History YMMV / Persona4Arena

18th Apr '17 4:12:34 PM Animeking1108
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* SpiritualLicensee: The gameplay is one to both ''VideoGame/BlazBlue'' and the first [[VideoGame/JojosBizarreAdventureHeritageForTheFuture Jojo's Bizarre Adventure]] fighting game.

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* SpiritualLicensee: The gameplay is one to both ''VideoGame/BlazBlue'' and the first [[VideoGame/JojosBizarreAdventureHeritageForTheFuture Jojo's Bizarre Adventure]] fighting game. The latter especially since [[KeepCirculatingTheTapes it's hard to obtain through legal means]] because it got ScrewedByTheLawyers.
25th Nov '16 5:12:35 PM Animeking1108
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Added DiffLines:

* CatharsisFactor: For [[BaseBreakingCharacter some]], it was satisfying to get the chance to beat the tar out of Teddie for his perverted antics and puns, Yosuke for his obnoxious behavior, or all of the girls for the [[NeverLiveItDown Amagi Inn Incident]].
20th Oct '16 8:58:11 PM RAMChYLD
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** Real life example: Atlus themselves. When the European fans cried foul over the warning signs that it was being localized by a company notorious for delays, Atlus should've listened and switched localization companies immediately. But they instead stuck to their guns and promptly received the rightfully-deserved backlash when what the European fans have been fearing would happen, happened. Though to be fair, part of the blame also goes to Arc System Works for not sending out the European build out to the localization houses soon enough for whatever reason.

to:

** Real life example: Atlus themselves. When the European fans cried foul over the warning signs that it was being localized by a company notorious for delays, Atlus should've listened and switched localization companies immediately.immediately and taken extra steps to make sure it doesn't happen. But they instead stuck to their guns and promptly received the rightfully-deserved backlash when what the European fans have been fearing would happen, happened. Though to be fair, part of the blame also goes to Arc System Works for not sending out the European build out to the localization houses soon enough for whatever reason.
20th Oct '16 8:50:35 PM RAMChYLD
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** Real life example: Atlus themselves. When the European fans cried foul over the warning signs that it was being localized by a company notorious for delays, Atlus should've listened and switched localization companies immediately. But they instead stuck to their guns and promptly received the rightfully-deserved backlash when what the European fans have been fearing would happen, happened. Though to be fair, part of the blame also goes to Arc System Works for not sending out the European build out soon enough.

to:

** Real life example: Atlus themselves. When the European fans cried foul over the warning signs that it was being localized by a company notorious for delays, Atlus should've listened and switched localization companies immediately. But they instead stuck to their guns and promptly received the rightfully-deserved backlash when what the European fans have been fearing would happen, happened. Though to be fair, part of the blame also goes to Arc System Works for not sending out the European build out to the localization houses soon enough.enough for whatever reason.
20th Oct '16 8:49:27 PM RAMChYLD
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** Real life example: Atlus themselves. When the European fans cried foul over the warning signs that it was being localized by a company notorious for delays, Atlus should've listened and switched localization companies immediately. But they instead stuck to their guns and promptly received the rightfully-deserved backlash when what the European fans have been fearing would happen, happened. Though to be fair, part of the blame also goes to Arc System Works for not sending out the European build out fast enough.

to:

** Real life example: Atlus themselves. When the European fans cried foul over the warning signs that it was being localized by a company notorious for delays, Atlus should've listened and switched localization companies immediately. But they instead stuck to their guns and promptly received the rightfully-deserved backlash when what the European fans have been fearing would happen, happened. Though to be fair, part of the blame also goes to Arc System Works for not sending out the European build out fast soon enough.
20th Oct '16 8:49:04 PM RAMChYLD
Is there an issue? Send a Message


** Real life example: Atlus themselves. When the European fans cried foul over the warning signs that it was being localized by a company notorious for delays, Atlus should've listened and switched localization companies immediately. But they instead stuck to their guns and promptly received the rightfully-deserved backlash when what the European fans have been fearing would happen, happened. Though to be fair, part of the blame also goes to Arc System Works for not sending out the European build fast enough.

to:

** Real life example: Atlus themselves. When the European fans cried foul over the warning signs that it was being localized by a company notorious for delays, Atlus should've listened and switched localization companies immediately. But they instead stuck to their guns and promptly received the rightfully-deserved backlash when what the European fans have been fearing would happen, happened. Though to be fair, part of the blame also goes to Arc System Works for not sending out the European build out fast enough.
20th Oct '16 8:46:08 PM RAMChYLD
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** Really, Atlus themselves. When the European fans cried foul over the warning signs that it was being localized by a company notorious for delays, Atlus should've listened and switched localization companies immediately. But they instead stuck to their guns and promptly received the rightfully-deserved backlash when what the European fans have been fearing would happen, happened.

to:

** Really, Real life example: Atlus themselves. When the European fans cried foul over the warning signs that it was being localized by a company notorious for delays, Atlus should've listened and switched localization companies immediately. But they instead stuck to their guns and promptly received the rightfully-deserved backlash when what the European fans have been fearing would happen, happened. Though to be fair, part of the blame also goes to Arc System Works for not sending out the European build fast enough.
20th Oct '16 8:45:06 PM RAMChYLD
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** Really, Atlus themselves. When the European fans cried foul over the warning signs that it was being localized by a company notorious for delays, Atlus should've listened and switched localization companies. But they instead stuck to their guns and promptly received the rightfully-deserved backlash as what fans have been fearing would happen, happened.

to:

** Really, Atlus themselves. When the European fans cried foul over the warning signs that it was being localized by a company notorious for delays, Atlus should've listened and switched localization companies. companies immediately. But they instead stuck to their guns and promptly received the rightfully-deserved backlash as when what the European fans have been fearing would happen, happened.
20th Oct '16 8:41:37 PM RAMChYLD
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** Really, Atlus themselves. When the European fans cried foul over the warning signs that it was being localized by a company notorious for delays, Atlus should've listened and switched localization companies. But they instead stuck to their guns and promptly received the rightfully-deserved backlash as what fans have been fearing, happened.

to:

** Really, Atlus themselves. When the European fans cried foul over the warning signs that it was being localized by a company notorious for delays, Atlus should've listened and switched localization companies. But they instead stuck to their guns and promptly received the rightfully-deserved backlash as what fans have been fearing, fearing would happen, happened.
20th Oct '16 8:40:20 PM RAMChYLD
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** You'd think that after a whole game of dealing with their Shadows because of denial, they'd [[spoiler: warn Labrys not to say 'you're not me']].

to:

** You'd think that after a whole game of dealing with their Shadows because of denial, they'd [[spoiler: warn Labrys not to say 'you're not me']].me']].
** Really, Atlus themselves. When the European fans cried foul over the warning signs that it was being localized by a company notorious for delays, Atlus should've listened and switched localization companies. But they instead stuck to their guns and promptly received the rightfully-deserved backlash as what fans have been fearing, happened.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Persona4Arena