History YMMV / PokemonGoldandSilver

14th Feb '16 2:36:58 AM flamemario12
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** "Are you a boy or a girl?" The RunningGag of Pokemon Professors being unable to discern young men from young women was introduced in ''Crystal.''
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** "Are you a boy or a girl?" The RunningGag of Pokemon Professors (usually Oak) being unable to discern young men from young women was introduced in ''Crystal.''
3rd Feb '16 9:12:30 AM mario0987
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** The levels that wild Pokémon can be found at are some of the lowest in the series and some of the trainers have low levelled Pokémon too. This means newly caught Pokémon can [[CantCatchUp take a while before becoming useful]] and makes LevelGrinding a pain. Even worse, Red has the highest levelled team in the series outside of Battle Institutes.
27th Jan '16 8:54:23 PM Karxrida
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* HypeBacklash: A little, in response to constant praise as the series' MagnumOpus. Though the new mechanics are warmly embraced, some people view Johto itself as a mere extension of Kanto (which itself gets criticized for losing many features from Gen I) with Pokémon generally [[JunkRare rarer and weaker]] than similar Gen I Pokémon. Such people often have a better opinion of Gen 3 for its distinct region and more prominent new Pokémon when others criticize it for its isolation from the older regions.
to:
* HypeBacklash: A little, in response to constant praise as the series' MagnumOpus. Though the new mechanics are warmly embraced, some people view Johto itself as a mere extension of Kanto (which itself gets criticized for losing many features from Gen I) with Pokémon generally [[JunkRare rarer and weaker]] than similar Gen I Pokémon. Such people often have a better opinion of Gen 3 for its distinct region and more prominent new Pokémon when others criticize it for its isolation from the older regions.

* MagnumOpus: Many consider Gen 2 to be the best for the introduction of several mechanics now taken for granted and the strong sense of continuity brought on by the inclusion of Kanto.
20th Jan '16 1:00:49 PM deeman45
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Added DiffLines:
** "Are you a boy or a girl?" The RunningGag of Pokemon Professors being unable to discern young men from young women was introduced in ''Crystal.''
10th Jan '16 12:22:14 AM KOman
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There was an event for Rock Slide Aerodactyl
** Champion Lance has 6 Pokemon which all know the super-powerful Hyper Beam. His team consists of 3 under-leveled Dragonite, one of which has Outrage, which will easily take out most of your team unless you happen to have a then-rare steel type (only 5 fully-evolved steel Pokemon existed in Generation 2). They also know Thunder Wave, so chances are you'll be the slower one. His Aerodactyl is super-fast and has the flinch-inducing Rock Slide, which Aerodactyl [[TheComputerIsACheatingBastard isn't even supposed to learn]] in Gen 2. Gyarados and Charizard will be the least of your troubles, but even they are quite annoying.
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** Champion Lance has 6 Pokemon which all know the super-powerful Hyper Beam. His team consists of 3 under-leveled Dragonite, one of which has Outrage, which will easily take out most of your team unless you happen to have a then-rare steel type (only 5 fully-evolved steel Pokemon existed in Generation 2). They also know Thunder Wave, so chances are you'll be the slower one. His Aerodactyl is super-fast and has the flinch-inducing Rock Slide, which Aerodactyl [[TheComputerIsACheatingBastard isn't even supposed to learn]] in Gen 2.Slide. Gyarados and Charizard will be the least of your troubles, but even they are quite annoying.
9th Jan '16 10:12:56 PM VeryMelon
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** Zig-zagged with Whitney, her evil milk-drinking Miltank can throw you in loop if you don't know what to expect. Even more painfully, it can hit through Ghost-types in ''[=HeartGold/SoulSilver=]''. Averted/downplayed, however, if you did the in-game trade for a female Machop in the Goldenrod Dept Store or train a Geodude high enough level to learn Selfdestruct, which greatly reduces the effectiveness of Miltank's movesets. Also helps that with all that gimmick, none of Whitney's Pokémon knows a move that counters their type weakness. ** Morty throws out a Gengar, a very powerful Pokémon by that point in the game (the only Gengar back in Gen I was used by a member of the Elite Four, for reference) that loves trapping your Pokémon to be put to sleep before hitting them with Dream Eater, a very powerful move that steals HP. Even worse in the remakes where the Physical/Special split allows it to use Shadow Ball properly. ** Clair's Kingdra isn't very nice to fight either. It has only one weakness (Dragon, which you likely don't have at this point) and hits hard with Hydro Pump and Dragon Pulse. And after you've survived that harrowing experience, [[{{Jerkass}} she doesn't give you the bloody badge!]] ** Red, the highest leveled trainer in any game to date. Especially his Snorlax, which loves to spam Rest, if you aren't packing a good fighting-type move.
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** Zig-zagged with Whitney, her evil milk-drinking Miltank can throw you in loop if you don't know what to expect. Even more painfully, it can hit through Ghost-types in ''[=HeartGold/SoulSilver=]''. Averted/downplayed, however, if you did the in-game trade for a female Machop in the Goldenrod Dept Store or train a Geodude high enough level to learn Selfdestruct, which greatly reduces the effectiveness of Miltank's movesets. Also helps that with all that gimmick, none of Whitney's Pokémon knows Clefairy is for the most part is easy to deal with, but the same cannot be said for the ''[[MemeticMutation infamous]]'' Miltank. It has Rollout, a move Rock-type attack that counters their type weakness. ** Morty throws out a Gengar, a very powerful Pokémon by that point gets stronger every consecutive turn it connects, and lasts up to five turns[[note]] The move's attack power ''doubles'' its previous value from hit two onward, meaning on the fifth consecutive hit it's doing ''1600% of its base damage''[[/note]]. At this stage in the game (the only Gengar back in Gen I was used by a member of game, Rollout can gradually put the Elite Four, for reference) hurt on pretty much anything, even if it resists Rock. Miltank also knows Attract, which can infatuate male Pokemon and give them a 50% chance of not attacking every turn, Stomp, a strong STAB attack with a chance of causing flinching, and Milk Drink to restore health. Add to that loves trapping your Pokémon Miltank is surprisingly fast and has enough bulk to be put to sleep before hitting them with Dream Eater, a very powerful move that steals HP. Even worse in give most physical attackers pause. In [=HeartGold=] & [=SoulSilver=], they gave her the remakes where the Physical/Special split ability "Scrappy" ([[TheScrappy how appropriate]]) which allows it to use hit Ghost-types with Normal-type attacks. On top of that, they gave it a Lum Berry as a hold item, giving it the ability to remove whatever status ailment you inflicted upon it. ** Morty's Gengar was already strong, with STAB Shadow Ball, Hypnosis to put you to sleep, Dream Eater to LifeDrain sleeping Mons, and Mean Look to prevent switching out. Then HG/SS improved it even further, with Levitate turning its Ground weakness into an ''immunity'', and Shadow Ball properly. running off Gengar's monstrous Special Attack, instead of its inferior Attack meaning that just about anything that doesn't resist it will be floored in one hit, or have most of their health blasted off. ** Clair's Kingdra isn't very nice to fight either. It has ace: Kingdra, a dual typed Water/Dragon Pokémon. It's only one weakness (Dragon, weak against Dragon-type moves, which you likely don't are unlikely to have at this point) point. Kingdra is packing some serious heat in the form of Surf, Dragon Breath, and hits hard Hyper Beam - and it has the stats to use those as well. In HG/SS, Kingdra gets even more brutal, with Surf and Dragon Breath upgrading to Hydro Pump and Dragon Pulse. And after you've survived that harrowing experience, [[{{Jerkass}} she doesn't give you Pulse, a held Sitrus Berry, and the bloody badge!]] ** Red, the highest leveled trainer in any game to date. Especially his Snorlax, Sniper ability, which loves boosts the damage on Kingdra's critical hits. ** Champion Lance has 6 Pokemon which all know the super-powerful Hyper Beam. His team consists of 3 under-leveled Dragonite, one of which has Outrage, which will easily take out most of your team unless you happen to spam Rest, have a then-rare steel type (only 5 fully-evolved steel Pokemon existed in Generation 2). They also know Thunder Wave, so chances are you'll be the slower one. His Aerodactyl is super-fast and has the flinch-inducing Rock Slide, which Aerodactyl [[TheComputerIsACheatingBastard isn't even supposed to learn]] in Gen 2. Gyarados and Charizard will be the least of your troubles, but even they are quite annoying. ** Blue in [=HeartGold/SoulSilver=]. Your team will be nerfed by Exeggutor's Trick Room, making the slowest Pokémon move first. The MightyGlacier aspect of Pokémon like Machamp and Rhydon is thus conveniently removed, [[LightningBruiser allowing them to destroy you.]] This is made even worse by the great type coverage provided by their extremely powerful move sets, and his Machamp has No Guard and knows Dynamic Punch. Of course, if you aren't packing choose to rematch him, he turns out to have gotten a good fighting-type move.Tyranitar. [[OhCrap Oh crap,]] indeed.
7th Jan '16 10:40:01 AM MayIncon
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** Consider how often you, anyone you know, or anyone you've seen play these games have ''ever'' picked Chikorita. Many Pokémon in the games are weak to Typhlosion's Fire-type attacks (notably being the best counter to the new Steel type as their Special Defense is never as good as their Defense, which is generally high enough to tank their other two physical weaknesses to Fighting and Ground), while Feraligatr quickly gets a powerful STAB move in Surf right before the 4th badge. Meganium, sadly, struggles to damage most of the gyms and the largely Poison-oriented Team Rocket, won't get any better STAB move than Razor Leaf (which has been nerfed from Gen I to stop constantly getting critical hits) for most of the game, has the most restricted movepool and worst offensive stats among the three starters, [[ArsonMurderAndJaywalking and its cutesy design is generally regarded as less cool-looking than the more ferocious designs of Typhlosion and Feraligatr]].
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** Consider how often you, anyone you know, or anyone you've seen play these games have ''ever'' picked Chikorita. Many Pokémon in the games are weak to Typhlosion's Fire-type attacks (notably being the best counter to the new Steel type as their Special Defense is never as good as their Defense, which is generally high enough to tank their other two physical weaknesses to Fighting and Ground), while Feraligatr quickly gets a powerful STAB move in Surf right before the 4th badge. Meganium, sadly, struggles to damage most of the gyms gyms, the Elite Four and the largely Poison-oriented Team Rocket, won't get any better STAB move than Razor Leaf (which has been nerfed from Gen I to stop constantly getting critical hits) for most of the game, has the most restricted movepool and worst offensive stats among the three starters, [[ArsonMurderAndJaywalking and its cutesy design is generally regarded as less cool-looking than the more ferocious designs of Typhlosion and Feraligatr]].

** Many of the new Pokémon added in ''Gold and Silver'' were easily missed due to their means of obtaining them, and a large amount of focus was put on the old ones from Generation 1. This wasn't a problem at the time because the new Pokémon only had one generation to compete with and still made up a reasonable percentage of the total available, so they still managed to be memorable. ''VideoGame/PokemonXAndY'' introduced even fewer new Pokémon than ''Gold and Silver'' did and had a heavy focus on Pokémon from all of the previous games, but the sheer number of Pokémon made the new ones barely stand out.
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** Many of the new Pokémon added in ''Gold and Silver'' were easily missed due to their means of obtaining them, them]], and a large amount of focus was put on the old ones from Generation 1. This wasn't a problem at the time because the new Pokémon only had one generation to compete with and still made up a reasonable percentage of the total available, so they still managed to be memorable. ''VideoGame/PokemonXAndY'' introduced even fewer new Pokémon than ''Gold and Silver'' did and had a heavy focus on Pokémon from all of the previous games, but the sheer number of Pokémon made the new ones barely stand out.

* ItsHardSoItSucks: On the other hand, the lower levels at the end of the game compared to the other generations have also been met with frustration from players. By the point of the last Gym, you're still fighting lv.30s, leading to many tedious hours of LevelGrinding necessary if you hope to stand a chance against Lance and his trio of Dragonite. And Arceus help you if you try to add new party members late into the game, especially in Kanto, where they're at mostly the same levels as they were in Gen 1 while all the trainers are much stronger.
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* ItsHardSoItSucks: On the other hand, the lower levels at the end of the game compared to the other generations have also been met with frustration from players. By the point of the last Gym, you're still fighting lv.30s, leading to many tedious hours of LevelGrinding necessary if you hope to stand a chance against Lance and his trio of Dragonite. And Arceus help you if you try to add new party members late into the game, especially in Kanto, where they're at mostly the same levels as they were in Gen 1 while all the trainers are much stronger.stronger, expecially Red whose team ranges between the 70s-80s!

** The Chikorita line gets hit with this hard. While the other two starters are considered decent Pokemon overall and very good Pokemon in-game (see GameBreaker above), Meganium is pretty terrible by comparison. It has low offensive stats, and a restricted movepool to boot, and high defensive stats which aren't much use due to grass's large number of weaknesses (''Grass type has 5 weaknesses''- including poison and flying types which are commonly used by Team Rocket). To make matters worse, Feraligator's Ice Punch means ''Chikorita gets absolutely destroyed by the starter it's supposed to have an advantage against!''
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** The Chikorita line gets hit with this hard. While the other two starters are considered decent Pokemon overall and very good Pokemon in-game (see GameBreaker above), Meganium is pretty terrible by comparison. It has low offensive stats, and a restricted movepool to boot, and high defensive stats which aren't much use due to grass's large number of weaknesses (''Grass type has 5 weaknesses''- including poison Poison and flying Flying types which are commonly used by Team Rocket). To make matters worse, Feraligator's Feraligatr's Ice Punch (Ice Fang in the remakes) means ''Chikorita gets absolutely destroyed by the starter it's supposed to have an advantage against!''
28th Dec '15 2:08:49 PM KOman
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** Another controversial introduction was Baby Pokemon. Cuteness aside, they are often viewed as utterly irrelevant because they ultimately evolve (usually via [[ScrappyMechanic happiness]]) into an already existing Pokemon, likely one that you had to breed (often with certain incenses in later generations) to get the baby in the first place. Generally, the only incentive to hatching them outside of filling the Poked is that they learn good moves that their evolved forms would miss out on, like Pichu learning [[StatusBuff Nasty Plot]].
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** Another controversial introduction was Baby Pokemon. Cuteness aside, they are often viewed as utterly irrelevant because they ultimately evolve (usually via [[ScrappyMechanic happiness]]) into an already existing Pokemon, likely one that you had to breed (often with certain incenses in later generations) to get the baby in the first place. Generally, the only incentive to hatching them outside of filling the Poked Pokedex is that they learn good moves that their evolved forms would miss out on, like Pichu learning [[StatusBuff Nasty Plot]].
28th Dec '15 2:08:23 PM KOman
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Added DiffLines:
** Another controversial introduction was Baby Pokemon. Cuteness aside, they are often viewed as utterly irrelevant because they ultimately evolve (usually via [[ScrappyMechanic happiness]]) into an already existing Pokemon, likely one that you had to breed (often with certain incenses in later generations) to get the baby in the first place. Generally, the only incentive to hatching them outside of filling the Poked is that they learn good moves that their evolved forms would miss out on, like Pichu learning [[StatusBuff Nasty Plot]].
26th Dec '15 1:19:12 PM KOman
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* HypeBacklash: A little, in response to constant praise as the series' MagnumOpus. Though the new mechanics are warmly embraced, some people view Johto itself as a mere extension of Kanto with Pokémon generally [[JunkRare rarer and weaker]] than similar Gen I Pokémon. Such people often have a better opinion of Gen 3 for its distinct region and more prominent new Pokémon when others criticize it for its isolation from the older regions.
to:
* HypeBacklash: A little, in response to constant praise as the series' MagnumOpus. Though the new mechanics are warmly embraced, some people view Johto itself as a mere extension of Kanto (which itself gets criticized for losing many features from Gen I) with Pokémon generally [[JunkRare rarer and weaker]] than similar Gen I Pokémon. Such people often have a better opinion of Gen 3 for its distinct region and more prominent new Pokémon when others criticize it for its isolation from the older regions.
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