a [[FakeBalance poorly-balanced elemental system]] in which Psychic's only weakness, Bug, had lackluster Pokémon and moves. To rub salt in the wound, the only Ghost types at the time were also part-Poison, creating a vulnerability to Psychic moves. Thank goodness this has been fixed in the remakes.
** Lance’s Dragonite in Yellow. In Red and Blue, he wasn’t significantly problematic, apart from knowing Barrier, which Dragonite has [[TheComputerIsACheatingBastard never been able to learn]]. [[note]] Until 2016, when he finally gets to learn Barrier legally.... at least, the event Dragonites that are in themselves a reference to Lance's Dragonite.[[/note]] Not here. Got a water-type that knows an ice move, the dragon type’s only weakness? He knows Thunder. An actual ice type? He knows Fire Blast. A rock or ground Pokémon who knows a good rock-type move, since Dragonite is part-flying and therefore vulernable to rock moves? He knows Blizzard. Get ready for a tough fight.

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** Misty's Starmie is effectively almost guaranteed to be faster and stronger than anything you will have at that point and it does very high damage even for mons that resist Water. In [=FireRed=] ''[=FireRed=]'' and [=LeafGreen,=] ''[=LeafGreen,=]'' her Starmie has switched [=BubbleBeam=] Bubble Beam for Water Pulse which confuses you about once every three turns it's used.
** Sabrina at Gen 1. Her team of Psychic-type Pokémon is fifteen to eighteen (depending on which version you're playing) levels higher than the last Gym Leader. It doesn't help much that Psychic-types were also [[GameBreaker extremely overpowered]] in Gen I due to a glitch making them immune rather than weak to Ghost, contrary to in-game advice and Nintendo's own guides, and a [[FakeBalance poorly-balanced elemental system]] in which Psychic's only weakness, Bug, had lackluster Pokémon and moves. To rub salt in the wound, the only Ghost types Ghost-types at the time were also part-Poison, creating a vulnerability to Psychic moves. Thank goodness this has been fixed in the remakes.
** Lance’s Dragonite in Yellow. ''Yellow''. In Red ''Red'' and Blue, ''Blue'', he wasn’t significantly problematic, apart from knowing Barrier, which Dragonite has [[TheComputerIsACheatingBastard never been able to learn]]. [[note]] Until 2016, when he finally gets to learn Barrier legally.... at least, the event Dragonites that are in themselves a reference to Lance's Dragonite.[[/note]] Not here. Got a water-type Water-type that knows an ice Ice move, the dragon Dragon type’s only weakness? He knows Thunder. An actual ice type? Ice-type? He knows Fire Blast. A rock Rock- or ground Ground-type Pokémon who knows a good rock-type Rock-type move, since Dragonite is part-flying part-Flying and therefore vulernable vulnerable to rock Rock moves? He is physically tanky enough to shrug it off and knows Blizzard. Get ready for a tough fight.
21st Apr '17 2:22:07 PM N8han11
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** To be fair, they ''were'' originally going to be in the original games, but had to be cut for time and space.
14th Apr '17 2:22:22 AM Forenperser
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** Blue/Green, TheRival. [[MemeticMutation You can't ignore his girth.]]
** Although most of the original 151 Pokémon have become highly regarded in comparison to later additions over time, and a handful having reached superstar levels, at the time of the release of the first generation several Pokémon in particular stood out apart from the starters and Pikachu:
*** Mewtwo, the strongest Pokémon in the game with the most broken type in Gen I. It is caught at level 70, has a sleek, alien look to it, and outclasses every other Pokémon in the game in pretty much every way.
*** Alakazam is one of the strongest Pokémon in the game, as it is [[GameBreaker Psychic]], has an excellent moveset and great stats. It is often replaced by Mewtwo, which is better in almost every way, but by the time the player gets that far, Alakazam will have been in the player's party for most of the game especially for those not wanting to include legendaries in their in-game teams. [[BadassDecay Even when Psychic-types become less powerful and]] [[SeinfeldIsUnfunny less popular over time as a result]], Alakazam still remain strong and fondly remembered.
*** Gengar is a nasty-looking Ghost-type Pokémon with excellent stats and a cool, creepy moveset. As its evolutionary line is the only set of Ghost-type Pokémon in the game, its immunity to Fighting- and Normal-type moves also helped set it apart. This is particularly noteworthy for the originals, as Ghost-type moves didn't work on Psychic Pokémon owing to a case of GoodBadBugs. It helps that it gets buffed near-constantly (it got a powerful STAB move in Shadow Ball in Gen II, it got the Levitate ability removing its common Ground weakness in Gen III[[labelnote:*]]It would lose it for Cursed Body in Gen VII, but now it can benefit from Terrain effects[[/labelnote]], the Physical-Special split in Gen IV giving it a wider movepool, and the nerfs to Dark[[labelnote:*]]Due to the introduction of the [[GameBreaker Fairy]] type[[/labelnote]]- and Steel[[labelnote:*]]Steel no longer resists Dark or Ghost; the type's mediocre Special Defense means that this is a ''huge'' dent to their defensive capabilities[[/labelnote]]-types, and its powerful [[YouWillNotEvadeMe Shadow Tag-using]] Mega Evolution in Gen VI).
*** Scyther is a ninja-esque version of a praying mantis, with its scythes being actual metal blades. Thanks to its badass appearance, it quickly became a fan favorite, despite its rarity and lack of good STAB moves prior to Gen IV.
*** Eevee and its "Eeveelutions" became highly popular for two reasons: first, allowing more than one evolution was a mechanic unique to Eevee at the time (and even now, Eevee holds the most evolutions of any Pokémon), and second, the Eevee-related Pokémon are one and all considered to be adorable.
*** Gyarados is one of the most physically intimidating Pokémon in the generation, being an enormous, very angry-looking sea dragon. Having come from the incredibly weak Magikarp makes it particularly memorable.
*** It's probably not a coincidence that all of the above evolutionary lines except the Eeveelutions received [[SuperMode Mega Evolutions]] in Generation VI. The Eeveelutions instead got 5 additional evolutionary branches in future games, for a total of 8 Eeveelutions.
*** Jigglypuff is a cute pink Normal- (and later Fairy-) type that, thanks to its popularity, has been in every ''VideoGame/SuperSmashBros'' game so far. It helps that it's a LethalJokeCharacter in ''Smash''.
*** [[TheMissingno Missingno.]] isn't even an actual Pokémon and merely exists due to a programming oversight, but has become an icon of Pokémon history and fanon.

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** Blue/Green, TheRival. [[MemeticMutation You can't ignore his girth.]]
** Although most of the original 151 Pokémon have become highly regarded in comparison to later additions over time, and a handful having reached superstar levels, at the time of the release of the first generation several Pokémon in particular stood out apart from the starters and Pikachu:
*** Mewtwo, the strongest Pokémon in the game with the most broken type in Gen I. It is caught at level 70, has a sleek, alien look to it, and outclasses every other Pokémon in the game in pretty much every way.
*** Alakazam is one of the strongest Pokémon in the game, as it is [[GameBreaker Psychic]], has an excellent moveset and great stats. It is often replaced by Mewtwo, which is better in almost every way, but by the time the player gets that far, Alakazam will have been in the player's party for most of the game especially for those not wanting to include legendaries in their in-game teams. [[BadassDecay Even when Psychic-types become less powerful and]] [[SeinfeldIsUnfunny less popular over time as a result]], Alakazam still remain strong and fondly remembered.
*** Gengar is a nasty-looking Ghost-type Pokémon with excellent stats and a cool, creepy moveset. As its evolutionary line is the only set of Ghost-type Pokémon in the game, its immunity to Fighting- and Normal-type moves also helped set it apart. This is particularly noteworthy for the originals, as Ghost-type moves didn't work on Psychic Pokémon owing to a case of GoodBadBugs. It helps that it gets buffed near-constantly (it got a powerful STAB move in Shadow Ball in Gen II, it got the Levitate ability removing its common Ground weakness in Gen III[[labelnote:*]]It would lose it for Cursed Body in Gen VII, but now it can benefit from Terrain effects[[/labelnote]], the Physical-Special split in Gen IV giving it a wider movepool, and the nerfs to Dark[[labelnote:*]]Due to the introduction of the [[GameBreaker Fairy]] type[[/labelnote]]- and Steel[[labelnote:*]]Steel no longer resists Dark or Ghost; the type's mediocre Special Defense means that this is a ''huge'' dent to their defensive capabilities[[/labelnote]]-types, and its powerful [[YouWillNotEvadeMe Shadow Tag-using]] Mega Evolution in Gen VI).
*** Scyther is a ninja-esque version of a praying mantis, with its scythes being actual metal blades. Thanks to its badass appearance, it quickly became a fan favorite, despite its rarity and lack of good STAB moves prior to Gen IV.
*** Eevee and its "Eeveelutions" became highly popular for two reasons: first, allowing more than one evolution was a mechanic unique to Eevee at the time (and even now, Eevee holds the most evolutions of any Pokémon), and second, the Eevee-related Pokémon are one and all considered to be adorable.
*** Gyarados is one of the most physically intimidating Pokémon in the generation, being an enormous, very angry-looking sea dragon. Having come from the incredibly weak Magikarp makes it particularly memorable.
*** It's probably not a coincidence that all of the above evolutionary lines except the Eeveelutions received [[SuperMode Mega Evolutions]] in Generation VI. The Eeveelutions instead got 5 additional evolutionary branches in future games, for a total of 8 Eeveelutions.
*** Jigglypuff is a cute pink Normal- (and later Fairy-) type that, thanks to its popularity, has been in every ''VideoGame/SuperSmashBros'' game so far. It helps that it's a LethalJokeCharacter in ''Smash''.
***
[[TheMissingno Missingno.]] isn't even an actual Pokémon and merely exists due to a programming oversight, but has become an icon of Pokémon history and fanon.



* FirstInstallmentWins: These games and the original 150 (+1) Pokémon are pretty much synonymous with the series. Starters from newer games are always compared to Charmander, Bulbasaur, and Squirtle, the [[EnsembleDarkhorse fan favourites]] of Gen 1 typically dominate popularity polls, and Red and Blue/Green Oak are the most well known protagonist and rival respectively. Despite all the glitches and bad balancing, there's little doubt that the originals are the most well-remembered (mostly due to the Pokémania fad). One of the many reasons why ''VideoGame/PokemonXAndY'' and ''VideoGame/PokemonSunAndMoon'' are so well-received is because of their huge focus on elements and species from Gen I as well as [[PanderingToTheBase buffing many fan-favorites]] from said generation with [[SuperMode Mega Evolutions]] and [[UndergroundMonkey Alolan Forms]]. That said, the generation and its fans (especially the "[[NostalgiaFilter genwunners]]") frequently receive heavy resentment from fans of newer gens for this very reason; many feel that the post-Pokémania games had much better plotlines, characters, regional variety, in-game and competitive features, and Pokémon designs, and feel that the Gen 1 references in fact hamper the later games rather than boost them.

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* FirstInstallmentWins: These games and the original 150 (+1) Pokémon are pretty much synonymous with the series. Starters from newer games are always compared to Charmander, Bulbasaur, and Squirtle, the [[EnsembleDarkhorse fan favourites]] favourites of Gen 1 typically dominate popularity polls, and Red and Blue/Green Oak are the most well known protagonist and rival respectively. Despite all the glitches and bad balancing, there's little doubt that the originals are the most well-remembered (mostly due to the Pokémania fad). One of the many reasons why ''VideoGame/PokemonXAndY'' and ''VideoGame/PokemonSunAndMoon'' are so well-received is because of their huge focus on elements and species from Gen I as well as [[PanderingToTheBase buffing many fan-favorites]] from said generation with [[SuperMode Mega Evolutions]] and [[UndergroundMonkey Alolan Forms]]. That said, the generation and its fans (especially the "[[NostalgiaFilter genwunners]]") frequently receive heavy resentment from fans of newer gens for this very reason; many feel that the post-Pokémania games had much better plotlines, characters, regional variety, in-game and competitive features, and Pokémon designs, and feel that the Gen 1 references in fact hamper the later games rather than boost them.



* EnsembleDarkhorse: In spite of the BaseBreakingCharacter entry above, many people have gradually warmed up to Leaf for her cute design, and being the closest thing to a game counterpart to Green/Blue from the ''Adventures'' manga. They dislike the fact that she has been left out of the games since her debut, especially in the wake of Red and Blue getting grown up redesigns in ''Sun and Moon''. Several fans have managed to make [[http://64smashmaster3ds.deviantart.com/art/Pokemon-Trainer-Leaf-Sun-and-Moon-Better-Quality-656011354 their own]] [[http://ravenide.deviantart.com/art/Pokemon-Trainer-Leaf-643001463 designs]] for Leaf hypothetically appearing in Alola.


Added DiffLines:

* RescuedFromTheScrappyHeap: In spite of the BaseBreakingCharacter entry above, many people have gradually warmed up to Leaf for her cute design, and being the closest thing to a game counterpart to Green/Blue from the ''Adventures'' manga. They dislike the fact that she has been left out of the games since her debut, especially in the wake of Red and Blue getting grown up redesigns in ''Sun and Moon''. Several fans have managed to make [[http://64smashmaster3ds.deviantart.com/art/Pokemon-Trainer-Leaf-Sun-and-Moon-Better-Quality-656011354 their own]] [[http://ravenide.deviantart.com/art/Pokemon-Trainer-Leaf-643001463 designs]] for Leaf hypothetically appearing in Alola.
3rd Apr '17 9:24:45 AM WaxingName
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* EnsembleDarkhorse: In spite of the BaseBreakingCharacter entry above, many people have gradually warmed up to Leaf for her cute design, and being the closest thing to a game counterpart to Green/Blue from the ''Adventures'' manga. They dislike the fact that she has been left out of the games since her debut, especially in the wake of Red and Blue getting grown up redesigns in ''Sun and Moon''.

to:

* EnsembleDarkhorse: In spite of the BaseBreakingCharacter entry above, many people have gradually warmed up to Leaf for her cute design, and being the closest thing to a game counterpart to Green/Blue from the ''Adventures'' manga. They dislike the fact that she has been left out of the games since her debut, especially in the wake of Red and Blue getting grown up redesigns in ''Sun and Moon''. Several fans have managed to make [[http://64smashmaster3ds.deviantart.com/art/Pokemon-Trainer-Leaf-Sun-and-Moon-Better-Quality-656011354 their own]] [[http://ravenide.deviantart.com/art/Pokemon-Trainer-Leaf-643001463 designs]] for Leaf hypothetically appearing in Alola.
2nd Apr '17 8:49:17 AM Grobi
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*** Gengar is a nasty-looking Ghost-type Pokémon with excellent stats and a cool, creepy moveset. As its evolutionary line is the only set of Ghost-type Pokémon in the game, its immunity to Fighting- and Normal-type moves also helped set it apart. This is particularly noteworthy for the originals, as Ghost-type moves didn't work on Psychic Pokémon owing to a case of GoodBadBugs. It helps that it gets buffed near-constantly (it got a powerful STAB move in Shadow Ball in Gen II, it got the Levitate ability removing its common Ground weakness in Gen III[[labelnote:*]]It would lose it for Cursed Body in Gen VII, but now it can benefit from Terrain effects[[/labelnote]], the Physical-Special split in Gen IV giving it a wider movepool, and the nerfs to Dark[[labelnote:*]]Due to the introduction of the [[GameBreaker Fairy]] type[[/labelnote]]- and Steel[[labelnote:*]]Steel no longer resists Dark or Ghost; the type's mediocre Special Defense means that this is s ''huge'' dent to their defensive capabilities[[/labelnote]]-types, and its powerful [[YouWillNotEvadeMe Shadow Tag-using]] Mega Evolution in Gen VI).

to:

*** Gengar is a nasty-looking Ghost-type Pokémon with excellent stats and a cool, creepy moveset. As its evolutionary line is the only set of Ghost-type Pokémon in the game, its immunity to Fighting- and Normal-type moves also helped set it apart. This is particularly noteworthy for the originals, as Ghost-type moves didn't work on Psychic Pokémon owing to a case of GoodBadBugs. It helps that it gets buffed near-constantly (it got a powerful STAB move in Shadow Ball in Gen II, it got the Levitate ability removing its common Ground weakness in Gen III[[labelnote:*]]It would lose it for Cursed Body in Gen VII, but now it can benefit from Terrain effects[[/labelnote]], the Physical-Special split in Gen IV giving it a wider movepool, and the nerfs to Dark[[labelnote:*]]Due to the introduction of the [[GameBreaker Fairy]] type[[/labelnote]]- and Steel[[labelnote:*]]Steel no longer resists Dark or Ghost; the type's mediocre Special Defense means that this is s a ''huge'' dent to their defensive capabilities[[/labelnote]]-types, and its powerful [[YouWillNotEvadeMe Shadow Tag-using]] Mega Evolution in Gen VI).
2nd Apr '17 3:14:58 AM MayIncon
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*** Gengar is a nasty-looking Ghost-type Pokémon with excellent stats and a cool, creepy moveset. As its evolutionary line is the only set of Ghost-type Pokémon in the game, its immunity to Fighting- and Normal-type moves also helped set it apart. This is particularly noteworthy for the originals, as Ghost-type moves didn't work on Psychic Pokémon owing to a case of GoodBadBugs. It helps that it gets buffed near-constantly (it got a powerful STAB move in Shadow Ball in Gen II, it got the Levitate ability removing its common Ground weakness in Gen III[[labelnote:*]]It would lose it for Cursed Body in Gen VII, but now it can benefit from Terrain effects[[/labelnote]], the Physical-Special split in Gen IV giving it a wider movepool, and the nerfs to Dark[[labelnote:*]]Due to the introduction of the [[GameBreaker Fairy]] type[[/labelnote]]- and Steel[[labelnote:*]]Steel no longer resists Dark or Ghost[[/labelnote]]-types, and its powerful [[YouWillNotEvadeMe Shadow Tag-using]] Mega Evolution in Gen VI).

to:

*** Gengar is a nasty-looking Ghost-type Pokémon with excellent stats and a cool, creepy moveset. As its evolutionary line is the only set of Ghost-type Pokémon in the game, its immunity to Fighting- and Normal-type moves also helped set it apart. This is particularly noteworthy for the originals, as Ghost-type moves didn't work on Psychic Pokémon owing to a case of GoodBadBugs. It helps that it gets buffed near-constantly (it got a powerful STAB move in Shadow Ball in Gen II, it got the Levitate ability removing its common Ground weakness in Gen III[[labelnote:*]]It would lose it for Cursed Body in Gen VII, but now it can benefit from Terrain effects[[/labelnote]], the Physical-Special split in Gen IV giving it a wider movepool, and the nerfs to Dark[[labelnote:*]]Due to the introduction of the [[GameBreaker Fairy]] type[[/labelnote]]- and Steel[[labelnote:*]]Steel no longer resists Dark or Ghost[[/labelnote]]-types, Ghost; the type's mediocre Special Defense means that this is s ''huge'' dent to their defensive capabilities[[/labelnote]]-types, and its powerful [[YouWillNotEvadeMe Shadow Tag-using]] Mega Evolution in Gen VI).
2nd Apr '17 3:09:46 AM MayIncon
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** Some Pokémon can only evolve [[SocializationBonus when traded to other players]]. While annoying and tedious then, later trade evolutions would only get worse, from only evolving when traded for a specific Pokémon, to holding a specific item while being traded. While the introduction of the GTS in later games made getting trade evos considerably easier, getting the ones that need to be holding items was, ''and still is'', nearly impossible for several reasons.

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** Some Pokémon can only evolve [[SocializationBonus when traded to other players]]. While annoying and tedious then, later the ones introduced in this generation and [[VideoGame/PokemonGoldAndSilver the next]] improve greatly on their pre-evolutions as well as being good in either competitive and in-game. Later trade evolutions would only get worse, from only evolving when traded for a specific Pokémon, to holding a specific item while being traded. While the introduction of the GTS in later games made getting trade evos considerably easier, getting the ones that need to be holding items was, ''and still is'', nearly impossible for several reasons.
27th Mar '17 10:28:46 AM MayIncon
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*** Part of it became this once fans discovered that the majority of his team have lackluster movesets. His [[GameBreaker Alakazam]] and starter however is generally considered difficult to beat and is one of the reasons why players have a hard time against him back in the day. With the existence of new, better moves and abilities in Gen III, the remakes are kind enough to buff up his entire team.
*** The [[LateArrivalSpoiler entire twist]] during the reveal that he is champion. Up until that point, the player had been led to believe that the only requirement to become considered champion is to defeat the Elite Four. The idea of their being a ''sitting'' Champion was not expected. In every subsequent game, this is treated like it's common knowledge, with the champions being wildly renowned and introduced to the trainers fairy early into the game.

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*** Part of it became this once fans discovered that the majority of his team have lackluster movesets. His [[GameBreaker Alakazam]] and starter however is generally considered difficult to beat and is one of the reasons why players have a hard time against him back in the day. While his ''Yellow'' team have slightly better movesets they're not as good as his ''Red'' and ''Blue'' team in other departments. With the existence of new, better moves and abilities in Gen III, the remakes are kind enough to buff up his entire team.
*** The [[LateArrivalSpoiler entire twist]] during the reveal that he is the champion. Up until that point, the player had been led to believe that the only requirement to become considered champion is to defeat the Elite Four. The EarlyInstallmentWeirdness means that the idea of their being a ''sitting'' Champion was not expected. In every subsequent game, this is treated like it's common knowledge, with the champions being wildly renowned and introduced to the trainers fairy early into the game.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.PokemonRedAndBlue